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author | Nicolai Hähnle <[email protected]> | 2016-06-02 22:17:40 +0200 |
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committer | Nicolai Hähnle <[email protected]> | 2016-06-03 14:11:05 +0200 |
commit | a64c7cd2bac33a3a2bf908b5ef538dff03b93b73 (patch) | |
tree | c1ae29001c8d417f74b30b6b9159ccd19b6fdeb6 /src/mapi | |
parent | 8c361e84ad010552a42593fad4130befc58e9a6a (diff) |
radeonsi: mark buffer texture range valid for shader images
When a shader image view into a buffer texture can be written to, the buffer's
valid range must be updated, or subsequent transfers may incorrectly skip
synchronization.
This fixes a bug that was exposed in Xephyr by PBO acceleration for glReadPixels,
reported by Michel Dänzer.
Cc: Michel Dänzer <[email protected]>
Cc: 12.0 <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
Diffstat (limited to 'src/mapi')
0 files changed, 0 insertions, 0 deletions