diff options
author | Pierre-Eric Pelloux-Prayer <[email protected]> | 2019-11-06 10:57:53 +0100 |
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committer | Pierre-Eric Pelloux-Prayer <[email protected]> | 2019-11-19 08:49:45 +0100 |
commit | a807b8c0a893a437534df5292fe70c54c8d8332b (patch) | |
tree | 13cf920878bfb696166999e8c39bfc8a043f7426 /src/mapi | |
parent | e3385eb0c1c9e6e0466c282d722f02dd5fd49204 (diff) |
mesa: add ARB_gpu_shader_fp64 selector-less functions
Reviewed-by: Marek Olšák <[email protected]>
Diffstat (limited to 'src/mapi')
-rw-r--r-- | src/mapi/glapi/gen/ARB_gpu_shader_fp64.xml | 131 |
1 files changed, 131 insertions, 0 deletions
diff --git a/src/mapi/glapi/gen/ARB_gpu_shader_fp64.xml b/src/mapi/glapi/gen/ARB_gpu_shader_fp64.xml index 2f2b914b388..7f4ee1bc71b 100644 --- a/src/mapi/glapi/gen/ARB_gpu_shader_fp64.xml +++ b/src/mapi/glapi/gen/ARB_gpu_shader_fp64.xml @@ -124,6 +124,137 @@ <param name="params" type="GLdouble *"/> </function> + <!-- EXT_direct_state_access interaction --> + <function name="ProgramUniform1dEXT" alias="ProgramUniform1d"> + <param name="program" type="GLuint"/> + <param name="location" type="GLint"/> + <param name="x" type="GLdouble"/> + </function> + + <function name="ProgramUniform2dEXT" alias="ProgramUniform2d"> + <param name="program" type="GLuint"/> + <param name="location" type="GLint"/> + <param name="x" type="GLdouble"/> + <param name="y" type="GLdouble"/> + </function> + + <function name="ProgramUniform3dEXT" alias="ProgramUniform3d"> + <param name="program" type="GLuint"/> + <param name="location" type="GLint"/> + <param name="x" type="GLdouble"/> + <param name="y" type="GLdouble"/> + <param name="z" type="GLdouble"/> + </function> + + <function name="ProgramUniform4dEXT" alias="ProgramUniform4d"> + <param name="program" type="GLuint"/> + <param name="location" type="GLint"/> + <param name="x" type="GLdouble"/> + <param name="y" type="GLdouble"/> + <param name="z" type="GLdouble"/> + <param name="w" type="GLdouble"/> + </function> + + <function name="ProgramUniform1dvEXT" alias="ProgramUniform1dv"> + <param name="program" type="GLuint"/> + <param name="location" type="GLint"/> + <param name="count" type="GLsizei"/> + <param name="value" type="const GLdouble *" count="count"/> + </function> + + <function name="ProgramUniform2dvEXT" alias="ProgramUniform2dv"> + <param name="program" type="GLuint"/> + <param name="location" type="GLint"/> + <param name="count" type="GLsizei"/> + <param name="value" type="const GLdouble *" count="count" count_scale="2"/> + </function> + + <function name="ProgramUniform3dvEXT" alias="ProgramUniform3dv"> + <param name="program" type="GLuint"/> + <param name="location" type="GLint"/> + <param name="count" type="GLsizei"/> + <param name="value" type="const GLdouble *" count="count" count_scale="3"/> + </function> + + <function name="ProgramUniform4dvEXT" alias="ProgramUniform4dv"> + <param name="program" type="GLuint"/> + <param name="location" type="GLint"/> + <param name="count" type="GLsizei"/> + <param name="value" type="const GLdouble *" count="count" count_scale="4"/> + </function> + + <function name="ProgramUniformMatrix2dvEXT" alias="ProgramUniformMatrix2dv"> + <param name="program" type="GLuint"/> + <param name="location" type="GLint"/> + <param name="count" type="GLsizei"/> + <param name="transpose" type="GLboolean"/> + <param name="value" type="const GLdouble *" count="count" count_scale="4"/> + </function> + + <function name="ProgramUniformMatrix3dvEXT" alias="ProgramUniformMatrix3dv"> + <param name="program" type="GLuint"/> + <param name="location" type="GLint"/> + <param name="count" type="GLsizei"/> + <param name="transpose" type="GLboolean"/> + <param name="value" type="const GLdouble *" count="count" count_scale="9"/> + </function> + + <function name="ProgramUniformMatrix4dvEXT" alias="ProgramUniformMatrix4dv"> + <param name="program" type="GLuint"/> + <param name="location" type="GLint"/> + <param name="count" type="GLsizei"/> + <param name="transpose" type="GLboolean"/> + <param name="value" type="const GLdouble *" count="count" count_scale="16"/> + </function> + + <function name="ProgramUniformMatrix2x3dvEXT" alias="ProgramUniformMatrix2x3dv"> + <param name="program" type="GLuint"/> + <param name="location" type="GLint"/> + <param name="count" type="GLsizei"/> + <param name="transpose" type="GLboolean"/> + <param name="value" type="const GLdouble *" count="count" count_scale="6"/> + </function> + + <function name="ProgramUniformMatrix2x4dvEXT" alias="ProgramUniformMatrix2x4dv"> + <param name="program" type="GLuint"/> + <param name="location" type="GLint"/> + <param name="count" type="GLsizei"/> + <param name="transpose" type="GLboolean"/> + <param name="value" type="const GLdouble *" count="count" count_scale="8"/> + </function> + + <function name="ProgramUniformMatrix3x2dvEXT" alias="ProgramUniformMatrix3x2dv"> + <param name="program" type="GLuint"/> + <param name="location" type="GLint"/> + <param name="count" type="GLsizei"/> + <param name="transpose" type="GLboolean"/> + <param name="value" type="const GLdouble *" count="count" count_scale="6"/> + </function> + + <function name="ProgramUniformMatrix3x4dvEXT" alias="ProgramUniformMatrix3x4dv"> + <param name="program" type="GLuint"/> + <param name="location" type="GLint"/> + <param name="count" type="GLsizei"/> + <param name="transpose" type="GLboolean"/> + <param name="value" type="const GLdouble *" count="count" count_scale="12"/> + </function> + + <function name="ProgramUniformMatrix4x2dvEXT" alias="ProgramUniformMatrix4x2dv"> + <param name="program" type="GLuint"/> + <param name="location" type="GLint"/> + <param name="count" type="GLsizei"/> + <param name="transpose" type="GLboolean"/> + <param name="value" type="const GLdouble *" count="count" count_scale="8"/> + </function> + + <function name="ProgramUniformMatrix4x3dvEXT" alias="ProgramUniformMatrix4x3dv"> + <param name="program" type="GLuint"/> + <param name="location" type="GLint"/> + <param name="count" type="GLsizei"/> + <param name="transpose" type="GLboolean"/> + <param name="value" type="const GLdouble *" count="count" count_scale="12"/> + </function> + <enum name="DOUBLE_VEC2" value="0x8FFC"/> <enum name="DOUBLE_VEC3" value="0x8FFD"/> <enum name="DOUBLE_VEC4" value="0x8FFE"/> |