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authorLaura Ekstrand <laura@jlekstrand.net>2015-01-06 11:48:38 -0800
committerLaura Ekstrand <laura@jlekstrand.net>2015-01-08 11:37:29 -0800
commit239e3fb87682163f78d0fd6c86375e77a44ee0d0 (patch)
tree663725b0ee76c391af9c1a54a40646d5d6c45773 /src/mapi
parent8b5482ec035d0d8ad36b08f33fcd20f15ea39000 (diff)
main: Added entry points for glCompressedTextureSubImage*D.
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
Diffstat (limited to 'src/mapi')
-rw-r--r--src/mapi/glapi/gen/ARB_direct_state_access.xml36
1 files changed, 36 insertions, 0 deletions
diff --git a/src/mapi/glapi/gen/ARB_direct_state_access.xml b/src/mapi/glapi/gen/ARB_direct_state_access.xml
index df335eb1f42..f1f38d29810 100644
--- a/src/mapi/glapi/gen/ARB_direct_state_access.xml
+++ b/src/mapi/glapi/gen/ARB_direct_state_access.xml
@@ -75,6 +75,42 @@
<param name="pixels" type="const GLvoid *" />
</function>
+ <function name="CompressedTextureSubImage1D" offset="assign">
+ <param name="texture" type="GLuint" />
+ <param name="level" type="GLint" />
+ <param name="xoffset" type="GLint" />
+ <param name="width" type="GLsizei" />
+ <param name="format" type="GLenum" />
+ <param name="imageSize" type="GLsizei" />
+ <param name="data" type="const GLvoid *" />
+ </function>
+
+ <function name="CompressedTextureSubImage2D" offset="assign">
+ <param name="texture" type="GLuint" />
+ <param name="level" type="GLint" />
+ <param name="xoffset" type="GLint" />
+ <param name="yoffset" type="GLint" />
+ <param name="width" type="GLsizei" />
+ <param name="height" type="GLsizei" />
+ <param name="format" type="GLenum" />
+ <param name="imageSize" type="GLsizei" />
+ <param name="data" type="const GLvoid *" />
+ </function>
+
+ <function name="CompressedTextureSubImage3D" offset="assign">
+ <param name="texture" type="GLuint" />
+ <param name="level" type="GLint" />
+ <param name="xoffset" type="GLint" />
+ <param name="yoffset" type="GLint" />
+ <param name="zoffset" type="GLint" />
+ <param name="width" type="GLsizei" />
+ <param name="height" type="GLsizei" />
+ <param name="depth" type="GLsizei" />
+ <param name="format" type="GLenum" />
+ <param name="imageSize" type="GLsizei" />
+ <param name="data" type="const GLvoid *" />
+ </function>
+
<function name="CopyTextureSubImage1D" offset="assign">
<param name="texture" type="GLuint" />
<param name="level" type="GLint" />