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author | Axel Davy <[email protected]> | 2014-11-25 00:38:06 +0100 |
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committer | Emil Velikov <[email protected]> | 2014-11-26 20:09:11 +0000 |
commit | 4eea2496bcb573d730f84f34fb76db3e1ec2e733 (patch) | |
tree | 61c8008f434fab73c9cbe78335cf827c6246cced /src/mapi/u_current.h | |
parent | 890f963d649cd85a0b0199f49384a41cc0e3636e (diff) |
st/nine: Add pool check to SetTexture (v2)
D3DPOOL_SCRATCH is disallowed according to spec.
D3DPOOL_SYSTEMMEM should be allowed but we don't handle it right for now.
v2: Fixes segfault in SetTexture when unsetting the texture
Cc: "10.4" <[email protected]>
Tested-by: David Heidelberg <[email protected]>
Signed-off-by: Axel Davy <[email protected]>
Diffstat (limited to 'src/mapi/u_current.h')
0 files changed, 0 insertions, 0 deletions