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authorPaul Berry <[email protected]>2013-09-03 12:30:06 -0700
committerPaul Berry <[email protected]>2013-09-16 12:53:49 -0700
commit784044c206efd774ce1f7a481311480f85446887 (patch)
treeb80744b5428849537633f1f876c9698e306d0267 /src/mapi/shared-glapi
parent875972029eddfd53cb90a8e34e9f27b2afed119f (diff)
i965/vec4: Generate URB writes using a loop.
Previously we only ever did 1 or 2 URB writes, since the maximum number of varyings we support is small enough to fit in 2 URB writes. But GL 3.2 requires the geometry shader to support 128 output varying components, and this could require up to 3 URB writes. Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/mapi/shared-glapi')
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