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author | Dave Airlie <[email protected]> | 2017-10-31 11:29:54 +1000 |
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committer | Dave Airlie <[email protected]> | 2017-11-07 14:54:19 +1000 |
commit | 0084f4a42290ab54c185c9284a5670d4da4fc66e (patch) | |
tree | 01ba0fa90b6e32f59540347443045b6c72e720fc /src/mapi/shared-glapi/SConscript | |
parent | fb87c40a58ac8fd8518c9a8e39da13385dd10978 (diff) |
ac/nir: for ubo load use correct num_components
I was hacking something stupid in doom, and hit an assert for the bitcast
following this, it definitely looks like this should be the number of 32-bit
components, not the instr level ones.
Reviewed-by: Nicolai Hähnle <[email protected]>
Signed-off-by: Dave Airlie <[email protected]>
Diffstat (limited to 'src/mapi/shared-glapi/SConscript')
0 files changed, 0 insertions, 0 deletions