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authorMatt Turner <[email protected]>2013-01-21 10:27:25 -0800
committerMatt Turner <[email protected]>2013-04-15 12:04:25 -0700
commitd5e9426b9605264608e0b1204ebf818103f1f011 (patch)
tree3031ccdbd85b35529129f5cef87c8779be5f8782 /src/mapi/mapi_glapi.c
parent3c690524e2ec0fdd6bef6d50897d6879fdb8b53b (diff)
build: Move src/mapi/mapi/* to src/mapi/
Tested-by: Emil Velikov <[email protected]> Reviewed-and-Tested-by: Andreas Boll <[email protected]> Reviewed-by: Jordan Justen <[email protected]>
Diffstat (limited to 'src/mapi/mapi_glapi.c')
-rw-r--r--src/mapi/mapi_glapi.c240
1 files changed, 240 insertions, 0 deletions
diff --git a/src/mapi/mapi_glapi.c b/src/mapi/mapi_glapi.c
new file mode 100644
index 00000000000..a6838ce61e4
--- /dev/null
+++ b/src/mapi/mapi_glapi.c
@@ -0,0 +1,240 @@
+/*
+ * Mesa 3-D graphics library
+ * Version: 7.9
+ *
+ * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
+ * Copyright (C) 2010 LunarG Inc.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ *
+ * Authors:
+ * Chia-I Wu <[email protected]>
+ */
+
+#include <string.h>
+#include "glapi/glapi.h"
+#include "u_current.h"
+#include "table.h" /* for MAPI_TABLE_NUM_SLOTS */
+#include "stub.h"
+
+/*
+ * Global variables, _glapi_get_context, and _glapi_get_dispatch are defined in
+ * u_current.c.
+ */
+
+#ifdef GLX_USE_TLS
+/* not used, but defined for compatibility */
+const struct _glapi_table *_glapi_Dispatch;
+const void *_glapi_Context;
+#endif /* GLX_USE_TLS */
+
+void
+_glapi_destroy_multithread(void)
+{
+ u_current_destroy();
+}
+
+void
+_glapi_check_multithread(void)
+{
+ u_current_init();
+}
+
+void
+_glapi_set_context(void *context)
+{
+ u_current_set_user((const void *) context);
+}
+
+void
+_glapi_set_dispatch(struct _glapi_table *dispatch)
+{
+ u_current_set((const struct mapi_table *) dispatch);
+}
+
+/**
+ * Return size of dispatch table struct as number of functions (or
+ * slots).
+ */
+unsigned int
+_glapi_get_dispatch_table_size(void)
+{
+ return MAPI_TABLE_NUM_SLOTS;
+}
+
+/**
+ * Fill-in the dispatch stub for the named function.
+ *
+ * This function is intended to be called by a hardware driver. When called,
+ * a dispatch stub may be created created for the function. A pointer to this
+ * dispatch function will be returned by glXGetProcAddress.
+ *
+ * \param function_names Array of pointers to function names that should
+ * share a common dispatch offset.
+ * \param parameter_signature String representing the types of the parameters
+ * passed to the named function. Parameter types
+ * are converted to characters using the following
+ * rules:
+ * - 'i' for \c GLint, \c GLuint, and \c GLenum
+ * - 'p' for any pointer type
+ * - 'f' for \c GLfloat and \c GLclampf
+ * - 'd' for \c GLdouble and \c GLclampd
+ *
+ * \returns
+ * The offset in the dispatch table of the named function. A pointer to the
+ * driver's implementation of the named function should be stored at
+ * \c dispatch_table[\c offset]. Return -1 if error/problem.
+ *
+ * \sa glXGetProcAddress
+ *
+ * \warning
+ * This function can only handle up to 8 names at a time. As far as I know,
+ * the maximum number of names ever associated with an existing GL function is
+ * 4 (\c glPointParameterfSGIS, \c glPointParameterfEXT,
+ * \c glPointParameterfARB, and \c glPointParameterf), so this should not be
+ * too painful of a limitation.
+ *
+ * \todo
+ * Check parameter_signature.
+ */
+int
+_glapi_add_dispatch( const char * const * function_names,
+ const char * parameter_signature )
+{
+ const struct mapi_stub *function_stubs[8];
+ const struct mapi_stub *alias = NULL;
+ unsigned i;
+
+ (void) memset(function_stubs, 0, sizeof(function_stubs));
+
+ /* find the missing stubs, and decide the alias */
+ for (i = 0; function_names[i] != NULL && i < 8; i++) {
+ const char * funcName = function_names[i];
+ const struct mapi_stub *stub;
+ int slot;
+
+ if (!funcName || funcName[0] != 'g' || funcName[1] != 'l')
+ return -1;
+ funcName += 2;
+
+ stub = stub_find_public(funcName);
+ if (!stub)
+ stub = stub_find_dynamic(funcName, 0);
+
+ slot = (stub) ? stub_get_slot(stub) : -1;
+ if (slot >= 0) {
+ if (alias && stub_get_slot(alias) != slot)
+ return -1;
+ /* use the first existing stub as the alias */
+ if (!alias)
+ alias = stub;
+
+ function_stubs[i] = stub;
+ }
+ }
+
+ /* generate missing stubs */
+ for (i = 0; function_names[i] != NULL && i < 8; i++) {
+ const char * funcName = function_names[i] + 2;
+ struct mapi_stub *stub;
+
+ if (function_stubs[i])
+ continue;
+
+ stub = stub_find_dynamic(funcName, 1);
+ if (!stub)
+ return -1;
+
+ stub_fix_dynamic(stub, alias);
+ if (!alias)
+ alias = stub;
+ }
+
+ return (alias) ? stub_get_slot(alias) : -1;
+}
+
+static const struct mapi_stub *
+_glapi_get_stub(const char *name, int generate)
+{
+ const struct mapi_stub *stub;
+
+#ifdef USE_MGL_NAMESPACE
+ if (name)
+ name++;
+#endif
+
+ if (!name || name[0] != 'g' || name[1] != 'l')
+ return NULL;
+ name += 2;
+
+ stub = stub_find_public(name);
+ if (!stub)
+ stub = stub_find_dynamic(name, generate);
+
+ return stub;
+}
+
+/**
+ * Return offset of entrypoint for named function within dispatch table.
+ */
+int
+_glapi_get_proc_offset(const char *funcName)
+{
+ const struct mapi_stub *stub = _glapi_get_stub(funcName, 0);
+ return (stub) ? stub_get_slot(stub) : -1;
+}
+
+/**
+ * Return pointer to the named function. If the function name isn't found
+ * in the name of static functions, try generating a new API entrypoint on
+ * the fly with assembly language.
+ */
+_glapi_proc
+_glapi_get_proc_address(const char *funcName)
+{
+ const struct mapi_stub *stub = _glapi_get_stub(funcName, 1);
+ return (stub) ? (_glapi_proc) stub_get_addr(stub) : NULL;
+}
+
+/**
+ * Return the name of the function at the given dispatch offset.
+ * This is only intended for debugging.
+ */
+const char *
+_glapi_get_proc_name(unsigned int offset)
+{
+ const struct mapi_stub *stub = stub_find_by_slot(offset);
+ return stub ? stub_get_name(stub) : NULL;
+}
+
+unsigned long
+_glthread_GetID(void)
+{
+ return u_thread_self();
+}
+
+void
+_glapi_noop_enable_warnings(unsigned char enable)
+{
+}
+
+void
+_glapi_set_warning_func(_glapi_proc func)
+{
+}