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author | Dave Airlie <[email protected]> | 2015-11-30 13:27:22 +1000 |
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committer | Dave Airlie <[email protected]> | 2015-12-07 09:58:59 +1000 |
commit | 19799a59281ea01d47681cd9b04514fc5b96b74d (patch) | |
tree | acac69d04752938ab1c6fea84b4aadab346ea64c /src/mapi/mapi.h | |
parent | bb2b8778cbf7ca6263bf1540708900620a56ace4 (diff) |
r600: move to using hw stages array for hw stage atoms
This moves to using an array of hw stages for the atoms.
Note this drops the 23 from the vertex shader, this value
is calculated internally when shaders are bound, so not
required here.
Signed-off-by: Dave Airlie <[email protected]>
Diffstat (limited to 'src/mapi/mapi.h')
0 files changed, 0 insertions, 0 deletions