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author | Samuel Pitoiset <[email protected]> | 2016-01-20 18:12:39 +0100 |
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committer | Samuel Pitoiset <[email protected]> | 2016-02-13 16:01:02 +0100 |
commit | fe0b55f39e939f51147c5f28dde4a2a6455c5ecd (patch) | |
tree | e3b77af8a79a134f05303239d588481bcc0568ed /src/mapi/mapi.c | |
parent | 8aa666981bbf6332e4996c46546b259b08ad405b (diff) |
st/mesa: implement limits for ARB_compute_shader
According to the spec, this also increases the following minimum values:
- MAX_COMBINED_TEXTURE_IMAGE_UNITS 96 (6*16), was 80
- MAX_UNIFORM_BUFFER_BINDINGS 72 (6*12), was 60
ARB_compute_shader is not enabled by default because images support is
still not implemented yet. If you want to use it you need to set
MESA_EXTENSION_OVERRIDE=GL_ARB_compute_shader.
Changes from v2:
- make use of the new PIPE_CAP_SHADER_SUPPORTED_IRS cap instead of
enabling the extension when PIPE_CAP_COMPUTE is enabled.
- query for PIPE_CAP_COMPUTE first
- s/shader_supported_irs/compute_supported_irs/
- disable ARB_compute_shader and add a comment which explains why
Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
Reviewed-by: Ilia Mirkin <[email protected]>
Diffstat (limited to 'src/mapi/mapi.c')
0 files changed, 0 insertions, 0 deletions