diff options
author | Brian Paul <brianp@vmware.com> | 2013-05-01 19:15:33 -0600 |
---|---|---|
committer | Brian Paul <brianp@vmware.com> | 2013-05-02 09:03:16 -0600 |
commit | 49993a1a9dc34b78ccd345b91087385917a40138 (patch) | |
tree | 5bcfe73f282e120f9652ffbe7ec53d58d9a3b008 /src/mapi/glapi | |
parent | 79679e258b7aa4b1dc672c03795d47456893f881 (diff) |
mesa: simplify dispatch for glDraw* functions
Remove all the glDraw* functions from the GLvertexformat structure.
The point of that dispatch struct is to handle all the functions which
dispatch differently depending on whether we're inside glBegin/End.
glDraw* are never allowed inside glBegin/End so we can remove those
entries.
This simplifies the code paths and gets rid of quite a bit of code.
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
Diffstat (limited to 'src/mapi/glapi')
-rw-r--r-- | src/mapi/glapi/gen/gl_genexec.py | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/mapi/glapi/gen/gl_genexec.py b/src/mapi/glapi/gen/gl_genexec.py index 826729815a5..e91d4e9ac37 100644 --- a/src/mapi/glapi/gen/gl_genexec.py +++ b/src/mapi/glapi/gen/gl_genexec.py @@ -109,6 +109,7 @@ header = """/** #include "main/syncobj.h" #include "main/formatquery.h" #include "main/dispatch.h" +#include "vbo/vbo.h" /** @@ -128,6 +129,8 @@ _mesa_initialize_exec_table(struct gl_context *ctx) assert(exec != NULL); assert(ctx->Version > 0); + + vbo_initialize_exec_dispatch(ctx, exec); """ |