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authorBas Nieuwenhuizen <[email protected]>2019-10-31 22:53:30 +0100
committerBas Nieuwenhuizen <[email protected]>2019-11-20 01:18:36 +0000
commit4eb2a1dc6fc32a047d53620a929eae0bb255f9da (patch)
tree0daaef8989142ca82ab944ade2b0f9e03f055ad9 /src/mapi/glapi
parentbdf03b738d6f9f02de033c87e38638636d2a8a70 (diff)
radv: Do not change scratch settings while shaders are active.
When the scratch ringbuffer settings are changed, the shader unit has to be idle or we will have shaders using old and new settings. That combination is not supported on the HW (likely the offset is ringbuffer idx * WAVESIZE * 1024). CC: <[email protected]> Reviewed-by: Samuel Pitoiset <[email protected]>
Diffstat (limited to 'src/mapi/glapi')
0 files changed, 0 insertions, 0 deletions