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authorBrian Paul <[email protected]>2014-02-01 08:58:43 -0700
committerBrian Paul <[email protected]>2014-02-02 06:52:37 -0700
commitbfcb9bb20451aa7c74d8769ae043fb11503e8453 (patch)
tree7431e030440342f52cacfd5c33ebafa389678e8e /src/mapi/glapi
parent20fedfd80aa2402d2033215c538894c9f81e422a (diff)
mesa: move glBlitFramebuffer code into new blit.c file
Just for better organization. v2: update gl_genexec.py too (not api_exec.c) Acked-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/mapi/glapi')
-rw-r--r--src/mapi/glapi/gen/gl_genexec.py1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/mapi/glapi/gen/gl_genexec.py b/src/mapi/glapi/gen/gl_genexec.py
index b7ac16b061a..6be3f84cf4d 100644
--- a/src/mapi/glapi/gen/gl_genexec.py
+++ b/src/mapi/glapi/gen/gl_genexec.py
@@ -51,6 +51,7 @@ header = """/**
#include "main/atifragshader.h"
#include "main/attrib.h"
#include "main/blend.h"
+#include "main/blit.h"
#include "main/bufferobj.h"
#include "main/arrayobj.h"
#include "main/buffers.h"