diff options
author | Timothy Arceri <[email protected]> | 2017-03-24 17:46:20 +1100 |
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committer | Timothy Arceri <[email protected]> | 2017-03-25 13:39:12 +1100 |
commit | 425671f616cc85899535cb84abd7406a9380565e (patch) | |
tree | 6ddb6005017470628bac9124f70af0aec209cf60 /src/mapi/glapi | |
parent | b9e92334f79bff2497fd718d49fe7c53b5f2074c (diff) |
mesa/glthread: add custom marshalling for ClearBufferfv()
This is one of the main causes of syncs in Civ6.
Reviewed-by: Nicolai Hähnle <[email protected]>
Diffstat (limited to 'src/mapi/glapi')
-rw-r--r-- | src/mapi/glapi/gen/GL3x.xml | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mapi/glapi/gen/GL3x.xml b/src/mapi/glapi/gen/GL3x.xml index b603e1f82f6..f38a2876dfe 100644 --- a/src/mapi/glapi/gen/GL3x.xml +++ b/src/mapi/glapi/gen/GL3x.xml @@ -129,7 +129,7 @@ <param name="value" type="const GLuint *"/> </function> - <function name="ClearBufferfv" es2="3.0"> + <function name="ClearBufferfv" es2="3.0" marshal="custom"> <param name="buffer" type="GLenum"/> <param name="drawbuffer" type="GLint"/> <param name="value" type="const GLfloat *"/> |