summaryrefslogtreecommitdiffstats
path: root/src/mapi/glapi/tests/check_table.cpp
diff options
context:
space:
mode:
authorIan Romanick <[email protected]>2015-05-12 12:24:04 -0700
committerIan Romanick <[email protected]>2015-05-15 20:22:23 -0700
commit5aaabd7630ca6fd72a3333687249574e6fcbe663 (patch)
tree97b34a6c54840435ca1bf583c295c830a2d69fbc /src/mapi/glapi/tests/check_table.cpp
parent0784bb01b5e42db7d7241e9baa793f647ef5be52 (diff)
mesa: Remove all vestiges of glFramebufferTextureFaceARB
Mesa does not (and probably never will) support GL_ARB_geometry_shader4, so this function will never exist. Having a function that is exec="skip" and offset="assign" is just weird. There are still a couple 'exec="skip" offset="assign"' functions remaining. These remain because we either support GLX protocol for them (glSampleMaskSGIS and glSamplePatternSGIS) or older DRI drivers still need them in the dispatch table (glResizeBuffersMESA). The SGIS functions can be removed later. Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Emil Velikov <[email protected]>
Diffstat (limited to 'src/mapi/glapi/tests/check_table.cpp')
-rw-r--r--src/mapi/glapi/tests/check_table.cpp1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/mapi/glapi/tests/check_table.cpp b/src/mapi/glapi/tests/check_table.cpp
index 5d759df76d9..09bf4f3585c 100644
--- a/src/mapi/glapi/tests/check_table.cpp
+++ b/src/mapi/glapi/tests/check_table.cpp
@@ -1137,7 +1137,6 @@ const struct name_offset known_dispatch[] = {
{ "glDrawElementsInstancedARB", _O(DrawElementsInstancedARB) },
{ "glRenderbufferStorageMultisample", _O(RenderbufferStorageMultisample) },
{ "glFramebufferTexture", _O(FramebufferTexture) },
- { "glFramebufferTextureFaceARB", _O(FramebufferTextureFaceARB) },
{ "glProgramParameteri", _O(ProgramParameteri) },
{ "glVertexAttribDivisor", _O(VertexAttribDivisor) },
{ "glFlushMappedBufferRange", _O(FlushMappedBufferRange) },