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authorFritz Koenig <[email protected]>2018-07-23 10:10:54 -0700
committerChad Versace <[email protected]>2018-07-27 12:32:25 -0700
commit318c265160ed33a2d9f7d664e1b247cbbc38203f (patch)
tree161a55c710b3e7764602afe676a58d75e5f44a8c /src/mapi/glapi/registry
parent7953399e599862769bc29f5f98322adbcf6c3951 (diff)
mesa: GL_MESA_framebuffer_flip_y extension [v4]
Adds an extension to glFramebufferParameteri that will specify if the framebuffer is vertically flipped. Historically system framebuffers are vertically flipped and user framebuffers are not. Checking to see the state was done by looking at the name field. This adds an explicit field. v2: * updated spec language [for chadv] * correctly specifying ES 3.1 [for chadv] * refactor access to rb->Name [for jason] * handle GetFramebufferParameteriv [for chadv] v3: * correct _mesa_GetMultisamplefv [for kusmabite] v4: * update spec language [for chadv] * s/GLboolean/bool/g [for chadv] * s/InvertedY/FlipY/g [for chadv] * s/inverted_y/flip_y/g [for chadv] * assert changes [for chadv] Reviewed-by: Chad Versace <[email protected]>
Diffstat (limited to 'src/mapi/glapi/registry')
-rw-r--r--src/mapi/glapi/registry/gl.xml6
1 files changed, 6 insertions, 0 deletions
diff --git a/src/mapi/glapi/registry/gl.xml b/src/mapi/glapi/registry/gl.xml
index 833478aa515..13882eff7bb 100644
--- a/src/mapi/glapi/registry/gl.xml
+++ b/src/mapi/glapi/registry/gl.xml
@@ -6568,6 +6568,7 @@ typedef unsigned int GLhandleARB;
<enum value="0x8BB5" name="GL_VERTEX_PROGRAM_CALLBACK_MESA"/>
<enum value="0x8BB6" name="GL_VERTEX_PROGRAM_CALLBACK_FUNC_MESA"/>
<enum value="0x8BB7" name="GL_VERTEX_PROGRAM_CALLBACK_DATA_MESA"/>
+ <enum value="0x8BBB" name="GL_FRAMEBUFFER_FLIP_Y_MESA"/>
</enums>
<enums namespace="GL" start="0x8BC0" end="0x8BFF" vendor="QCOM" comment="Reassigned from AMD to QCOM">
@@ -44356,6 +44357,11 @@ typedef unsigned int GLhandleARB;
<enum name="GL_TEXTURE_2D_STACK_BINDING_MESAX"/>
</require>
</extension>
+ <extension name="GL_MESA_framebuffer_flip_y" supported="gles2">
+ <require>
+ <enum name="GL_FRAMEBUFFER_FLIP_Y_MESA"/>
+ </require>
+ </extension>
<extension name="GL_MESA_pack_invert" supported="gl">
<require>
<enum name="GL_PACK_INVERT_MESA"/>