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authorJosé Fonseca <[email protected]>2011-11-09 10:20:51 +0000
committerJosé Fonseca <[email protected]>2011-11-09 10:24:37 +0000
commit63e7a4c6e5bf51d8090046ebc5adcb4207448565 (patch)
treeb701753960e53fe36889273def9d28e0059445d6 /src/mapi/glapi/glthread.h
parentf4b42aa5b7a3d11f839d5576b4c42406529131be (diff)
mesa,glsl,mapi: Put extern "C" { ... } where appropriate.
Probably a several places missing, but enough to cover all headers (in)directly included by uniform_query.cpp, and fix the MSVC build.
Diffstat (limited to 'src/mapi/glapi/glthread.h')
-rw-r--r--src/mapi/glapi/glthread.h8
1 files changed, 8 insertions, 0 deletions
diff --git a/src/mapi/glapi/glthread.h b/src/mapi/glapi/glthread.h
index fc4ece7c338..1c3f4e2bf76 100644
--- a/src/mapi/glapi/glthread.h
+++ b/src/mapi/glapi/glthread.h
@@ -3,6 +3,10 @@
#include "mapi/u_thread.h"
+#ifdef __cplusplus
+extern "C" {
+#endif
+
#define _glthread_DECLARE_STATIC_MUTEX(name) u_mutex_declare_static(name)
#define _glthread_INIT_MUTEX(name) u_mutex_init(name)
#define _glthread_DESTROY_MUTEX(name) u_mutex_destroy(name)
@@ -17,4 +21,8 @@
typedef struct u_tsd _glthread_TSD;
typedef u_mutex _glthread_Mutex;
+#ifdef __cplusplus
+}
+#endif
+
#endif /* GLTHREAD_H */