diff options
author | Brian Paul <[email protected]> | 2011-04-10 12:42:24 -0600 |
---|---|---|
committer | Brian Paul <[email protected]> | 2011-04-10 13:12:49 -0600 |
commit | 1cbd3a1cc734df16610a59dc49cdb42c70dc3270 (patch) | |
tree | 1661c0b99b00d8e29cc5f7b63e179a6c552b5f81 /src/mapi/glapi/glprocs.h | |
parent | d40ec9a884757b065410ecfa8dadff2079b27afc (diff) |
glapi: regenerated files for GL_ARB_sampler_objects
Diffstat (limited to 'src/mapi/glapi/glprocs.h')
-rw-r--r-- | src/mapi/glapi/glprocs.h | 1472 |
1 files changed, 750 insertions, 722 deletions
diff --git a/src/mapi/glapi/glprocs.h b/src/mapi/glapi/glprocs.h index 9aad6cceab5..b11bca21cc5 100644 --- a/src/mapi/glapi/glprocs.h +++ b/src/mapi/glapi/glprocs.h @@ -652,6 +652,20 @@ static const char gl_string_table[] = "glBlendEquationiARB\0" "glBlendFuncSeparateiARB\0" "glBlendFunciARB\0" + "glBindSampler\0" + "glDeleteSamplers\0" + "glGenSamplers\0" + "glGetSamplerParameterIiv\0" + "glGetSamplerParameterIuiv\0" + "glGetSamplerParameterfv\0" + "glGetSamplerParameteriv\0" + "glIsSampler\0" + "glSamplerParameterIiv\0" + "glSamplerParameterIuiv\0" + "glSamplerParameterf\0" + "glSamplerParameterfv\0" + "glSamplerParameteri\0" + "glSamplerParameteriv\0" "glBindTransformFeedback\0" "glDeleteTransformFeedbacks\0" "glDrawTransformFeedback\0" @@ -1322,41 +1336,41 @@ static const char gl_string_table[] = #define gl_dispatch_stub_364 mgl_dispatch_stub_364 #define gl_dispatch_stub_365 mgl_dispatch_stub_365 #define gl_dispatch_stub_366 mgl_dispatch_stub_366 -#define gl_dispatch_stub_613 mgl_dispatch_stub_613 -#define gl_dispatch_stub_614 mgl_dispatch_stub_614 -#define gl_dispatch_stub_615 mgl_dispatch_stub_615 -#define gl_dispatch_stub_616 mgl_dispatch_stub_616 -#define gl_dispatch_stub_617 mgl_dispatch_stub_617 -#define gl_dispatch_stub_618 mgl_dispatch_stub_618 -#define gl_dispatch_stub_619 mgl_dispatch_stub_619 -#define gl_dispatch_stub_620 mgl_dispatch_stub_620 -#define gl_dispatch_stub_655 mgl_dispatch_stub_655 -#define gl_dispatch_stub_697 mgl_dispatch_stub_697 -#define gl_dispatch_stub_698 mgl_dispatch_stub_698 -#define gl_dispatch_stub_699 mgl_dispatch_stub_699 -#define gl_dispatch_stub_700 mgl_dispatch_stub_700 -#define gl_dispatch_stub_701 mgl_dispatch_stub_701 -#define gl_dispatch_stub_702 mgl_dispatch_stub_702 -#define gl_dispatch_stub_703 mgl_dispatch_stub_703 -#define gl_dispatch_stub_704 mgl_dispatch_stub_704 -#define gl_dispatch_stub_705 mgl_dispatch_stub_705 -#define gl_dispatch_stub_786 mgl_dispatch_stub_786 -#define gl_dispatch_stub_787 mgl_dispatch_stub_787 -#define gl_dispatch_stub_788 mgl_dispatch_stub_788 -#define gl_dispatch_stub_789 mgl_dispatch_stub_789 -#define gl_dispatch_stub_790 mgl_dispatch_stub_790 -#define gl_dispatch_stub_799 mgl_dispatch_stub_799 +#define gl_dispatch_stub_627 mgl_dispatch_stub_627 +#define gl_dispatch_stub_628 mgl_dispatch_stub_628 +#define gl_dispatch_stub_629 mgl_dispatch_stub_629 +#define gl_dispatch_stub_630 mgl_dispatch_stub_630 +#define gl_dispatch_stub_631 mgl_dispatch_stub_631 +#define gl_dispatch_stub_632 mgl_dispatch_stub_632 +#define gl_dispatch_stub_633 mgl_dispatch_stub_633 +#define gl_dispatch_stub_634 mgl_dispatch_stub_634 +#define gl_dispatch_stub_669 mgl_dispatch_stub_669 +#define gl_dispatch_stub_711 mgl_dispatch_stub_711 +#define gl_dispatch_stub_712 mgl_dispatch_stub_712 +#define gl_dispatch_stub_713 mgl_dispatch_stub_713 +#define gl_dispatch_stub_714 mgl_dispatch_stub_714 +#define gl_dispatch_stub_715 mgl_dispatch_stub_715 +#define gl_dispatch_stub_716 mgl_dispatch_stub_716 +#define gl_dispatch_stub_717 mgl_dispatch_stub_717 +#define gl_dispatch_stub_718 mgl_dispatch_stub_718 +#define gl_dispatch_stub_719 mgl_dispatch_stub_719 #define gl_dispatch_stub_800 mgl_dispatch_stub_800 -#define gl_dispatch_stub_818 mgl_dispatch_stub_818 -#define gl_dispatch_stub_819 mgl_dispatch_stub_819 -#define gl_dispatch_stub_820 mgl_dispatch_stub_820 -#define gl_dispatch_stub_878 mgl_dispatch_stub_878 -#define gl_dispatch_stub_879 mgl_dispatch_stub_879 -#define gl_dispatch_stub_887 mgl_dispatch_stub_887 -#define gl_dispatch_stub_888 mgl_dispatch_stub_888 -#define gl_dispatch_stub_889 mgl_dispatch_stub_889 -#define gl_dispatch_stub_890 mgl_dispatch_stub_890 -#define gl_dispatch_stub_891 mgl_dispatch_stub_891 +#define gl_dispatch_stub_801 mgl_dispatch_stub_801 +#define gl_dispatch_stub_802 mgl_dispatch_stub_802 +#define gl_dispatch_stub_803 mgl_dispatch_stub_803 +#define gl_dispatch_stub_804 mgl_dispatch_stub_804 +#define gl_dispatch_stub_813 mgl_dispatch_stub_813 +#define gl_dispatch_stub_814 mgl_dispatch_stub_814 +#define gl_dispatch_stub_832 mgl_dispatch_stub_832 +#define gl_dispatch_stub_833 mgl_dispatch_stub_833 +#define gl_dispatch_stub_834 mgl_dispatch_stub_834 +#define gl_dispatch_stub_892 mgl_dispatch_stub_892 +#define gl_dispatch_stub_893 mgl_dispatch_stub_893 +#define gl_dispatch_stub_901 mgl_dispatch_stub_901 +#define gl_dispatch_stub_902 mgl_dispatch_stub_902 +#define gl_dispatch_stub_903 mgl_dispatch_stub_903 +#define gl_dispatch_stub_904 mgl_dispatch_stub_904 +#define gl_dispatch_stub_905 mgl_dispatch_stub_905 #endif /* USE_MGL_NAMESPACE */ @@ -1374,41 +1388,41 @@ void GLAPIENTRY gl_dispatch_stub_363(GLenum target, GLenum pname, GLint * params void GLAPIENTRY gl_dispatch_stub_364(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values); void GLAPIENTRY gl_dispatch_stub_365(GLenum target, GLenum pname, GLfloat * params); void GLAPIENTRY gl_dispatch_stub_366(GLenum target, GLenum pname, GLint * params); -void GLAPIENTRY gl_dispatch_stub_613(GLenum pname, GLfloat * params); -void GLAPIENTRY gl_dispatch_stub_614(GLenum pname, GLint * params); -void GLAPIENTRY gl_dispatch_stub_615(GLenum pname, GLfloat param); -void GLAPIENTRY gl_dispatch_stub_616(GLenum pname, const GLfloat * params); -void GLAPIENTRY gl_dispatch_stub_617(GLenum pname, GLint param); -void GLAPIENTRY gl_dispatch_stub_618(GLenum pname, const GLint * params); -void GLAPIENTRY gl_dispatch_stub_619(GLclampf value, GLboolean invert); -void GLAPIENTRY gl_dispatch_stub_620(GLenum pattern); -void GLAPIENTRY gl_dispatch_stub_655(GLenum mode); -void GLAPIENTRY gl_dispatch_stub_697(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); -void GLAPIENTRY gl_dispatch_stub_698(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride); -void GLAPIENTRY gl_dispatch_stub_699(GLsizei n, const GLuint * fences); -void GLAPIENTRY gl_dispatch_stub_700(GLuint fence); -void GLAPIENTRY gl_dispatch_stub_701(GLsizei n, GLuint * fences); -void GLAPIENTRY gl_dispatch_stub_702(GLuint fence, GLenum pname, GLint * params); -GLboolean GLAPIENTRY gl_dispatch_stub_703(GLuint fence); -void GLAPIENTRY gl_dispatch_stub_704(GLuint fence, GLenum condition); -GLboolean GLAPIENTRY gl_dispatch_stub_705(GLuint fence); -void GLAPIENTRY gl_dispatch_stub_786(GLenum face); -void GLAPIENTRY gl_dispatch_stub_787(GLuint array); -void GLAPIENTRY gl_dispatch_stub_788(GLsizei n, const GLuint * arrays); -void GLAPIENTRY gl_dispatch_stub_789(GLsizei n, GLuint * arrays); -GLboolean GLAPIENTRY gl_dispatch_stub_790(GLuint array); -void GLAPIENTRY gl_dispatch_stub_799(GLclampd zmin, GLclampd zmax); -void GLAPIENTRY gl_dispatch_stub_800(GLenum modeRGB, GLenum modeA); -void GLAPIENTRY gl_dispatch_stub_818(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); -void GLAPIENTRY gl_dispatch_stub_819(GLenum target, GLenum pname, GLint param); -void GLAPIENTRY gl_dispatch_stub_820(GLenum target, GLintptr offset, GLsizeiptr size); -void GLAPIENTRY gl_dispatch_stub_878(GLenum target, GLenum pname, GLvoid ** params); -void GLAPIENTRY gl_dispatch_stub_879(GLenum target, GLsizei length, GLvoid * pointer); -void GLAPIENTRY gl_dispatch_stub_887(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); -void GLAPIENTRY gl_dispatch_stub_888(GLenum target, GLuint index, GLsizei count, const GLfloat * params); -void GLAPIENTRY gl_dispatch_stub_889(GLenum target, GLuint index, GLsizei count, const GLfloat * params); -void GLAPIENTRY gl_dispatch_stub_890(GLuint id, GLenum pname, GLint64EXT * params); -void GLAPIENTRY gl_dispatch_stub_891(GLuint id, GLenum pname, GLuint64EXT * params); +void GLAPIENTRY gl_dispatch_stub_627(GLenum pname, GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_628(GLenum pname, GLint * params); +void GLAPIENTRY gl_dispatch_stub_629(GLenum pname, GLfloat param); +void GLAPIENTRY gl_dispatch_stub_630(GLenum pname, const GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_631(GLenum pname, GLint param); +void GLAPIENTRY gl_dispatch_stub_632(GLenum pname, const GLint * params); +void GLAPIENTRY gl_dispatch_stub_633(GLclampf value, GLboolean invert); +void GLAPIENTRY gl_dispatch_stub_634(GLenum pattern); +void GLAPIENTRY gl_dispatch_stub_669(GLenum mode); +void GLAPIENTRY gl_dispatch_stub_711(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); +void GLAPIENTRY gl_dispatch_stub_712(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride); +void GLAPIENTRY gl_dispatch_stub_713(GLsizei n, const GLuint * fences); +void GLAPIENTRY gl_dispatch_stub_714(GLuint fence); +void GLAPIENTRY gl_dispatch_stub_715(GLsizei n, GLuint * fences); +void GLAPIENTRY gl_dispatch_stub_716(GLuint fence, GLenum pname, GLint * params); +GLboolean GLAPIENTRY gl_dispatch_stub_717(GLuint fence); +void GLAPIENTRY gl_dispatch_stub_718(GLuint fence, GLenum condition); +GLboolean GLAPIENTRY gl_dispatch_stub_719(GLuint fence); +void GLAPIENTRY gl_dispatch_stub_800(GLenum face); +void GLAPIENTRY gl_dispatch_stub_801(GLuint array); +void GLAPIENTRY gl_dispatch_stub_802(GLsizei n, const GLuint * arrays); +void GLAPIENTRY gl_dispatch_stub_803(GLsizei n, GLuint * arrays); +GLboolean GLAPIENTRY gl_dispatch_stub_804(GLuint array); +void GLAPIENTRY gl_dispatch_stub_813(GLclampd zmin, GLclampd zmax); +void GLAPIENTRY gl_dispatch_stub_814(GLenum modeRGB, GLenum modeA); +void GLAPIENTRY gl_dispatch_stub_832(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); +void GLAPIENTRY gl_dispatch_stub_833(GLenum target, GLenum pname, GLint param); +void GLAPIENTRY gl_dispatch_stub_834(GLenum target, GLintptr offset, GLsizeiptr size); +void GLAPIENTRY gl_dispatch_stub_892(GLenum target, GLenum pname, GLvoid ** params); +void GLAPIENTRY gl_dispatch_stub_893(GLenum target, GLsizei length, GLvoid * pointer); +void GLAPIENTRY gl_dispatch_stub_901(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); +void GLAPIENTRY gl_dispatch_stub_902(GLenum target, GLuint index, GLsizei count, const GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_903(GLenum target, GLuint index, GLsizei count, const GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_904(GLuint id, GLenum pname, GLint64EXT * params); +void GLAPIENTRY gl_dispatch_stub_905(GLuint id, GLenum pname, GLuint64EXT * params); #endif /* defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING) */ static const glprocs_table_t static_functions[] = { @@ -2012,659 +2026,673 @@ static const glprocs_table_t static_functions[] = { NAME_FUNC_OFFSET( 9657, glBlendEquationiARB, glBlendEquationiARB, NULL, 597), NAME_FUNC_OFFSET( 9677, glBlendFuncSeparateiARB, glBlendFuncSeparateiARB, NULL, 598), NAME_FUNC_OFFSET( 9701, glBlendFunciARB, glBlendFunciARB, NULL, 599), - NAME_FUNC_OFFSET( 9717, glBindTransformFeedback, glBindTransformFeedback, NULL, 600), - NAME_FUNC_OFFSET( 9741, glDeleteTransformFeedbacks, glDeleteTransformFeedbacks, NULL, 601), - NAME_FUNC_OFFSET( 9768, glDrawTransformFeedback, glDrawTransformFeedback, NULL, 602), - NAME_FUNC_OFFSET( 9792, glGenTransformFeedbacks, glGenTransformFeedbacks, NULL, 603), - NAME_FUNC_OFFSET( 9816, glIsTransformFeedback, glIsTransformFeedback, NULL, 604), - NAME_FUNC_OFFSET( 9838, glPauseTransformFeedback, glPauseTransformFeedback, NULL, 605), - NAME_FUNC_OFFSET( 9863, glResumeTransformFeedback, glResumeTransformFeedback, NULL, 606), - NAME_FUNC_OFFSET( 9889, glClearDepthf, glClearDepthf, NULL, 607), - NAME_FUNC_OFFSET( 9903, glDepthRangef, glDepthRangef, NULL, 608), - NAME_FUNC_OFFSET( 9917, glGetShaderPrecisionFormat, glGetShaderPrecisionFormat, NULL, 609), - NAME_FUNC_OFFSET( 9944, glReleaseShaderCompiler, glReleaseShaderCompiler, NULL, 610), - NAME_FUNC_OFFSET( 9968, glShaderBinary, glShaderBinary, NULL, 611), - NAME_FUNC_OFFSET( 9983, glPolygonOffsetEXT, glPolygonOffsetEXT, NULL, 612), - NAME_FUNC_OFFSET(10002, gl_dispatch_stub_613, gl_dispatch_stub_613, NULL, 613), - NAME_FUNC_OFFSET(10034, gl_dispatch_stub_614, gl_dispatch_stub_614, NULL, 614), - NAME_FUNC_OFFSET(10066, gl_dispatch_stub_615, gl_dispatch_stub_615, NULL, 615), - NAME_FUNC_OFFSET(10094, gl_dispatch_stub_616, gl_dispatch_stub_616, NULL, 616), - NAME_FUNC_OFFSET(10123, gl_dispatch_stub_617, gl_dispatch_stub_617, NULL, 617), - NAME_FUNC_OFFSET(10151, gl_dispatch_stub_618, gl_dispatch_stub_618, NULL, 618), - NAME_FUNC_OFFSET(10180, gl_dispatch_stub_619, gl_dispatch_stub_619, NULL, 619), - NAME_FUNC_OFFSET(10197, gl_dispatch_stub_620, gl_dispatch_stub_620, NULL, 620), - NAME_FUNC_OFFSET(10217, glColorPointerEXT, glColorPointerEXT, NULL, 621), - NAME_FUNC_OFFSET(10235, glEdgeFlagPointerEXT, glEdgeFlagPointerEXT, NULL, 622), - NAME_FUNC_OFFSET(10256, glIndexPointerEXT, glIndexPointerEXT, NULL, 623), - NAME_FUNC_OFFSET(10274, glNormalPointerEXT, glNormalPointerEXT, NULL, 624), - NAME_FUNC_OFFSET(10293, glTexCoordPointerEXT, glTexCoordPointerEXT, NULL, 625), - NAME_FUNC_OFFSET(10314, glVertexPointerEXT, glVertexPointerEXT, NULL, 626), - NAME_FUNC_OFFSET(10333, glPointParameterfEXT, glPointParameterfEXT, NULL, 627), - NAME_FUNC_OFFSET(10354, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 628), - NAME_FUNC_OFFSET(10376, glLockArraysEXT, glLockArraysEXT, NULL, 629), - NAME_FUNC_OFFSET(10392, glUnlockArraysEXT, glUnlockArraysEXT, NULL, 630), - NAME_FUNC_OFFSET(10410, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, 631), - NAME_FUNC_OFFSET(10432, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, 632), - NAME_FUNC_OFFSET(10455, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, 633), - NAME_FUNC_OFFSET(10477, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, 634), - NAME_FUNC_OFFSET(10500, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 635), - NAME_FUNC_OFFSET(10522, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 636), - NAME_FUNC_OFFSET(10545, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, 637), - NAME_FUNC_OFFSET(10567, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, 638), - NAME_FUNC_OFFSET(10590, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, 639), - NAME_FUNC_OFFSET(10612, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, 640), - NAME_FUNC_OFFSET(10635, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, 641), - NAME_FUNC_OFFSET(10658, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, 642), - NAME_FUNC_OFFSET(10682, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, 643), - NAME_FUNC_OFFSET(10705, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, 644), - NAME_FUNC_OFFSET(10729, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, 645), - NAME_FUNC_OFFSET(10752, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, 646), - NAME_FUNC_OFFSET(10776, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, 647), - NAME_FUNC_OFFSET(10803, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, 648), - NAME_FUNC_OFFSET(10824, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 649), - NAME_FUNC_OFFSET(10847, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, 650), - NAME_FUNC_OFFSET(10868, glFogCoorddEXT, glFogCoorddEXT, NULL, 651), - NAME_FUNC_OFFSET(10883, glFogCoorddvEXT, glFogCoorddvEXT, NULL, 652), - NAME_FUNC_OFFSET(10899, glFogCoordfEXT, glFogCoordfEXT, NULL, 653), - NAME_FUNC_OFFSET(10914, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 654), - NAME_FUNC_OFFSET(10930, gl_dispatch_stub_655, gl_dispatch_stub_655, NULL, 655), - NAME_FUNC_OFFSET(10948, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 656), - NAME_FUNC_OFFSET(10971, glFlushVertexArrayRangeNV, glFlushVertexArrayRangeNV, NULL, 657), - NAME_FUNC_OFFSET(10997, glVertexArrayRangeNV, glVertexArrayRangeNV, NULL, 658), - NAME_FUNC_OFFSET(11018, glCombinerInputNV, glCombinerInputNV, NULL, 659), - NAME_FUNC_OFFSET(11036, glCombinerOutputNV, glCombinerOutputNV, NULL, 660), - NAME_FUNC_OFFSET(11055, glCombinerParameterfNV, glCombinerParameterfNV, NULL, 661), - NAME_FUNC_OFFSET(11078, glCombinerParameterfvNV, glCombinerParameterfvNV, NULL, 662), - NAME_FUNC_OFFSET(11102, glCombinerParameteriNV, glCombinerParameteriNV, NULL, 663), - NAME_FUNC_OFFSET(11125, glCombinerParameterivNV, glCombinerParameterivNV, NULL, 664), - NAME_FUNC_OFFSET(11149, glFinalCombinerInputNV, glFinalCombinerInputNV, NULL, 665), - NAME_FUNC_OFFSET(11172, glGetCombinerInputParameterfvNV, glGetCombinerInputParameterfvNV, NULL, 666), - NAME_FUNC_OFFSET(11204, glGetCombinerInputParameterivNV, glGetCombinerInputParameterivNV, NULL, 667), - NAME_FUNC_OFFSET(11236, glGetCombinerOutputParameterfvNV, glGetCombinerOutputParameterfvNV, NULL, 668), - NAME_FUNC_OFFSET(11269, glGetCombinerOutputParameterivNV, glGetCombinerOutputParameterivNV, NULL, 669), - NAME_FUNC_OFFSET(11302, glGetFinalCombinerInputParameterfvNV, glGetFinalCombinerInputParameterfvNV, NULL, 670), - NAME_FUNC_OFFSET(11339, glGetFinalCombinerInputParameterivNV, glGetFinalCombinerInputParameterivNV, NULL, 671), - NAME_FUNC_OFFSET(11376, glResizeBuffersMESA, glResizeBuffersMESA, NULL, 672), - NAME_FUNC_OFFSET(11396, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 673), - NAME_FUNC_OFFSET(11414, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 674), - NAME_FUNC_OFFSET(11433, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 675), - NAME_FUNC_OFFSET(11451, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 676), - NAME_FUNC_OFFSET(11470, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 677), - NAME_FUNC_OFFSET(11488, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 678), - NAME_FUNC_OFFSET(11507, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 679), - NAME_FUNC_OFFSET(11525, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 680), - NAME_FUNC_OFFSET(11544, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 681), - NAME_FUNC_OFFSET(11562, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 682), - NAME_FUNC_OFFSET(11581, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 683), - NAME_FUNC_OFFSET(11599, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 684), - NAME_FUNC_OFFSET(11618, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 685), - NAME_FUNC_OFFSET(11636, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 686), - NAME_FUNC_OFFSET(11655, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 687), - NAME_FUNC_OFFSET(11673, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 688), - NAME_FUNC_OFFSET(11692, glWindowPos4dMESA, glWindowPos4dMESA, NULL, 689), - NAME_FUNC_OFFSET(11710, glWindowPos4dvMESA, glWindowPos4dvMESA, NULL, 690), - NAME_FUNC_OFFSET(11729, glWindowPos4fMESA, glWindowPos4fMESA, NULL, 691), - NAME_FUNC_OFFSET(11747, glWindowPos4fvMESA, glWindowPos4fvMESA, NULL, 692), - NAME_FUNC_OFFSET(11766, glWindowPos4iMESA, glWindowPos4iMESA, NULL, 693), - NAME_FUNC_OFFSET(11784, glWindowPos4ivMESA, glWindowPos4ivMESA, NULL, 694), - NAME_FUNC_OFFSET(11803, glWindowPos4sMESA, glWindowPos4sMESA, NULL, 695), - NAME_FUNC_OFFSET(11821, glWindowPos4svMESA, glWindowPos4svMESA, NULL, 696), - NAME_FUNC_OFFSET(11840, gl_dispatch_stub_697, gl_dispatch_stub_697, NULL, 697), - NAME_FUNC_OFFSET(11865, gl_dispatch_stub_698, gl_dispatch_stub_698, NULL, 698), - NAME_FUNC_OFFSET(11892, gl_dispatch_stub_699, gl_dispatch_stub_699, NULL, 699), - NAME_FUNC_OFFSET(11909, gl_dispatch_stub_700, gl_dispatch_stub_700, NULL, 700), - NAME_FUNC_OFFSET(11925, gl_dispatch_stub_701, gl_dispatch_stub_701, NULL, 701), - NAME_FUNC_OFFSET(11939, gl_dispatch_stub_702, gl_dispatch_stub_702, NULL, 702), - NAME_FUNC_OFFSET(11954, gl_dispatch_stub_703, gl_dispatch_stub_703, NULL, 703), - NAME_FUNC_OFFSET(11966, gl_dispatch_stub_704, gl_dispatch_stub_704, NULL, 704), - NAME_FUNC_OFFSET(11979, gl_dispatch_stub_705, gl_dispatch_stub_705, NULL, 705), - NAME_FUNC_OFFSET(11993, glAreProgramsResidentNV, glAreProgramsResidentNV, NULL, 706), - NAME_FUNC_OFFSET(12017, glBindProgramNV, glBindProgramNV, NULL, 707), - NAME_FUNC_OFFSET(12033, glDeleteProgramsNV, glDeleteProgramsNV, NULL, 708), - NAME_FUNC_OFFSET(12052, glExecuteProgramNV, glExecuteProgramNV, NULL, 709), - NAME_FUNC_OFFSET(12071, glGenProgramsNV, glGenProgramsNV, NULL, 710), - NAME_FUNC_OFFSET(12087, glGetProgramParameterdvNV, glGetProgramParameterdvNV, NULL, 711), - NAME_FUNC_OFFSET(12113, glGetProgramParameterfvNV, glGetProgramParameterfvNV, NULL, 712), - NAME_FUNC_OFFSET(12139, glGetProgramStringNV, glGetProgramStringNV, NULL, 713), - NAME_FUNC_OFFSET(12160, glGetProgramivNV, glGetProgramivNV, NULL, 714), - NAME_FUNC_OFFSET(12177, glGetTrackMatrixivNV, glGetTrackMatrixivNV, NULL, 715), - NAME_FUNC_OFFSET(12198, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 716), - NAME_FUNC_OFFSET(12226, glGetVertexAttribdvNV, glGetVertexAttribdvNV, NULL, 717), - NAME_FUNC_OFFSET(12248, glGetVertexAttribfvNV, 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NAME_FUNC_OFFSET(13532, glEndFragmentShaderATI, glEndFragmentShaderATI, NULL, 779), - NAME_FUNC_OFFSET(13555, glGenFragmentShadersATI, glGenFragmentShadersATI, NULL, 780), - NAME_FUNC_OFFSET(13579, glPassTexCoordATI, glPassTexCoordATI, NULL, 781), - NAME_FUNC_OFFSET(13597, glSampleMapATI, glSampleMapATI, NULL, 782), - NAME_FUNC_OFFSET(13612, glSetFragmentShaderConstantATI, glSetFragmentShaderConstantATI, NULL, 783), - NAME_FUNC_OFFSET(13643, glPointParameteriNV, glPointParameteriNV, NULL, 784), - NAME_FUNC_OFFSET(13663, glPointParameterivNV, glPointParameterivNV, NULL, 785), - NAME_FUNC_OFFSET(13684, gl_dispatch_stub_786, gl_dispatch_stub_786, NULL, 786), - NAME_FUNC_OFFSET(13707, gl_dispatch_stub_787, gl_dispatch_stub_787, NULL, 787), - NAME_FUNC_OFFSET(13730, gl_dispatch_stub_788, gl_dispatch_stub_788, NULL, 788), - NAME_FUNC_OFFSET(13756, gl_dispatch_stub_789, gl_dispatch_stub_789, NULL, 789), - NAME_FUNC_OFFSET(13779, gl_dispatch_stub_790, gl_dispatch_stub_790, NULL, 790), - NAME_FUNC_OFFSET(13800, glGetProgramNamedParameterdvNV, glGetProgramNamedParameterdvNV, NULL, 791), - NAME_FUNC_OFFSET(13831, glGetProgramNamedParameterfvNV, glGetProgramNamedParameterfvNV, NULL, 792), - NAME_FUNC_OFFSET(13862, glProgramNamedParameter4dNV, glProgramNamedParameter4dNV, NULL, 793), - NAME_FUNC_OFFSET(13890, glProgramNamedParameter4dvNV, glProgramNamedParameter4dvNV, NULL, 794), - NAME_FUNC_OFFSET(13919, glProgramNamedParameter4fNV, glProgramNamedParameter4fNV, NULL, 795), - NAME_FUNC_OFFSET(13947, glProgramNamedParameter4fvNV, glProgramNamedParameter4fvNV, NULL, 796), - NAME_FUNC_OFFSET(13976, glPrimitiveRestartIndexNV, glPrimitiveRestartIndexNV, NULL, 797), - NAME_FUNC_OFFSET(14002, glPrimitiveRestartNV, glPrimitiveRestartNV, NULL, 798), - NAME_FUNC_OFFSET(14023, gl_dispatch_stub_799, gl_dispatch_stub_799, NULL, 799), - NAME_FUNC_OFFSET(14040, gl_dispatch_stub_800, gl_dispatch_stub_800, NULL, 800), - NAME_FUNC_OFFSET(14067, glBindFramebufferEXT, glBindFramebufferEXT, NULL, 801), - NAME_FUNC_OFFSET(14088, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 802), - NAME_FUNC_OFFSET(14110, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, 803), - NAME_FUNC_OFFSET(14138, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, 804), - NAME_FUNC_OFFSET(14162, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, 805), - NAME_FUNC_OFFSET(14187, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, 806), - NAME_FUNC_OFFSET(14216, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, 807), - NAME_FUNC_OFFSET(14242, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, 808), - NAME_FUNC_OFFSET(14268, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, 809), - NAME_FUNC_OFFSET(14294, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, 810), - NAME_FUNC_OFFSET(14315, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, 811), - NAME_FUNC_OFFSET(14337, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, 812), - NAME_FUNC_OFFSET(14357, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, 813), - NAME_FUNC_OFFSET(14398, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, 814), - NAME_FUNC_OFFSET(14430, glIsFramebufferEXT, glIsFramebufferEXT, NULL, 815), - NAME_FUNC_OFFSET(14449, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, 816), - NAME_FUNC_OFFSET(14469, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, 817), - NAME_FUNC_OFFSET(14494, gl_dispatch_stub_818, gl_dispatch_stub_818, NULL, 818), - NAME_FUNC_OFFSET(14515, gl_dispatch_stub_819, gl_dispatch_stub_819, NULL, 819), - NAME_FUNC_OFFSET(14539, gl_dispatch_stub_820, gl_dispatch_stub_820, NULL, 820), - NAME_FUNC_OFFSET(14569, glBindFragDataLocationEXT, glBindFragDataLocationEXT, NULL, 821), - NAME_FUNC_OFFSET(14595, glGetFragDataLocationEXT, glGetFragDataLocationEXT, NULL, 822), - NAME_FUNC_OFFSET(14620, glGetUniformuivEXT, glGetUniformuivEXT, NULL, 823), - NAME_FUNC_OFFSET(14639, glGetVertexAttribIivEXT, glGetVertexAttribIivEXT, NULL, 824), - NAME_FUNC_OFFSET(14663, glGetVertexAttribIuivEXT, glGetVertexAttribIuivEXT, NULL, 825), - NAME_FUNC_OFFSET(14688, glUniform1uiEXT, glUniform1uiEXT, NULL, 826), - NAME_FUNC_OFFSET(14704, glUniform1uivEXT, glUniform1uivEXT, NULL, 827), - NAME_FUNC_OFFSET(14721, glUniform2uiEXT, glUniform2uiEXT, NULL, 828), - NAME_FUNC_OFFSET(14737, glUniform2uivEXT, glUniform2uivEXT, NULL, 829), - NAME_FUNC_OFFSET(14754, glUniform3uiEXT, glUniform3uiEXT, NULL, 830), - NAME_FUNC_OFFSET(14770, glUniform3uivEXT, glUniform3uivEXT, NULL, 831), - NAME_FUNC_OFFSET(14787, glUniform4uiEXT, glUniform4uiEXT, NULL, 832), - NAME_FUNC_OFFSET(14803, glUniform4uivEXT, glUniform4uivEXT, NULL, 833), - NAME_FUNC_OFFSET(14820, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 834), - NAME_FUNC_OFFSET(14841, glVertexAttribI1ivEXT, glVertexAttribI1ivEXT, NULL, 835), - NAME_FUNC_OFFSET(14863, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 836), - NAME_FUNC_OFFSET(14885, glVertexAttribI1uivEXT, glVertexAttribI1uivEXT, NULL, 837), - NAME_FUNC_OFFSET(14908, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 838), - NAME_FUNC_OFFSET(14929, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 839), - NAME_FUNC_OFFSET(14951, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 840), - NAME_FUNC_OFFSET(14973, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 841), - NAME_FUNC_OFFSET(14996, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 842), - NAME_FUNC_OFFSET(15017, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 843), - NAME_FUNC_OFFSET(15039, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 844), - NAME_FUNC_OFFSET(15061, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 845), - NAME_FUNC_OFFSET(15084, glVertexAttribI4bvEXT, glVertexAttribI4bvEXT, NULL, 846), - NAME_FUNC_OFFSET(15106, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 847), - NAME_FUNC_OFFSET(15127, glVertexAttribI4ivEXT, 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NAME_FUNC_OFFSET(15402, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT, NULL, 860), - NAME_FUNC_OFFSET(15426, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL, 861), - NAME_FUNC_OFFSET(15448, glClearColorIiEXT, glClearColorIiEXT, NULL, 862), - NAME_FUNC_OFFSET(15466, glClearColorIuiEXT, glClearColorIuiEXT, NULL, 863), - NAME_FUNC_OFFSET(15485, glGetTexParameterIivEXT, glGetTexParameterIivEXT, NULL, 864), - NAME_FUNC_OFFSET(15509, glGetTexParameterIuivEXT, glGetTexParameterIuivEXT, NULL, 865), - NAME_FUNC_OFFSET(15534, glTexParameterIivEXT, glTexParameterIivEXT, NULL, 866), - NAME_FUNC_OFFSET(15555, glTexParameterIuivEXT, glTexParameterIuivEXT, NULL, 867), - NAME_FUNC_OFFSET(15577, glBeginConditionalRenderNV, glBeginConditionalRenderNV, NULL, 868), - NAME_FUNC_OFFSET(15604, glEndConditionalRenderNV, glEndConditionalRenderNV, NULL, 869), - NAME_FUNC_OFFSET(15629, glBeginTransformFeedbackEXT, glBeginTransformFeedbackEXT, NULL, 870), - NAME_FUNC_OFFSET(15657, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, 871), - NAME_FUNC_OFFSET(15677, glBindBufferOffsetEXT, glBindBufferOffsetEXT, NULL, 872), - NAME_FUNC_OFFSET(15699, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, 873), - NAME_FUNC_OFFSET(15720, glEndTransformFeedbackEXT, glEndTransformFeedbackEXT, NULL, 874), - NAME_FUNC_OFFSET(15746, glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVaryingEXT, NULL, 875), - NAME_FUNC_OFFSET(15779, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, 876), - NAME_FUNC_OFFSET(15810, glProvokingVertexEXT, glProvokingVertexEXT, NULL, 877), - NAME_FUNC_OFFSET(15831, gl_dispatch_stub_878, gl_dispatch_stub_878, NULL, 878), - NAME_FUNC_OFFSET(15862, gl_dispatch_stub_879, gl_dispatch_stub_879, NULL, 879), - NAME_FUNC_OFFSET(15882, glGetObjectParameterivAPPLE, glGetObjectParameterivAPPLE, NULL, 880), - NAME_FUNC_OFFSET(15910, glObjectPurgeableAPPLE, glObjectPurgeableAPPLE, NULL, 881), - NAME_FUNC_OFFSET(15933, glObjectUnpurgeableAPPLE, glObjectUnpurgeableAPPLE, NULL, 882), - NAME_FUNC_OFFSET(15958, glActiveProgramEXT, glActiveProgramEXT, NULL, 883), - NAME_FUNC_OFFSET(15977, glCreateShaderProgramEXT, glCreateShaderProgramEXT, NULL, 884), - NAME_FUNC_OFFSET(16002, glUseShaderProgramEXT, glUseShaderProgramEXT, NULL, 885), - NAME_FUNC_OFFSET(16024, glTextureBarrierNV, glTextureBarrierNV, NULL, 886), - NAME_FUNC_OFFSET(16043, gl_dispatch_stub_887, gl_dispatch_stub_887, NULL, 887), - NAME_FUNC_OFFSET(16068, gl_dispatch_stub_888, gl_dispatch_stub_888, NULL, 888), - NAME_FUNC_OFFSET(16097, gl_dispatch_stub_889, gl_dispatch_stub_889, NULL, 889), - NAME_FUNC_OFFSET(16128, gl_dispatch_stub_890, gl_dispatch_stub_890, NULL, 890), - NAME_FUNC_OFFSET(16152, gl_dispatch_stub_891, gl_dispatch_stub_891, NULL, 891), - NAME_FUNC_OFFSET(16177, glEGLImageTargetRenderbufferStorageOES, glEGLImageTargetRenderbufferStorageOES, NULL, 892), - NAME_FUNC_OFFSET(16216, glEGLImageTargetTexture2DOES, glEGLImageTargetTexture2DOES, NULL, 893), - NAME_FUNC_OFFSET(16245, glArrayElement, glArrayElement, NULL, 306), - NAME_FUNC_OFFSET(16263, glBindTexture, glBindTexture, NULL, 307), - NAME_FUNC_OFFSET(16280, glDrawArrays, glDrawArrays, NULL, 310), - NAME_FUNC_OFFSET(16296, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, 322), - NAME_FUNC_OFFSET(16321, glCopyTexImage1D, glCopyTexImage1D, NULL, 323), - NAME_FUNC_OFFSET(16341, glCopyTexImage2D, glCopyTexImage2D, NULL, 324), - NAME_FUNC_OFFSET(16361, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, 325), - NAME_FUNC_OFFSET(16384, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, 326), - NAME_FUNC_OFFSET(16407, glDeleteTextures, glDeleteTexturesEXT, glDeleteTexturesEXT, 327), - NAME_FUNC_OFFSET(16427, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, 328), - NAME_FUNC_OFFSET(16444, glGetPointerv, glGetPointerv, NULL, 329), - NAME_FUNC_OFFSET(16461, glIsTexture, glIsTextureEXT, glIsTextureEXT, 330), - NAME_FUNC_OFFSET(16476, glPrioritizeTextures, glPrioritizeTextures, NULL, 331), - NAME_FUNC_OFFSET(16500, glTexSubImage1D, glTexSubImage1D, NULL, 332), - NAME_FUNC_OFFSET(16519, glTexSubImage2D, glTexSubImage2D, NULL, 333), - NAME_FUNC_OFFSET(16538, glBlendColor, glBlendColor, NULL, 336), - NAME_FUNC_OFFSET(16554, glBlendEquation, glBlendEquation, NULL, 337), - NAME_FUNC_OFFSET(16573, glDrawRangeElements, glDrawRangeElements, NULL, 338), - NAME_FUNC_OFFSET(16596, glColorTable, glColorTable, NULL, 339), - NAME_FUNC_OFFSET(16612, glColorTable, glColorTable, NULL, 339), - NAME_FUNC_OFFSET(16628, glColorTableParameterfv, glColorTableParameterfv, NULL, 340), - NAME_FUNC_OFFSET(16655, glColorTableParameteriv, glColorTableParameteriv, NULL, 341), - NAME_FUNC_OFFSET(16682, glCopyColorTable, glCopyColorTable, NULL, 342), - NAME_FUNC_OFFSET(16702, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343), - NAME_FUNC_OFFSET(16721, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343), - NAME_FUNC_OFFSET(16740, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344), - NAME_FUNC_OFFSET(16770, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344), - NAME_FUNC_OFFSET(16800, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345), - NAME_FUNC_OFFSET(16830, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345), - NAME_FUNC_OFFSET(16860, glColorSubTable, glColorSubTable, NULL, 346), - NAME_FUNC_OFFSET(16879, glCopyColorSubTable, glCopyColorSubTable, NULL, 347), - NAME_FUNC_OFFSET(16902, glConvolutionFilter1D, glConvolutionFilter1D, NULL, 348), - NAME_FUNC_OFFSET(16927, glConvolutionFilter2D, glConvolutionFilter2D, NULL, 349), - NAME_FUNC_OFFSET(16952, glConvolutionParameterf, glConvolutionParameterf, NULL, 350), - NAME_FUNC_OFFSET(16979, glConvolutionParameterfv, glConvolutionParameterfv, NULL, 351), - NAME_FUNC_OFFSET(17007, 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gl_dispatch_stub_362, 362), - NAME_FUNC_OFFSET(17302, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, 363), - NAME_FUNC_OFFSET(17331, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, 364), - NAME_FUNC_OFFSET(17346, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, 365), - NAME_FUNC_OFFSET(17372, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, 366), - NAME_FUNC_OFFSET(17398, glHistogram, glHistogram, NULL, 367), - NAME_FUNC_OFFSET(17413, glMinmax, glMinmax, NULL, 368), - NAME_FUNC_OFFSET(17425, glResetHistogram, glResetHistogram, NULL, 369), - NAME_FUNC_OFFSET(17445, glResetMinmax, glResetMinmax, NULL, 370), - NAME_FUNC_OFFSET(17462, glTexImage3D, glTexImage3D, NULL, 371), - NAME_FUNC_OFFSET(17478, glTexSubImage3D, glTexSubImage3D, NULL, 372), - NAME_FUNC_OFFSET(17497, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373), - NAME_FUNC_OFFSET(17520, glActiveTextureARB, glActiveTextureARB, NULL, 374), - NAME_FUNC_OFFSET(17536, glClientActiveTextureARB, glClientActiveTextureARB, NULL, 375), - NAME_FUNC_OFFSET(17558, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, 376), - NAME_FUNC_OFFSET(17576, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, 377), - NAME_FUNC_OFFSET(17595, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, 378), - NAME_FUNC_OFFSET(17613, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, 379), - NAME_FUNC_OFFSET(17632, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, 380), - NAME_FUNC_OFFSET(17650, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL, 381), - NAME_FUNC_OFFSET(17669, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL, 382), - NAME_FUNC_OFFSET(17687, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL, 383), - NAME_FUNC_OFFSET(17706, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL, 384), - NAME_FUNC_OFFSET(17724, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL, 385), - NAME_FUNC_OFFSET(17743, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, 386), 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NAME_FUNC_OFFSET(17983, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL, 399), - NAME_FUNC_OFFSET(18002, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL, 400), - NAME_FUNC_OFFSET(18020, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL, 401), - NAME_FUNC_OFFSET(18039, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, 402), - NAME_FUNC_OFFSET(18057, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, 403), - NAME_FUNC_OFFSET(18076, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL, 404), - NAME_FUNC_OFFSET(18094, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL, 405), - NAME_FUNC_OFFSET(18113, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL, 406), - NAME_FUNC_OFFSET(18131, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL, 407), - NAME_FUNC_OFFSET(18150, glStencilOpSeparate, glStencilOpSeparate, NULL, 423), - NAME_FUNC_OFFSET(18173, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, 441), - NAME_FUNC_OFFSET(18196, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, 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NAME_FUNC_OFFSET(19554, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, 525), - NAME_FUNC_OFFSET(19573, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, 526), - NAME_FUNC_OFFSET(19593, glGetQueryivARB, glGetQueryivARB, NULL, 527), - NAME_FUNC_OFFSET(19606, glIsQueryARB, glIsQueryARB, NULL, 528), - NAME_FUNC_OFFSET(19616, glCompileShaderARB, glCompileShaderARB, NULL, 530), - NAME_FUNC_OFFSET(19632, glGetActiveUniformARB, glGetActiveUniformARB, NULL, 535), - NAME_FUNC_OFFSET(19651, glGetShaderSourceARB, glGetShaderSourceARB, NULL, 541), - NAME_FUNC_OFFSET(19669, glGetUniformLocationARB, glGetUniformLocationARB, NULL, 542), - NAME_FUNC_OFFSET(19690, glGetUniformfvARB, glGetUniformfvARB, NULL, 543), - NAME_FUNC_OFFSET(19705, glGetUniformivARB, glGetUniformivARB, NULL, 544), - NAME_FUNC_OFFSET(19720, glLinkProgramARB, glLinkProgramARB, NULL, 545), - NAME_FUNC_OFFSET(19734, glShaderSourceARB, glShaderSourceARB, NULL, 546), - NAME_FUNC_OFFSET(19749, glUniform1fARB, glUniform1fARB, 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NAME_FUNC_OFFSET(20636, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, 642), - NAME_FUNC_OFFSET(20657, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, 643), - NAME_FUNC_OFFSET(20677, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, 644), - NAME_FUNC_OFFSET(20698, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, 645), - NAME_FUNC_OFFSET(20718, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, 646), - NAME_FUNC_OFFSET(20739, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, 647), - NAME_FUNC_OFFSET(20763, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, 648), - NAME_FUNC_OFFSET(20781, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 649), - NAME_FUNC_OFFSET(20801, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, 650), - NAME_FUNC_OFFSET(20819, glFogCoorddEXT, glFogCoorddEXT, NULL, 651), - NAME_FUNC_OFFSET(20831, glFogCoorddvEXT, glFogCoorddvEXT, NULL, 652), - NAME_FUNC_OFFSET(20844, glFogCoordfEXT, glFogCoordfEXT, NULL, 653), - 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glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 716), - NAME_FUNC_OFFSET(21505, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 716), - NAME_FUNC_OFFSET(21534, glIsProgramNV, glIsProgramNV, NULL, 720), - NAME_FUNC_OFFSET(21549, glPointParameteriNV, glPointParameteriNV, NULL, 784), - NAME_FUNC_OFFSET(21567, glPointParameterivNV, glPointParameterivNV, NULL, 785), - NAME_FUNC_OFFSET(21586, gl_dispatch_stub_788, gl_dispatch_stub_788, NULL, 788), - NAME_FUNC_OFFSET(21607, gl_dispatch_stub_790, gl_dispatch_stub_790, NULL, 790), - NAME_FUNC_OFFSET(21623, glPrimitiveRestartIndexNV, glPrimitiveRestartIndexNV, NULL, 797), - NAME_FUNC_OFFSET(21647, gl_dispatch_stub_800, gl_dispatch_stub_800, NULL, 800), - NAME_FUNC_OFFSET(21671, gl_dispatch_stub_800, gl_dispatch_stub_800, NULL, 800), - NAME_FUNC_OFFSET(21698, glBindFramebufferEXT, glBindFramebufferEXT, NULL, 801), - NAME_FUNC_OFFSET(21716, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 802), - NAME_FUNC_OFFSET(21735, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, 803), - NAME_FUNC_OFFSET(21760, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, 804), - NAME_FUNC_OFFSET(21781, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, 805), - NAME_FUNC_OFFSET(21803, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, 806), - NAME_FUNC_OFFSET(21829, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, 807), - NAME_FUNC_OFFSET(21852, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, 808), - NAME_FUNC_OFFSET(21875, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, 809), - NAME_FUNC_OFFSET(21898, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, 810), - NAME_FUNC_OFFSET(21916, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, 811), - NAME_FUNC_OFFSET(21935, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, 812), - NAME_FUNC_OFFSET(21952, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, 813), - NAME_FUNC_OFFSET(21990, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, 814), - NAME_FUNC_OFFSET(22019, glIsFramebufferEXT, glIsFramebufferEXT, NULL, 815), - NAME_FUNC_OFFSET(22035, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, 816), - NAME_FUNC_OFFSET(22052, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, 817), - NAME_FUNC_OFFSET(22074, gl_dispatch_stub_818, gl_dispatch_stub_818, NULL, 818), - NAME_FUNC_OFFSET(22092, glBindFragDataLocationEXT, glBindFragDataLocationEXT, NULL, 821), - NAME_FUNC_OFFSET(22115, glGetFragDataLocationEXT, glGetFragDataLocationEXT, NULL, 822), - NAME_FUNC_OFFSET(22137, glGetUniformuivEXT, glGetUniformuivEXT, NULL, 823), - NAME_FUNC_OFFSET(22153, glGetVertexAttribIivEXT, glGetVertexAttribIivEXT, NULL, 824), - NAME_FUNC_OFFSET(22174, glGetVertexAttribIuivEXT, glGetVertexAttribIuivEXT, NULL, 825), - NAME_FUNC_OFFSET(22196, glUniform1uiEXT, glUniform1uiEXT, NULL, 826), - NAME_FUNC_OFFSET(22209, glUniform1uivEXT, glUniform1uivEXT, NULL, 827), - NAME_FUNC_OFFSET(22223, glUniform2uiEXT, glUniform2uiEXT, NULL, 828), - NAME_FUNC_OFFSET(22236, glUniform2uivEXT, glUniform2uivEXT, NULL, 829), - NAME_FUNC_OFFSET(22250, glUniform3uiEXT, glUniform3uiEXT, NULL, 830), - NAME_FUNC_OFFSET(22263, glUniform3uivEXT, glUniform3uivEXT, NULL, 831), - NAME_FUNC_OFFSET(22277, glUniform4uiEXT, glUniform4uiEXT, NULL, 832), - NAME_FUNC_OFFSET(22290, glUniform4uivEXT, glUniform4uivEXT, NULL, 833), - NAME_FUNC_OFFSET(22304, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 834), - NAME_FUNC_OFFSET(22322, glVertexAttribI1ivEXT, glVertexAttribI1ivEXT, NULL, 835), - NAME_FUNC_OFFSET(22341, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 836), - NAME_FUNC_OFFSET(22360, glVertexAttribI1uivEXT, glVertexAttribI1uivEXT, NULL, 837), - NAME_FUNC_OFFSET(22380, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 838), - NAME_FUNC_OFFSET(22398, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 839), - NAME_FUNC_OFFSET(22417, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 840), - NAME_FUNC_OFFSET(22436, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 841), - NAME_FUNC_OFFSET(22456, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 842), - NAME_FUNC_OFFSET(22474, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 843), - NAME_FUNC_OFFSET(22493, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 844), - NAME_FUNC_OFFSET(22512, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 845), - NAME_FUNC_OFFSET(22532, glVertexAttribI4bvEXT, glVertexAttribI4bvEXT, NULL, 846), - NAME_FUNC_OFFSET(22551, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 847), - NAME_FUNC_OFFSET(22569, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 848), - NAME_FUNC_OFFSET(22588, glVertexAttribI4svEXT, glVertexAttribI4svEXT, NULL, 849), - NAME_FUNC_OFFSET(22607, glVertexAttribI4ubvEXT, glVertexAttribI4ubvEXT, NULL, 850), - NAME_FUNC_OFFSET(22627, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 851), - NAME_FUNC_OFFSET(22646, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 852), - NAME_FUNC_OFFSET(22666, glVertexAttribI4usvEXT, glVertexAttribI4usvEXT, NULL, 853), - NAME_FUNC_OFFSET(22686, glVertexAttribIPointerEXT, glVertexAttribIPointerEXT, NULL, 854), - NAME_FUNC_OFFSET(22709, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 855), - NAME_FUNC_OFFSET(22735, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL, 856), - NAME_FUNC_OFFSET(22748, glDisableIndexedEXT, glDisableIndexedEXT, NULL, 857), - NAME_FUNC_OFFSET(22759, glEnableIndexedEXT, glEnableIndexedEXT, NULL, 858), - NAME_FUNC_OFFSET(22769, glGetBooleanIndexedvEXT, glGetBooleanIndexedvEXT, NULL, 859), - NAME_FUNC_OFFSET(22785, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT, NULL, 860), - NAME_FUNC_OFFSET(22801, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL, 861), - NAME_FUNC_OFFSET(22814, glGetTexParameterIivEXT, glGetTexParameterIivEXT, NULL, 864), - NAME_FUNC_OFFSET(22835, glGetTexParameterIuivEXT, glGetTexParameterIuivEXT, NULL, 865), - NAME_FUNC_OFFSET(22857, glTexParameterIivEXT, glTexParameterIivEXT, NULL, 866), - NAME_FUNC_OFFSET(22875, glTexParameterIuivEXT, glTexParameterIuivEXT, NULL, 867), - NAME_FUNC_OFFSET(22894, glBeginConditionalRenderNV, glBeginConditionalRenderNV, NULL, 868), - NAME_FUNC_OFFSET(22919, glEndConditionalRenderNV, glEndConditionalRenderNV, NULL, 869), - NAME_FUNC_OFFSET(22942, glBeginTransformFeedbackEXT, glBeginTransformFeedbackEXT, NULL, 870), - NAME_FUNC_OFFSET(22967, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, 871), - NAME_FUNC_OFFSET(22984, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, 873), - NAME_FUNC_OFFSET(23002, glEndTransformFeedbackEXT, glEndTransformFeedbackEXT, NULL, 874), - NAME_FUNC_OFFSET(23025, glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVaryingEXT, NULL, 875), - NAME_FUNC_OFFSET(23055, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, 876), - NAME_FUNC_OFFSET(23083, glProvokingVertexEXT, glProvokingVertexEXT, NULL, 877), + NAME_FUNC_OFFSET( 9717, glBindSampler, glBindSampler, NULL, 600), + NAME_FUNC_OFFSET( 9731, glDeleteSamplers, glDeleteSamplers, NULL, 601), + NAME_FUNC_OFFSET( 9748, glGenSamplers, glGenSamplers, NULL, 602), + NAME_FUNC_OFFSET( 9762, glGetSamplerParameterIiv, glGetSamplerParameterIiv, NULL, 603), + NAME_FUNC_OFFSET( 9787, glGetSamplerParameterIuiv, glGetSamplerParameterIuiv, NULL, 604), + NAME_FUNC_OFFSET( 9813, glGetSamplerParameterfv, glGetSamplerParameterfv, NULL, 605), + NAME_FUNC_OFFSET( 9837, glGetSamplerParameteriv, glGetSamplerParameteriv, NULL, 606), + NAME_FUNC_OFFSET( 9861, glIsSampler, glIsSampler, NULL, 607), + NAME_FUNC_OFFSET( 9873, glSamplerParameterIiv, glSamplerParameterIiv, NULL, 608), + NAME_FUNC_OFFSET( 9895, glSamplerParameterIuiv, glSamplerParameterIuiv, NULL, 609), + NAME_FUNC_OFFSET( 9918, glSamplerParameterf, glSamplerParameterf, NULL, 610), + NAME_FUNC_OFFSET( 9938, glSamplerParameterfv, glSamplerParameterfv, NULL, 611), + NAME_FUNC_OFFSET( 9959, glSamplerParameteri, glSamplerParameteri, NULL, 612), + NAME_FUNC_OFFSET( 9979, glSamplerParameteriv, glSamplerParameteriv, NULL, 613), + NAME_FUNC_OFFSET(10000, glBindTransformFeedback, glBindTransformFeedback, NULL, 614), + NAME_FUNC_OFFSET(10024, glDeleteTransformFeedbacks, glDeleteTransformFeedbacks, NULL, 615), + NAME_FUNC_OFFSET(10051, glDrawTransformFeedback, glDrawTransformFeedback, NULL, 616), + NAME_FUNC_OFFSET(10075, glGenTransformFeedbacks, glGenTransformFeedbacks, NULL, 617), + NAME_FUNC_OFFSET(10099, glIsTransformFeedback, glIsTransformFeedback, NULL, 618), + NAME_FUNC_OFFSET(10121, glPauseTransformFeedback, glPauseTransformFeedback, NULL, 619), + NAME_FUNC_OFFSET(10146, glResumeTransformFeedback, glResumeTransformFeedback, NULL, 620), + NAME_FUNC_OFFSET(10172, glClearDepthf, glClearDepthf, NULL, 621), + NAME_FUNC_OFFSET(10186, glDepthRangef, glDepthRangef, NULL, 622), + NAME_FUNC_OFFSET(10200, glGetShaderPrecisionFormat, glGetShaderPrecisionFormat, NULL, 623), + NAME_FUNC_OFFSET(10227, glReleaseShaderCompiler, glReleaseShaderCompiler, NULL, 624), + NAME_FUNC_OFFSET(10251, glShaderBinary, glShaderBinary, NULL, 625), + NAME_FUNC_OFFSET(10266, glPolygonOffsetEXT, glPolygonOffsetEXT, NULL, 626), + NAME_FUNC_OFFSET(10285, gl_dispatch_stub_627, gl_dispatch_stub_627, NULL, 627), + NAME_FUNC_OFFSET(10317, gl_dispatch_stub_628, gl_dispatch_stub_628, NULL, 628), + NAME_FUNC_OFFSET(10349, gl_dispatch_stub_629, gl_dispatch_stub_629, NULL, 629), + NAME_FUNC_OFFSET(10377, gl_dispatch_stub_630, gl_dispatch_stub_630, NULL, 630), + NAME_FUNC_OFFSET(10406, gl_dispatch_stub_631, gl_dispatch_stub_631, NULL, 631), + NAME_FUNC_OFFSET(10434, gl_dispatch_stub_632, gl_dispatch_stub_632, NULL, 632), + NAME_FUNC_OFFSET(10463, gl_dispatch_stub_633, gl_dispatch_stub_633, NULL, 633), + NAME_FUNC_OFFSET(10480, gl_dispatch_stub_634, gl_dispatch_stub_634, NULL, 634), + NAME_FUNC_OFFSET(10500, glColorPointerEXT, glColorPointerEXT, NULL, 635), + NAME_FUNC_OFFSET(10518, glEdgeFlagPointerEXT, glEdgeFlagPointerEXT, NULL, 636), + NAME_FUNC_OFFSET(10539, glIndexPointerEXT, glIndexPointerEXT, NULL, 637), + NAME_FUNC_OFFSET(10557, glNormalPointerEXT, glNormalPointerEXT, NULL, 638), + NAME_FUNC_OFFSET(10576, glTexCoordPointerEXT, glTexCoordPointerEXT, NULL, 639), + NAME_FUNC_OFFSET(10597, glVertexPointerEXT, glVertexPointerEXT, NULL, 640), + NAME_FUNC_OFFSET(10616, glPointParameterfEXT, glPointParameterfEXT, NULL, 641), + NAME_FUNC_OFFSET(10637, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 642), + NAME_FUNC_OFFSET(10659, glLockArraysEXT, glLockArraysEXT, NULL, 643), + NAME_FUNC_OFFSET(10675, glUnlockArraysEXT, glUnlockArraysEXT, NULL, 644), + NAME_FUNC_OFFSET(10693, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, 645), + NAME_FUNC_OFFSET(10715, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, 646), + NAME_FUNC_OFFSET(10738, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, 647), + NAME_FUNC_OFFSET(10760, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, 648), + NAME_FUNC_OFFSET(10783, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 649), + NAME_FUNC_OFFSET(10805, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 650), + NAME_FUNC_OFFSET(10828, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, 651), + NAME_FUNC_OFFSET(10850, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, 652), + NAME_FUNC_OFFSET(10873, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, 653), + NAME_FUNC_OFFSET(10895, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, 654), + NAME_FUNC_OFFSET(10918, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, 655), + NAME_FUNC_OFFSET(10941, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, 656), + NAME_FUNC_OFFSET(10965, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, 657), + NAME_FUNC_OFFSET(10988, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, 658), + NAME_FUNC_OFFSET(11012, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, 659), + NAME_FUNC_OFFSET(11035, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, 660), + NAME_FUNC_OFFSET(11059, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, 661), + NAME_FUNC_OFFSET(11086, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, 662), + NAME_FUNC_OFFSET(11107, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 663), + NAME_FUNC_OFFSET(11130, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, 664), + NAME_FUNC_OFFSET(11151, glFogCoorddEXT, glFogCoorddEXT, NULL, 665), + NAME_FUNC_OFFSET(11166, glFogCoorddvEXT, glFogCoorddvEXT, NULL, 666), + NAME_FUNC_OFFSET(11182, glFogCoordfEXT, glFogCoordfEXT, NULL, 667), + NAME_FUNC_OFFSET(11197, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 668), + NAME_FUNC_OFFSET(11213, gl_dispatch_stub_669, gl_dispatch_stub_669, NULL, 669), + NAME_FUNC_OFFSET(11231, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 670), + NAME_FUNC_OFFSET(11254, glFlushVertexArrayRangeNV, glFlushVertexArrayRangeNV, NULL, 671), + NAME_FUNC_OFFSET(11280, glVertexArrayRangeNV, glVertexArrayRangeNV, NULL, 672), + NAME_FUNC_OFFSET(11301, glCombinerInputNV, glCombinerInputNV, NULL, 673), + NAME_FUNC_OFFSET(11319, glCombinerOutputNV, glCombinerOutputNV, NULL, 674), + NAME_FUNC_OFFSET(11338, glCombinerParameterfNV, glCombinerParameterfNV, NULL, 675), + NAME_FUNC_OFFSET(11361, glCombinerParameterfvNV, glCombinerParameterfvNV, NULL, 676), + NAME_FUNC_OFFSET(11385, glCombinerParameteriNV, glCombinerParameteriNV, NULL, 677), + NAME_FUNC_OFFSET(11408, glCombinerParameterivNV, glCombinerParameterivNV, NULL, 678), + NAME_FUNC_OFFSET(11432, glFinalCombinerInputNV, glFinalCombinerInputNV, NULL, 679), + NAME_FUNC_OFFSET(11455, glGetCombinerInputParameterfvNV, glGetCombinerInputParameterfvNV, NULL, 680), + NAME_FUNC_OFFSET(11487, glGetCombinerInputParameterivNV, glGetCombinerInputParameterivNV, NULL, 681), + NAME_FUNC_OFFSET(11519, glGetCombinerOutputParameterfvNV, glGetCombinerOutputParameterfvNV, NULL, 682), + NAME_FUNC_OFFSET(11552, glGetCombinerOutputParameterivNV, glGetCombinerOutputParameterivNV, NULL, 683), + NAME_FUNC_OFFSET(11585, glGetFinalCombinerInputParameterfvNV, glGetFinalCombinerInputParameterfvNV, NULL, 684), + NAME_FUNC_OFFSET(11622, glGetFinalCombinerInputParameterivNV, glGetFinalCombinerInputParameterivNV, NULL, 685), + NAME_FUNC_OFFSET(11659, glResizeBuffersMESA, glResizeBuffersMESA, NULL, 686), + NAME_FUNC_OFFSET(11679, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 687), + NAME_FUNC_OFFSET(11697, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 688), + NAME_FUNC_OFFSET(11716, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 689), + NAME_FUNC_OFFSET(11734, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 690), + NAME_FUNC_OFFSET(11753, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 691), + NAME_FUNC_OFFSET(11771, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 692), + NAME_FUNC_OFFSET(11790, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 693), + NAME_FUNC_OFFSET(11808, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 694), + NAME_FUNC_OFFSET(11827, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 695), + NAME_FUNC_OFFSET(11845, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 696), + NAME_FUNC_OFFSET(11864, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 697), + NAME_FUNC_OFFSET(11882, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 698), + NAME_FUNC_OFFSET(11901, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 699), + NAME_FUNC_OFFSET(11919, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 700), + NAME_FUNC_OFFSET(11938, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 701), + NAME_FUNC_OFFSET(11956, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 702), + NAME_FUNC_OFFSET(11975, glWindowPos4dMESA, glWindowPos4dMESA, NULL, 703), + NAME_FUNC_OFFSET(11993, glWindowPos4dvMESA, glWindowPos4dvMESA, NULL, 704), + NAME_FUNC_OFFSET(12012, glWindowPos4fMESA, glWindowPos4fMESA, NULL, 705), + NAME_FUNC_OFFSET(12030, glWindowPos4fvMESA, glWindowPos4fvMESA, NULL, 706), + NAME_FUNC_OFFSET(12049, glWindowPos4iMESA, glWindowPos4iMESA, NULL, 707), + NAME_FUNC_OFFSET(12067, glWindowPos4ivMESA, glWindowPos4ivMESA, NULL, 708), + NAME_FUNC_OFFSET(12086, glWindowPos4sMESA, glWindowPos4sMESA, NULL, 709), + NAME_FUNC_OFFSET(12104, glWindowPos4svMESA, glWindowPos4svMESA, NULL, 710), + NAME_FUNC_OFFSET(12123, gl_dispatch_stub_711, gl_dispatch_stub_711, NULL, 711), + NAME_FUNC_OFFSET(12148, gl_dispatch_stub_712, gl_dispatch_stub_712, NULL, 712), + NAME_FUNC_OFFSET(12175, gl_dispatch_stub_713, gl_dispatch_stub_713, NULL, 713), + NAME_FUNC_OFFSET(12192, gl_dispatch_stub_714, gl_dispatch_stub_714, NULL, 714), + NAME_FUNC_OFFSET(12208, gl_dispatch_stub_715, gl_dispatch_stub_715, NULL, 715), + NAME_FUNC_OFFSET(12222, gl_dispatch_stub_716, gl_dispatch_stub_716, NULL, 716), + NAME_FUNC_OFFSET(12237, gl_dispatch_stub_717, gl_dispatch_stub_717, NULL, 717), + NAME_FUNC_OFFSET(12249, gl_dispatch_stub_718, gl_dispatch_stub_718, NULL, 718), + NAME_FUNC_OFFSET(12262, gl_dispatch_stub_719, gl_dispatch_stub_719, NULL, 719), + NAME_FUNC_OFFSET(12276, glAreProgramsResidentNV, glAreProgramsResidentNV, NULL, 720), + NAME_FUNC_OFFSET(12300, glBindProgramNV, glBindProgramNV, NULL, 721), + NAME_FUNC_OFFSET(12316, glDeleteProgramsNV, glDeleteProgramsNV, NULL, 722), + NAME_FUNC_OFFSET(12335, glExecuteProgramNV, glExecuteProgramNV, NULL, 723), + NAME_FUNC_OFFSET(12354, glGenProgramsNV, glGenProgramsNV, NULL, 724), + NAME_FUNC_OFFSET(12370, glGetProgramParameterdvNV, glGetProgramParameterdvNV, NULL, 725), + NAME_FUNC_OFFSET(12396, glGetProgramParameterfvNV, glGetProgramParameterfvNV, NULL, 726), + NAME_FUNC_OFFSET(12422, glGetProgramStringNV, glGetProgramStringNV, NULL, 727), + NAME_FUNC_OFFSET(12443, glGetProgramivNV, glGetProgramivNV, NULL, 728), + NAME_FUNC_OFFSET(12460, glGetTrackMatrixivNV, glGetTrackMatrixivNV, NULL, 729), + NAME_FUNC_OFFSET(12481, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 730), + NAME_FUNC_OFFSET(12509, glGetVertexAttribdvNV, glGetVertexAttribdvNV, NULL, 731), + NAME_FUNC_OFFSET(12531, glGetVertexAttribfvNV, glGetVertexAttribfvNV, NULL, 732), + NAME_FUNC_OFFSET(12553, glGetVertexAttribivNV, glGetVertexAttribivNV, NULL, 733), + NAME_FUNC_OFFSET(12575, glIsProgramNV, glIsProgramNV, NULL, 734), + NAME_FUNC_OFFSET(12589, glLoadProgramNV, glLoadProgramNV, NULL, 735), + NAME_FUNC_OFFSET(12605, glProgramParameters4dvNV, glProgramParameters4dvNV, NULL, 736), + NAME_FUNC_OFFSET(12630, glProgramParameters4fvNV, glProgramParameters4fvNV, NULL, 737), + NAME_FUNC_OFFSET(12655, glRequestResidentProgramsNV, glRequestResidentProgramsNV, NULL, 738), + NAME_FUNC_OFFSET(12683, glTrackMatrixNV, glTrackMatrixNV, NULL, 739), + NAME_FUNC_OFFSET(12699, glVertexAttrib1dNV, glVertexAttrib1dNV, NULL, 740), + NAME_FUNC_OFFSET(12718, glVertexAttrib1dvNV, glVertexAttrib1dvNV, NULL, 741), + NAME_FUNC_OFFSET(12738, glVertexAttrib1fNV, glVertexAttrib1fNV, NULL, 742), + NAME_FUNC_OFFSET(12757, glVertexAttrib1fvNV, glVertexAttrib1fvNV, NULL, 743), + NAME_FUNC_OFFSET(12777, glVertexAttrib1sNV, glVertexAttrib1sNV, NULL, 744), + NAME_FUNC_OFFSET(12796, glVertexAttrib1svNV, glVertexAttrib1svNV, NULL, 745), + NAME_FUNC_OFFSET(12816, glVertexAttrib2dNV, glVertexAttrib2dNV, NULL, 746), + NAME_FUNC_OFFSET(12835, glVertexAttrib2dvNV, glVertexAttrib2dvNV, NULL, 747), + NAME_FUNC_OFFSET(12855, glVertexAttrib2fNV, glVertexAttrib2fNV, NULL, 748), + NAME_FUNC_OFFSET(12874, glVertexAttrib2fvNV, glVertexAttrib2fvNV, NULL, 749), + NAME_FUNC_OFFSET(12894, glVertexAttrib2sNV, glVertexAttrib2sNV, NULL, 750), + NAME_FUNC_OFFSET(12913, glVertexAttrib2svNV, glVertexAttrib2svNV, NULL, 751), + NAME_FUNC_OFFSET(12933, glVertexAttrib3dNV, glVertexAttrib3dNV, NULL, 752), + NAME_FUNC_OFFSET(12952, glVertexAttrib3dvNV, glVertexAttrib3dvNV, NULL, 753), + NAME_FUNC_OFFSET(12972, glVertexAttrib3fNV, glVertexAttrib3fNV, NULL, 754), + NAME_FUNC_OFFSET(12991, glVertexAttrib3fvNV, glVertexAttrib3fvNV, NULL, 755), + NAME_FUNC_OFFSET(13011, glVertexAttrib3sNV, glVertexAttrib3sNV, NULL, 756), + NAME_FUNC_OFFSET(13030, glVertexAttrib3svNV, glVertexAttrib3svNV, NULL, 757), + NAME_FUNC_OFFSET(13050, glVertexAttrib4dNV, glVertexAttrib4dNV, NULL, 758), + NAME_FUNC_OFFSET(13069, glVertexAttrib4dvNV, glVertexAttrib4dvNV, NULL, 759), + NAME_FUNC_OFFSET(13089, glVertexAttrib4fNV, glVertexAttrib4fNV, NULL, 760), + NAME_FUNC_OFFSET(13108, glVertexAttrib4fvNV, glVertexAttrib4fvNV, NULL, 761), + NAME_FUNC_OFFSET(13128, glVertexAttrib4sNV, glVertexAttrib4sNV, NULL, 762), + NAME_FUNC_OFFSET(13147, glVertexAttrib4svNV, glVertexAttrib4svNV, NULL, 763), + NAME_FUNC_OFFSET(13167, glVertexAttrib4ubNV, glVertexAttrib4ubNV, NULL, 764), + NAME_FUNC_OFFSET(13187, glVertexAttrib4ubvNV, glVertexAttrib4ubvNV, NULL, 765), + NAME_FUNC_OFFSET(13208, glVertexAttribPointerNV, glVertexAttribPointerNV, NULL, 766), + NAME_FUNC_OFFSET(13232, glVertexAttribs1dvNV, glVertexAttribs1dvNV, NULL, 767), + NAME_FUNC_OFFSET(13253, glVertexAttribs1fvNV, glVertexAttribs1fvNV, NULL, 768), + NAME_FUNC_OFFSET(13274, glVertexAttribs1svNV, glVertexAttribs1svNV, NULL, 769), + NAME_FUNC_OFFSET(13295, glVertexAttribs2dvNV, glVertexAttribs2dvNV, NULL, 770), + NAME_FUNC_OFFSET(13316, glVertexAttribs2fvNV, glVertexAttribs2fvNV, NULL, 771), + NAME_FUNC_OFFSET(13337, glVertexAttribs2svNV, glVertexAttribs2svNV, NULL, 772), + NAME_FUNC_OFFSET(13358, glVertexAttribs3dvNV, glVertexAttribs3dvNV, NULL, 773), + NAME_FUNC_OFFSET(13379, glVertexAttribs3fvNV, glVertexAttribs3fvNV, NULL, 774), + NAME_FUNC_OFFSET(13400, glVertexAttribs3svNV, glVertexAttribs3svNV, NULL, 775), + NAME_FUNC_OFFSET(13421, glVertexAttribs4dvNV, glVertexAttribs4dvNV, NULL, 776), + NAME_FUNC_OFFSET(13442, glVertexAttribs4fvNV, glVertexAttribs4fvNV, NULL, 777), + NAME_FUNC_OFFSET(13463, glVertexAttribs4svNV, glVertexAttribs4svNV, NULL, 778), + NAME_FUNC_OFFSET(13484, glVertexAttribs4ubvNV, glVertexAttribs4ubvNV, NULL, 779), + NAME_FUNC_OFFSET(13506, glGetTexBumpParameterfvATI, glGetTexBumpParameterfvATI, NULL, 780), + NAME_FUNC_OFFSET(13533, glGetTexBumpParameterivATI, glGetTexBumpParameterivATI, NULL, 781), + NAME_FUNC_OFFSET(13560, glTexBumpParameterfvATI, glTexBumpParameterfvATI, NULL, 782), + NAME_FUNC_OFFSET(13584, glTexBumpParameterivATI, glTexBumpParameterivATI, NULL, 783), + NAME_FUNC_OFFSET(13608, glAlphaFragmentOp1ATI, glAlphaFragmentOp1ATI, NULL, 784), + NAME_FUNC_OFFSET(13630, glAlphaFragmentOp2ATI, glAlphaFragmentOp2ATI, NULL, 785), + NAME_FUNC_OFFSET(13652, glAlphaFragmentOp3ATI, glAlphaFragmentOp3ATI, NULL, 786), + NAME_FUNC_OFFSET(13674, glBeginFragmentShaderATI, glBeginFragmentShaderATI, NULL, 787), + NAME_FUNC_OFFSET(13699, glBindFragmentShaderATI, glBindFragmentShaderATI, NULL, 788), + NAME_FUNC_OFFSET(13723, glColorFragmentOp1ATI, glColorFragmentOp1ATI, NULL, 789), + NAME_FUNC_OFFSET(13745, glColorFragmentOp2ATI, glColorFragmentOp2ATI, NULL, 790), + NAME_FUNC_OFFSET(13767, glColorFragmentOp3ATI, glColorFragmentOp3ATI, NULL, 791), + NAME_FUNC_OFFSET(13789, glDeleteFragmentShaderATI, glDeleteFragmentShaderATI, NULL, 792), + NAME_FUNC_OFFSET(13815, glEndFragmentShaderATI, glEndFragmentShaderATI, NULL, 793), + NAME_FUNC_OFFSET(13838, glGenFragmentShadersATI, glGenFragmentShadersATI, NULL, 794), + NAME_FUNC_OFFSET(13862, glPassTexCoordATI, glPassTexCoordATI, NULL, 795), + NAME_FUNC_OFFSET(13880, glSampleMapATI, glSampleMapATI, NULL, 796), + NAME_FUNC_OFFSET(13895, glSetFragmentShaderConstantATI, glSetFragmentShaderConstantATI, NULL, 797), + NAME_FUNC_OFFSET(13926, glPointParameteriNV, glPointParameteriNV, NULL, 798), + NAME_FUNC_OFFSET(13946, glPointParameterivNV, glPointParameterivNV, NULL, 799), + NAME_FUNC_OFFSET(13967, gl_dispatch_stub_800, gl_dispatch_stub_800, NULL, 800), + NAME_FUNC_OFFSET(13990, gl_dispatch_stub_801, gl_dispatch_stub_801, NULL, 801), + NAME_FUNC_OFFSET(14013, gl_dispatch_stub_802, gl_dispatch_stub_802, NULL, 802), + NAME_FUNC_OFFSET(14039, gl_dispatch_stub_803, gl_dispatch_stub_803, NULL, 803), + NAME_FUNC_OFFSET(14062, gl_dispatch_stub_804, gl_dispatch_stub_804, NULL, 804), + NAME_FUNC_OFFSET(14083, glGetProgramNamedParameterdvNV, glGetProgramNamedParameterdvNV, NULL, 805), + NAME_FUNC_OFFSET(14114, glGetProgramNamedParameterfvNV, glGetProgramNamedParameterfvNV, NULL, 806), + NAME_FUNC_OFFSET(14145, glProgramNamedParameter4dNV, glProgramNamedParameter4dNV, NULL, 807), + NAME_FUNC_OFFSET(14173, glProgramNamedParameter4dvNV, glProgramNamedParameter4dvNV, NULL, 808), + NAME_FUNC_OFFSET(14202, glProgramNamedParameter4fNV, glProgramNamedParameter4fNV, NULL, 809), + NAME_FUNC_OFFSET(14230, glProgramNamedParameter4fvNV, glProgramNamedParameter4fvNV, NULL, 810), + NAME_FUNC_OFFSET(14259, glPrimitiveRestartIndexNV, glPrimitiveRestartIndexNV, NULL, 811), + NAME_FUNC_OFFSET(14285, glPrimitiveRestartNV, glPrimitiveRestartNV, NULL, 812), + NAME_FUNC_OFFSET(14306, gl_dispatch_stub_813, gl_dispatch_stub_813, NULL, 813), + NAME_FUNC_OFFSET(14323, gl_dispatch_stub_814, gl_dispatch_stub_814, NULL, 814), + NAME_FUNC_OFFSET(14350, glBindFramebufferEXT, glBindFramebufferEXT, NULL, 815), + NAME_FUNC_OFFSET(14371, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 816), + NAME_FUNC_OFFSET(14393, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, 817), + NAME_FUNC_OFFSET(14421, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, 818), + NAME_FUNC_OFFSET(14445, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, 819), + NAME_FUNC_OFFSET(14470, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, 820), + NAME_FUNC_OFFSET(14499, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, 821), + NAME_FUNC_OFFSET(14525, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, 822), + NAME_FUNC_OFFSET(14551, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, 823), + NAME_FUNC_OFFSET(14577, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, 824), + NAME_FUNC_OFFSET(14598, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, 825), + NAME_FUNC_OFFSET(14620, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, 826), + NAME_FUNC_OFFSET(14640, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, 827), + NAME_FUNC_OFFSET(14681, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, 828), + NAME_FUNC_OFFSET(14713, glIsFramebufferEXT, glIsFramebufferEXT, NULL, 829), + NAME_FUNC_OFFSET(14732, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, 830), + NAME_FUNC_OFFSET(14752, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, 831), + NAME_FUNC_OFFSET(14777, gl_dispatch_stub_832, gl_dispatch_stub_832, NULL, 832), + NAME_FUNC_OFFSET(14798, gl_dispatch_stub_833, gl_dispatch_stub_833, NULL, 833), + NAME_FUNC_OFFSET(14822, gl_dispatch_stub_834, gl_dispatch_stub_834, NULL, 834), + NAME_FUNC_OFFSET(14852, glBindFragDataLocationEXT, glBindFragDataLocationEXT, NULL, 835), + NAME_FUNC_OFFSET(14878, glGetFragDataLocationEXT, glGetFragDataLocationEXT, NULL, 836), + NAME_FUNC_OFFSET(14903, glGetUniformuivEXT, glGetUniformuivEXT, NULL, 837), + NAME_FUNC_OFFSET(14922, glGetVertexAttribIivEXT, glGetVertexAttribIivEXT, NULL, 838), + NAME_FUNC_OFFSET(14946, glGetVertexAttribIuivEXT, glGetVertexAttribIuivEXT, NULL, 839), + NAME_FUNC_OFFSET(14971, glUniform1uiEXT, glUniform1uiEXT, NULL, 840), + NAME_FUNC_OFFSET(14987, glUniform1uivEXT, glUniform1uivEXT, NULL, 841), + NAME_FUNC_OFFSET(15004, glUniform2uiEXT, glUniform2uiEXT, NULL, 842), + NAME_FUNC_OFFSET(15020, glUniform2uivEXT, glUniform2uivEXT, NULL, 843), + NAME_FUNC_OFFSET(15037, glUniform3uiEXT, glUniform3uiEXT, NULL, 844), + NAME_FUNC_OFFSET(15053, glUniform3uivEXT, glUniform3uivEXT, NULL, 845), + NAME_FUNC_OFFSET(15070, glUniform4uiEXT, glUniform4uiEXT, NULL, 846), + NAME_FUNC_OFFSET(15086, glUniform4uivEXT, glUniform4uivEXT, NULL, 847), + NAME_FUNC_OFFSET(15103, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 848), + NAME_FUNC_OFFSET(15124, glVertexAttribI1ivEXT, glVertexAttribI1ivEXT, NULL, 849), + NAME_FUNC_OFFSET(15146, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 850), + NAME_FUNC_OFFSET(15168, glVertexAttribI1uivEXT, glVertexAttribI1uivEXT, NULL, 851), + NAME_FUNC_OFFSET(15191, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 852), + NAME_FUNC_OFFSET(15212, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 853), + NAME_FUNC_OFFSET(15234, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 854), + NAME_FUNC_OFFSET(15256, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 855), + NAME_FUNC_OFFSET(15279, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 856), + NAME_FUNC_OFFSET(15300, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 857), + NAME_FUNC_OFFSET(15322, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 858), + NAME_FUNC_OFFSET(15344, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 859), + NAME_FUNC_OFFSET(15367, glVertexAttribI4bvEXT, glVertexAttribI4bvEXT, NULL, 860), + NAME_FUNC_OFFSET(15389, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 861), + NAME_FUNC_OFFSET(15410, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 862), + NAME_FUNC_OFFSET(15432, glVertexAttribI4svEXT, glVertexAttribI4svEXT, NULL, 863), + NAME_FUNC_OFFSET(15454, glVertexAttribI4ubvEXT, glVertexAttribI4ubvEXT, NULL, 864), + NAME_FUNC_OFFSET(15477, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 865), + NAME_FUNC_OFFSET(15499, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 866), + NAME_FUNC_OFFSET(15522, glVertexAttribI4usvEXT, glVertexAttribI4usvEXT, NULL, 867), + NAME_FUNC_OFFSET(15545, glVertexAttribIPointerEXT, glVertexAttribIPointerEXT, NULL, 868), + NAME_FUNC_OFFSET(15571, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 869), + NAME_FUNC_OFFSET(15600, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL, 870), + NAME_FUNC_OFFSET(15622, glDisableIndexedEXT, glDisableIndexedEXT, NULL, 871), + NAME_FUNC_OFFSET(15642, glEnableIndexedEXT, glEnableIndexedEXT, NULL, 872), + NAME_FUNC_OFFSET(15661, glGetBooleanIndexedvEXT, glGetBooleanIndexedvEXT, NULL, 873), + NAME_FUNC_OFFSET(15685, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT, NULL, 874), + NAME_FUNC_OFFSET(15709, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL, 875), + NAME_FUNC_OFFSET(15731, glClearColorIiEXT, glClearColorIiEXT, NULL, 876), + NAME_FUNC_OFFSET(15749, glClearColorIuiEXT, glClearColorIuiEXT, NULL, 877), + NAME_FUNC_OFFSET(15768, glGetTexParameterIivEXT, glGetTexParameterIivEXT, NULL, 878), + NAME_FUNC_OFFSET(15792, glGetTexParameterIuivEXT, glGetTexParameterIuivEXT, NULL, 879), + NAME_FUNC_OFFSET(15817, glTexParameterIivEXT, glTexParameterIivEXT, NULL, 880), + NAME_FUNC_OFFSET(15838, glTexParameterIuivEXT, glTexParameterIuivEXT, NULL, 881), + NAME_FUNC_OFFSET(15860, glBeginConditionalRenderNV, glBeginConditionalRenderNV, NULL, 882), + NAME_FUNC_OFFSET(15887, glEndConditionalRenderNV, glEndConditionalRenderNV, NULL, 883), + NAME_FUNC_OFFSET(15912, glBeginTransformFeedbackEXT, glBeginTransformFeedbackEXT, NULL, 884), + NAME_FUNC_OFFSET(15940, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, 885), + NAME_FUNC_OFFSET(15960, glBindBufferOffsetEXT, glBindBufferOffsetEXT, NULL, 886), + NAME_FUNC_OFFSET(15982, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, 887), + NAME_FUNC_OFFSET(16003, glEndTransformFeedbackEXT, glEndTransformFeedbackEXT, NULL, 888), + NAME_FUNC_OFFSET(16029, glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVaryingEXT, NULL, 889), + NAME_FUNC_OFFSET(16062, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, 890), + NAME_FUNC_OFFSET(16093, glProvokingVertexEXT, glProvokingVertexEXT, NULL, 891), + NAME_FUNC_OFFSET(16114, gl_dispatch_stub_892, gl_dispatch_stub_892, NULL, 892), + NAME_FUNC_OFFSET(16145, gl_dispatch_stub_893, gl_dispatch_stub_893, NULL, 893), + NAME_FUNC_OFFSET(16165, glGetObjectParameterivAPPLE, glGetObjectParameterivAPPLE, NULL, 894), + NAME_FUNC_OFFSET(16193, glObjectPurgeableAPPLE, glObjectPurgeableAPPLE, NULL, 895), + NAME_FUNC_OFFSET(16216, glObjectUnpurgeableAPPLE, glObjectUnpurgeableAPPLE, NULL, 896), + NAME_FUNC_OFFSET(16241, glActiveProgramEXT, glActiveProgramEXT, NULL, 897), + NAME_FUNC_OFFSET(16260, glCreateShaderProgramEXT, glCreateShaderProgramEXT, NULL, 898), + NAME_FUNC_OFFSET(16285, glUseShaderProgramEXT, glUseShaderProgramEXT, NULL, 899), + NAME_FUNC_OFFSET(16307, glTextureBarrierNV, glTextureBarrierNV, NULL, 900), + NAME_FUNC_OFFSET(16326, gl_dispatch_stub_901, gl_dispatch_stub_901, NULL, 901), + NAME_FUNC_OFFSET(16351, gl_dispatch_stub_902, gl_dispatch_stub_902, NULL, 902), + NAME_FUNC_OFFSET(16380, gl_dispatch_stub_903, gl_dispatch_stub_903, NULL, 903), + NAME_FUNC_OFFSET(16411, gl_dispatch_stub_904, gl_dispatch_stub_904, NULL, 904), + NAME_FUNC_OFFSET(16435, gl_dispatch_stub_905, gl_dispatch_stub_905, NULL, 905), + NAME_FUNC_OFFSET(16460, glEGLImageTargetRenderbufferStorageOES, glEGLImageTargetRenderbufferStorageOES, NULL, 906), + NAME_FUNC_OFFSET(16499, glEGLImageTargetTexture2DOES, glEGLImageTargetTexture2DOES, NULL, 907), + NAME_FUNC_OFFSET(16528, glArrayElement, glArrayElement, NULL, 306), + NAME_FUNC_OFFSET(16546, glBindTexture, glBindTexture, NULL, 307), + NAME_FUNC_OFFSET(16563, glDrawArrays, glDrawArrays, NULL, 310), + NAME_FUNC_OFFSET(16579, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, 322), + NAME_FUNC_OFFSET(16604, glCopyTexImage1D, glCopyTexImage1D, NULL, 323), + NAME_FUNC_OFFSET(16624, glCopyTexImage2D, glCopyTexImage2D, NULL, 324), + NAME_FUNC_OFFSET(16644, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, 325), + NAME_FUNC_OFFSET(16667, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, 326), + NAME_FUNC_OFFSET(16690, glDeleteTextures, glDeleteTexturesEXT, glDeleteTexturesEXT, 327), + NAME_FUNC_OFFSET(16710, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, 328), + NAME_FUNC_OFFSET(16727, glGetPointerv, glGetPointerv, NULL, 329), + NAME_FUNC_OFFSET(16744, glIsTexture, glIsTextureEXT, glIsTextureEXT, 330), + NAME_FUNC_OFFSET(16759, glPrioritizeTextures, glPrioritizeTextures, NULL, 331), + NAME_FUNC_OFFSET(16783, glTexSubImage1D, glTexSubImage1D, NULL, 332), + NAME_FUNC_OFFSET(16802, glTexSubImage2D, glTexSubImage2D, NULL, 333), + NAME_FUNC_OFFSET(16821, glBlendColor, glBlendColor, NULL, 336), + NAME_FUNC_OFFSET(16837, glBlendEquation, glBlendEquation, NULL, 337), + NAME_FUNC_OFFSET(16856, glDrawRangeElements, glDrawRangeElements, NULL, 338), + NAME_FUNC_OFFSET(16879, glColorTable, glColorTable, NULL, 339), + NAME_FUNC_OFFSET(16895, glColorTable, glColorTable, NULL, 339), + NAME_FUNC_OFFSET(16911, glColorTableParameterfv, glColorTableParameterfv, NULL, 340), + NAME_FUNC_OFFSET(16938, glColorTableParameteriv, glColorTableParameteriv, NULL, 341), + NAME_FUNC_OFFSET(16965, glCopyColorTable, glCopyColorTable, NULL, 342), + NAME_FUNC_OFFSET(16985, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343), + NAME_FUNC_OFFSET(17004, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343), + NAME_FUNC_OFFSET(17023, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344), + NAME_FUNC_OFFSET(17053, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344), + NAME_FUNC_OFFSET(17083, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345), + NAME_FUNC_OFFSET(17113, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345), + NAME_FUNC_OFFSET(17143, glColorSubTable, glColorSubTable, NULL, 346), + NAME_FUNC_OFFSET(17162, glCopyColorSubTable, glCopyColorSubTable, NULL, 347), + NAME_FUNC_OFFSET(17185, glConvolutionFilter1D, glConvolutionFilter1D, NULL, 348), + NAME_FUNC_OFFSET(17210, glConvolutionFilter2D, glConvolutionFilter2D, NULL, 349), + NAME_FUNC_OFFSET(17235, glConvolutionParameterf, glConvolutionParameterf, NULL, 350), + NAME_FUNC_OFFSET(17262, glConvolutionParameterfv, glConvolutionParameterfv, NULL, 351), + NAME_FUNC_OFFSET(17290, glConvolutionParameteri, glConvolutionParameteri, NULL, 352), + NAME_FUNC_OFFSET(17317, glConvolutionParameteriv, glConvolutionParameteriv, NULL, 353), + NAME_FUNC_OFFSET(17345, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, 354), + NAME_FUNC_OFFSET(17374, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, 355), + NAME_FUNC_OFFSET(17403, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, 356), + NAME_FUNC_OFFSET(17429, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, 357), + NAME_FUNC_OFFSET(17460, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, 358), + NAME_FUNC_OFFSET(17491, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, 359), + NAME_FUNC_OFFSET(17515, glSeparableFilter2D, glSeparableFilter2D, NULL, 360), + NAME_FUNC_OFFSET(17538, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, 361), + NAME_FUNC_OFFSET(17556, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, 362), + NAME_FUNC_OFFSET(17585, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, 363), + NAME_FUNC_OFFSET(17614, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, 364), + NAME_FUNC_OFFSET(17629, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, 365), + NAME_FUNC_OFFSET(17655, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, 366), + NAME_FUNC_OFFSET(17681, glHistogram, glHistogram, NULL, 367), + NAME_FUNC_OFFSET(17696, glMinmax, glMinmax, NULL, 368), + NAME_FUNC_OFFSET(17708, glResetHistogram, glResetHistogram, NULL, 369), + NAME_FUNC_OFFSET(17728, glResetMinmax, glResetMinmax, NULL, 370), + NAME_FUNC_OFFSET(17745, glTexImage3D, glTexImage3D, NULL, 371), + NAME_FUNC_OFFSET(17761, glTexSubImage3D, glTexSubImage3D, NULL, 372), + NAME_FUNC_OFFSET(17780, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373), + NAME_FUNC_OFFSET(17803, glActiveTextureARB, glActiveTextureARB, NULL, 374), + NAME_FUNC_OFFSET(17819, glClientActiveTextureARB, glClientActiveTextureARB, NULL, 375), + NAME_FUNC_OFFSET(17841, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, 376), + NAME_FUNC_OFFSET(17859, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, 377), + NAME_FUNC_OFFSET(17878, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, 378), + NAME_FUNC_OFFSET(17896, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, 379), + NAME_FUNC_OFFSET(17915, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, 380), + NAME_FUNC_OFFSET(17933, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL, 381), + NAME_FUNC_OFFSET(17952, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL, 382), + NAME_FUNC_OFFSET(17970, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL, 383), + NAME_FUNC_OFFSET(17989, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL, 384), + NAME_FUNC_OFFSET(18007, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL, 385), + NAME_FUNC_OFFSET(18026, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, 386), + NAME_FUNC_OFFSET(18044, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, 387), + NAME_FUNC_OFFSET(18063, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL, 388), + NAME_FUNC_OFFSET(18081, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL, 389), + NAME_FUNC_OFFSET(18100, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL, 390), + NAME_FUNC_OFFSET(18118, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL, 391), + NAME_FUNC_OFFSET(18137, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL, 392), + NAME_FUNC_OFFSET(18155, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL, 393), + NAME_FUNC_OFFSET(18174, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, 394), + NAME_FUNC_OFFSET(18192, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, 395), + NAME_FUNC_OFFSET(18211, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL, 396), + NAME_FUNC_OFFSET(18229, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL, 397), + NAME_FUNC_OFFSET(18248, glMultiTexCoord3sARB, glMultiTexCoord3sARB, NULL, 398), + NAME_FUNC_OFFSET(18266, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL, 399), + NAME_FUNC_OFFSET(18285, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL, 400), + NAME_FUNC_OFFSET(18303, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL, 401), + NAME_FUNC_OFFSET(18322, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, 402), + NAME_FUNC_OFFSET(18340, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, 403), + NAME_FUNC_OFFSET(18359, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL, 404), + NAME_FUNC_OFFSET(18377, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL, 405), + NAME_FUNC_OFFSET(18396, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL, 406), + NAME_FUNC_OFFSET(18414, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL, 407), + NAME_FUNC_OFFSET(18433, glStencilOpSeparate, glStencilOpSeparate, NULL, 423), + NAME_FUNC_OFFSET(18456, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, 441), + NAME_FUNC_OFFSET(18479, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, 442), + NAME_FUNC_OFFSET(18502, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, 443), + NAME_FUNC_OFFSET(18525, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, 444), + NAME_FUNC_OFFSET(18548, glSampleCoverageARB, glSampleCoverageARB, NULL, 445), + NAME_FUNC_OFFSET(18565, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, 446), + NAME_FUNC_OFFSET(18588, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, 447), + NAME_FUNC_OFFSET(18611, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, 448), + NAME_FUNC_OFFSET(18634, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, 449), + NAME_FUNC_OFFSET(18660, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, 450), + NAME_FUNC_OFFSET(18686, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, 451), + NAME_FUNC_OFFSET(18712, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, 452), + NAME_FUNC_OFFSET(18736, glDisableVertexAttribArrayARB, glDisableVertexAttribArrayARB, NULL, 453), + NAME_FUNC_OFFSET(18763, glEnableVertexAttribArrayARB, glEnableVertexAttribArrayARB, NULL, 454), + NAME_FUNC_OFFSET(18789, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL, 461), + NAME_FUNC_OFFSET(18809, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL, 462), + NAME_FUNC_OFFSET(18829, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, 463), + NAME_FUNC_OFFSET(18849, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, 464), + NAME_FUNC_OFFSET(18872, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, 465), + NAME_FUNC_OFFSET(18896, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, 466), + NAME_FUNC_OFFSET(18919, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, 467), + NAME_FUNC_OFFSET(18943, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, 473), + NAME_FUNC_OFFSET(18960, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL, 474), + NAME_FUNC_OFFSET(18978, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, 475), + NAME_FUNC_OFFSET(18995, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, 476), + NAME_FUNC_OFFSET(19013, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL, 477), + NAME_FUNC_OFFSET(19030, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL, 478), + NAME_FUNC_OFFSET(19048, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL, 479), + NAME_FUNC_OFFSET(19065, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL, 480), + NAME_FUNC_OFFSET(19083, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, 481), + NAME_FUNC_OFFSET(19100, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, 482), + NAME_FUNC_OFFSET(19118, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL, 483), + NAME_FUNC_OFFSET(19135, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL, 484), + NAME_FUNC_OFFSET(19153, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, 485), + NAME_FUNC_OFFSET(19170, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL, 486), + NAME_FUNC_OFFSET(19188, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, 487), + NAME_FUNC_OFFSET(19205, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, 488), + NAME_FUNC_OFFSET(19223, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, 489), + NAME_FUNC_OFFSET(19240, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, 490), + NAME_FUNC_OFFSET(19258, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL, 491), + NAME_FUNC_OFFSET(19277, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, 492), + NAME_FUNC_OFFSET(19296, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, 493), + NAME_FUNC_OFFSET(19315, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, 494), + NAME_FUNC_OFFSET(19334, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, 495), + NAME_FUNC_OFFSET(19354, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, 496), + NAME_FUNC_OFFSET(19374, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, 497), + NAME_FUNC_OFFSET(19394, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, 498), + NAME_FUNC_OFFSET(19412, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, 499), + NAME_FUNC_OFFSET(19429, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, 500), + NAME_FUNC_OFFSET(19447, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, 501), + NAME_FUNC_OFFSET(19464, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, 502), + NAME_FUNC_OFFSET(19482, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, 503), + NAME_FUNC_OFFSET(19500, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, 504), + NAME_FUNC_OFFSET(19517, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, 505), + NAME_FUNC_OFFSET(19535, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, 506), + NAME_FUNC_OFFSET(19554, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, 507), + NAME_FUNC_OFFSET(19573, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, 508), + NAME_FUNC_OFFSET(19592, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, 509), + NAME_FUNC_OFFSET(19614, glBindBufferARB, glBindBufferARB, NULL, 510), + NAME_FUNC_OFFSET(19627, glBufferDataARB, glBufferDataARB, NULL, 511), + NAME_FUNC_OFFSET(19640, glBufferSubDataARB, glBufferSubDataARB, NULL, 512), + NAME_FUNC_OFFSET(19656, glDeleteBuffersARB, glDeleteBuffersARB, NULL, 513), + NAME_FUNC_OFFSET(19672, glGenBuffersARB, glGenBuffersARB, NULL, 514), + NAME_FUNC_OFFSET(19685, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, 515), + NAME_FUNC_OFFSET(19708, glGetBufferPointervARB, glGetBufferPointervARB, NULL, 516), + NAME_FUNC_OFFSET(19728, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, 517), + NAME_FUNC_OFFSET(19747, glIsBufferARB, glIsBufferARB, NULL, 518), + NAME_FUNC_OFFSET(19758, glMapBufferARB, glMapBufferARB, NULL, 519), + NAME_FUNC_OFFSET(19770, glUnmapBufferARB, glUnmapBufferARB, NULL, 520), + NAME_FUNC_OFFSET(19784, glBeginQueryARB, glBeginQueryARB, NULL, 521), + NAME_FUNC_OFFSET(19797, glDeleteQueriesARB, glDeleteQueriesARB, NULL, 522), + NAME_FUNC_OFFSET(19813, glEndQueryARB, glEndQueryARB, NULL, 523), + NAME_FUNC_OFFSET(19824, glGenQueriesARB, glGenQueriesARB, NULL, 524), + NAME_FUNC_OFFSET(19837, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, 525), + NAME_FUNC_OFFSET(19856, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, 526), + NAME_FUNC_OFFSET(19876, glGetQueryivARB, glGetQueryivARB, NULL, 527), + NAME_FUNC_OFFSET(19889, glIsQueryARB, glIsQueryARB, NULL, 528), + NAME_FUNC_OFFSET(19899, glCompileShaderARB, glCompileShaderARB, NULL, 530), + NAME_FUNC_OFFSET(19915, glGetActiveUniformARB, glGetActiveUniformARB, NULL, 535), + NAME_FUNC_OFFSET(19934, glGetShaderSourceARB, glGetShaderSourceARB, NULL, 541), + NAME_FUNC_OFFSET(19952, glGetUniformLocationARB, glGetUniformLocationARB, NULL, 542), + NAME_FUNC_OFFSET(19973, glGetUniformfvARB, glGetUniformfvARB, NULL, 543), + NAME_FUNC_OFFSET(19988, glGetUniformivARB, glGetUniformivARB, NULL, 544), + NAME_FUNC_OFFSET(20003, glLinkProgramARB, glLinkProgramARB, NULL, 545), + NAME_FUNC_OFFSET(20017, glShaderSourceARB, glShaderSourceARB, NULL, 546), + NAME_FUNC_OFFSET(20032, glUniform1fARB, glUniform1fARB, NULL, 547), + NAME_FUNC_OFFSET(20044, glUniform1fvARB, glUniform1fvARB, NULL, 548), + NAME_FUNC_OFFSET(20057, glUniform1iARB, glUniform1iARB, NULL, 549), + NAME_FUNC_OFFSET(20069, glUniform1ivARB, glUniform1ivARB, NULL, 550), + NAME_FUNC_OFFSET(20082, glUniform2fARB, glUniform2fARB, NULL, 551), + NAME_FUNC_OFFSET(20094, glUniform2fvARB, glUniform2fvARB, NULL, 552), + NAME_FUNC_OFFSET(20107, glUniform2iARB, glUniform2iARB, NULL, 553), + NAME_FUNC_OFFSET(20119, glUniform2ivARB, glUniform2ivARB, NULL, 554), + NAME_FUNC_OFFSET(20132, glUniform3fARB, glUniform3fARB, NULL, 555), + NAME_FUNC_OFFSET(20144, glUniform3fvARB, glUniform3fvARB, NULL, 556), + NAME_FUNC_OFFSET(20157, glUniform3iARB, glUniform3iARB, NULL, 557), + NAME_FUNC_OFFSET(20169, glUniform3ivARB, glUniform3ivARB, NULL, 558), + NAME_FUNC_OFFSET(20182, glUniform4fARB, glUniform4fARB, NULL, 559), + NAME_FUNC_OFFSET(20194, glUniform4fvARB, glUniform4fvARB, NULL, 560), + NAME_FUNC_OFFSET(20207, glUniform4iARB, glUniform4iARB, NULL, 561), + NAME_FUNC_OFFSET(20219, glUniform4ivARB, glUniform4ivARB, NULL, 562), + NAME_FUNC_OFFSET(20232, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, 563), + NAME_FUNC_OFFSET(20251, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, 564), + NAME_FUNC_OFFSET(20270, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, 565), + NAME_FUNC_OFFSET(20289, glUseProgramObjectARB, glUseProgramObjectARB, NULL, 566), + NAME_FUNC_OFFSET(20302, glValidateProgramARB, glValidateProgramARB, NULL, 567), + NAME_FUNC_OFFSET(20320, glBindAttribLocationARB, glBindAttribLocationARB, NULL, 568), + NAME_FUNC_OFFSET(20341, glGetActiveAttribARB, glGetActiveAttribARB, NULL, 569), + NAME_FUNC_OFFSET(20359, glGetAttribLocationARB, glGetAttribLocationARB, NULL, 570), + NAME_FUNC_OFFSET(20379, glDrawBuffersARB, glDrawBuffersARB, NULL, 571), + NAME_FUNC_OFFSET(20393, glDrawBuffersARB, glDrawBuffersARB, NULL, 571), + NAME_FUNC_OFFSET(20410, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 573), + NAME_FUNC_OFFSET(20435, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 573), + NAME_FUNC_OFFSET(20457, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 574), + NAME_FUNC_OFFSET(20484, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 574), + NAME_FUNC_OFFSET(20508, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, 575), + NAME_FUNC_OFFSET(20544, gl_dispatch_stub_633, gl_dispatch_stub_633, NULL, 633), + NAME_FUNC_OFFSET(20560, gl_dispatch_stub_634, gl_dispatch_stub_634, NULL, 634), + NAME_FUNC_OFFSET(20579, glPointParameterfEXT, glPointParameterfEXT, NULL, 641), + NAME_FUNC_OFFSET(20597, glPointParameterfEXT, glPointParameterfEXT, NULL, 641), + NAME_FUNC_OFFSET(20618, glPointParameterfEXT, glPointParameterfEXT, NULL, 641), + NAME_FUNC_OFFSET(20640, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 642), + NAME_FUNC_OFFSET(20659, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 642), + NAME_FUNC_OFFSET(20681, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 642), + NAME_FUNC_OFFSET(20704, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, 645), + NAME_FUNC_OFFSET(20723, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, 646), + NAME_FUNC_OFFSET(20743, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, 647), + NAME_FUNC_OFFSET(20762, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, 648), + NAME_FUNC_OFFSET(20782, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 649), + NAME_FUNC_OFFSET(20801, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 650), + NAME_FUNC_OFFSET(20821, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, 651), + NAME_FUNC_OFFSET(20840, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, 652), + NAME_FUNC_OFFSET(20860, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, 653), + NAME_FUNC_OFFSET(20879, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, 654), + NAME_FUNC_OFFSET(20899, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, 655), + NAME_FUNC_OFFSET(20919, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, 656), + NAME_FUNC_OFFSET(20940, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, 657), + NAME_FUNC_OFFSET(20960, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, 658), + NAME_FUNC_OFFSET(20981, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, 659), + NAME_FUNC_OFFSET(21001, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, 660), + NAME_FUNC_OFFSET(21022, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, 661), + NAME_FUNC_OFFSET(21046, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, 662), + NAME_FUNC_OFFSET(21064, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 663), + NAME_FUNC_OFFSET(21084, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, 664), + NAME_FUNC_OFFSET(21102, glFogCoorddEXT, glFogCoorddEXT, NULL, 665), + NAME_FUNC_OFFSET(21114, glFogCoorddvEXT, glFogCoorddvEXT, NULL, 666), + NAME_FUNC_OFFSET(21127, glFogCoordfEXT, glFogCoordfEXT, NULL, 667), + NAME_FUNC_OFFSET(21139, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 668), + NAME_FUNC_OFFSET(21152, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 670), + NAME_FUNC_OFFSET(21172, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 670), + NAME_FUNC_OFFSET(21196, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 687), + NAME_FUNC_OFFSET(21210, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 687), + NAME_FUNC_OFFSET(21227, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 688), + NAME_FUNC_OFFSET(21242, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 688), + NAME_FUNC_OFFSET(21260, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 689), + NAME_FUNC_OFFSET(21274, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 689), + NAME_FUNC_OFFSET(21291, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 690), + NAME_FUNC_OFFSET(21306, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 690), + NAME_FUNC_OFFSET(21324, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 691), + NAME_FUNC_OFFSET(21338, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 691), + NAME_FUNC_OFFSET(21355, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 692), + NAME_FUNC_OFFSET(21370, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 692), + NAME_FUNC_OFFSET(21388, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 693), + NAME_FUNC_OFFSET(21402, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 693), + NAME_FUNC_OFFSET(21419, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 694), + NAME_FUNC_OFFSET(21434, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 694), + NAME_FUNC_OFFSET(21452, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 695), + NAME_FUNC_OFFSET(21466, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 695), + NAME_FUNC_OFFSET(21483, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 696), + NAME_FUNC_OFFSET(21498, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 696), + NAME_FUNC_OFFSET(21516, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 697), + NAME_FUNC_OFFSET(21530, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 697), + NAME_FUNC_OFFSET(21547, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 698), + NAME_FUNC_OFFSET(21562, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 698), + NAME_FUNC_OFFSET(21580, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 699), + NAME_FUNC_OFFSET(21594, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 699), + NAME_FUNC_OFFSET(21611, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 700), + NAME_FUNC_OFFSET(21626, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 700), + NAME_FUNC_OFFSET(21644, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 701), + NAME_FUNC_OFFSET(21658, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 701), + NAME_FUNC_OFFSET(21675, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 702), + NAME_FUNC_OFFSET(21690, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 702), + NAME_FUNC_OFFSET(21708, glBindProgramNV, glBindProgramNV, NULL, 721), + NAME_FUNC_OFFSET(21725, glDeleteProgramsNV, glDeleteProgramsNV, NULL, 722), + NAME_FUNC_OFFSET(21745, glGenProgramsNV, glGenProgramsNV, NULL, 724), + NAME_FUNC_OFFSET(21762, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 730), + NAME_FUNC_OFFSET(21788, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 730), + NAME_FUNC_OFFSET(21817, glIsProgramNV, glIsProgramNV, NULL, 734), + NAME_FUNC_OFFSET(21832, glPointParameteriNV, glPointParameteriNV, NULL, 798), + NAME_FUNC_OFFSET(21850, glPointParameterivNV, glPointParameterivNV, NULL, 799), + NAME_FUNC_OFFSET(21869, gl_dispatch_stub_802, gl_dispatch_stub_802, NULL, 802), + NAME_FUNC_OFFSET(21890, gl_dispatch_stub_804, gl_dispatch_stub_804, NULL, 804), + NAME_FUNC_OFFSET(21906, glPrimitiveRestartIndexNV, glPrimitiveRestartIndexNV, NULL, 811), + NAME_FUNC_OFFSET(21930, gl_dispatch_stub_814, gl_dispatch_stub_814, NULL, 814), + NAME_FUNC_OFFSET(21954, gl_dispatch_stub_814, gl_dispatch_stub_814, NULL, 814), + NAME_FUNC_OFFSET(21981, glBindFramebufferEXT, glBindFramebufferEXT, NULL, 815), + NAME_FUNC_OFFSET(21999, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 816), + NAME_FUNC_OFFSET(22018, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, 817), + NAME_FUNC_OFFSET(22043, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, 818), + NAME_FUNC_OFFSET(22064, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, 819), + NAME_FUNC_OFFSET(22086, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, 820), + NAME_FUNC_OFFSET(22112, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, 821), + NAME_FUNC_OFFSET(22135, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, 822), + NAME_FUNC_OFFSET(22158, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, 823), + NAME_FUNC_OFFSET(22181, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, 824), + NAME_FUNC_OFFSET(22199, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, 825), + NAME_FUNC_OFFSET(22218, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, 826), + NAME_FUNC_OFFSET(22235, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, 827), + NAME_FUNC_OFFSET(22273, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, 828), + NAME_FUNC_OFFSET(22302, glIsFramebufferEXT, glIsFramebufferEXT, NULL, 829), + NAME_FUNC_OFFSET(22318, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, 830), + NAME_FUNC_OFFSET(22335, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, 831), + NAME_FUNC_OFFSET(22357, gl_dispatch_stub_832, gl_dispatch_stub_832, NULL, 832), + NAME_FUNC_OFFSET(22375, glBindFragDataLocationEXT, glBindFragDataLocationEXT, NULL, 835), + NAME_FUNC_OFFSET(22398, glGetFragDataLocationEXT, glGetFragDataLocationEXT, NULL, 836), + NAME_FUNC_OFFSET(22420, glGetUniformuivEXT, glGetUniformuivEXT, NULL, 837), + NAME_FUNC_OFFSET(22436, glGetVertexAttribIivEXT, glGetVertexAttribIivEXT, NULL, 838), + NAME_FUNC_OFFSET(22457, glGetVertexAttribIuivEXT, glGetVertexAttribIuivEXT, NULL, 839), + NAME_FUNC_OFFSET(22479, glUniform1uiEXT, glUniform1uiEXT, NULL, 840), + NAME_FUNC_OFFSET(22492, glUniform1uivEXT, glUniform1uivEXT, NULL, 841), + NAME_FUNC_OFFSET(22506, glUniform2uiEXT, glUniform2uiEXT, NULL, 842), + NAME_FUNC_OFFSET(22519, glUniform2uivEXT, glUniform2uivEXT, NULL, 843), + NAME_FUNC_OFFSET(22533, glUniform3uiEXT, glUniform3uiEXT, NULL, 844), + NAME_FUNC_OFFSET(22546, glUniform3uivEXT, glUniform3uivEXT, NULL, 845), + NAME_FUNC_OFFSET(22560, glUniform4uiEXT, glUniform4uiEXT, NULL, 846), + NAME_FUNC_OFFSET(22573, glUniform4uivEXT, glUniform4uivEXT, NULL, 847), + NAME_FUNC_OFFSET(22587, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 848), + NAME_FUNC_OFFSET(22605, glVertexAttribI1ivEXT, glVertexAttribI1ivEXT, NULL, 849), + NAME_FUNC_OFFSET(22624, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 850), + NAME_FUNC_OFFSET(22643, glVertexAttribI1uivEXT, glVertexAttribI1uivEXT, NULL, 851), + NAME_FUNC_OFFSET(22663, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 852), + NAME_FUNC_OFFSET(22681, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 853), + NAME_FUNC_OFFSET(22700, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 854), + NAME_FUNC_OFFSET(22719, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 855), + NAME_FUNC_OFFSET(22739, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 856), + NAME_FUNC_OFFSET(22757, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 857), + NAME_FUNC_OFFSET(22776, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 858), + NAME_FUNC_OFFSET(22795, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 859), + NAME_FUNC_OFFSET(22815, glVertexAttribI4bvEXT, glVertexAttribI4bvEXT, NULL, 860), + NAME_FUNC_OFFSET(22834, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 861), + NAME_FUNC_OFFSET(22852, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 862), + NAME_FUNC_OFFSET(22871, glVertexAttribI4svEXT, glVertexAttribI4svEXT, NULL, 863), + NAME_FUNC_OFFSET(22890, glVertexAttribI4ubvEXT, glVertexAttribI4ubvEXT, NULL, 864), + NAME_FUNC_OFFSET(22910, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 865), + NAME_FUNC_OFFSET(22929, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 866), + NAME_FUNC_OFFSET(22949, glVertexAttribI4usvEXT, glVertexAttribI4usvEXT, NULL, 867), + NAME_FUNC_OFFSET(22969, glVertexAttribIPointerEXT, glVertexAttribIPointerEXT, NULL, 868), + NAME_FUNC_OFFSET(22992, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 869), + NAME_FUNC_OFFSET(23018, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL, 870), + NAME_FUNC_OFFSET(23031, glDisableIndexedEXT, glDisableIndexedEXT, NULL, 871), + NAME_FUNC_OFFSET(23042, glEnableIndexedEXT, glEnableIndexedEXT, NULL, 872), + NAME_FUNC_OFFSET(23052, glGetBooleanIndexedvEXT, glGetBooleanIndexedvEXT, NULL, 873), + NAME_FUNC_OFFSET(23068, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT, NULL, 874), + NAME_FUNC_OFFSET(23084, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL, 875), + NAME_FUNC_OFFSET(23097, glGetTexParameterIivEXT, glGetTexParameterIivEXT, NULL, 878), + NAME_FUNC_OFFSET(23118, glGetTexParameterIuivEXT, glGetTexParameterIuivEXT, NULL, 879), + NAME_FUNC_OFFSET(23140, glTexParameterIivEXT, glTexParameterIivEXT, NULL, 880), + NAME_FUNC_OFFSET(23158, glTexParameterIuivEXT, glTexParameterIuivEXT, NULL, 881), + NAME_FUNC_OFFSET(23177, glBeginConditionalRenderNV, glBeginConditionalRenderNV, NULL, 882), + NAME_FUNC_OFFSET(23202, glEndConditionalRenderNV, glEndConditionalRenderNV, NULL, 883), + NAME_FUNC_OFFSET(23225, glBeginTransformFeedbackEXT, glBeginTransformFeedbackEXT, NULL, 884), + NAME_FUNC_OFFSET(23250, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, 885), + NAME_FUNC_OFFSET(23267, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, 887), + NAME_FUNC_OFFSET(23285, glEndTransformFeedbackEXT, glEndTransformFeedbackEXT, NULL, 888), + NAME_FUNC_OFFSET(23308, glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVaryingEXT, NULL, 889), + NAME_FUNC_OFFSET(23338, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, 890), + NAME_FUNC_OFFSET(23366, glProvokingVertexEXT, glProvokingVertexEXT, NULL, 891), NAME_FUNC_OFFSET(-1, NULL, NULL, NULL, 0) }; |