diff options
author | Pierre-Eric Pelloux-Prayer <[email protected]> | 2011-05-31 13:34:34 +0200 |
---|---|---|
committer | Brian Paul <[email protected]> | 2011-06-02 17:55:13 -0600 |
commit | 0dae94610e0b70b353fd0b018833bb7c8d013abb (patch) | |
tree | 0ca799ae5403e487ce46bde0cd4be801c173d40b /src/mapi/glapi/glprocs.h | |
parent | 898f4c513336c91e343d2bd42f92d74a2676b681 (diff) |
glapi: regenerated files
Signed-off-by: Brian Paul <[email protected]>
Diffstat (limited to 'src/mapi/glapi/glprocs.h')
-rw-r--r-- | src/mapi/glapi/glprocs.h | 1480 |
1 files changed, 741 insertions, 739 deletions
diff --git a/src/mapi/glapi/glprocs.h b/src/mapi/glapi/glprocs.h index c10c3da40ce..892a68d8030 100644 --- a/src/mapi/glapi/glprocs.h +++ b/src/mapi/glapi/glprocs.h @@ -646,6 +646,7 @@ static const char gl_string_table[] = "glIsSync\0" "glWaitSync\0" "glDrawElementsBaseVertex\0" + "glDrawElementsInstancedBaseVertex\0" "glDrawRangeElementsBaseVertex\0" "glMultiDrawElementsBaseVertex\0" "glBlendEquationSeparateiARB\0" @@ -1360,7 +1361,6 @@ static const char gl_string_table[] = #define gl_dispatch_stub_364 mgl_dispatch_stub_364 #define gl_dispatch_stub_365 mgl_dispatch_stub_365 #define gl_dispatch_stub_366 mgl_dispatch_stub_366 -#define gl_dispatch_stub_647 mgl_dispatch_stub_647 #define gl_dispatch_stub_648 mgl_dispatch_stub_648 #define gl_dispatch_stub_649 mgl_dispatch_stub_649 #define gl_dispatch_stub_650 mgl_dispatch_stub_650 @@ -1368,8 +1368,8 @@ static const char gl_string_table[] = #define gl_dispatch_stub_652 mgl_dispatch_stub_652 #define gl_dispatch_stub_653 mgl_dispatch_stub_653 #define gl_dispatch_stub_654 mgl_dispatch_stub_654 -#define gl_dispatch_stub_689 mgl_dispatch_stub_689 -#define gl_dispatch_stub_731 mgl_dispatch_stub_731 +#define gl_dispatch_stub_655 mgl_dispatch_stub_655 +#define gl_dispatch_stub_690 mgl_dispatch_stub_690 #define gl_dispatch_stub_732 mgl_dispatch_stub_732 #define gl_dispatch_stub_733 mgl_dispatch_stub_733 #define gl_dispatch_stub_734 mgl_dispatch_stub_734 @@ -1378,23 +1378,24 @@ static const char gl_string_table[] = #define gl_dispatch_stub_737 mgl_dispatch_stub_737 #define gl_dispatch_stub_738 mgl_dispatch_stub_738 #define gl_dispatch_stub_739 mgl_dispatch_stub_739 -#define gl_dispatch_stub_820 mgl_dispatch_stub_820 +#define gl_dispatch_stub_740 mgl_dispatch_stub_740 #define gl_dispatch_stub_821 mgl_dispatch_stub_821 #define gl_dispatch_stub_822 mgl_dispatch_stub_822 #define gl_dispatch_stub_823 mgl_dispatch_stub_823 #define gl_dispatch_stub_824 mgl_dispatch_stub_824 -#define gl_dispatch_stub_833 mgl_dispatch_stub_833 +#define gl_dispatch_stub_825 mgl_dispatch_stub_825 #define gl_dispatch_stub_834 mgl_dispatch_stub_834 -#define gl_dispatch_stub_852 mgl_dispatch_stub_852 +#define gl_dispatch_stub_835 mgl_dispatch_stub_835 #define gl_dispatch_stub_853 mgl_dispatch_stub_853 #define gl_dispatch_stub_854 mgl_dispatch_stub_854 -#define gl_dispatch_stub_912 mgl_dispatch_stub_912 +#define gl_dispatch_stub_855 mgl_dispatch_stub_855 #define gl_dispatch_stub_913 mgl_dispatch_stub_913 -#define gl_dispatch_stub_921 mgl_dispatch_stub_921 +#define gl_dispatch_stub_914 mgl_dispatch_stub_914 #define gl_dispatch_stub_922 mgl_dispatch_stub_922 #define gl_dispatch_stub_923 mgl_dispatch_stub_923 #define gl_dispatch_stub_924 mgl_dispatch_stub_924 #define gl_dispatch_stub_925 mgl_dispatch_stub_925 +#define gl_dispatch_stub_926 mgl_dispatch_stub_926 #endif /* USE_MGL_NAMESPACE */ @@ -1412,41 +1413,41 @@ void GLAPIENTRY gl_dispatch_stub_363(GLenum target, GLenum pname, GLint * params void GLAPIENTRY gl_dispatch_stub_364(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values); void GLAPIENTRY gl_dispatch_stub_365(GLenum target, GLenum pname, GLfloat * params); void GLAPIENTRY gl_dispatch_stub_366(GLenum target, GLenum pname, GLint * params); -void GLAPIENTRY gl_dispatch_stub_647(GLenum pname, GLfloat * params); -void GLAPIENTRY gl_dispatch_stub_648(GLenum pname, GLint * params); -void GLAPIENTRY gl_dispatch_stub_649(GLenum pname, GLfloat param); -void GLAPIENTRY gl_dispatch_stub_650(GLenum pname, const GLfloat * params); -void GLAPIENTRY gl_dispatch_stub_651(GLenum pname, GLint param); -void GLAPIENTRY gl_dispatch_stub_652(GLenum pname, const GLint * params); -void GLAPIENTRY gl_dispatch_stub_653(GLclampf value, GLboolean invert); -void GLAPIENTRY gl_dispatch_stub_654(GLenum pattern); -void GLAPIENTRY gl_dispatch_stub_689(GLenum mode); -void GLAPIENTRY gl_dispatch_stub_731(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); -void GLAPIENTRY gl_dispatch_stub_732(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride); -void GLAPIENTRY gl_dispatch_stub_733(GLsizei n, const GLuint * fences); -void GLAPIENTRY gl_dispatch_stub_734(GLuint fence); -void GLAPIENTRY gl_dispatch_stub_735(GLsizei n, GLuint * fences); -void GLAPIENTRY gl_dispatch_stub_736(GLuint fence, GLenum pname, GLint * params); -GLboolean GLAPIENTRY gl_dispatch_stub_737(GLuint fence); -void GLAPIENTRY gl_dispatch_stub_738(GLuint fence, GLenum condition); -GLboolean GLAPIENTRY gl_dispatch_stub_739(GLuint fence); -void GLAPIENTRY gl_dispatch_stub_820(GLenum face); -void GLAPIENTRY gl_dispatch_stub_821(GLuint array); -void GLAPIENTRY gl_dispatch_stub_822(GLsizei n, const GLuint * arrays); -void GLAPIENTRY gl_dispatch_stub_823(GLsizei n, GLuint * arrays); -GLboolean GLAPIENTRY gl_dispatch_stub_824(GLuint array); -void GLAPIENTRY gl_dispatch_stub_833(GLclampd zmin, GLclampd zmax); -void GLAPIENTRY gl_dispatch_stub_834(GLenum modeRGB, GLenum modeA); -void GLAPIENTRY gl_dispatch_stub_852(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); -void GLAPIENTRY gl_dispatch_stub_853(GLenum target, GLenum pname, GLint param); -void GLAPIENTRY gl_dispatch_stub_854(GLenum target, GLintptr offset, GLsizeiptr size); -void GLAPIENTRY gl_dispatch_stub_912(GLenum target, GLenum pname, GLvoid ** params); -void GLAPIENTRY gl_dispatch_stub_913(GLenum target, GLsizei length, GLvoid * pointer); -void GLAPIENTRY gl_dispatch_stub_921(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); -void GLAPIENTRY gl_dispatch_stub_922(GLenum target, GLuint index, GLsizei count, const GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_648(GLenum pname, GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_649(GLenum pname, GLint * params); +void GLAPIENTRY gl_dispatch_stub_650(GLenum pname, GLfloat param); +void GLAPIENTRY gl_dispatch_stub_651(GLenum pname, const GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_652(GLenum pname, GLint param); +void GLAPIENTRY gl_dispatch_stub_653(GLenum pname, const GLint * params); +void GLAPIENTRY gl_dispatch_stub_654(GLclampf value, GLboolean invert); +void GLAPIENTRY gl_dispatch_stub_655(GLenum pattern); +void GLAPIENTRY gl_dispatch_stub_690(GLenum mode); +void GLAPIENTRY gl_dispatch_stub_732(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); +void GLAPIENTRY gl_dispatch_stub_733(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride); +void GLAPIENTRY gl_dispatch_stub_734(GLsizei n, const GLuint * fences); +void GLAPIENTRY gl_dispatch_stub_735(GLuint fence); +void GLAPIENTRY gl_dispatch_stub_736(GLsizei n, GLuint * fences); +void GLAPIENTRY gl_dispatch_stub_737(GLuint fence, GLenum pname, GLint * params); +GLboolean GLAPIENTRY gl_dispatch_stub_738(GLuint fence); +void GLAPIENTRY gl_dispatch_stub_739(GLuint fence, GLenum condition); +GLboolean GLAPIENTRY gl_dispatch_stub_740(GLuint fence); +void GLAPIENTRY gl_dispatch_stub_821(GLenum face); +void GLAPIENTRY gl_dispatch_stub_822(GLuint array); +void GLAPIENTRY gl_dispatch_stub_823(GLsizei n, const GLuint * arrays); +void GLAPIENTRY gl_dispatch_stub_824(GLsizei n, GLuint * arrays); +GLboolean GLAPIENTRY gl_dispatch_stub_825(GLuint array); +void GLAPIENTRY gl_dispatch_stub_834(GLclampd zmin, GLclampd zmax); +void GLAPIENTRY gl_dispatch_stub_835(GLenum modeRGB, GLenum modeA); +void GLAPIENTRY gl_dispatch_stub_853(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); +void GLAPIENTRY gl_dispatch_stub_854(GLenum target, GLenum pname, GLint param); +void GLAPIENTRY gl_dispatch_stub_855(GLenum target, GLintptr offset, GLsizeiptr size); +void GLAPIENTRY gl_dispatch_stub_913(GLenum target, GLenum pname, GLvoid ** params); +void GLAPIENTRY gl_dispatch_stub_914(GLenum target, GLsizei length, GLvoid * pointer); +void GLAPIENTRY gl_dispatch_stub_922(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); void GLAPIENTRY gl_dispatch_stub_923(GLenum target, GLuint index, GLsizei count, const GLfloat * params); -void GLAPIENTRY gl_dispatch_stub_924(GLuint id, GLenum pname, GLint64EXT * params); -void GLAPIENTRY gl_dispatch_stub_925(GLuint id, GLenum pname, GLuint64EXT * params); +void GLAPIENTRY gl_dispatch_stub_924(GLenum target, GLuint index, GLsizei count, const GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_925(GLuint id, GLenum pname, GLint64EXT * params); +void GLAPIENTRY gl_dispatch_stub_926(GLuint id, GLenum pname, GLuint64EXT * params); #endif /* defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING) */ static const glprocs_table_t static_functions[] = { @@ -2044,703 +2045,704 @@ static const glprocs_table_t static_functions[] = { NAME_FUNC_OFFSET( 9524, glIsSync, glIsSync, NULL, 591), NAME_FUNC_OFFSET( 9533, glWaitSync, glWaitSync, NULL, 592), NAME_FUNC_OFFSET( 9544, glDrawElementsBaseVertex, glDrawElementsBaseVertex, NULL, 593), - NAME_FUNC_OFFSET( 9569, glDrawRangeElementsBaseVertex, glDrawRangeElementsBaseVertex, NULL, 594), - NAME_FUNC_OFFSET( 9599, glMultiDrawElementsBaseVertex, glMultiDrawElementsBaseVertex, NULL, 595), - NAME_FUNC_OFFSET( 9629, glBlendEquationSeparateiARB, glBlendEquationSeparateiARB, NULL, 596), - NAME_FUNC_OFFSET( 9657, glBlendEquationiARB, glBlendEquationiARB, NULL, 597), - NAME_FUNC_OFFSET( 9677, glBlendFuncSeparateiARB, glBlendFuncSeparateiARB, NULL, 598), - NAME_FUNC_OFFSET( 9701, glBlendFunciARB, glBlendFunciARB, NULL, 599), - NAME_FUNC_OFFSET( 9717, glBindSampler, glBindSampler, NULL, 600), - NAME_FUNC_OFFSET( 9731, glDeleteSamplers, glDeleteSamplers, NULL, 601), - NAME_FUNC_OFFSET( 9748, glGenSamplers, glGenSamplers, NULL, 602), - NAME_FUNC_OFFSET( 9762, glGetSamplerParameterIiv, glGetSamplerParameterIiv, NULL, 603), - NAME_FUNC_OFFSET( 9787, glGetSamplerParameterIuiv, glGetSamplerParameterIuiv, NULL, 604), - NAME_FUNC_OFFSET( 9813, glGetSamplerParameterfv, glGetSamplerParameterfv, NULL, 605), - NAME_FUNC_OFFSET( 9837, glGetSamplerParameteriv, glGetSamplerParameteriv, NULL, 606), - NAME_FUNC_OFFSET( 9861, glIsSampler, glIsSampler, NULL, 607), - NAME_FUNC_OFFSET( 9873, glSamplerParameterIiv, glSamplerParameterIiv, NULL, 608), - NAME_FUNC_OFFSET( 9895, glSamplerParameterIuiv, glSamplerParameterIuiv, NULL, 609), - NAME_FUNC_OFFSET( 9918, glSamplerParameterf, glSamplerParameterf, NULL, 610), - NAME_FUNC_OFFSET( 9938, glSamplerParameterfv, glSamplerParameterfv, NULL, 611), - NAME_FUNC_OFFSET( 9959, glSamplerParameteri, glSamplerParameteri, NULL, 612), - NAME_FUNC_OFFSET( 9979, glSamplerParameteriv, glSamplerParameteriv, NULL, 613), - NAME_FUNC_OFFSET(10000, glBindTransformFeedback, glBindTransformFeedback, NULL, 614), - NAME_FUNC_OFFSET(10024, glDeleteTransformFeedbacks, glDeleteTransformFeedbacks, NULL, 615), - NAME_FUNC_OFFSET(10051, glDrawTransformFeedback, glDrawTransformFeedback, NULL, 616), - NAME_FUNC_OFFSET(10075, glGenTransformFeedbacks, glGenTransformFeedbacks, NULL, 617), - NAME_FUNC_OFFSET(10099, glIsTransformFeedback, glIsTransformFeedback, NULL, 618), - NAME_FUNC_OFFSET(10121, glPauseTransformFeedback, glPauseTransformFeedback, NULL, 619), - NAME_FUNC_OFFSET(10146, glResumeTransformFeedback, glResumeTransformFeedback, NULL, 620), - NAME_FUNC_OFFSET(10172, glClearDepthf, glClearDepthf, NULL, 621), - NAME_FUNC_OFFSET(10186, glDepthRangef, glDepthRangef, NULL, 622), - NAME_FUNC_OFFSET(10200, glGetShaderPrecisionFormat, glGetShaderPrecisionFormat, NULL, 623), - NAME_FUNC_OFFSET(10227, glReleaseShaderCompiler, glReleaseShaderCompiler, NULL, 624), - NAME_FUNC_OFFSET(10251, glShaderBinary, glShaderBinary, NULL, 625), - NAME_FUNC_OFFSET(10266, glGetGraphicsResetStatusARB, glGetGraphicsResetStatusARB, NULL, 626), - NAME_FUNC_OFFSET(10294, glGetnColorTableARB, glGetnColorTableARB, NULL, 627), - NAME_FUNC_OFFSET(10314, glGetnCompressedTexImageARB, glGetnCompressedTexImageARB, NULL, 628), - NAME_FUNC_OFFSET(10342, glGetnConvolutionFilterARB, glGetnConvolutionFilterARB, NULL, 629), - NAME_FUNC_OFFSET(10369, glGetnHistogramARB, glGetnHistogramARB, NULL, 630), - NAME_FUNC_OFFSET(10388, glGetnMapdvARB, glGetnMapdvARB, NULL, 631), - NAME_FUNC_OFFSET(10403, glGetnMapfvARB, glGetnMapfvARB, NULL, 632), - NAME_FUNC_OFFSET(10418, glGetnMapivARB, glGetnMapivARB, NULL, 633), - NAME_FUNC_OFFSET(10433, glGetnMinmaxARB, glGetnMinmaxARB, NULL, 634), - NAME_FUNC_OFFSET(10449, glGetnPixelMapfvARB, glGetnPixelMapfvARB, NULL, 635), - NAME_FUNC_OFFSET(10469, glGetnPixelMapuivARB, glGetnPixelMapuivARB, NULL, 636), - NAME_FUNC_OFFSET(10490, glGetnPixelMapusvARB, glGetnPixelMapusvARB, NULL, 637), - NAME_FUNC_OFFSET(10511, glGetnPolygonStippleARB, glGetnPolygonStippleARB, NULL, 638), - NAME_FUNC_OFFSET(10535, glGetnSeparableFilterARB, glGetnSeparableFilterARB, NULL, 639), - NAME_FUNC_OFFSET(10560, glGetnTexImageARB, glGetnTexImageARB, NULL, 640), - NAME_FUNC_OFFSET(10578, glGetnUniformdvARB, glGetnUniformdvARB, NULL, 641), - NAME_FUNC_OFFSET(10597, glGetnUniformfvARB, glGetnUniformfvARB, NULL, 642), - NAME_FUNC_OFFSET(10616, glGetnUniformivARB, glGetnUniformivARB, NULL, 643), - NAME_FUNC_OFFSET(10635, glGetnUniformuivARB, glGetnUniformuivARB, NULL, 644), - NAME_FUNC_OFFSET(10655, glReadnPixelsARB, glReadnPixelsARB, NULL, 645), - NAME_FUNC_OFFSET(10672, glPolygonOffsetEXT, glPolygonOffsetEXT, NULL, 646), - NAME_FUNC_OFFSET(10691, gl_dispatch_stub_647, gl_dispatch_stub_647, NULL, 647), - NAME_FUNC_OFFSET(10723, gl_dispatch_stub_648, gl_dispatch_stub_648, NULL, 648), - NAME_FUNC_OFFSET(10755, gl_dispatch_stub_649, gl_dispatch_stub_649, NULL, 649), - NAME_FUNC_OFFSET(10783, gl_dispatch_stub_650, gl_dispatch_stub_650, NULL, 650), - NAME_FUNC_OFFSET(10812, gl_dispatch_stub_651, gl_dispatch_stub_651, NULL, 651), - NAME_FUNC_OFFSET(10840, gl_dispatch_stub_652, gl_dispatch_stub_652, NULL, 652), - NAME_FUNC_OFFSET(10869, gl_dispatch_stub_653, gl_dispatch_stub_653, NULL, 653), - NAME_FUNC_OFFSET(10886, gl_dispatch_stub_654, gl_dispatch_stub_654, NULL, 654), - NAME_FUNC_OFFSET(10906, glColorPointerEXT, glColorPointerEXT, NULL, 655), - NAME_FUNC_OFFSET(10924, glEdgeFlagPointerEXT, glEdgeFlagPointerEXT, NULL, 656), - NAME_FUNC_OFFSET(10945, glIndexPointerEXT, glIndexPointerEXT, NULL, 657), - NAME_FUNC_OFFSET(10963, glNormalPointerEXT, glNormalPointerEXT, NULL, 658), - NAME_FUNC_OFFSET(10982, glTexCoordPointerEXT, glTexCoordPointerEXT, NULL, 659), - NAME_FUNC_OFFSET(11003, glVertexPointerEXT, glVertexPointerEXT, NULL, 660), - NAME_FUNC_OFFSET(11022, glPointParameterfEXT, glPointParameterfEXT, NULL, 661), - NAME_FUNC_OFFSET(11043, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 662), - NAME_FUNC_OFFSET(11065, glLockArraysEXT, glLockArraysEXT, NULL, 663), - NAME_FUNC_OFFSET(11081, glUnlockArraysEXT, glUnlockArraysEXT, NULL, 664), - NAME_FUNC_OFFSET(11099, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, 665), - NAME_FUNC_OFFSET(11121, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, 666), - NAME_FUNC_OFFSET(11144, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, 667), - NAME_FUNC_OFFSET(11166, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, 668), - NAME_FUNC_OFFSET(11189, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 669), - NAME_FUNC_OFFSET(11211, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 670), - NAME_FUNC_OFFSET(11234, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, 671), - NAME_FUNC_OFFSET(11256, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, 672), - NAME_FUNC_OFFSET(11279, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, 673), - NAME_FUNC_OFFSET(11301, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, 674), - NAME_FUNC_OFFSET(11324, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, 675), - NAME_FUNC_OFFSET(11347, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, 676), - NAME_FUNC_OFFSET(11371, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, 677), - NAME_FUNC_OFFSET(11394, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, 678), - NAME_FUNC_OFFSET(11418, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, 679), - NAME_FUNC_OFFSET(11441, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, 680), - NAME_FUNC_OFFSET(11465, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, 681), - NAME_FUNC_OFFSET(11492, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, 682), - NAME_FUNC_OFFSET(11513, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 683), - NAME_FUNC_OFFSET(11536, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, 684), - NAME_FUNC_OFFSET(11557, glFogCoorddEXT, glFogCoorddEXT, NULL, 685), - NAME_FUNC_OFFSET(11572, glFogCoorddvEXT, glFogCoorddvEXT, NULL, 686), - NAME_FUNC_OFFSET(11588, glFogCoordfEXT, glFogCoordfEXT, NULL, 687), - NAME_FUNC_OFFSET(11603, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 688), - NAME_FUNC_OFFSET(11619, gl_dispatch_stub_689, gl_dispatch_stub_689, NULL, 689), - NAME_FUNC_OFFSET(11637, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 690), - NAME_FUNC_OFFSET(11660, glFlushVertexArrayRangeNV, glFlushVertexArrayRangeNV, NULL, 691), - NAME_FUNC_OFFSET(11686, glVertexArrayRangeNV, glVertexArrayRangeNV, NULL, 692), - NAME_FUNC_OFFSET(11707, glCombinerInputNV, glCombinerInputNV, NULL, 693), - NAME_FUNC_OFFSET(11725, glCombinerOutputNV, glCombinerOutputNV, NULL, 694), - NAME_FUNC_OFFSET(11744, glCombinerParameterfNV, glCombinerParameterfNV, NULL, 695), - NAME_FUNC_OFFSET(11767, glCombinerParameterfvNV, glCombinerParameterfvNV, NULL, 696), - NAME_FUNC_OFFSET(11791, glCombinerParameteriNV, glCombinerParameteriNV, NULL, 697), - NAME_FUNC_OFFSET(11814, glCombinerParameterivNV, glCombinerParameterivNV, NULL, 698), - NAME_FUNC_OFFSET(11838, glFinalCombinerInputNV, glFinalCombinerInputNV, NULL, 699), - NAME_FUNC_OFFSET(11861, glGetCombinerInputParameterfvNV, glGetCombinerInputParameterfvNV, NULL, 700), - NAME_FUNC_OFFSET(11893, glGetCombinerInputParameterivNV, glGetCombinerInputParameterivNV, NULL, 701), - NAME_FUNC_OFFSET(11925, glGetCombinerOutputParameterfvNV, glGetCombinerOutputParameterfvNV, NULL, 702), - NAME_FUNC_OFFSET(11958, glGetCombinerOutputParameterivNV, glGetCombinerOutputParameterivNV, NULL, 703), - NAME_FUNC_OFFSET(11991, glGetFinalCombinerInputParameterfvNV, glGetFinalCombinerInputParameterfvNV, NULL, 704), - NAME_FUNC_OFFSET(12028, glGetFinalCombinerInputParameterivNV, glGetFinalCombinerInputParameterivNV, NULL, 705), - NAME_FUNC_OFFSET(12065, glResizeBuffersMESA, glResizeBuffersMESA, NULL, 706), - NAME_FUNC_OFFSET(12085, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 707), - NAME_FUNC_OFFSET(12103, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 708), - NAME_FUNC_OFFSET(12122, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 709), - NAME_FUNC_OFFSET(12140, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 710), - NAME_FUNC_OFFSET(12159, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 711), - NAME_FUNC_OFFSET(12177, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 712), - NAME_FUNC_OFFSET(12196, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 713), - NAME_FUNC_OFFSET(12214, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 714), - NAME_FUNC_OFFSET(12233, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 715), - NAME_FUNC_OFFSET(12251, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 716), - NAME_FUNC_OFFSET(12270, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 717), - NAME_FUNC_OFFSET(12288, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 718), - NAME_FUNC_OFFSET(12307, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 719), - NAME_FUNC_OFFSET(12325, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 720), - NAME_FUNC_OFFSET(12344, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 721), - NAME_FUNC_OFFSET(12362, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 722), - NAME_FUNC_OFFSET(12381, glWindowPos4dMESA, glWindowPos4dMESA, NULL, 723), - NAME_FUNC_OFFSET(12399, glWindowPos4dvMESA, glWindowPos4dvMESA, NULL, 724), - NAME_FUNC_OFFSET(12418, glWindowPos4fMESA, glWindowPos4fMESA, NULL, 725), - NAME_FUNC_OFFSET(12436, glWindowPos4fvMESA, glWindowPos4fvMESA, NULL, 726), - NAME_FUNC_OFFSET(12455, glWindowPos4iMESA, glWindowPos4iMESA, NULL, 727), - NAME_FUNC_OFFSET(12473, glWindowPos4ivMESA, glWindowPos4ivMESA, NULL, 728), - NAME_FUNC_OFFSET(12492, glWindowPos4sMESA, glWindowPos4sMESA, NULL, 729), - NAME_FUNC_OFFSET(12510, glWindowPos4svMESA, glWindowPos4svMESA, NULL, 730), - NAME_FUNC_OFFSET(12529, gl_dispatch_stub_731, gl_dispatch_stub_731, NULL, 731), - NAME_FUNC_OFFSET(12554, gl_dispatch_stub_732, gl_dispatch_stub_732, NULL, 732), - NAME_FUNC_OFFSET(12581, gl_dispatch_stub_733, gl_dispatch_stub_733, NULL, 733), - NAME_FUNC_OFFSET(12598, gl_dispatch_stub_734, gl_dispatch_stub_734, NULL, 734), - NAME_FUNC_OFFSET(12614, gl_dispatch_stub_735, 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NAME_FUNC_OFFSET(13339, glVertexAttrib3dNV, glVertexAttrib3dNV, NULL, 772), - NAME_FUNC_OFFSET(13358, glVertexAttrib3dvNV, glVertexAttrib3dvNV, NULL, 773), - NAME_FUNC_OFFSET(13378, glVertexAttrib3fNV, glVertexAttrib3fNV, NULL, 774), - NAME_FUNC_OFFSET(13397, glVertexAttrib3fvNV, glVertexAttrib3fvNV, NULL, 775), - NAME_FUNC_OFFSET(13417, glVertexAttrib3sNV, glVertexAttrib3sNV, NULL, 776), - NAME_FUNC_OFFSET(13436, glVertexAttrib3svNV, glVertexAttrib3svNV, NULL, 777), - NAME_FUNC_OFFSET(13456, glVertexAttrib4dNV, glVertexAttrib4dNV, NULL, 778), - NAME_FUNC_OFFSET(13475, glVertexAttrib4dvNV, glVertexAttrib4dvNV, NULL, 779), - NAME_FUNC_OFFSET(13495, glVertexAttrib4fNV, glVertexAttrib4fNV, NULL, 780), - NAME_FUNC_OFFSET(13514, glVertexAttrib4fvNV, glVertexAttrib4fvNV, NULL, 781), - NAME_FUNC_OFFSET(13534, glVertexAttrib4sNV, glVertexAttrib4sNV, NULL, 782), - NAME_FUNC_OFFSET(13553, glVertexAttrib4svNV, glVertexAttrib4svNV, NULL, 783), - NAME_FUNC_OFFSET(13573, glVertexAttrib4ubNV, 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glVertexAttribs4dvNV, NULL, 796), - NAME_FUNC_OFFSET(13848, glVertexAttribs4fvNV, glVertexAttribs4fvNV, NULL, 797), - NAME_FUNC_OFFSET(13869, glVertexAttribs4svNV, glVertexAttribs4svNV, NULL, 798), - NAME_FUNC_OFFSET(13890, glVertexAttribs4ubvNV, glVertexAttribs4ubvNV, NULL, 799), - NAME_FUNC_OFFSET(13912, glGetTexBumpParameterfvATI, glGetTexBumpParameterfvATI, NULL, 800), - NAME_FUNC_OFFSET(13939, glGetTexBumpParameterivATI, glGetTexBumpParameterivATI, NULL, 801), - NAME_FUNC_OFFSET(13966, glTexBumpParameterfvATI, glTexBumpParameterfvATI, NULL, 802), - NAME_FUNC_OFFSET(13990, glTexBumpParameterivATI, glTexBumpParameterivATI, NULL, 803), - NAME_FUNC_OFFSET(14014, glAlphaFragmentOp1ATI, glAlphaFragmentOp1ATI, NULL, 804), - NAME_FUNC_OFFSET(14036, glAlphaFragmentOp2ATI, glAlphaFragmentOp2ATI, NULL, 805), - NAME_FUNC_OFFSET(14058, glAlphaFragmentOp3ATI, glAlphaFragmentOp3ATI, NULL, 806), - NAME_FUNC_OFFSET(14080, glBeginFragmentShaderATI, glBeginFragmentShaderATI, NULL, 807), - NAME_FUNC_OFFSET(14105, glBindFragmentShaderATI, glBindFragmentShaderATI, NULL, 808), - NAME_FUNC_OFFSET(14129, glColorFragmentOp1ATI, glColorFragmentOp1ATI, NULL, 809), - NAME_FUNC_OFFSET(14151, glColorFragmentOp2ATI, glColorFragmentOp2ATI, NULL, 810), - NAME_FUNC_OFFSET(14173, glColorFragmentOp3ATI, glColorFragmentOp3ATI, NULL, 811), - NAME_FUNC_OFFSET(14195, glDeleteFragmentShaderATI, glDeleteFragmentShaderATI, NULL, 812), - NAME_FUNC_OFFSET(14221, glEndFragmentShaderATI, glEndFragmentShaderATI, NULL, 813), - NAME_FUNC_OFFSET(14244, glGenFragmentShadersATI, glGenFragmentShadersATI, NULL, 814), - NAME_FUNC_OFFSET(14268, glPassTexCoordATI, glPassTexCoordATI, NULL, 815), - NAME_FUNC_OFFSET(14286, glSampleMapATI, glSampleMapATI, NULL, 816), - NAME_FUNC_OFFSET(14301, glSetFragmentShaderConstantATI, glSetFragmentShaderConstantATI, NULL, 817), - NAME_FUNC_OFFSET(14332, glPointParameteriNV, glPointParameteriNV, NULL, 818), - NAME_FUNC_OFFSET(14352, glPointParameterivNV, 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glProgramNamedParameter4fvNV, NULL, 830), - NAME_FUNC_OFFSET(14665, glPrimitiveRestartIndexNV, glPrimitiveRestartIndexNV, NULL, 831), - NAME_FUNC_OFFSET(14691, glPrimitiveRestartNV, glPrimitiveRestartNV, NULL, 832), - NAME_FUNC_OFFSET(14712, gl_dispatch_stub_833, gl_dispatch_stub_833, NULL, 833), - NAME_FUNC_OFFSET(14729, gl_dispatch_stub_834, gl_dispatch_stub_834, NULL, 834), - NAME_FUNC_OFFSET(14756, glBindFramebufferEXT, glBindFramebufferEXT, NULL, 835), - NAME_FUNC_OFFSET(14777, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 836), - NAME_FUNC_OFFSET(14799, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, 837), - NAME_FUNC_OFFSET(14827, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, 838), - NAME_FUNC_OFFSET(14851, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, 839), - NAME_FUNC_OFFSET(14876, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, 840), - NAME_FUNC_OFFSET(14905, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, 841), - NAME_FUNC_OFFSET(14931, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, 842), - NAME_FUNC_OFFSET(14957, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, 843), - NAME_FUNC_OFFSET(14983, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, 844), - NAME_FUNC_OFFSET(15004, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, 845), - NAME_FUNC_OFFSET(15026, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, 846), - NAME_FUNC_OFFSET(15046, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, 847), - NAME_FUNC_OFFSET(15087, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, 848), - NAME_FUNC_OFFSET(15119, glIsFramebufferEXT, glIsFramebufferEXT, NULL, 849), - NAME_FUNC_OFFSET(15138, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, 850), - NAME_FUNC_OFFSET(15158, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, 851), - NAME_FUNC_OFFSET(15183, gl_dispatch_stub_852, gl_dispatch_stub_852, NULL, 852), - NAME_FUNC_OFFSET(15204, gl_dispatch_stub_853, gl_dispatch_stub_853, NULL, 853), - NAME_FUNC_OFFSET(15228, gl_dispatch_stub_854, gl_dispatch_stub_854, NULL, 854), - NAME_FUNC_OFFSET(15258, glBindFragDataLocationEXT, glBindFragDataLocationEXT, NULL, 855), - NAME_FUNC_OFFSET(15284, glGetFragDataLocationEXT, glGetFragDataLocationEXT, NULL, 856), - NAME_FUNC_OFFSET(15309, glGetUniformuivEXT, glGetUniformuivEXT, NULL, 857), - NAME_FUNC_OFFSET(15328, glGetVertexAttribIivEXT, glGetVertexAttribIivEXT, NULL, 858), - NAME_FUNC_OFFSET(15352, glGetVertexAttribIuivEXT, glGetVertexAttribIuivEXT, NULL, 859), - NAME_FUNC_OFFSET(15377, glUniform1uiEXT, glUniform1uiEXT, NULL, 860), - NAME_FUNC_OFFSET(15393, glUniform1uivEXT, glUniform1uivEXT, NULL, 861), - NAME_FUNC_OFFSET(15410, glUniform2uiEXT, glUniform2uiEXT, NULL, 862), - NAME_FUNC_OFFSET(15426, glUniform2uivEXT, glUniform2uivEXT, NULL, 863), - NAME_FUNC_OFFSET(15443, glUniform3uiEXT, glUniform3uiEXT, NULL, 864), - NAME_FUNC_OFFSET(15459, glUniform3uivEXT, glUniform3uivEXT, NULL, 865), - NAME_FUNC_OFFSET(15476, glUniform4uiEXT, glUniform4uiEXT, NULL, 866), - NAME_FUNC_OFFSET(15492, glUniform4uivEXT, glUniform4uivEXT, NULL, 867), - NAME_FUNC_OFFSET(15509, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 868), - NAME_FUNC_OFFSET(15530, glVertexAttribI1ivEXT, glVertexAttribI1ivEXT, NULL, 869), - NAME_FUNC_OFFSET(15552, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 870), - NAME_FUNC_OFFSET(15574, glVertexAttribI1uivEXT, glVertexAttribI1uivEXT, NULL, 871), - NAME_FUNC_OFFSET(15597, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 872), - NAME_FUNC_OFFSET(15618, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 873), - NAME_FUNC_OFFSET(15640, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 874), - NAME_FUNC_OFFSET(15662, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 875), - NAME_FUNC_OFFSET(15685, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 876), - NAME_FUNC_OFFSET(15706, glVertexAttribI3ivEXT, 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glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 889), - NAME_FUNC_OFFSET(16006, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL, 890), - NAME_FUNC_OFFSET(16028, glDisableIndexedEXT, glDisableIndexedEXT, NULL, 891), - NAME_FUNC_OFFSET(16048, glEnableIndexedEXT, glEnableIndexedEXT, NULL, 892), - NAME_FUNC_OFFSET(16067, glGetBooleanIndexedvEXT, glGetBooleanIndexedvEXT, NULL, 893), - NAME_FUNC_OFFSET(16091, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT, NULL, 894), - NAME_FUNC_OFFSET(16115, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL, 895), - NAME_FUNC_OFFSET(16137, glClearColorIiEXT, glClearColorIiEXT, NULL, 896), - NAME_FUNC_OFFSET(16155, glClearColorIuiEXT, glClearColorIuiEXT, NULL, 897), - NAME_FUNC_OFFSET(16174, glGetTexParameterIivEXT, glGetTexParameterIivEXT, NULL, 898), - NAME_FUNC_OFFSET(16198, glGetTexParameterIuivEXT, glGetTexParameterIuivEXT, NULL, 899), - NAME_FUNC_OFFSET(16223, glTexParameterIivEXT, glTexParameterIivEXT, NULL, 900), - NAME_FUNC_OFFSET(16244, glTexParameterIuivEXT, glTexParameterIuivEXT, NULL, 901), - NAME_FUNC_OFFSET(16266, glBeginConditionalRenderNV, glBeginConditionalRenderNV, NULL, 902), - NAME_FUNC_OFFSET(16293, glEndConditionalRenderNV, glEndConditionalRenderNV, NULL, 903), - NAME_FUNC_OFFSET(16318, glBeginTransformFeedbackEXT, glBeginTransformFeedbackEXT, NULL, 904), - NAME_FUNC_OFFSET(16346, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, 905), - NAME_FUNC_OFFSET(16366, glBindBufferOffsetEXT, glBindBufferOffsetEXT, NULL, 906), - NAME_FUNC_OFFSET(16388, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, 907), - NAME_FUNC_OFFSET(16409, glEndTransformFeedbackEXT, glEndTransformFeedbackEXT, NULL, 908), - NAME_FUNC_OFFSET(16435, glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVaryingEXT, NULL, 909), - NAME_FUNC_OFFSET(16468, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, 910), - NAME_FUNC_OFFSET(16499, glProvokingVertexEXT, glProvokingVertexEXT, NULL, 911), - NAME_FUNC_OFFSET(16520, gl_dispatch_stub_912, gl_dispatch_stub_912, NULL, 912), - NAME_FUNC_OFFSET(16551, gl_dispatch_stub_913, gl_dispatch_stub_913, NULL, 913), - NAME_FUNC_OFFSET(16571, glGetObjectParameterivAPPLE, glGetObjectParameterivAPPLE, NULL, 914), - NAME_FUNC_OFFSET(16599, glObjectPurgeableAPPLE, glObjectPurgeableAPPLE, NULL, 915), - NAME_FUNC_OFFSET(16622, glObjectUnpurgeableAPPLE, glObjectUnpurgeableAPPLE, NULL, 916), - NAME_FUNC_OFFSET(16647, glActiveProgramEXT, glActiveProgramEXT, NULL, 917), - NAME_FUNC_OFFSET(16666, glCreateShaderProgramEXT, glCreateShaderProgramEXT, NULL, 918), - NAME_FUNC_OFFSET(16691, glUseShaderProgramEXT, glUseShaderProgramEXT, NULL, 919), - NAME_FUNC_OFFSET(16713, glTextureBarrierNV, glTextureBarrierNV, NULL, 920), - NAME_FUNC_OFFSET(16732, gl_dispatch_stub_921, gl_dispatch_stub_921, NULL, 921), - NAME_FUNC_OFFSET(16757, gl_dispatch_stub_922, gl_dispatch_stub_922, NULL, 922), - NAME_FUNC_OFFSET(16786, gl_dispatch_stub_923, gl_dispatch_stub_923, NULL, 923), - NAME_FUNC_OFFSET(16817, gl_dispatch_stub_924, gl_dispatch_stub_924, NULL, 924), - NAME_FUNC_OFFSET(16841, gl_dispatch_stub_925, gl_dispatch_stub_925, NULL, 925), - NAME_FUNC_OFFSET(16866, glEGLImageTargetRenderbufferStorageOES, glEGLImageTargetRenderbufferStorageOES, NULL, 926), - NAME_FUNC_OFFSET(16905, glEGLImageTargetTexture2DOES, glEGLImageTargetTexture2DOES, NULL, 927), - NAME_FUNC_OFFSET(16934, glArrayElement, glArrayElement, NULL, 306), - NAME_FUNC_OFFSET(16952, glBindTexture, glBindTexture, NULL, 307), - NAME_FUNC_OFFSET(16969, glDrawArrays, glDrawArrays, NULL, 310), - NAME_FUNC_OFFSET(16985, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, 322), - NAME_FUNC_OFFSET(17010, glCopyTexImage1D, glCopyTexImage1D, NULL, 323), - NAME_FUNC_OFFSET(17030, glCopyTexImage2D, glCopyTexImage2D, NULL, 324), - NAME_FUNC_OFFSET(17050, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, 325), - NAME_FUNC_OFFSET(17073, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, 326), - NAME_FUNC_OFFSET(17096, glDeleteTextures, glDeleteTexturesEXT, glDeleteTexturesEXT, 327), - NAME_FUNC_OFFSET(17116, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, 328), - NAME_FUNC_OFFSET(17133, glGetPointerv, glGetPointerv, NULL, 329), - NAME_FUNC_OFFSET(17150, glIsTexture, glIsTextureEXT, glIsTextureEXT, 330), - NAME_FUNC_OFFSET(17165, glPrioritizeTextures, glPrioritizeTextures, NULL, 331), - NAME_FUNC_OFFSET(17189, glTexSubImage1D, glTexSubImage1D, NULL, 332), - NAME_FUNC_OFFSET(17208, glTexSubImage2D, glTexSubImage2D, NULL, 333), - NAME_FUNC_OFFSET(17227, glBlendColor, glBlendColor, NULL, 336), - NAME_FUNC_OFFSET(17243, glBlendEquation, glBlendEquation, NULL, 337), - NAME_FUNC_OFFSET(17262, glDrawRangeElements, glDrawRangeElements, NULL, 338), - NAME_FUNC_OFFSET(17285, glColorTable, glColorTable, NULL, 339), - NAME_FUNC_OFFSET(17301, glColorTable, glColorTable, NULL, 339), - NAME_FUNC_OFFSET(17317, glColorTableParameterfv, glColorTableParameterfv, NULL, 340), - NAME_FUNC_OFFSET(17344, glColorTableParameteriv, glColorTableParameteriv, NULL, 341), - NAME_FUNC_OFFSET(17371, glCopyColorTable, glCopyColorTable, NULL, 342), - NAME_FUNC_OFFSET(17391, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343), - NAME_FUNC_OFFSET(17410, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343), - NAME_FUNC_OFFSET(17429, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344), - NAME_FUNC_OFFSET(17459, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344), - NAME_FUNC_OFFSET(17489, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345), - NAME_FUNC_OFFSET(17519, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345), - NAME_FUNC_OFFSET(17549, glColorSubTable, glColorSubTable, NULL, 346), - NAME_FUNC_OFFSET(17568, glCopyColorSubTable, glCopyColorSubTable, NULL, 347), - 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gl_dispatch_stub_358, 358), - NAME_FUNC_OFFSET(17897, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, 359), - NAME_FUNC_OFFSET(17921, glSeparableFilter2D, glSeparableFilter2D, NULL, 360), - NAME_FUNC_OFFSET(17944, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, 361), - NAME_FUNC_OFFSET(17962, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, 362), - NAME_FUNC_OFFSET(17991, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, 363), - NAME_FUNC_OFFSET(18020, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, 364), - NAME_FUNC_OFFSET(18035, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, 365), - NAME_FUNC_OFFSET(18061, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, 366), - NAME_FUNC_OFFSET(18087, glHistogram, glHistogram, NULL, 367), - NAME_FUNC_OFFSET(18102, glMinmax, glMinmax, NULL, 368), - NAME_FUNC_OFFSET(18114, glResetHistogram, glResetHistogram, NULL, 369), - 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NAME_FUNC_OFFSET(21920, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 713), - NAME_FUNC_OFFSET(21937, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 714), - NAME_FUNC_OFFSET(21952, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 714), - NAME_FUNC_OFFSET(21970, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 715), - NAME_FUNC_OFFSET(21984, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 715), - NAME_FUNC_OFFSET(22001, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 716), - NAME_FUNC_OFFSET(22016, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 716), - NAME_FUNC_OFFSET(22034, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 717), - NAME_FUNC_OFFSET(22048, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 717), - NAME_FUNC_OFFSET(22065, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 718), - NAME_FUNC_OFFSET(22080, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 718), - NAME_FUNC_OFFSET(22098, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 719), - NAME_FUNC_OFFSET(22112, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 719), - NAME_FUNC_OFFSET(22129, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 720), - NAME_FUNC_OFFSET(22144, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 720), - NAME_FUNC_OFFSET(22162, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 721), - NAME_FUNC_OFFSET(22176, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 721), - NAME_FUNC_OFFSET(22193, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 722), - NAME_FUNC_OFFSET(22208, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 722), - NAME_FUNC_OFFSET(22226, glBindProgramNV, glBindProgramNV, NULL, 741), - NAME_FUNC_OFFSET(22243, glDeleteProgramsNV, glDeleteProgramsNV, NULL, 742), - NAME_FUNC_OFFSET(22263, glGenProgramsNV, glGenProgramsNV, NULL, 744), - NAME_FUNC_OFFSET(22280, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 750), - NAME_FUNC_OFFSET(22306, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 750), - NAME_FUNC_OFFSET(22335, glIsProgramNV, glIsProgramNV, NULL, 754), - NAME_FUNC_OFFSET(22350, glPointParameteriNV, glPointParameteriNV, NULL, 818), - NAME_FUNC_OFFSET(22368, glPointParameterivNV, glPointParameterivNV, NULL, 819), - NAME_FUNC_OFFSET(22387, gl_dispatch_stub_822, gl_dispatch_stub_822, NULL, 822), - NAME_FUNC_OFFSET(22408, gl_dispatch_stub_824, gl_dispatch_stub_824, NULL, 824), - NAME_FUNC_OFFSET(22424, glPrimitiveRestartIndexNV, glPrimitiveRestartIndexNV, NULL, 831), - NAME_FUNC_OFFSET(22448, gl_dispatch_stub_834, gl_dispatch_stub_834, NULL, 834), - NAME_FUNC_OFFSET(22472, gl_dispatch_stub_834, gl_dispatch_stub_834, NULL, 834), - NAME_FUNC_OFFSET(22499, glBindFramebufferEXT, glBindFramebufferEXT, NULL, 835), - NAME_FUNC_OFFSET(22517, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 836), - NAME_FUNC_OFFSET(22536, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, 837), - NAME_FUNC_OFFSET(22561, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, 838), - NAME_FUNC_OFFSET(22582, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, 839), - NAME_FUNC_OFFSET(22604, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, 840), - NAME_FUNC_OFFSET(22630, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, 841), - NAME_FUNC_OFFSET(22653, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, 842), - NAME_FUNC_OFFSET(22676, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, 843), - NAME_FUNC_OFFSET(22699, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, 844), - NAME_FUNC_OFFSET(22717, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, 845), - NAME_FUNC_OFFSET(22736, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, 846), - NAME_FUNC_OFFSET(22753, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, 847), - NAME_FUNC_OFFSET(22791, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, 848), - NAME_FUNC_OFFSET(22820, glIsFramebufferEXT, glIsFramebufferEXT, NULL, 849), - NAME_FUNC_OFFSET(22836, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, 850), - NAME_FUNC_OFFSET(22853, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, 851), - NAME_FUNC_OFFSET(22875, gl_dispatch_stub_852, gl_dispatch_stub_852, NULL, 852), - NAME_FUNC_OFFSET(22893, glBindFragDataLocationEXT, glBindFragDataLocationEXT, NULL, 855), - NAME_FUNC_OFFSET(22916, glGetFragDataLocationEXT, glGetFragDataLocationEXT, NULL, 856), - NAME_FUNC_OFFSET(22938, glGetUniformuivEXT, glGetUniformuivEXT, NULL, 857), - NAME_FUNC_OFFSET(22954, glGetVertexAttribIivEXT, glGetVertexAttribIivEXT, NULL, 858), - NAME_FUNC_OFFSET(22975, glGetVertexAttribIuivEXT, glGetVertexAttribIuivEXT, NULL, 859), - NAME_FUNC_OFFSET(22997, glUniform1uiEXT, glUniform1uiEXT, NULL, 860), - NAME_FUNC_OFFSET(23010, glUniform1uivEXT, glUniform1uivEXT, NULL, 861), - NAME_FUNC_OFFSET(23024, glUniform2uiEXT, glUniform2uiEXT, NULL, 862), - NAME_FUNC_OFFSET(23037, glUniform2uivEXT, glUniform2uivEXT, NULL, 863), - NAME_FUNC_OFFSET(23051, glUniform3uiEXT, glUniform3uiEXT, NULL, 864), - NAME_FUNC_OFFSET(23064, glUniform3uivEXT, glUniform3uivEXT, NULL, 865), - NAME_FUNC_OFFSET(23078, glUniform4uiEXT, glUniform4uiEXT, NULL, 866), - NAME_FUNC_OFFSET(23091, glUniform4uivEXT, glUniform4uivEXT, NULL, 867), - NAME_FUNC_OFFSET(23105, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 868), - NAME_FUNC_OFFSET(23123, glVertexAttribI1ivEXT, glVertexAttribI1ivEXT, NULL, 869), - NAME_FUNC_OFFSET(23142, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 870), - NAME_FUNC_OFFSET(23161, glVertexAttribI1uivEXT, glVertexAttribI1uivEXT, NULL, 871), - NAME_FUNC_OFFSET(23181, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 872), - NAME_FUNC_OFFSET(23199, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 873), - NAME_FUNC_OFFSET(23218, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 874), - NAME_FUNC_OFFSET(23237, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 875), - NAME_FUNC_OFFSET(23257, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 876), - NAME_FUNC_OFFSET(23275, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 877), - NAME_FUNC_OFFSET(23294, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 878), - NAME_FUNC_OFFSET(23313, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 879), - NAME_FUNC_OFFSET(23333, glVertexAttribI4bvEXT, glVertexAttribI4bvEXT, NULL, 880), - NAME_FUNC_OFFSET(23352, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 881), - NAME_FUNC_OFFSET(23370, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 882), - NAME_FUNC_OFFSET(23389, glVertexAttribI4svEXT, glVertexAttribI4svEXT, NULL, 883), - NAME_FUNC_OFFSET(23408, glVertexAttribI4ubvEXT, glVertexAttribI4ubvEXT, NULL, 884), - NAME_FUNC_OFFSET(23428, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 885), - NAME_FUNC_OFFSET(23447, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 886), - NAME_FUNC_OFFSET(23467, glVertexAttribI4usvEXT, glVertexAttribI4usvEXT, NULL, 887), - NAME_FUNC_OFFSET(23487, glVertexAttribIPointerEXT, glVertexAttribIPointerEXT, NULL, 888), - NAME_FUNC_OFFSET(23510, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 889), - NAME_FUNC_OFFSET(23536, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL, 890), - NAME_FUNC_OFFSET(23549, glDisableIndexedEXT, glDisableIndexedEXT, NULL, 891), - NAME_FUNC_OFFSET(23560, glEnableIndexedEXT, glEnableIndexedEXT, NULL, 892), - NAME_FUNC_OFFSET(23570, glGetBooleanIndexedvEXT, glGetBooleanIndexedvEXT, NULL, 893), - NAME_FUNC_OFFSET(23586, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT, NULL, 894), - NAME_FUNC_OFFSET(23602, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL, 895), - NAME_FUNC_OFFSET(23615, glGetTexParameterIivEXT, glGetTexParameterIivEXT, NULL, 898), - NAME_FUNC_OFFSET(23636, glGetTexParameterIuivEXT, glGetTexParameterIuivEXT, NULL, 899), - NAME_FUNC_OFFSET(23658, glTexParameterIivEXT, glTexParameterIivEXT, NULL, 900), - NAME_FUNC_OFFSET(23676, glTexParameterIuivEXT, glTexParameterIuivEXT, NULL, 901), - NAME_FUNC_OFFSET(23695, glBeginConditionalRenderNV, glBeginConditionalRenderNV, NULL, 902), - NAME_FUNC_OFFSET(23720, glEndConditionalRenderNV, glEndConditionalRenderNV, NULL, 903), - NAME_FUNC_OFFSET(23743, glBeginTransformFeedbackEXT, glBeginTransformFeedbackEXT, NULL, 904), - NAME_FUNC_OFFSET(23768, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, 905), - NAME_FUNC_OFFSET(23785, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, 907), - NAME_FUNC_OFFSET(23803, glEndTransformFeedbackEXT, glEndTransformFeedbackEXT, NULL, 908), - NAME_FUNC_OFFSET(23826, glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVaryingEXT, NULL, 909), - NAME_FUNC_OFFSET(23856, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, 910), - NAME_FUNC_OFFSET(23884, glProvokingVertexEXT, glProvokingVertexEXT, NULL, 911), + NAME_FUNC_OFFSET( 9569, glDrawElementsInstancedBaseVertex, glDrawElementsInstancedBaseVertex, NULL, 594), + NAME_FUNC_OFFSET( 9603, glDrawRangeElementsBaseVertex, glDrawRangeElementsBaseVertex, NULL, 595), + NAME_FUNC_OFFSET( 9633, glMultiDrawElementsBaseVertex, glMultiDrawElementsBaseVertex, NULL, 596), + NAME_FUNC_OFFSET( 9663, glBlendEquationSeparateiARB, glBlendEquationSeparateiARB, NULL, 597), + NAME_FUNC_OFFSET( 9691, glBlendEquationiARB, glBlendEquationiARB, NULL, 598), + NAME_FUNC_OFFSET( 9711, glBlendFuncSeparateiARB, glBlendFuncSeparateiARB, NULL, 599), + NAME_FUNC_OFFSET( 9735, glBlendFunciARB, glBlendFunciARB, NULL, 600), + NAME_FUNC_OFFSET( 9751, glBindSampler, glBindSampler, NULL, 601), + NAME_FUNC_OFFSET( 9765, glDeleteSamplers, glDeleteSamplers, NULL, 602), + NAME_FUNC_OFFSET( 9782, glGenSamplers, glGenSamplers, NULL, 603), + NAME_FUNC_OFFSET( 9796, glGetSamplerParameterIiv, glGetSamplerParameterIiv, NULL, 604), + NAME_FUNC_OFFSET( 9821, glGetSamplerParameterIuiv, glGetSamplerParameterIuiv, NULL, 605), + NAME_FUNC_OFFSET( 9847, glGetSamplerParameterfv, glGetSamplerParameterfv, NULL, 606), + NAME_FUNC_OFFSET( 9871, glGetSamplerParameteriv, glGetSamplerParameteriv, NULL, 607), + NAME_FUNC_OFFSET( 9895, glIsSampler, glIsSampler, NULL, 608), + NAME_FUNC_OFFSET( 9907, glSamplerParameterIiv, glSamplerParameterIiv, NULL, 609), + NAME_FUNC_OFFSET( 9929, glSamplerParameterIuiv, glSamplerParameterIuiv, NULL, 610), + NAME_FUNC_OFFSET( 9952, glSamplerParameterf, glSamplerParameterf, NULL, 611), + NAME_FUNC_OFFSET( 9972, glSamplerParameterfv, glSamplerParameterfv, NULL, 612), + NAME_FUNC_OFFSET( 9993, glSamplerParameteri, glSamplerParameteri, NULL, 613), + NAME_FUNC_OFFSET(10013, glSamplerParameteriv, glSamplerParameteriv, NULL, 614), + NAME_FUNC_OFFSET(10034, glBindTransformFeedback, glBindTransformFeedback, NULL, 615), + NAME_FUNC_OFFSET(10058, glDeleteTransformFeedbacks, glDeleteTransformFeedbacks, NULL, 616), + NAME_FUNC_OFFSET(10085, glDrawTransformFeedback, glDrawTransformFeedback, NULL, 617), + NAME_FUNC_OFFSET(10109, glGenTransformFeedbacks, glGenTransformFeedbacks, NULL, 618), + NAME_FUNC_OFFSET(10133, glIsTransformFeedback, glIsTransformFeedback, NULL, 619), + NAME_FUNC_OFFSET(10155, glPauseTransformFeedback, glPauseTransformFeedback, NULL, 620), + NAME_FUNC_OFFSET(10180, glResumeTransformFeedback, glResumeTransformFeedback, NULL, 621), + NAME_FUNC_OFFSET(10206, glClearDepthf, glClearDepthf, NULL, 622), + NAME_FUNC_OFFSET(10220, glDepthRangef, glDepthRangef, NULL, 623), + NAME_FUNC_OFFSET(10234, glGetShaderPrecisionFormat, glGetShaderPrecisionFormat, NULL, 624), + NAME_FUNC_OFFSET(10261, glReleaseShaderCompiler, glReleaseShaderCompiler, NULL, 625), + NAME_FUNC_OFFSET(10285, glShaderBinary, glShaderBinary, NULL, 626), + NAME_FUNC_OFFSET(10300, glGetGraphicsResetStatusARB, glGetGraphicsResetStatusARB, NULL, 627), + NAME_FUNC_OFFSET(10328, glGetnColorTableARB, glGetnColorTableARB, NULL, 628), + NAME_FUNC_OFFSET(10348, glGetnCompressedTexImageARB, glGetnCompressedTexImageARB, NULL, 629), + NAME_FUNC_OFFSET(10376, glGetnConvolutionFilterARB, glGetnConvolutionFilterARB, NULL, 630), + NAME_FUNC_OFFSET(10403, glGetnHistogramARB, glGetnHistogramARB, NULL, 631), + NAME_FUNC_OFFSET(10422, glGetnMapdvARB, glGetnMapdvARB, NULL, 632), + NAME_FUNC_OFFSET(10437, glGetnMapfvARB, glGetnMapfvARB, NULL, 633), + NAME_FUNC_OFFSET(10452, glGetnMapivARB, glGetnMapivARB, NULL, 634), + NAME_FUNC_OFFSET(10467, glGetnMinmaxARB, glGetnMinmaxARB, NULL, 635), + NAME_FUNC_OFFSET(10483, glGetnPixelMapfvARB, glGetnPixelMapfvARB, NULL, 636), + NAME_FUNC_OFFSET(10503, glGetnPixelMapuivARB, glGetnPixelMapuivARB, NULL, 637), + NAME_FUNC_OFFSET(10524, glGetnPixelMapusvARB, glGetnPixelMapusvARB, NULL, 638), + NAME_FUNC_OFFSET(10545, glGetnPolygonStippleARB, glGetnPolygonStippleARB, NULL, 639), + NAME_FUNC_OFFSET(10569, glGetnSeparableFilterARB, glGetnSeparableFilterARB, NULL, 640), + NAME_FUNC_OFFSET(10594, glGetnTexImageARB, glGetnTexImageARB, NULL, 641), + NAME_FUNC_OFFSET(10612, glGetnUniformdvARB, glGetnUniformdvARB, NULL, 642), + NAME_FUNC_OFFSET(10631, glGetnUniformfvARB, glGetnUniformfvARB, NULL, 643), + NAME_FUNC_OFFSET(10650, glGetnUniformivARB, glGetnUniformivARB, NULL, 644), + NAME_FUNC_OFFSET(10669, glGetnUniformuivARB, glGetnUniformuivARB, NULL, 645), + NAME_FUNC_OFFSET(10689, glReadnPixelsARB, glReadnPixelsARB, NULL, 646), + NAME_FUNC_OFFSET(10706, glPolygonOffsetEXT, glPolygonOffsetEXT, NULL, 647), + NAME_FUNC_OFFSET(10725, gl_dispatch_stub_648, gl_dispatch_stub_648, NULL, 648), + NAME_FUNC_OFFSET(10757, gl_dispatch_stub_649, gl_dispatch_stub_649, NULL, 649), + NAME_FUNC_OFFSET(10789, gl_dispatch_stub_650, gl_dispatch_stub_650, NULL, 650), + NAME_FUNC_OFFSET(10817, gl_dispatch_stub_651, gl_dispatch_stub_651, NULL, 651), + NAME_FUNC_OFFSET(10846, gl_dispatch_stub_652, gl_dispatch_stub_652, NULL, 652), + NAME_FUNC_OFFSET(10874, gl_dispatch_stub_653, gl_dispatch_stub_653, NULL, 653), + NAME_FUNC_OFFSET(10903, gl_dispatch_stub_654, gl_dispatch_stub_654, NULL, 654), + NAME_FUNC_OFFSET(10920, gl_dispatch_stub_655, gl_dispatch_stub_655, NULL, 655), + NAME_FUNC_OFFSET(10940, glColorPointerEXT, glColorPointerEXT, NULL, 656), + NAME_FUNC_OFFSET(10958, glEdgeFlagPointerEXT, glEdgeFlagPointerEXT, NULL, 657), + NAME_FUNC_OFFSET(10979, glIndexPointerEXT, glIndexPointerEXT, NULL, 658), + NAME_FUNC_OFFSET(10997, glNormalPointerEXT, glNormalPointerEXT, NULL, 659), + NAME_FUNC_OFFSET(11016, glTexCoordPointerEXT, glTexCoordPointerEXT, NULL, 660), + NAME_FUNC_OFFSET(11037, glVertexPointerEXT, glVertexPointerEXT, NULL, 661), + NAME_FUNC_OFFSET(11056, glPointParameterfEXT, glPointParameterfEXT, NULL, 662), + NAME_FUNC_OFFSET(11077, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 663), + NAME_FUNC_OFFSET(11099, glLockArraysEXT, glLockArraysEXT, NULL, 664), + NAME_FUNC_OFFSET(11115, glUnlockArraysEXT, glUnlockArraysEXT, NULL, 665), + NAME_FUNC_OFFSET(11133, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, 666), + NAME_FUNC_OFFSET(11155, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, 667), + NAME_FUNC_OFFSET(11178, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, 668), + NAME_FUNC_OFFSET(11200, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, 669), + NAME_FUNC_OFFSET(11223, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 670), + NAME_FUNC_OFFSET(11245, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 671), + NAME_FUNC_OFFSET(11268, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, 672), + NAME_FUNC_OFFSET(11290, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, 673), + NAME_FUNC_OFFSET(11313, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, 674), + NAME_FUNC_OFFSET(11335, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, 675), + NAME_FUNC_OFFSET(11358, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, 676), + NAME_FUNC_OFFSET(11381, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, 677), + NAME_FUNC_OFFSET(11405, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, 678), + NAME_FUNC_OFFSET(11428, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, 679), + NAME_FUNC_OFFSET(11452, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, 680), + NAME_FUNC_OFFSET(11475, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, 681), + NAME_FUNC_OFFSET(11499, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, 682), + NAME_FUNC_OFFSET(11526, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, 683), + NAME_FUNC_OFFSET(11547, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 684), + NAME_FUNC_OFFSET(11570, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, 685), + NAME_FUNC_OFFSET(11591, glFogCoorddEXT, glFogCoorddEXT, NULL, 686), + NAME_FUNC_OFFSET(11606, glFogCoorddvEXT, glFogCoorddvEXT, NULL, 687), + NAME_FUNC_OFFSET(11622, glFogCoordfEXT, glFogCoordfEXT, NULL, 688), + NAME_FUNC_OFFSET(11637, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 689), + NAME_FUNC_OFFSET(11653, gl_dispatch_stub_690, gl_dispatch_stub_690, NULL, 690), + NAME_FUNC_OFFSET(11671, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 691), + NAME_FUNC_OFFSET(11694, glFlushVertexArrayRangeNV, glFlushVertexArrayRangeNV, NULL, 692), + NAME_FUNC_OFFSET(11720, glVertexArrayRangeNV, glVertexArrayRangeNV, NULL, 693), + NAME_FUNC_OFFSET(11741, glCombinerInputNV, glCombinerInputNV, NULL, 694), + NAME_FUNC_OFFSET(11759, glCombinerOutputNV, glCombinerOutputNV, NULL, 695), + NAME_FUNC_OFFSET(11778, glCombinerParameterfNV, glCombinerParameterfNV, NULL, 696), + NAME_FUNC_OFFSET(11801, glCombinerParameterfvNV, glCombinerParameterfvNV, NULL, 697), + NAME_FUNC_OFFSET(11825, glCombinerParameteriNV, glCombinerParameteriNV, NULL, 698), + NAME_FUNC_OFFSET(11848, glCombinerParameterivNV, glCombinerParameterivNV, NULL, 699), + NAME_FUNC_OFFSET(11872, glFinalCombinerInputNV, glFinalCombinerInputNV, NULL, 700), + NAME_FUNC_OFFSET(11895, glGetCombinerInputParameterfvNV, glGetCombinerInputParameterfvNV, NULL, 701), + NAME_FUNC_OFFSET(11927, glGetCombinerInputParameterivNV, glGetCombinerInputParameterivNV, NULL, 702), + NAME_FUNC_OFFSET(11959, glGetCombinerOutputParameterfvNV, glGetCombinerOutputParameterfvNV, NULL, 703), + NAME_FUNC_OFFSET(11992, glGetCombinerOutputParameterivNV, glGetCombinerOutputParameterivNV, NULL, 704), + NAME_FUNC_OFFSET(12025, glGetFinalCombinerInputParameterfvNV, glGetFinalCombinerInputParameterfvNV, NULL, 705), + NAME_FUNC_OFFSET(12062, glGetFinalCombinerInputParameterivNV, glGetFinalCombinerInputParameterivNV, NULL, 706), + NAME_FUNC_OFFSET(12099, glResizeBuffersMESA, glResizeBuffersMESA, NULL, 707), + NAME_FUNC_OFFSET(12119, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 708), + NAME_FUNC_OFFSET(12137, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 709), + NAME_FUNC_OFFSET(12156, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 710), + NAME_FUNC_OFFSET(12174, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 711), + NAME_FUNC_OFFSET(12193, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 712), + NAME_FUNC_OFFSET(12211, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 713), + NAME_FUNC_OFFSET(12230, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 714), + NAME_FUNC_OFFSET(12248, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 715), + NAME_FUNC_OFFSET(12267, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 716), + NAME_FUNC_OFFSET(12285, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 717), + NAME_FUNC_OFFSET(12304, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 718), + NAME_FUNC_OFFSET(12322, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 719), + NAME_FUNC_OFFSET(12341, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 720), + NAME_FUNC_OFFSET(12359, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 721), + NAME_FUNC_OFFSET(12378, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 722), + NAME_FUNC_OFFSET(12396, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 723), + NAME_FUNC_OFFSET(12415, glWindowPos4dMESA, glWindowPos4dMESA, NULL, 724), + NAME_FUNC_OFFSET(12433, glWindowPos4dvMESA, glWindowPos4dvMESA, NULL, 725), + NAME_FUNC_OFFSET(12452, glWindowPos4fMESA, glWindowPos4fMESA, NULL, 726), + NAME_FUNC_OFFSET(12470, glWindowPos4fvMESA, glWindowPos4fvMESA, NULL, 727), + NAME_FUNC_OFFSET(12489, glWindowPos4iMESA, glWindowPos4iMESA, NULL, 728), + NAME_FUNC_OFFSET(12507, glWindowPos4ivMESA, glWindowPos4ivMESA, NULL, 729), + NAME_FUNC_OFFSET(12526, glWindowPos4sMESA, glWindowPos4sMESA, NULL, 730), + NAME_FUNC_OFFSET(12544, glWindowPos4svMESA, glWindowPos4svMESA, NULL, 731), + NAME_FUNC_OFFSET(12563, gl_dispatch_stub_732, gl_dispatch_stub_732, NULL, 732), + NAME_FUNC_OFFSET(12588, gl_dispatch_stub_733, gl_dispatch_stub_733, NULL, 733), + NAME_FUNC_OFFSET(12615, gl_dispatch_stub_734, gl_dispatch_stub_734, NULL, 734), + NAME_FUNC_OFFSET(12632, gl_dispatch_stub_735, gl_dispatch_stub_735, NULL, 735), + NAME_FUNC_OFFSET(12648, gl_dispatch_stub_736, gl_dispatch_stub_736, NULL, 736), + NAME_FUNC_OFFSET(12662, gl_dispatch_stub_737, gl_dispatch_stub_737, NULL, 737), + NAME_FUNC_OFFSET(12677, gl_dispatch_stub_738, gl_dispatch_stub_738, NULL, 738), + NAME_FUNC_OFFSET(12689, gl_dispatch_stub_739, gl_dispatch_stub_739, NULL, 739), + NAME_FUNC_OFFSET(12702, gl_dispatch_stub_740, gl_dispatch_stub_740, NULL, 740), + NAME_FUNC_OFFSET(12716, glAreProgramsResidentNV, glAreProgramsResidentNV, NULL, 741), + NAME_FUNC_OFFSET(12740, glBindProgramNV, glBindProgramNV, NULL, 742), + NAME_FUNC_OFFSET(12756, glDeleteProgramsNV, glDeleteProgramsNV, NULL, 743), + NAME_FUNC_OFFSET(12775, glExecuteProgramNV, glExecuteProgramNV, NULL, 744), + NAME_FUNC_OFFSET(12794, glGenProgramsNV, glGenProgramsNV, NULL, 745), + NAME_FUNC_OFFSET(12810, glGetProgramParameterdvNV, glGetProgramParameterdvNV, NULL, 746), + NAME_FUNC_OFFSET(12836, glGetProgramParameterfvNV, glGetProgramParameterfvNV, NULL, 747), + NAME_FUNC_OFFSET(12862, glGetProgramStringNV, glGetProgramStringNV, NULL, 748), + NAME_FUNC_OFFSET(12883, glGetProgramivNV, glGetProgramivNV, NULL, 749), + NAME_FUNC_OFFSET(12900, glGetTrackMatrixivNV, glGetTrackMatrixivNV, NULL, 750), + NAME_FUNC_OFFSET(12921, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 751), + NAME_FUNC_OFFSET(12949, glGetVertexAttribdvNV, glGetVertexAttribdvNV, NULL, 752), + NAME_FUNC_OFFSET(12971, glGetVertexAttribfvNV, glGetVertexAttribfvNV, NULL, 753), + NAME_FUNC_OFFSET(12993, glGetVertexAttribivNV, glGetVertexAttribivNV, NULL, 754), + NAME_FUNC_OFFSET(13015, glIsProgramNV, glIsProgramNV, NULL, 755), + NAME_FUNC_OFFSET(13029, glLoadProgramNV, glLoadProgramNV, NULL, 756), + NAME_FUNC_OFFSET(13045, glProgramParameters4dvNV, glProgramParameters4dvNV, NULL, 757), + NAME_FUNC_OFFSET(13070, glProgramParameters4fvNV, glProgramParameters4fvNV, NULL, 758), + NAME_FUNC_OFFSET(13095, glRequestResidentProgramsNV, glRequestResidentProgramsNV, NULL, 759), + NAME_FUNC_OFFSET(13123, glTrackMatrixNV, glTrackMatrixNV, NULL, 760), + NAME_FUNC_OFFSET(13139, glVertexAttrib1dNV, glVertexAttrib1dNV, NULL, 761), + NAME_FUNC_OFFSET(13158, glVertexAttrib1dvNV, glVertexAttrib1dvNV, NULL, 762), + NAME_FUNC_OFFSET(13178, glVertexAttrib1fNV, glVertexAttrib1fNV, NULL, 763), + NAME_FUNC_OFFSET(13197, glVertexAttrib1fvNV, glVertexAttrib1fvNV, NULL, 764), + NAME_FUNC_OFFSET(13217, glVertexAttrib1sNV, glVertexAttrib1sNV, NULL, 765), + NAME_FUNC_OFFSET(13236, glVertexAttrib1svNV, glVertexAttrib1svNV, NULL, 766), + NAME_FUNC_OFFSET(13256, glVertexAttrib2dNV, glVertexAttrib2dNV, NULL, 767), + NAME_FUNC_OFFSET(13275, glVertexAttrib2dvNV, glVertexAttrib2dvNV, NULL, 768), + NAME_FUNC_OFFSET(13295, glVertexAttrib2fNV, glVertexAttrib2fNV, NULL, 769), + NAME_FUNC_OFFSET(13314, glVertexAttrib2fvNV, glVertexAttrib2fvNV, NULL, 770), + NAME_FUNC_OFFSET(13334, glVertexAttrib2sNV, glVertexAttrib2sNV, NULL, 771), + NAME_FUNC_OFFSET(13353, glVertexAttrib2svNV, glVertexAttrib2svNV, NULL, 772), + NAME_FUNC_OFFSET(13373, glVertexAttrib3dNV, glVertexAttrib3dNV, NULL, 773), + NAME_FUNC_OFFSET(13392, glVertexAttrib3dvNV, glVertexAttrib3dvNV, NULL, 774), + NAME_FUNC_OFFSET(13412, glVertexAttrib3fNV, glVertexAttrib3fNV, NULL, 775), + NAME_FUNC_OFFSET(13431, glVertexAttrib3fvNV, glVertexAttrib3fvNV, NULL, 776), + NAME_FUNC_OFFSET(13451, glVertexAttrib3sNV, glVertexAttrib3sNV, NULL, 777), + NAME_FUNC_OFFSET(13470, glVertexAttrib3svNV, glVertexAttrib3svNV, NULL, 778), + NAME_FUNC_OFFSET(13490, glVertexAttrib4dNV, glVertexAttrib4dNV, NULL, 779), + NAME_FUNC_OFFSET(13509, glVertexAttrib4dvNV, glVertexAttrib4dvNV, NULL, 780), + NAME_FUNC_OFFSET(13529, glVertexAttrib4fNV, glVertexAttrib4fNV, NULL, 781), + NAME_FUNC_OFFSET(13548, glVertexAttrib4fvNV, glVertexAttrib4fvNV, NULL, 782), + NAME_FUNC_OFFSET(13568, glVertexAttrib4sNV, glVertexAttrib4sNV, NULL, 783), + NAME_FUNC_OFFSET(13587, glVertexAttrib4svNV, glVertexAttrib4svNV, NULL, 784), + NAME_FUNC_OFFSET(13607, glVertexAttrib4ubNV, glVertexAttrib4ubNV, NULL, 785), + NAME_FUNC_OFFSET(13627, glVertexAttrib4ubvNV, glVertexAttrib4ubvNV, NULL, 786), + NAME_FUNC_OFFSET(13648, glVertexAttribPointerNV, glVertexAttribPointerNV, NULL, 787), + NAME_FUNC_OFFSET(13672, glVertexAttribs1dvNV, glVertexAttribs1dvNV, NULL, 788), + NAME_FUNC_OFFSET(13693, glVertexAttribs1fvNV, glVertexAttribs1fvNV, NULL, 789), + NAME_FUNC_OFFSET(13714, glVertexAttribs1svNV, glVertexAttribs1svNV, NULL, 790), + NAME_FUNC_OFFSET(13735, glVertexAttribs2dvNV, glVertexAttribs2dvNV, NULL, 791), + NAME_FUNC_OFFSET(13756, glVertexAttribs2fvNV, glVertexAttribs2fvNV, NULL, 792), + NAME_FUNC_OFFSET(13777, glVertexAttribs2svNV, glVertexAttribs2svNV, NULL, 793), + NAME_FUNC_OFFSET(13798, glVertexAttribs3dvNV, glVertexAttribs3dvNV, NULL, 794), + NAME_FUNC_OFFSET(13819, glVertexAttribs3fvNV, glVertexAttribs3fvNV, NULL, 795), + NAME_FUNC_OFFSET(13840, glVertexAttribs3svNV, glVertexAttribs3svNV, NULL, 796), + NAME_FUNC_OFFSET(13861, glVertexAttribs4dvNV, glVertexAttribs4dvNV, NULL, 797), + NAME_FUNC_OFFSET(13882, glVertexAttribs4fvNV, glVertexAttribs4fvNV, NULL, 798), + NAME_FUNC_OFFSET(13903, glVertexAttribs4svNV, glVertexAttribs4svNV, NULL, 799), + NAME_FUNC_OFFSET(13924, glVertexAttribs4ubvNV, glVertexAttribs4ubvNV, NULL, 800), + NAME_FUNC_OFFSET(13946, glGetTexBumpParameterfvATI, glGetTexBumpParameterfvATI, NULL, 801), + NAME_FUNC_OFFSET(13973, glGetTexBumpParameterivATI, glGetTexBumpParameterivATI, NULL, 802), + NAME_FUNC_OFFSET(14000, glTexBumpParameterfvATI, glTexBumpParameterfvATI, NULL, 803), + NAME_FUNC_OFFSET(14024, glTexBumpParameterivATI, glTexBumpParameterivATI, NULL, 804), + NAME_FUNC_OFFSET(14048, glAlphaFragmentOp1ATI, glAlphaFragmentOp1ATI, NULL, 805), + NAME_FUNC_OFFSET(14070, glAlphaFragmentOp2ATI, glAlphaFragmentOp2ATI, NULL, 806), + NAME_FUNC_OFFSET(14092, glAlphaFragmentOp3ATI, glAlphaFragmentOp3ATI, NULL, 807), + NAME_FUNC_OFFSET(14114, glBeginFragmentShaderATI, glBeginFragmentShaderATI, NULL, 808), + NAME_FUNC_OFFSET(14139, glBindFragmentShaderATI, glBindFragmentShaderATI, NULL, 809), + NAME_FUNC_OFFSET(14163, glColorFragmentOp1ATI, glColorFragmentOp1ATI, NULL, 810), + NAME_FUNC_OFFSET(14185, glColorFragmentOp2ATI, glColorFragmentOp2ATI, NULL, 811), + NAME_FUNC_OFFSET(14207, glColorFragmentOp3ATI, glColorFragmentOp3ATI, NULL, 812), + NAME_FUNC_OFFSET(14229, glDeleteFragmentShaderATI, glDeleteFragmentShaderATI, NULL, 813), + NAME_FUNC_OFFSET(14255, glEndFragmentShaderATI, glEndFragmentShaderATI, NULL, 814), + NAME_FUNC_OFFSET(14278, glGenFragmentShadersATI, glGenFragmentShadersATI, NULL, 815), + NAME_FUNC_OFFSET(14302, glPassTexCoordATI, glPassTexCoordATI, NULL, 816), + NAME_FUNC_OFFSET(14320, glSampleMapATI, glSampleMapATI, NULL, 817), + NAME_FUNC_OFFSET(14335, glSetFragmentShaderConstantATI, glSetFragmentShaderConstantATI, NULL, 818), + NAME_FUNC_OFFSET(14366, glPointParameteriNV, glPointParameteriNV, NULL, 819), + NAME_FUNC_OFFSET(14386, glPointParameterivNV, glPointParameterivNV, NULL, 820), + NAME_FUNC_OFFSET(14407, gl_dispatch_stub_821, gl_dispatch_stub_821, NULL, 821), + NAME_FUNC_OFFSET(14430, gl_dispatch_stub_822, gl_dispatch_stub_822, NULL, 822), + NAME_FUNC_OFFSET(14453, gl_dispatch_stub_823, gl_dispatch_stub_823, NULL, 823), + NAME_FUNC_OFFSET(14479, gl_dispatch_stub_824, gl_dispatch_stub_824, NULL, 824), + NAME_FUNC_OFFSET(14502, gl_dispatch_stub_825, gl_dispatch_stub_825, NULL, 825), + NAME_FUNC_OFFSET(14523, glGetProgramNamedParameterdvNV, glGetProgramNamedParameterdvNV, NULL, 826), + NAME_FUNC_OFFSET(14554, glGetProgramNamedParameterfvNV, glGetProgramNamedParameterfvNV, NULL, 827), + NAME_FUNC_OFFSET(14585, glProgramNamedParameter4dNV, glProgramNamedParameter4dNV, NULL, 828), + NAME_FUNC_OFFSET(14613, glProgramNamedParameter4dvNV, glProgramNamedParameter4dvNV, NULL, 829), + NAME_FUNC_OFFSET(14642, glProgramNamedParameter4fNV, glProgramNamedParameter4fNV, NULL, 830), + NAME_FUNC_OFFSET(14670, glProgramNamedParameter4fvNV, glProgramNamedParameter4fvNV, NULL, 831), + NAME_FUNC_OFFSET(14699, glPrimitiveRestartIndexNV, glPrimitiveRestartIndexNV, NULL, 832), + NAME_FUNC_OFFSET(14725, glPrimitiveRestartNV, glPrimitiveRestartNV, NULL, 833), + NAME_FUNC_OFFSET(14746, gl_dispatch_stub_834, gl_dispatch_stub_834, NULL, 834), + NAME_FUNC_OFFSET(14763, gl_dispatch_stub_835, gl_dispatch_stub_835, NULL, 835), + NAME_FUNC_OFFSET(14790, glBindFramebufferEXT, glBindFramebufferEXT, NULL, 836), + NAME_FUNC_OFFSET(14811, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 837), + NAME_FUNC_OFFSET(14833, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, 838), + NAME_FUNC_OFFSET(14861, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, 839), + NAME_FUNC_OFFSET(14885, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, 840), + NAME_FUNC_OFFSET(14910, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, 841), + NAME_FUNC_OFFSET(14939, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, 842), + NAME_FUNC_OFFSET(14965, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, 843), + NAME_FUNC_OFFSET(14991, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, 844), + NAME_FUNC_OFFSET(15017, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, 845), + NAME_FUNC_OFFSET(15038, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, 846), + NAME_FUNC_OFFSET(15060, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, 847), + NAME_FUNC_OFFSET(15080, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, 848), + NAME_FUNC_OFFSET(15121, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, 849), + NAME_FUNC_OFFSET(15153, glIsFramebufferEXT, glIsFramebufferEXT, NULL, 850), + NAME_FUNC_OFFSET(15172, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, 851), + NAME_FUNC_OFFSET(15192, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, 852), + NAME_FUNC_OFFSET(15217, gl_dispatch_stub_853, gl_dispatch_stub_853, NULL, 853), + NAME_FUNC_OFFSET(15238, gl_dispatch_stub_854, gl_dispatch_stub_854, NULL, 854), + NAME_FUNC_OFFSET(15262, gl_dispatch_stub_855, gl_dispatch_stub_855, NULL, 855), + NAME_FUNC_OFFSET(15292, glBindFragDataLocationEXT, glBindFragDataLocationEXT, NULL, 856), + NAME_FUNC_OFFSET(15318, glGetFragDataLocationEXT, glGetFragDataLocationEXT, NULL, 857), + NAME_FUNC_OFFSET(15343, glGetUniformuivEXT, glGetUniformuivEXT, NULL, 858), + NAME_FUNC_OFFSET(15362, glGetVertexAttribIivEXT, glGetVertexAttribIivEXT, NULL, 859), + NAME_FUNC_OFFSET(15386, glGetVertexAttribIuivEXT, glGetVertexAttribIuivEXT, NULL, 860), + NAME_FUNC_OFFSET(15411, glUniform1uiEXT, glUniform1uiEXT, NULL, 861), + NAME_FUNC_OFFSET(15427, glUniform1uivEXT, glUniform1uivEXT, NULL, 862), + NAME_FUNC_OFFSET(15444, glUniform2uiEXT, glUniform2uiEXT, NULL, 863), + NAME_FUNC_OFFSET(15460, glUniform2uivEXT, glUniform2uivEXT, NULL, 864), + NAME_FUNC_OFFSET(15477, glUniform3uiEXT, glUniform3uiEXT, NULL, 865), + NAME_FUNC_OFFSET(15493, glUniform3uivEXT, glUniform3uivEXT, NULL, 866), + NAME_FUNC_OFFSET(15510, glUniform4uiEXT, glUniform4uiEXT, NULL, 867), + NAME_FUNC_OFFSET(15526, glUniform4uivEXT, glUniform4uivEXT, NULL, 868), + NAME_FUNC_OFFSET(15543, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 869), + NAME_FUNC_OFFSET(15564, glVertexAttribI1ivEXT, glVertexAttribI1ivEXT, NULL, 870), + NAME_FUNC_OFFSET(15586, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 871), + NAME_FUNC_OFFSET(15608, glVertexAttribI1uivEXT, glVertexAttribI1uivEXT, NULL, 872), + NAME_FUNC_OFFSET(15631, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 873), + NAME_FUNC_OFFSET(15652, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 874), + NAME_FUNC_OFFSET(15674, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 875), + NAME_FUNC_OFFSET(15696, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 876), + NAME_FUNC_OFFSET(15719, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 877), + NAME_FUNC_OFFSET(15740, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 878), + NAME_FUNC_OFFSET(15762, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 879), + NAME_FUNC_OFFSET(15784, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 880), + NAME_FUNC_OFFSET(15807, glVertexAttribI4bvEXT, glVertexAttribI4bvEXT, NULL, 881), + NAME_FUNC_OFFSET(15829, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 882), + NAME_FUNC_OFFSET(15850, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 883), + NAME_FUNC_OFFSET(15872, glVertexAttribI4svEXT, glVertexAttribI4svEXT, NULL, 884), + NAME_FUNC_OFFSET(15894, glVertexAttribI4ubvEXT, glVertexAttribI4ubvEXT, NULL, 885), + NAME_FUNC_OFFSET(15917, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 886), + NAME_FUNC_OFFSET(15939, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 887), + NAME_FUNC_OFFSET(15962, glVertexAttribI4usvEXT, glVertexAttribI4usvEXT, NULL, 888), + NAME_FUNC_OFFSET(15985, glVertexAttribIPointerEXT, glVertexAttribIPointerEXT, NULL, 889), + NAME_FUNC_OFFSET(16011, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 890), + NAME_FUNC_OFFSET(16040, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL, 891), + NAME_FUNC_OFFSET(16062, glDisableIndexedEXT, glDisableIndexedEXT, NULL, 892), + NAME_FUNC_OFFSET(16082, glEnableIndexedEXT, glEnableIndexedEXT, NULL, 893), + NAME_FUNC_OFFSET(16101, glGetBooleanIndexedvEXT, glGetBooleanIndexedvEXT, NULL, 894), + NAME_FUNC_OFFSET(16125, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT, NULL, 895), + NAME_FUNC_OFFSET(16149, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL, 896), + NAME_FUNC_OFFSET(16171, glClearColorIiEXT, glClearColorIiEXT, NULL, 897), + NAME_FUNC_OFFSET(16189, glClearColorIuiEXT, glClearColorIuiEXT, NULL, 898), + NAME_FUNC_OFFSET(16208, glGetTexParameterIivEXT, glGetTexParameterIivEXT, NULL, 899), + NAME_FUNC_OFFSET(16232, glGetTexParameterIuivEXT, glGetTexParameterIuivEXT, NULL, 900), + NAME_FUNC_OFFSET(16257, glTexParameterIivEXT, glTexParameterIivEXT, NULL, 901), + NAME_FUNC_OFFSET(16278, glTexParameterIuivEXT, glTexParameterIuivEXT, NULL, 902), + NAME_FUNC_OFFSET(16300, glBeginConditionalRenderNV, glBeginConditionalRenderNV, NULL, 903), + NAME_FUNC_OFFSET(16327, glEndConditionalRenderNV, glEndConditionalRenderNV, NULL, 904), + NAME_FUNC_OFFSET(16352, glBeginTransformFeedbackEXT, glBeginTransformFeedbackEXT, NULL, 905), + NAME_FUNC_OFFSET(16380, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, 906), + NAME_FUNC_OFFSET(16400, glBindBufferOffsetEXT, glBindBufferOffsetEXT, NULL, 907), + NAME_FUNC_OFFSET(16422, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, 908), + NAME_FUNC_OFFSET(16443, glEndTransformFeedbackEXT, glEndTransformFeedbackEXT, NULL, 909), + NAME_FUNC_OFFSET(16469, glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVaryingEXT, NULL, 910), + NAME_FUNC_OFFSET(16502, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, 911), + NAME_FUNC_OFFSET(16533, glProvokingVertexEXT, glProvokingVertexEXT, NULL, 912), + NAME_FUNC_OFFSET(16554, gl_dispatch_stub_913, gl_dispatch_stub_913, NULL, 913), + NAME_FUNC_OFFSET(16585, gl_dispatch_stub_914, gl_dispatch_stub_914, NULL, 914), + NAME_FUNC_OFFSET(16605, glGetObjectParameterivAPPLE, glGetObjectParameterivAPPLE, NULL, 915), + NAME_FUNC_OFFSET(16633, glObjectPurgeableAPPLE, glObjectPurgeableAPPLE, NULL, 916), + NAME_FUNC_OFFSET(16656, glObjectUnpurgeableAPPLE, glObjectUnpurgeableAPPLE, NULL, 917), + NAME_FUNC_OFFSET(16681, glActiveProgramEXT, glActiveProgramEXT, NULL, 918), + NAME_FUNC_OFFSET(16700, glCreateShaderProgramEXT, glCreateShaderProgramEXT, NULL, 919), + NAME_FUNC_OFFSET(16725, glUseShaderProgramEXT, glUseShaderProgramEXT, NULL, 920), + NAME_FUNC_OFFSET(16747, glTextureBarrierNV, glTextureBarrierNV, NULL, 921), + NAME_FUNC_OFFSET(16766, gl_dispatch_stub_922, gl_dispatch_stub_922, NULL, 922), + NAME_FUNC_OFFSET(16791, gl_dispatch_stub_923, gl_dispatch_stub_923, NULL, 923), + NAME_FUNC_OFFSET(16820, gl_dispatch_stub_924, gl_dispatch_stub_924, NULL, 924), + NAME_FUNC_OFFSET(16851, gl_dispatch_stub_925, gl_dispatch_stub_925, NULL, 925), + NAME_FUNC_OFFSET(16875, gl_dispatch_stub_926, gl_dispatch_stub_926, NULL, 926), + NAME_FUNC_OFFSET(16900, glEGLImageTargetRenderbufferStorageOES, glEGLImageTargetRenderbufferStorageOES, NULL, 927), + NAME_FUNC_OFFSET(16939, glEGLImageTargetTexture2DOES, glEGLImageTargetTexture2DOES, NULL, 928), + NAME_FUNC_OFFSET(16968, glArrayElement, glArrayElement, NULL, 306), + NAME_FUNC_OFFSET(16986, glBindTexture, glBindTexture, NULL, 307), + NAME_FUNC_OFFSET(17003, glDrawArrays, glDrawArrays, NULL, 310), + NAME_FUNC_OFFSET(17019, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, 322), + NAME_FUNC_OFFSET(17044, glCopyTexImage1D, glCopyTexImage1D, NULL, 323), + NAME_FUNC_OFFSET(17064, glCopyTexImage2D, glCopyTexImage2D, NULL, 324), + NAME_FUNC_OFFSET(17084, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, 325), + NAME_FUNC_OFFSET(17107, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, 326), + NAME_FUNC_OFFSET(17130, glDeleteTextures, glDeleteTexturesEXT, glDeleteTexturesEXT, 327), + NAME_FUNC_OFFSET(17150, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, 328), + NAME_FUNC_OFFSET(17167, glGetPointerv, glGetPointerv, NULL, 329), + NAME_FUNC_OFFSET(17184, glIsTexture, glIsTextureEXT, glIsTextureEXT, 330), + NAME_FUNC_OFFSET(17199, glPrioritizeTextures, glPrioritizeTextures, NULL, 331), + NAME_FUNC_OFFSET(17223, glTexSubImage1D, glTexSubImage1D, NULL, 332), + NAME_FUNC_OFFSET(17242, glTexSubImage2D, glTexSubImage2D, NULL, 333), + NAME_FUNC_OFFSET(17261, glBlendColor, glBlendColor, NULL, 336), + NAME_FUNC_OFFSET(17277, glBlendEquation, glBlendEquation, NULL, 337), + NAME_FUNC_OFFSET(17296, glDrawRangeElements, glDrawRangeElements, NULL, 338), + NAME_FUNC_OFFSET(17319, glColorTable, glColorTable, NULL, 339), + NAME_FUNC_OFFSET(17335, glColorTable, glColorTable, NULL, 339), + NAME_FUNC_OFFSET(17351, glColorTableParameterfv, glColorTableParameterfv, NULL, 340), + NAME_FUNC_OFFSET(17378, glColorTableParameteriv, glColorTableParameteriv, NULL, 341), + NAME_FUNC_OFFSET(17405, glCopyColorTable, glCopyColorTable, NULL, 342), + NAME_FUNC_OFFSET(17425, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343), + NAME_FUNC_OFFSET(17444, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343), + NAME_FUNC_OFFSET(17463, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344), + NAME_FUNC_OFFSET(17493, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344), + NAME_FUNC_OFFSET(17523, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345), + NAME_FUNC_OFFSET(17553, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345), + NAME_FUNC_OFFSET(17583, glColorSubTable, glColorSubTable, NULL, 346), + NAME_FUNC_OFFSET(17602, glCopyColorSubTable, glCopyColorSubTable, NULL, 347), + NAME_FUNC_OFFSET(17625, glConvolutionFilter1D, glConvolutionFilter1D, NULL, 348), + NAME_FUNC_OFFSET(17650, glConvolutionFilter2D, glConvolutionFilter2D, NULL, 349), + NAME_FUNC_OFFSET(17675, glConvolutionParameterf, glConvolutionParameterf, NULL, 350), + NAME_FUNC_OFFSET(17702, glConvolutionParameterfv, glConvolutionParameterfv, NULL, 351), + NAME_FUNC_OFFSET(17730, glConvolutionParameteri, glConvolutionParameteri, NULL, 352), + NAME_FUNC_OFFSET(17757, glConvolutionParameteriv, glConvolutionParameteriv, NULL, 353), + NAME_FUNC_OFFSET(17785, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, 354), + NAME_FUNC_OFFSET(17814, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, 355), + NAME_FUNC_OFFSET(17843, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, 356), + NAME_FUNC_OFFSET(17869, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, 357), + NAME_FUNC_OFFSET(17900, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, 358), + NAME_FUNC_OFFSET(17931, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, 359), + NAME_FUNC_OFFSET(17955, glSeparableFilter2D, glSeparableFilter2D, NULL, 360), + NAME_FUNC_OFFSET(17978, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, 361), + NAME_FUNC_OFFSET(17996, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, 362), + NAME_FUNC_OFFSET(18025, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, 363), + NAME_FUNC_OFFSET(18054, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, 364), + NAME_FUNC_OFFSET(18069, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, 365), + NAME_FUNC_OFFSET(18095, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, 366), + NAME_FUNC_OFFSET(18121, glHistogram, glHistogram, NULL, 367), + NAME_FUNC_OFFSET(18136, glMinmax, glMinmax, NULL, 368), + NAME_FUNC_OFFSET(18148, glResetHistogram, glResetHistogram, NULL, 369), + NAME_FUNC_OFFSET(18168, glResetMinmax, glResetMinmax, NULL, 370), + NAME_FUNC_OFFSET(18185, glTexImage3D, glTexImage3D, NULL, 371), + NAME_FUNC_OFFSET(18201, glTexSubImage3D, glTexSubImage3D, NULL, 372), + NAME_FUNC_OFFSET(18220, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373), + NAME_FUNC_OFFSET(18243, glActiveTextureARB, glActiveTextureARB, NULL, 374), + NAME_FUNC_OFFSET(18259, glClientActiveTextureARB, glClientActiveTextureARB, NULL, 375), + NAME_FUNC_OFFSET(18281, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, 376), + NAME_FUNC_OFFSET(18299, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, 377), + NAME_FUNC_OFFSET(18318, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, 378), + NAME_FUNC_OFFSET(18336, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, 379), + NAME_FUNC_OFFSET(18355, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, 380), + NAME_FUNC_OFFSET(18373, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL, 381), + NAME_FUNC_OFFSET(18392, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL, 382), + NAME_FUNC_OFFSET(18410, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL, 383), + NAME_FUNC_OFFSET(18429, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL, 384), + NAME_FUNC_OFFSET(18447, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL, 385), + NAME_FUNC_OFFSET(18466, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, 386), + NAME_FUNC_OFFSET(18484, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, 387), + NAME_FUNC_OFFSET(18503, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL, 388), + NAME_FUNC_OFFSET(18521, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL, 389), + NAME_FUNC_OFFSET(18540, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL, 390), + NAME_FUNC_OFFSET(18558, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL, 391), + NAME_FUNC_OFFSET(18577, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL, 392), + NAME_FUNC_OFFSET(18595, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL, 393), + NAME_FUNC_OFFSET(18614, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, 394), + NAME_FUNC_OFFSET(18632, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, 395), + NAME_FUNC_OFFSET(18651, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL, 396), + NAME_FUNC_OFFSET(18669, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL, 397), + NAME_FUNC_OFFSET(18688, glMultiTexCoord3sARB, glMultiTexCoord3sARB, NULL, 398), + NAME_FUNC_OFFSET(18706, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL, 399), + NAME_FUNC_OFFSET(18725, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL, 400), + NAME_FUNC_OFFSET(18743, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL, 401), + NAME_FUNC_OFFSET(18762, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, 402), + NAME_FUNC_OFFSET(18780, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, 403), + NAME_FUNC_OFFSET(18799, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL, 404), + NAME_FUNC_OFFSET(18817, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL, 405), + NAME_FUNC_OFFSET(18836, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL, 406), + NAME_FUNC_OFFSET(18854, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL, 407), + NAME_FUNC_OFFSET(18873, glStencilOpSeparate, glStencilOpSeparate, NULL, 423), + NAME_FUNC_OFFSET(18896, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, 441), + NAME_FUNC_OFFSET(18919, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, 442), + NAME_FUNC_OFFSET(18942, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, 443), + NAME_FUNC_OFFSET(18965, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, 444), + NAME_FUNC_OFFSET(18988, glSampleCoverageARB, glSampleCoverageARB, NULL, 445), + NAME_FUNC_OFFSET(19005, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, 446), + NAME_FUNC_OFFSET(19028, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, 447), + NAME_FUNC_OFFSET(19051, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, 448), + NAME_FUNC_OFFSET(19074, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, 449), + NAME_FUNC_OFFSET(19100, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, 450), + NAME_FUNC_OFFSET(19126, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, 451), + NAME_FUNC_OFFSET(19152, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, 452), + NAME_FUNC_OFFSET(19176, glDisableVertexAttribArrayARB, glDisableVertexAttribArrayARB, NULL, 453), + NAME_FUNC_OFFSET(19203, glEnableVertexAttribArrayARB, glEnableVertexAttribArrayARB, NULL, 454), + NAME_FUNC_OFFSET(19229, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL, 461), + NAME_FUNC_OFFSET(19249, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL, 462), + NAME_FUNC_OFFSET(19269, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, 463), + NAME_FUNC_OFFSET(19289, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, 464), + NAME_FUNC_OFFSET(19312, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, 465), + NAME_FUNC_OFFSET(19336, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, 466), + NAME_FUNC_OFFSET(19359, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, 467), + NAME_FUNC_OFFSET(19383, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, 473), + NAME_FUNC_OFFSET(19400, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL, 474), + NAME_FUNC_OFFSET(19418, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, 475), + NAME_FUNC_OFFSET(19435, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, 476), + NAME_FUNC_OFFSET(19453, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL, 477), + NAME_FUNC_OFFSET(19470, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL, 478), + NAME_FUNC_OFFSET(19488, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL, 479), + NAME_FUNC_OFFSET(19505, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL, 480), + NAME_FUNC_OFFSET(19523, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, 481), + NAME_FUNC_OFFSET(19540, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, 482), + NAME_FUNC_OFFSET(19558, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL, 483), + NAME_FUNC_OFFSET(19575, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL, 484), + NAME_FUNC_OFFSET(19593, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, 485), + NAME_FUNC_OFFSET(19610, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL, 486), + NAME_FUNC_OFFSET(19628, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, 487), + NAME_FUNC_OFFSET(19645, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, 488), + NAME_FUNC_OFFSET(19663, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, 489), + NAME_FUNC_OFFSET(19680, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, 490), + NAME_FUNC_OFFSET(19698, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL, 491), + NAME_FUNC_OFFSET(19717, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, 492), + NAME_FUNC_OFFSET(19736, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, 493), + NAME_FUNC_OFFSET(19755, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, 494), + NAME_FUNC_OFFSET(19774, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, 495), + NAME_FUNC_OFFSET(19794, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, 496), + NAME_FUNC_OFFSET(19814, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, 497), + NAME_FUNC_OFFSET(19834, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, 498), + NAME_FUNC_OFFSET(19852, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, 499), + NAME_FUNC_OFFSET(19869, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, 500), + NAME_FUNC_OFFSET(19887, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, 501), + NAME_FUNC_OFFSET(19904, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, 502), + NAME_FUNC_OFFSET(19922, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, 503), + NAME_FUNC_OFFSET(19940, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, 504), + NAME_FUNC_OFFSET(19957, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, 505), + NAME_FUNC_OFFSET(19975, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, 506), + NAME_FUNC_OFFSET(19994, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, 507), + NAME_FUNC_OFFSET(20013, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, 508), + NAME_FUNC_OFFSET(20032, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, 509), + NAME_FUNC_OFFSET(20054, glBindBufferARB, glBindBufferARB, NULL, 510), + NAME_FUNC_OFFSET(20067, glBufferDataARB, glBufferDataARB, NULL, 511), + NAME_FUNC_OFFSET(20080, glBufferSubDataARB, glBufferSubDataARB, NULL, 512), + NAME_FUNC_OFFSET(20096, glDeleteBuffersARB, glDeleteBuffersARB, NULL, 513), + NAME_FUNC_OFFSET(20112, glGenBuffersARB, glGenBuffersARB, NULL, 514), + NAME_FUNC_OFFSET(20125, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, 515), + NAME_FUNC_OFFSET(20148, glGetBufferPointervARB, glGetBufferPointervARB, NULL, 516), + NAME_FUNC_OFFSET(20168, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, 517), + NAME_FUNC_OFFSET(20187, glIsBufferARB, glIsBufferARB, NULL, 518), + NAME_FUNC_OFFSET(20198, glMapBufferARB, glMapBufferARB, NULL, 519), + NAME_FUNC_OFFSET(20210, glUnmapBufferARB, glUnmapBufferARB, NULL, 520), + NAME_FUNC_OFFSET(20224, glBeginQueryARB, glBeginQueryARB, NULL, 521), + NAME_FUNC_OFFSET(20237, glDeleteQueriesARB, glDeleteQueriesARB, NULL, 522), + NAME_FUNC_OFFSET(20253, glEndQueryARB, glEndQueryARB, NULL, 523), + NAME_FUNC_OFFSET(20264, glGenQueriesARB, glGenQueriesARB, NULL, 524), + NAME_FUNC_OFFSET(20277, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, 525), + NAME_FUNC_OFFSET(20296, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, 526), + NAME_FUNC_OFFSET(20316, glGetQueryivARB, glGetQueryivARB, NULL, 527), + NAME_FUNC_OFFSET(20329, glIsQueryARB, glIsQueryARB, NULL, 528), + NAME_FUNC_OFFSET(20339, glCompileShaderARB, glCompileShaderARB, NULL, 530), + NAME_FUNC_OFFSET(20355, glGetActiveUniformARB, glGetActiveUniformARB, NULL, 535), + NAME_FUNC_OFFSET(20374, glGetShaderSourceARB, glGetShaderSourceARB, NULL, 541), + NAME_FUNC_OFFSET(20392, glGetUniformLocationARB, glGetUniformLocationARB, NULL, 542), + NAME_FUNC_OFFSET(20413, glGetUniformfvARB, glGetUniformfvARB, NULL, 543), + NAME_FUNC_OFFSET(20428, glGetUniformivARB, glGetUniformivARB, NULL, 544), + NAME_FUNC_OFFSET(20443, glLinkProgramARB, glLinkProgramARB, NULL, 545), + NAME_FUNC_OFFSET(20457, glShaderSourceARB, glShaderSourceARB, NULL, 546), + NAME_FUNC_OFFSET(20472, glUniform1fARB, glUniform1fARB, NULL, 547), + NAME_FUNC_OFFSET(20484, glUniform1fvARB, glUniform1fvARB, NULL, 548), + NAME_FUNC_OFFSET(20497, glUniform1iARB, glUniform1iARB, NULL, 549), + NAME_FUNC_OFFSET(20509, glUniform1ivARB, glUniform1ivARB, NULL, 550), + NAME_FUNC_OFFSET(20522, glUniform2fARB, glUniform2fARB, NULL, 551), + NAME_FUNC_OFFSET(20534, glUniform2fvARB, glUniform2fvARB, NULL, 552), + NAME_FUNC_OFFSET(20547, glUniform2iARB, glUniform2iARB, NULL, 553), + NAME_FUNC_OFFSET(20559, glUniform2ivARB, glUniform2ivARB, NULL, 554), + NAME_FUNC_OFFSET(20572, glUniform3fARB, glUniform3fARB, NULL, 555), + NAME_FUNC_OFFSET(20584, glUniform3fvARB, glUniform3fvARB, NULL, 556), + NAME_FUNC_OFFSET(20597, glUniform3iARB, glUniform3iARB, NULL, 557), + NAME_FUNC_OFFSET(20609, glUniform3ivARB, glUniform3ivARB, NULL, 558), + NAME_FUNC_OFFSET(20622, glUniform4fARB, glUniform4fARB, NULL, 559), + NAME_FUNC_OFFSET(20634, glUniform4fvARB, glUniform4fvARB, NULL, 560), + NAME_FUNC_OFFSET(20647, glUniform4iARB, glUniform4iARB, NULL, 561), + NAME_FUNC_OFFSET(20659, glUniform4ivARB, glUniform4ivARB, NULL, 562), + NAME_FUNC_OFFSET(20672, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, 563), + NAME_FUNC_OFFSET(20691, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, 564), + NAME_FUNC_OFFSET(20710, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, 565), + NAME_FUNC_OFFSET(20729, glUseProgramObjectARB, glUseProgramObjectARB, NULL, 566), + NAME_FUNC_OFFSET(20742, glValidateProgramARB, glValidateProgramARB, NULL, 567), + NAME_FUNC_OFFSET(20760, glBindAttribLocationARB, glBindAttribLocationARB, NULL, 568), + NAME_FUNC_OFFSET(20781, glGetActiveAttribARB, glGetActiveAttribARB, NULL, 569), + NAME_FUNC_OFFSET(20799, glGetAttribLocationARB, glGetAttribLocationARB, NULL, 570), + NAME_FUNC_OFFSET(20819, glDrawBuffersARB, glDrawBuffersARB, NULL, 571), + NAME_FUNC_OFFSET(20833, glDrawBuffersARB, glDrawBuffersARB, NULL, 571), + NAME_FUNC_OFFSET(20850, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 573), + NAME_FUNC_OFFSET(20875, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 573), + NAME_FUNC_OFFSET(20897, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 574), + NAME_FUNC_OFFSET(20924, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 574), + NAME_FUNC_OFFSET(20948, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, 575), + NAME_FUNC_OFFSET(20984, glBlendEquationSeparateiARB, glBlendEquationSeparateiARB, NULL, 597), + NAME_FUNC_OFFSET(21018, glBlendEquationiARB, glBlendEquationiARB, NULL, 598), + NAME_FUNC_OFFSET(21044, glBlendFuncSeparateiARB, glBlendFuncSeparateiARB, NULL, 599), + NAME_FUNC_OFFSET(21074, glBlendFunciARB, glBlendFunciARB, NULL, 600), + NAME_FUNC_OFFSET(21096, gl_dispatch_stub_654, gl_dispatch_stub_654, NULL, 654), + NAME_FUNC_OFFSET(21112, gl_dispatch_stub_655, gl_dispatch_stub_655, NULL, 655), + NAME_FUNC_OFFSET(21131, glPointParameterfEXT, glPointParameterfEXT, NULL, 662), + NAME_FUNC_OFFSET(21149, glPointParameterfEXT, glPointParameterfEXT, NULL, 662), + NAME_FUNC_OFFSET(21170, glPointParameterfEXT, glPointParameterfEXT, NULL, 662), + NAME_FUNC_OFFSET(21192, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 663), + NAME_FUNC_OFFSET(21211, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 663), + NAME_FUNC_OFFSET(21233, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 663), + NAME_FUNC_OFFSET(21256, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, 666), + NAME_FUNC_OFFSET(21275, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, 667), + NAME_FUNC_OFFSET(21295, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, 668), + NAME_FUNC_OFFSET(21314, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, 669), + NAME_FUNC_OFFSET(21334, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 670), + NAME_FUNC_OFFSET(21353, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 671), + NAME_FUNC_OFFSET(21373, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, 672), + NAME_FUNC_OFFSET(21392, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, 673), + NAME_FUNC_OFFSET(21412, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, 674), + NAME_FUNC_OFFSET(21431, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, 675), + NAME_FUNC_OFFSET(21451, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, 676), + NAME_FUNC_OFFSET(21471, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, 677), + NAME_FUNC_OFFSET(21492, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, 678), + NAME_FUNC_OFFSET(21512, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, 679), + NAME_FUNC_OFFSET(21533, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, 680), + NAME_FUNC_OFFSET(21553, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, 681), + NAME_FUNC_OFFSET(21574, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, 682), + NAME_FUNC_OFFSET(21598, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, 683), + NAME_FUNC_OFFSET(21616, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 684), + NAME_FUNC_OFFSET(21636, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, 685), + NAME_FUNC_OFFSET(21654, glFogCoorddEXT, glFogCoorddEXT, NULL, 686), + NAME_FUNC_OFFSET(21666, glFogCoorddvEXT, glFogCoorddvEXT, NULL, 687), + NAME_FUNC_OFFSET(21679, glFogCoordfEXT, glFogCoordfEXT, NULL, 688), + NAME_FUNC_OFFSET(21691, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 689), + NAME_FUNC_OFFSET(21704, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 691), + NAME_FUNC_OFFSET(21724, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 691), + NAME_FUNC_OFFSET(21748, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 708), + NAME_FUNC_OFFSET(21762, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 708), + NAME_FUNC_OFFSET(21779, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 709), + NAME_FUNC_OFFSET(21794, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 709), + NAME_FUNC_OFFSET(21812, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 710), + NAME_FUNC_OFFSET(21826, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 710), + NAME_FUNC_OFFSET(21843, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 711), + NAME_FUNC_OFFSET(21858, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 711), + NAME_FUNC_OFFSET(21876, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 712), + NAME_FUNC_OFFSET(21890, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 712), + NAME_FUNC_OFFSET(21907, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 713), + NAME_FUNC_OFFSET(21922, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 713), + NAME_FUNC_OFFSET(21940, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 714), + NAME_FUNC_OFFSET(21954, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 714), + NAME_FUNC_OFFSET(21971, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 715), + NAME_FUNC_OFFSET(21986, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 715), + NAME_FUNC_OFFSET(22004, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 716), + NAME_FUNC_OFFSET(22018, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 716), + NAME_FUNC_OFFSET(22035, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 717), + NAME_FUNC_OFFSET(22050, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 717), + NAME_FUNC_OFFSET(22068, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 718), + NAME_FUNC_OFFSET(22082, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 718), + NAME_FUNC_OFFSET(22099, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 719), + NAME_FUNC_OFFSET(22114, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 719), + NAME_FUNC_OFFSET(22132, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 720), + NAME_FUNC_OFFSET(22146, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 720), + NAME_FUNC_OFFSET(22163, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 721), + NAME_FUNC_OFFSET(22178, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 721), + NAME_FUNC_OFFSET(22196, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 722), + NAME_FUNC_OFFSET(22210, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 722), + NAME_FUNC_OFFSET(22227, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 723), + NAME_FUNC_OFFSET(22242, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 723), + NAME_FUNC_OFFSET(22260, glBindProgramNV, glBindProgramNV, NULL, 742), + NAME_FUNC_OFFSET(22277, glDeleteProgramsNV, glDeleteProgramsNV, NULL, 743), + NAME_FUNC_OFFSET(22297, glGenProgramsNV, glGenProgramsNV, NULL, 745), + NAME_FUNC_OFFSET(22314, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 751), + NAME_FUNC_OFFSET(22340, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 751), + NAME_FUNC_OFFSET(22369, glIsProgramNV, glIsProgramNV, NULL, 755), + NAME_FUNC_OFFSET(22384, glPointParameteriNV, glPointParameteriNV, NULL, 819), + NAME_FUNC_OFFSET(22402, glPointParameterivNV, glPointParameterivNV, NULL, 820), + NAME_FUNC_OFFSET(22421, gl_dispatch_stub_823, gl_dispatch_stub_823, NULL, 823), + NAME_FUNC_OFFSET(22442, gl_dispatch_stub_825, gl_dispatch_stub_825, NULL, 825), + NAME_FUNC_OFFSET(22458, glPrimitiveRestartIndexNV, glPrimitiveRestartIndexNV, NULL, 832), + NAME_FUNC_OFFSET(22482, gl_dispatch_stub_835, gl_dispatch_stub_835, NULL, 835), + NAME_FUNC_OFFSET(22506, gl_dispatch_stub_835, gl_dispatch_stub_835, NULL, 835), + NAME_FUNC_OFFSET(22533, glBindFramebufferEXT, glBindFramebufferEXT, NULL, 836), + NAME_FUNC_OFFSET(22551, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 837), + NAME_FUNC_OFFSET(22570, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, 838), + NAME_FUNC_OFFSET(22595, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, 839), + NAME_FUNC_OFFSET(22616, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, 840), + NAME_FUNC_OFFSET(22638, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, 841), + NAME_FUNC_OFFSET(22664, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, 842), + NAME_FUNC_OFFSET(22687, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, 843), + NAME_FUNC_OFFSET(22710, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, 844), + NAME_FUNC_OFFSET(22733, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, 845), + NAME_FUNC_OFFSET(22751, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, 846), + NAME_FUNC_OFFSET(22770, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, 847), + NAME_FUNC_OFFSET(22787, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, 848), + NAME_FUNC_OFFSET(22825, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, 849), + NAME_FUNC_OFFSET(22854, glIsFramebufferEXT, glIsFramebufferEXT, NULL, 850), + NAME_FUNC_OFFSET(22870, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, 851), + NAME_FUNC_OFFSET(22887, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, 852), + NAME_FUNC_OFFSET(22909, gl_dispatch_stub_853, gl_dispatch_stub_853, NULL, 853), + NAME_FUNC_OFFSET(22927, glBindFragDataLocationEXT, glBindFragDataLocationEXT, NULL, 856), + NAME_FUNC_OFFSET(22950, glGetFragDataLocationEXT, glGetFragDataLocationEXT, NULL, 857), + NAME_FUNC_OFFSET(22972, glGetUniformuivEXT, glGetUniformuivEXT, NULL, 858), + NAME_FUNC_OFFSET(22988, glGetVertexAttribIivEXT, glGetVertexAttribIivEXT, NULL, 859), + NAME_FUNC_OFFSET(23009, glGetVertexAttribIuivEXT, glGetVertexAttribIuivEXT, NULL, 860), + NAME_FUNC_OFFSET(23031, glUniform1uiEXT, glUniform1uiEXT, NULL, 861), + NAME_FUNC_OFFSET(23044, glUniform1uivEXT, glUniform1uivEXT, NULL, 862), + NAME_FUNC_OFFSET(23058, glUniform2uiEXT, glUniform2uiEXT, NULL, 863), + NAME_FUNC_OFFSET(23071, glUniform2uivEXT, glUniform2uivEXT, NULL, 864), + NAME_FUNC_OFFSET(23085, glUniform3uiEXT, glUniform3uiEXT, NULL, 865), + NAME_FUNC_OFFSET(23098, glUniform3uivEXT, glUniform3uivEXT, NULL, 866), + NAME_FUNC_OFFSET(23112, glUniform4uiEXT, glUniform4uiEXT, NULL, 867), + NAME_FUNC_OFFSET(23125, glUniform4uivEXT, glUniform4uivEXT, NULL, 868), + NAME_FUNC_OFFSET(23139, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 869), + NAME_FUNC_OFFSET(23157, glVertexAttribI1ivEXT, glVertexAttribI1ivEXT, NULL, 870), + NAME_FUNC_OFFSET(23176, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 871), + NAME_FUNC_OFFSET(23195, glVertexAttribI1uivEXT, glVertexAttribI1uivEXT, NULL, 872), + NAME_FUNC_OFFSET(23215, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 873), + NAME_FUNC_OFFSET(23233, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 874), + NAME_FUNC_OFFSET(23252, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 875), + NAME_FUNC_OFFSET(23271, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 876), + NAME_FUNC_OFFSET(23291, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 877), + NAME_FUNC_OFFSET(23309, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 878), + NAME_FUNC_OFFSET(23328, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 879), + NAME_FUNC_OFFSET(23347, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 880), + NAME_FUNC_OFFSET(23367, glVertexAttribI4bvEXT, glVertexAttribI4bvEXT, NULL, 881), + NAME_FUNC_OFFSET(23386, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 882), + NAME_FUNC_OFFSET(23404, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 883), + NAME_FUNC_OFFSET(23423, glVertexAttribI4svEXT, glVertexAttribI4svEXT, NULL, 884), + NAME_FUNC_OFFSET(23442, glVertexAttribI4ubvEXT, glVertexAttribI4ubvEXT, NULL, 885), + NAME_FUNC_OFFSET(23462, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 886), + NAME_FUNC_OFFSET(23481, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 887), + NAME_FUNC_OFFSET(23501, glVertexAttribI4usvEXT, glVertexAttribI4usvEXT, NULL, 888), + NAME_FUNC_OFFSET(23521, glVertexAttribIPointerEXT, glVertexAttribIPointerEXT, NULL, 889), + NAME_FUNC_OFFSET(23544, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 890), + NAME_FUNC_OFFSET(23570, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL, 891), + NAME_FUNC_OFFSET(23583, glDisableIndexedEXT, glDisableIndexedEXT, NULL, 892), + NAME_FUNC_OFFSET(23594, glEnableIndexedEXT, glEnableIndexedEXT, NULL, 893), + NAME_FUNC_OFFSET(23604, glGetBooleanIndexedvEXT, glGetBooleanIndexedvEXT, NULL, 894), + NAME_FUNC_OFFSET(23620, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT, NULL, 895), + NAME_FUNC_OFFSET(23636, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL, 896), + NAME_FUNC_OFFSET(23649, glGetTexParameterIivEXT, glGetTexParameterIivEXT, NULL, 899), + NAME_FUNC_OFFSET(23670, glGetTexParameterIuivEXT, glGetTexParameterIuivEXT, NULL, 900), + NAME_FUNC_OFFSET(23692, glTexParameterIivEXT, glTexParameterIivEXT, NULL, 901), + NAME_FUNC_OFFSET(23710, glTexParameterIuivEXT, glTexParameterIuivEXT, NULL, 902), + NAME_FUNC_OFFSET(23729, glBeginConditionalRenderNV, glBeginConditionalRenderNV, NULL, 903), + NAME_FUNC_OFFSET(23754, glEndConditionalRenderNV, glEndConditionalRenderNV, NULL, 904), + NAME_FUNC_OFFSET(23777, glBeginTransformFeedbackEXT, glBeginTransformFeedbackEXT, NULL, 905), + NAME_FUNC_OFFSET(23802, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, 906), + NAME_FUNC_OFFSET(23819, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, 908), + NAME_FUNC_OFFSET(23837, glEndTransformFeedbackEXT, glEndTransformFeedbackEXT, NULL, 909), + NAME_FUNC_OFFSET(23860, glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVaryingEXT, NULL, 910), + NAME_FUNC_OFFSET(23890, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, 911), + NAME_FUNC_OFFSET(23918, glProvokingVertexEXT, glProvokingVertexEXT, NULL, 912), NAME_FUNC_OFFSET(-1, NULL, NULL, NULL, 0) }; |