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authorBrian Paul <[email protected]>2011-01-11 20:55:42 -0700
committerBrian Paul <[email protected]>2011-01-15 18:35:45 -0700
commit561307844f0fb2bc5721731b9c01522e1d373f53 (patch)
tree156e64ac96faac5ab497b08e7ca6a61dff709879 /src/mapi/glapi/glprocs.h
parent1cf6ff30462d7c13e87ed8d16e60a7d5cf8739b2 (diff)
glapi: regenerated files
Diffstat (limited to 'src/mapi/glapi/glprocs.h')
-rw-r--r--src/mapi/glapi/glprocs.h1430
1 files changed, 719 insertions, 711 deletions
diff --git a/src/mapi/glapi/glprocs.h b/src/mapi/glapi/glprocs.h
index 3ee6e680796..9b2457cde12 100644
--- a/src/mapi/glapi/glprocs.h
+++ b/src/mapi/glapi/glprocs.h
@@ -646,6 +646,10 @@ static const char gl_string_table[] =
"glDrawElementsBaseVertex\0"
"glDrawRangeElementsBaseVertex\0"
"glMultiDrawElementsBaseVertex\0"
+ "glBlendEquationSeparateiARB\0"
+ "glBlendEquationiARB\0"
+ "glBlendFuncSeparateiARB\0"
+ "glBlendFunciARB\0"
"glBindTransformFeedback\0"
"glDeleteTransformFeedbacks\0"
"glDrawTransformFeedback\0"
@@ -1315,41 +1319,41 @@ static const char gl_string_table[] =
#define gl_dispatch_stub_364 mgl_dispatch_stub_364
#define gl_dispatch_stub_365 mgl_dispatch_stub_365
#define gl_dispatch_stub_366 mgl_dispatch_stub_366
-#define gl_dispatch_stub_607 mgl_dispatch_stub_607
-#define gl_dispatch_stub_608 mgl_dispatch_stub_608
-#define gl_dispatch_stub_609 mgl_dispatch_stub_609
-#define gl_dispatch_stub_610 mgl_dispatch_stub_610
#define gl_dispatch_stub_611 mgl_dispatch_stub_611
#define gl_dispatch_stub_612 mgl_dispatch_stub_612
#define gl_dispatch_stub_613 mgl_dispatch_stub_613
#define gl_dispatch_stub_614 mgl_dispatch_stub_614
-#define gl_dispatch_stub_649 mgl_dispatch_stub_649
-#define gl_dispatch_stub_691 mgl_dispatch_stub_691
-#define gl_dispatch_stub_692 mgl_dispatch_stub_692
-#define gl_dispatch_stub_693 mgl_dispatch_stub_693
-#define gl_dispatch_stub_694 mgl_dispatch_stub_694
+#define gl_dispatch_stub_615 mgl_dispatch_stub_615
+#define gl_dispatch_stub_616 mgl_dispatch_stub_616
+#define gl_dispatch_stub_617 mgl_dispatch_stub_617
+#define gl_dispatch_stub_618 mgl_dispatch_stub_618
+#define gl_dispatch_stub_653 mgl_dispatch_stub_653
#define gl_dispatch_stub_695 mgl_dispatch_stub_695
#define gl_dispatch_stub_696 mgl_dispatch_stub_696
#define gl_dispatch_stub_697 mgl_dispatch_stub_697
#define gl_dispatch_stub_698 mgl_dispatch_stub_698
#define gl_dispatch_stub_699 mgl_dispatch_stub_699
-#define gl_dispatch_stub_780 mgl_dispatch_stub_780
-#define gl_dispatch_stub_781 mgl_dispatch_stub_781
-#define gl_dispatch_stub_782 mgl_dispatch_stub_782
-#define gl_dispatch_stub_783 mgl_dispatch_stub_783
+#define gl_dispatch_stub_700 mgl_dispatch_stub_700
+#define gl_dispatch_stub_701 mgl_dispatch_stub_701
+#define gl_dispatch_stub_702 mgl_dispatch_stub_702
+#define gl_dispatch_stub_703 mgl_dispatch_stub_703
#define gl_dispatch_stub_784 mgl_dispatch_stub_784
-#define gl_dispatch_stub_793 mgl_dispatch_stub_793
-#define gl_dispatch_stub_794 mgl_dispatch_stub_794
-#define gl_dispatch_stub_812 mgl_dispatch_stub_812
-#define gl_dispatch_stub_813 mgl_dispatch_stub_813
-#define gl_dispatch_stub_814 mgl_dispatch_stub_814
-#define gl_dispatch_stub_872 mgl_dispatch_stub_872
-#define gl_dispatch_stub_873 mgl_dispatch_stub_873
-#define gl_dispatch_stub_880 mgl_dispatch_stub_880
-#define gl_dispatch_stub_881 mgl_dispatch_stub_881
-#define gl_dispatch_stub_882 mgl_dispatch_stub_882
-#define gl_dispatch_stub_883 mgl_dispatch_stub_883
+#define gl_dispatch_stub_785 mgl_dispatch_stub_785
+#define gl_dispatch_stub_786 mgl_dispatch_stub_786
+#define gl_dispatch_stub_787 mgl_dispatch_stub_787
+#define gl_dispatch_stub_788 mgl_dispatch_stub_788
+#define gl_dispatch_stub_797 mgl_dispatch_stub_797
+#define gl_dispatch_stub_798 mgl_dispatch_stub_798
+#define gl_dispatch_stub_816 mgl_dispatch_stub_816
+#define gl_dispatch_stub_817 mgl_dispatch_stub_817
+#define gl_dispatch_stub_818 mgl_dispatch_stub_818
+#define gl_dispatch_stub_876 mgl_dispatch_stub_876
+#define gl_dispatch_stub_877 mgl_dispatch_stub_877
#define gl_dispatch_stub_884 mgl_dispatch_stub_884
+#define gl_dispatch_stub_885 mgl_dispatch_stub_885
+#define gl_dispatch_stub_886 mgl_dispatch_stub_886
+#define gl_dispatch_stub_887 mgl_dispatch_stub_887
+#define gl_dispatch_stub_888 mgl_dispatch_stub_888
#endif /* USE_MGL_NAMESPACE */
@@ -1367,41 +1371,41 @@ void GLAPIENTRY gl_dispatch_stub_363(GLenum target, GLenum pname, GLint * params
void GLAPIENTRY gl_dispatch_stub_364(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values);
void GLAPIENTRY gl_dispatch_stub_365(GLenum target, GLenum pname, GLfloat * params);
void GLAPIENTRY gl_dispatch_stub_366(GLenum target, GLenum pname, GLint * params);
-void GLAPIENTRY gl_dispatch_stub_607(GLenum pname, GLfloat * params);
-void GLAPIENTRY gl_dispatch_stub_608(GLenum pname, GLint * params);
-void GLAPIENTRY gl_dispatch_stub_609(GLenum pname, GLfloat param);
-void GLAPIENTRY gl_dispatch_stub_610(GLenum pname, const GLfloat * params);
-void GLAPIENTRY gl_dispatch_stub_611(GLenum pname, GLint param);
-void GLAPIENTRY gl_dispatch_stub_612(GLenum pname, const GLint * params);
-void GLAPIENTRY gl_dispatch_stub_613(GLclampf value, GLboolean invert);
-void GLAPIENTRY gl_dispatch_stub_614(GLenum pattern);
-void GLAPIENTRY gl_dispatch_stub_649(GLenum mode);
-void GLAPIENTRY gl_dispatch_stub_691(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride);
-void GLAPIENTRY gl_dispatch_stub_692(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride);
-void GLAPIENTRY gl_dispatch_stub_693(GLsizei n, const GLuint * fences);
-void GLAPIENTRY gl_dispatch_stub_694(GLuint fence);
-void GLAPIENTRY gl_dispatch_stub_695(GLsizei n, GLuint * fences);
-void GLAPIENTRY gl_dispatch_stub_696(GLuint fence, GLenum pname, GLint * params);
-GLboolean GLAPIENTRY gl_dispatch_stub_697(GLuint fence);
-void GLAPIENTRY gl_dispatch_stub_698(GLuint fence, GLenum condition);
-GLboolean GLAPIENTRY gl_dispatch_stub_699(GLuint fence);
-void GLAPIENTRY gl_dispatch_stub_780(GLenum face);
-void GLAPIENTRY gl_dispatch_stub_781(GLuint array);
-void GLAPIENTRY gl_dispatch_stub_782(GLsizei n, const GLuint * arrays);
-void GLAPIENTRY gl_dispatch_stub_783(GLsizei n, GLuint * arrays);
-GLboolean GLAPIENTRY gl_dispatch_stub_784(GLuint array);
-void GLAPIENTRY gl_dispatch_stub_793(GLclampd zmin, GLclampd zmax);
-void GLAPIENTRY gl_dispatch_stub_794(GLenum modeRGB, GLenum modeA);
-void GLAPIENTRY gl_dispatch_stub_812(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
-void GLAPIENTRY gl_dispatch_stub_813(GLenum target, GLenum pname, GLint param);
-void GLAPIENTRY gl_dispatch_stub_814(GLenum target, GLintptr offset, GLsizeiptr size);
-void GLAPIENTRY gl_dispatch_stub_872(GLenum target, GLenum pname, GLvoid ** params);
-void GLAPIENTRY gl_dispatch_stub_873(GLenum target, GLsizei length, GLvoid * pointer);
-void GLAPIENTRY gl_dispatch_stub_880(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
-void GLAPIENTRY gl_dispatch_stub_881(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
-void GLAPIENTRY gl_dispatch_stub_882(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
-void GLAPIENTRY gl_dispatch_stub_883(GLuint id, GLenum pname, GLint64EXT * params);
-void GLAPIENTRY gl_dispatch_stub_884(GLuint id, GLenum pname, GLuint64EXT * params);
+void GLAPIENTRY gl_dispatch_stub_611(GLenum pname, GLfloat * params);
+void GLAPIENTRY gl_dispatch_stub_612(GLenum pname, GLint * params);
+void GLAPIENTRY gl_dispatch_stub_613(GLenum pname, GLfloat param);
+void GLAPIENTRY gl_dispatch_stub_614(GLenum pname, const GLfloat * params);
+void GLAPIENTRY gl_dispatch_stub_615(GLenum pname, GLint param);
+void GLAPIENTRY gl_dispatch_stub_616(GLenum pname, const GLint * params);
+void GLAPIENTRY gl_dispatch_stub_617(GLclampf value, GLboolean invert);
+void GLAPIENTRY gl_dispatch_stub_618(GLenum pattern);
+void GLAPIENTRY gl_dispatch_stub_653(GLenum mode);
+void GLAPIENTRY gl_dispatch_stub_695(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride);
+void GLAPIENTRY gl_dispatch_stub_696(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride);
+void GLAPIENTRY gl_dispatch_stub_697(GLsizei n, const GLuint * fences);
+void GLAPIENTRY gl_dispatch_stub_698(GLuint fence);
+void GLAPIENTRY gl_dispatch_stub_699(GLsizei n, GLuint * fences);
+void GLAPIENTRY gl_dispatch_stub_700(GLuint fence, GLenum pname, GLint * params);
+GLboolean GLAPIENTRY gl_dispatch_stub_701(GLuint fence);
+void GLAPIENTRY gl_dispatch_stub_702(GLuint fence, GLenum condition);
+GLboolean GLAPIENTRY gl_dispatch_stub_703(GLuint fence);
+void GLAPIENTRY gl_dispatch_stub_784(GLenum face);
+void GLAPIENTRY gl_dispatch_stub_785(GLuint array);
+void GLAPIENTRY gl_dispatch_stub_786(GLsizei n, const GLuint * arrays);
+void GLAPIENTRY gl_dispatch_stub_787(GLsizei n, GLuint * arrays);
+GLboolean GLAPIENTRY gl_dispatch_stub_788(GLuint array);
+void GLAPIENTRY gl_dispatch_stub_797(GLclampd zmin, GLclampd zmax);
+void GLAPIENTRY gl_dispatch_stub_798(GLenum modeRGB, GLenum modeA);
+void GLAPIENTRY gl_dispatch_stub_816(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
+void GLAPIENTRY gl_dispatch_stub_817(GLenum target, GLenum pname, GLint param);
+void GLAPIENTRY gl_dispatch_stub_818(GLenum target, GLintptr offset, GLsizeiptr size);
+void GLAPIENTRY gl_dispatch_stub_876(GLenum target, GLenum pname, GLvoid ** params);
+void GLAPIENTRY gl_dispatch_stub_877(GLenum target, GLsizei length, GLvoid * pointer);
+void GLAPIENTRY gl_dispatch_stub_884(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
+void GLAPIENTRY gl_dispatch_stub_885(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
+void GLAPIENTRY gl_dispatch_stub_886(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
+void GLAPIENTRY gl_dispatch_stub_887(GLuint id, GLenum pname, GLint64EXT * params);
+void GLAPIENTRY gl_dispatch_stub_888(GLuint id, GLenum pname, GLuint64EXT * params);
#endif /* defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING) */
static const glprocs_table_t static_functions[] = {
@@ -1999,658 +2003,662 @@ static const glprocs_table_t static_functions[] = {
NAME_FUNC_OFFSET( 9513, glDrawElementsBaseVertex, glDrawElementsBaseVertex, NULL, 591),
NAME_FUNC_OFFSET( 9538, glDrawRangeElementsBaseVertex, glDrawRangeElementsBaseVertex, NULL, 592),
NAME_FUNC_OFFSET( 9568, glMultiDrawElementsBaseVertex, glMultiDrawElementsBaseVertex, NULL, 593),
- NAME_FUNC_OFFSET( 9598, glBindTransformFeedback, glBindTransformFeedback, NULL, 594),
- NAME_FUNC_OFFSET( 9622, glDeleteTransformFeedbacks, glDeleteTransformFeedbacks, NULL, 595),
- NAME_FUNC_OFFSET( 9649, glDrawTransformFeedback, glDrawTransformFeedback, NULL, 596),
- NAME_FUNC_OFFSET( 9673, glGenTransformFeedbacks, glGenTransformFeedbacks, NULL, 597),
- NAME_FUNC_OFFSET( 9697, glIsTransformFeedback, glIsTransformFeedback, NULL, 598),
- NAME_FUNC_OFFSET( 9719, glPauseTransformFeedback, glPauseTransformFeedback, NULL, 599),
- NAME_FUNC_OFFSET( 9744, glResumeTransformFeedback, glResumeTransformFeedback, NULL, 600),
- NAME_FUNC_OFFSET( 9770, glClearDepthf, glClearDepthf, NULL, 601),
- NAME_FUNC_OFFSET( 9784, glDepthRangef, glDepthRangef, NULL, 602),
- NAME_FUNC_OFFSET( 9798, glGetShaderPrecisionFormat, glGetShaderPrecisionFormat, NULL, 603),
- NAME_FUNC_OFFSET( 9825, glReleaseShaderCompiler, glReleaseShaderCompiler, NULL, 604),
- NAME_FUNC_OFFSET( 9849, glShaderBinary, glShaderBinary, NULL, 605),
- NAME_FUNC_OFFSET( 9864, glPolygonOffsetEXT, glPolygonOffsetEXT, NULL, 606),
- NAME_FUNC_OFFSET( 9883, gl_dispatch_stub_607, gl_dispatch_stub_607, NULL, 607),
- NAME_FUNC_OFFSET( 9915, gl_dispatch_stub_608, gl_dispatch_stub_608, NULL, 608),
- NAME_FUNC_OFFSET( 9947, gl_dispatch_stub_609, gl_dispatch_stub_609, NULL, 609),
- NAME_FUNC_OFFSET( 9975, gl_dispatch_stub_610, gl_dispatch_stub_610, NULL, 610),
- NAME_FUNC_OFFSET(10004, gl_dispatch_stub_611, gl_dispatch_stub_611, NULL, 611),
- NAME_FUNC_OFFSET(10032, gl_dispatch_stub_612, gl_dispatch_stub_612, NULL, 612),
- NAME_FUNC_OFFSET(10061, gl_dispatch_stub_613, gl_dispatch_stub_613, NULL, 613),
- NAME_FUNC_OFFSET(10078, gl_dispatch_stub_614, gl_dispatch_stub_614, NULL, 614),
- NAME_FUNC_OFFSET(10098, glColorPointerEXT, glColorPointerEXT, NULL, 615),
- NAME_FUNC_OFFSET(10116, glEdgeFlagPointerEXT, glEdgeFlagPointerEXT, NULL, 616),
- NAME_FUNC_OFFSET(10137, glIndexPointerEXT, glIndexPointerEXT, NULL, 617),
- NAME_FUNC_OFFSET(10155, glNormalPointerEXT, glNormalPointerEXT, NULL, 618),
- NAME_FUNC_OFFSET(10174, glTexCoordPointerEXT, glTexCoordPointerEXT, NULL, 619),
- NAME_FUNC_OFFSET(10195, glVertexPointerEXT, glVertexPointerEXT, NULL, 620),
- NAME_FUNC_OFFSET(10214, glPointParameterfEXT, glPointParameterfEXT, NULL, 621),
- NAME_FUNC_OFFSET(10235, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 622),
- NAME_FUNC_OFFSET(10257, glLockArraysEXT, glLockArraysEXT, NULL, 623),
- NAME_FUNC_OFFSET(10273, glUnlockArraysEXT, glUnlockArraysEXT, NULL, 624),
- NAME_FUNC_OFFSET(10291, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, 625),
- NAME_FUNC_OFFSET(10313, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, 626),
- NAME_FUNC_OFFSET(10336, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, 627),
- NAME_FUNC_OFFSET(10358, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, 628),
- NAME_FUNC_OFFSET(10381, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 629),
- NAME_FUNC_OFFSET(10403, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 630),
- NAME_FUNC_OFFSET(10426, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, 631),
- NAME_FUNC_OFFSET(10448, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, 632),
- NAME_FUNC_OFFSET(10471, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, 633),
- NAME_FUNC_OFFSET(10493, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, 634),
- NAME_FUNC_OFFSET(10516, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, 635),
- NAME_FUNC_OFFSET(10539, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, 636),
- NAME_FUNC_OFFSET(10563, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, 637),
- NAME_FUNC_OFFSET(10586, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, 638),
- NAME_FUNC_OFFSET(10610, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, 639),
- NAME_FUNC_OFFSET(10633, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, 640),
- NAME_FUNC_OFFSET(10657, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, 641),
- NAME_FUNC_OFFSET(10684, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, 642),
- NAME_FUNC_OFFSET(10705, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 643),
- NAME_FUNC_OFFSET(10728, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, 644),
- NAME_FUNC_OFFSET(10749, glFogCoorddEXT, glFogCoorddEXT, NULL, 645),
- NAME_FUNC_OFFSET(10764, glFogCoorddvEXT, glFogCoorddvEXT, NULL, 646),
- NAME_FUNC_OFFSET(10780, glFogCoordfEXT, glFogCoordfEXT, NULL, 647),
- NAME_FUNC_OFFSET(10795, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 648),
- NAME_FUNC_OFFSET(10811, gl_dispatch_stub_649, gl_dispatch_stub_649, NULL, 649),
- NAME_FUNC_OFFSET(10829, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 650),
- NAME_FUNC_OFFSET(10852, glFlushVertexArrayRangeNV, glFlushVertexArrayRangeNV, NULL, 651),
- NAME_FUNC_OFFSET(10878, glVertexArrayRangeNV, glVertexArrayRangeNV, NULL, 652),
- NAME_FUNC_OFFSET(10899, glCombinerInputNV, glCombinerInputNV, NULL, 653),
- NAME_FUNC_OFFSET(10917, glCombinerOutputNV, glCombinerOutputNV, NULL, 654),
- NAME_FUNC_OFFSET(10936, glCombinerParameterfNV, glCombinerParameterfNV, NULL, 655),
- NAME_FUNC_OFFSET(10959, glCombinerParameterfvNV, glCombinerParameterfvNV, NULL, 656),
- NAME_FUNC_OFFSET(10983, glCombinerParameteriNV, glCombinerParameteriNV, NULL, 657),
- NAME_FUNC_OFFSET(11006, glCombinerParameterivNV, glCombinerParameterivNV, NULL, 658),
- NAME_FUNC_OFFSET(11030, glFinalCombinerInputNV, glFinalCombinerInputNV, NULL, 659),
- NAME_FUNC_OFFSET(11053, glGetCombinerInputParameterfvNV, glGetCombinerInputParameterfvNV, NULL, 660),
- NAME_FUNC_OFFSET(11085, glGetCombinerInputParameterivNV, glGetCombinerInputParameterivNV, NULL, 661),
- NAME_FUNC_OFFSET(11117, glGetCombinerOutputParameterfvNV, glGetCombinerOutputParameterfvNV, NULL, 662),
- NAME_FUNC_OFFSET(11150, glGetCombinerOutputParameterivNV, glGetCombinerOutputParameterivNV, NULL, 663),
- NAME_FUNC_OFFSET(11183, glGetFinalCombinerInputParameterfvNV, glGetFinalCombinerInputParameterfvNV, NULL, 664),
- NAME_FUNC_OFFSET(11220, glGetFinalCombinerInputParameterivNV, glGetFinalCombinerInputParameterivNV, NULL, 665),
- NAME_FUNC_OFFSET(11257, glResizeBuffersMESA, glResizeBuffersMESA, NULL, 666),
- NAME_FUNC_OFFSET(11277, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 667),
- NAME_FUNC_OFFSET(11295, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 668),
- NAME_FUNC_OFFSET(11314, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 669),
- NAME_FUNC_OFFSET(11332, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 670),
- NAME_FUNC_OFFSET(11351, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 671),
- NAME_FUNC_OFFSET(11369, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 672),
- NAME_FUNC_OFFSET(11388, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 673),
- NAME_FUNC_OFFSET(11406, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 674),
- NAME_FUNC_OFFSET(11425, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 675),
- NAME_FUNC_OFFSET(11443, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 676),
- NAME_FUNC_OFFSET(11462, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 677),
- NAME_FUNC_OFFSET(11480, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 678),
- NAME_FUNC_OFFSET(11499, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 679),
- NAME_FUNC_OFFSET(11517, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 680),
- NAME_FUNC_OFFSET(11536, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 681),
- NAME_FUNC_OFFSET(11554, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 682),
- NAME_FUNC_OFFSET(11573, glWindowPos4dMESA, glWindowPos4dMESA, NULL, 683),
- NAME_FUNC_OFFSET(11591, glWindowPos4dvMESA, glWindowPos4dvMESA, NULL, 684),
- NAME_FUNC_OFFSET(11610, glWindowPos4fMESA, glWindowPos4fMESA, NULL, 685),
- NAME_FUNC_OFFSET(11628, glWindowPos4fvMESA, glWindowPos4fvMESA, NULL, 686),
- NAME_FUNC_OFFSET(11647, glWindowPos4iMESA, glWindowPos4iMESA, NULL, 687),
- NAME_FUNC_OFFSET(11665, glWindowPos4ivMESA, glWindowPos4ivMESA, NULL, 688),
- NAME_FUNC_OFFSET(11684, glWindowPos4sMESA, glWindowPos4sMESA, NULL, 689),
- NAME_FUNC_OFFSET(11702, glWindowPos4svMESA, glWindowPos4svMESA, NULL, 690),
- NAME_FUNC_OFFSET(11721, gl_dispatch_stub_691, gl_dispatch_stub_691, NULL, 691),
- NAME_FUNC_OFFSET(11746, gl_dispatch_stub_692, gl_dispatch_stub_692, NULL, 692),
- NAME_FUNC_OFFSET(11773, gl_dispatch_stub_693, gl_dispatch_stub_693, NULL, 693),
- NAME_FUNC_OFFSET(11790, gl_dispatch_stub_694, gl_dispatch_stub_694, NULL, 694),
- NAME_FUNC_OFFSET(11806, gl_dispatch_stub_695, gl_dispatch_stub_695, NULL, 695),
- NAME_FUNC_OFFSET(11820, gl_dispatch_stub_696, gl_dispatch_stub_696, NULL, 696),
- NAME_FUNC_OFFSET(11835, gl_dispatch_stub_697, gl_dispatch_stub_697, NULL, 697),
- NAME_FUNC_OFFSET(11847, gl_dispatch_stub_698, gl_dispatch_stub_698, NULL, 698),
- NAME_FUNC_OFFSET(11860, gl_dispatch_stub_699, gl_dispatch_stub_699, NULL, 699),
- NAME_FUNC_OFFSET(11874, glAreProgramsResidentNV, glAreProgramsResidentNV, NULL, 700),
- NAME_FUNC_OFFSET(11898, glBindProgramNV, glBindProgramNV, NULL, 701),
- NAME_FUNC_OFFSET(11914, glDeleteProgramsNV, glDeleteProgramsNV, NULL, 702),
- NAME_FUNC_OFFSET(11933, glExecuteProgramNV, glExecuteProgramNV, NULL, 703),
- NAME_FUNC_OFFSET(11952, glGenProgramsNV, glGenProgramsNV, NULL, 704),
- NAME_FUNC_OFFSET(11968, glGetProgramParameterdvNV, glGetProgramParameterdvNV, NULL, 705),
- NAME_FUNC_OFFSET(11994, glGetProgramParameterfvNV, glGetProgramParameterfvNV, NULL, 706),
- NAME_FUNC_OFFSET(12020, glGetProgramStringNV, glGetProgramStringNV, NULL, 707),
- NAME_FUNC_OFFSET(12041, glGetProgramivNV, glGetProgramivNV, NULL, 708),
- NAME_FUNC_OFFSET(12058, glGetTrackMatrixivNV, glGetTrackMatrixivNV, NULL, 709),
- NAME_FUNC_OFFSET(12079, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 710),
- NAME_FUNC_OFFSET(12107, glGetVertexAttribdvNV, glGetVertexAttribdvNV, NULL, 711),
- NAME_FUNC_OFFSET(12129, glGetVertexAttribfvNV, glGetVertexAttribfvNV, NULL, 712),
- NAME_FUNC_OFFSET(12151, glGetVertexAttribivNV, glGetVertexAttribivNV, NULL, 713),
- NAME_FUNC_OFFSET(12173, glIsProgramNV, glIsProgramNV, NULL, 714),
- NAME_FUNC_OFFSET(12187, glLoadProgramNV, glLoadProgramNV, NULL, 715),
- NAME_FUNC_OFFSET(12203, glProgramParameters4dvNV, glProgramParameters4dvNV, NULL, 716),
- NAME_FUNC_OFFSET(12228, glProgramParameters4fvNV, glProgramParameters4fvNV, NULL, 717),
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- NAME_FUNC_OFFSET(12914, glVertexAttribs2fvNV, glVertexAttribs2fvNV, NULL, 751),
- NAME_FUNC_OFFSET(12935, glVertexAttribs2svNV, glVertexAttribs2svNV, NULL, 752),
- NAME_FUNC_OFFSET(12956, glVertexAttribs3dvNV, glVertexAttribs3dvNV, NULL, 753),
- NAME_FUNC_OFFSET(12977, glVertexAttribs3fvNV, glVertexAttribs3fvNV, NULL, 754),
- NAME_FUNC_OFFSET(12998, glVertexAttribs3svNV, glVertexAttribs3svNV, NULL, 755),
- NAME_FUNC_OFFSET(13019, glVertexAttribs4dvNV, glVertexAttribs4dvNV, NULL, 756),
- NAME_FUNC_OFFSET(13040, glVertexAttribs4fvNV, glVertexAttribs4fvNV, NULL, 757),
- NAME_FUNC_OFFSET(13061, glVertexAttribs4svNV, glVertexAttribs4svNV, NULL, 758),
- NAME_FUNC_OFFSET(13082, glVertexAttribs4ubvNV, glVertexAttribs4ubvNV, NULL, 759),
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- NAME_FUNC_OFFSET(13131, glGetTexBumpParameterivATI, glGetTexBumpParameterivATI, NULL, 761),
- NAME_FUNC_OFFSET(13158, glTexBumpParameterfvATI, glTexBumpParameterfvATI, NULL, 762),
- NAME_FUNC_OFFSET(13182, glTexBumpParameterivATI, glTexBumpParameterivATI, NULL, 763),
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- NAME_FUNC_OFFSET(13250, glAlphaFragmentOp3ATI, glAlphaFragmentOp3ATI, NULL, 766),
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- NAME_FUNC_OFFSET(13321, glColorFragmentOp1ATI, glColorFragmentOp1ATI, NULL, 769),
- NAME_FUNC_OFFSET(13343, glColorFragmentOp2ATI, glColorFragmentOp2ATI, NULL, 770),
- NAME_FUNC_OFFSET(13365, glColorFragmentOp3ATI, glColorFragmentOp3ATI, NULL, 771),
- NAME_FUNC_OFFSET(13387, glDeleteFragmentShaderATI, glDeleteFragmentShaderATI, NULL, 772),
- NAME_FUNC_OFFSET(13413, glEndFragmentShaderATI, glEndFragmentShaderATI, NULL, 773),
- NAME_FUNC_OFFSET(13436, glGenFragmentShadersATI, glGenFragmentShadersATI, NULL, 774),
- NAME_FUNC_OFFSET(13460, glPassTexCoordATI, glPassTexCoordATI, NULL, 775),
- NAME_FUNC_OFFSET(13478, glSampleMapATI, glSampleMapATI, NULL, 776),
- NAME_FUNC_OFFSET(13493, glSetFragmentShaderConstantATI, glSetFragmentShaderConstantATI, NULL, 777),
- NAME_FUNC_OFFSET(13524, glPointParameteriNV, glPointParameteriNV, NULL, 778),
- NAME_FUNC_OFFSET(13544, glPointParameterivNV, glPointParameterivNV, NULL, 779),
- NAME_FUNC_OFFSET(13565, gl_dispatch_stub_780, gl_dispatch_stub_780, NULL, 780),
- NAME_FUNC_OFFSET(13588, gl_dispatch_stub_781, gl_dispatch_stub_781, NULL, 781),
- NAME_FUNC_OFFSET(13611, gl_dispatch_stub_782, gl_dispatch_stub_782, NULL, 782),
- NAME_FUNC_OFFSET(13637, gl_dispatch_stub_783, gl_dispatch_stub_783, NULL, 783),
- NAME_FUNC_OFFSET(13660, gl_dispatch_stub_784, gl_dispatch_stub_784, NULL, 784),
- NAME_FUNC_OFFSET(13681, glGetProgramNamedParameterdvNV, glGetProgramNamedParameterdvNV, NULL, 785),
- NAME_FUNC_OFFSET(13712, glGetProgramNamedParameterfvNV, glGetProgramNamedParameterfvNV, NULL, 786),
- NAME_FUNC_OFFSET(13743, glProgramNamedParameter4dNV, glProgramNamedParameter4dNV, NULL, 787),
- NAME_FUNC_OFFSET(13771, glProgramNamedParameter4dvNV, glProgramNamedParameter4dvNV, NULL, 788),
- NAME_FUNC_OFFSET(13800, glProgramNamedParameter4fNV, glProgramNamedParameter4fNV, NULL, 789),
- NAME_FUNC_OFFSET(13828, glProgramNamedParameter4fvNV, glProgramNamedParameter4fvNV, NULL, 790),
- NAME_FUNC_OFFSET(13857, glPrimitiveRestartIndexNV, glPrimitiveRestartIndexNV, NULL, 791),
- NAME_FUNC_OFFSET(13883, glPrimitiveRestartNV, glPrimitiveRestartNV, NULL, 792),
- NAME_FUNC_OFFSET(13904, gl_dispatch_stub_793, gl_dispatch_stub_793, NULL, 793),
- NAME_FUNC_OFFSET(13921, gl_dispatch_stub_794, gl_dispatch_stub_794, NULL, 794),
- NAME_FUNC_OFFSET(13948, glBindFramebufferEXT, glBindFramebufferEXT, NULL, 795),
- NAME_FUNC_OFFSET(13969, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 796),
- NAME_FUNC_OFFSET(13991, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, 797),
- NAME_FUNC_OFFSET(14019, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, 798),
- NAME_FUNC_OFFSET(14043, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, 799),
- NAME_FUNC_OFFSET(14068, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, 800),
- NAME_FUNC_OFFSET(14097, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, 801),
- NAME_FUNC_OFFSET(14123, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, 802),
- NAME_FUNC_OFFSET(14149, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, 803),
- NAME_FUNC_OFFSET(14175, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, 804),
- NAME_FUNC_OFFSET(14196, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, 805),
- NAME_FUNC_OFFSET(14218, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, 806),
- NAME_FUNC_OFFSET(14238, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, 807),
- NAME_FUNC_OFFSET(14279, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, 808),
- NAME_FUNC_OFFSET(14311, glIsFramebufferEXT, glIsFramebufferEXT, NULL, 809),
- NAME_FUNC_OFFSET(14330, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, 810),
- NAME_FUNC_OFFSET(14350, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, 811),
- NAME_FUNC_OFFSET(14375, gl_dispatch_stub_812, gl_dispatch_stub_812, NULL, 812),
- NAME_FUNC_OFFSET(14396, gl_dispatch_stub_813, gl_dispatch_stub_813, NULL, 813),
- NAME_FUNC_OFFSET(14420, gl_dispatch_stub_814, gl_dispatch_stub_814, NULL, 814),
- NAME_FUNC_OFFSET(14450, glBindFragDataLocationEXT, glBindFragDataLocationEXT, NULL, 815),
- NAME_FUNC_OFFSET(14476, glGetFragDataLocationEXT, glGetFragDataLocationEXT, NULL, 816),
- NAME_FUNC_OFFSET(14501, glGetUniformuivEXT, glGetUniformuivEXT, NULL, 817),
- NAME_FUNC_OFFSET(14520, glGetVertexAttribIivEXT, glGetVertexAttribIivEXT, NULL, 818),
- NAME_FUNC_OFFSET(14544, glGetVertexAttribIuivEXT, glGetVertexAttribIuivEXT, NULL, 819),
- NAME_FUNC_OFFSET(14569, glUniform1uiEXT, glUniform1uiEXT, NULL, 820),
- NAME_FUNC_OFFSET(14585, glUniform1uivEXT, glUniform1uivEXT, NULL, 821),
- NAME_FUNC_OFFSET(14602, glUniform2uiEXT, glUniform2uiEXT, NULL, 822),
- NAME_FUNC_OFFSET(14618, glUniform2uivEXT, glUniform2uivEXT, NULL, 823),
- NAME_FUNC_OFFSET(14635, glUniform3uiEXT, glUniform3uiEXT, NULL, 824),
- NAME_FUNC_OFFSET(14651, glUniform3uivEXT, glUniform3uivEXT, NULL, 825),
- NAME_FUNC_OFFSET(14668, glUniform4uiEXT, glUniform4uiEXT, NULL, 826),
- NAME_FUNC_OFFSET(14684, glUniform4uivEXT, glUniform4uivEXT, NULL, 827),
- NAME_FUNC_OFFSET(14701, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 828),
- NAME_FUNC_OFFSET(14722, glVertexAttribI1ivEXT, glVertexAttribI1ivEXT, NULL, 829),
- NAME_FUNC_OFFSET(14744, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 830),
- NAME_FUNC_OFFSET(14766, glVertexAttribI1uivEXT, glVertexAttribI1uivEXT, NULL, 831),
- NAME_FUNC_OFFSET(14789, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 832),
- NAME_FUNC_OFFSET(14810, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 833),
- NAME_FUNC_OFFSET(14832, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 834),
- NAME_FUNC_OFFSET(14854, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 835),
- NAME_FUNC_OFFSET(14877, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 836),
- NAME_FUNC_OFFSET(14898, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 837),
- NAME_FUNC_OFFSET(14920, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 838),
- NAME_FUNC_OFFSET(14942, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 839),
- NAME_FUNC_OFFSET(14965, glVertexAttribI4bvEXT, glVertexAttribI4bvEXT, NULL, 840),
- NAME_FUNC_OFFSET(14987, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 841),
- NAME_FUNC_OFFSET(15008, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 842),
- NAME_FUNC_OFFSET(15030, glVertexAttribI4svEXT, glVertexAttribI4svEXT, NULL, 843),
- NAME_FUNC_OFFSET(15052, glVertexAttribI4ubvEXT, glVertexAttribI4ubvEXT, NULL, 844),
- NAME_FUNC_OFFSET(15075, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 845),
- NAME_FUNC_OFFSET(15097, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 846),
- NAME_FUNC_OFFSET(15120, glVertexAttribI4usvEXT, glVertexAttribI4usvEXT, NULL, 847),
- NAME_FUNC_OFFSET(15143, glVertexAttribIPointerEXT, glVertexAttribIPointerEXT, NULL, 848),
- NAME_FUNC_OFFSET(15169, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 849),
- NAME_FUNC_OFFSET(15198, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL, 850),
- NAME_FUNC_OFFSET(15220, glDisableIndexedEXT, glDisableIndexedEXT, NULL, 851),
- NAME_FUNC_OFFSET(15240, glEnableIndexedEXT, glEnableIndexedEXT, NULL, 852),
- NAME_FUNC_OFFSET(15259, glGetBooleanIndexedvEXT, glGetBooleanIndexedvEXT, NULL, 853),
- NAME_FUNC_OFFSET(15283, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT, NULL, 854),
- NAME_FUNC_OFFSET(15307, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL, 855),
- NAME_FUNC_OFFSET(15329, glClearColorIiEXT, glClearColorIiEXT, NULL, 856),
- NAME_FUNC_OFFSET(15347, glClearColorIuiEXT, glClearColorIuiEXT, NULL, 857),
- NAME_FUNC_OFFSET(15366, glGetTexParameterIivEXT, glGetTexParameterIivEXT, NULL, 858),
- NAME_FUNC_OFFSET(15390, glGetTexParameterIuivEXT, glGetTexParameterIuivEXT, NULL, 859),
- NAME_FUNC_OFFSET(15415, glTexParameterIivEXT, glTexParameterIivEXT, NULL, 860),
- NAME_FUNC_OFFSET(15436, glTexParameterIuivEXT, glTexParameterIuivEXT, NULL, 861),
- NAME_FUNC_OFFSET(15458, glBeginConditionalRenderNV, glBeginConditionalRenderNV, NULL, 862),
- NAME_FUNC_OFFSET(15485, glEndConditionalRenderNV, glEndConditionalRenderNV, NULL, 863),
- NAME_FUNC_OFFSET(15510, glBeginTransformFeedbackEXT, glBeginTransformFeedbackEXT, NULL, 864),
- NAME_FUNC_OFFSET(15538, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, 865),
- NAME_FUNC_OFFSET(15558, glBindBufferOffsetEXT, glBindBufferOffsetEXT, NULL, 866),
- NAME_FUNC_OFFSET(15580, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, 867),
- NAME_FUNC_OFFSET(15601, glEndTransformFeedbackEXT, glEndTransformFeedbackEXT, NULL, 868),
- NAME_FUNC_OFFSET(15627, glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVaryingEXT, NULL, 869),
- NAME_FUNC_OFFSET(15660, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, 870),
- NAME_FUNC_OFFSET(15691, glProvokingVertexEXT, glProvokingVertexEXT, NULL, 871),
- NAME_FUNC_OFFSET(15712, gl_dispatch_stub_872, gl_dispatch_stub_872, NULL, 872),
- NAME_FUNC_OFFSET(15743, gl_dispatch_stub_873, gl_dispatch_stub_873, NULL, 873),
- NAME_FUNC_OFFSET(15763, glGetObjectParameterivAPPLE, glGetObjectParameterivAPPLE, NULL, 874),
- NAME_FUNC_OFFSET(15791, glObjectPurgeableAPPLE, glObjectPurgeableAPPLE, NULL, 875),
- NAME_FUNC_OFFSET(15814, glObjectUnpurgeableAPPLE, glObjectUnpurgeableAPPLE, NULL, 876),
- NAME_FUNC_OFFSET(15839, glActiveProgramEXT, glActiveProgramEXT, NULL, 877),
- NAME_FUNC_OFFSET(15858, glCreateShaderProgramEXT, glCreateShaderProgramEXT, NULL, 878),
- NAME_FUNC_OFFSET(15883, glUseShaderProgramEXT, glUseShaderProgramEXT, NULL, 879),
- NAME_FUNC_OFFSET(15905, gl_dispatch_stub_880, gl_dispatch_stub_880, NULL, 880),
- NAME_FUNC_OFFSET(15930, gl_dispatch_stub_881, gl_dispatch_stub_881, NULL, 881),
- NAME_FUNC_OFFSET(15959, gl_dispatch_stub_882, gl_dispatch_stub_882, NULL, 882),
- NAME_FUNC_OFFSET(15990, gl_dispatch_stub_883, gl_dispatch_stub_883, NULL, 883),
- NAME_FUNC_OFFSET(16014, gl_dispatch_stub_884, gl_dispatch_stub_884, NULL, 884),
- NAME_FUNC_OFFSET(16039, glEGLImageTargetRenderbufferStorageOES, glEGLImageTargetRenderbufferStorageOES, NULL, 885),
- NAME_FUNC_OFFSET(16078, glEGLImageTargetTexture2DOES, glEGLImageTargetTexture2DOES, NULL, 886),
- NAME_FUNC_OFFSET(16107, glArrayElement, glArrayElement, NULL, 306),
- NAME_FUNC_OFFSET(16125, glBindTexture, glBindTexture, NULL, 307),
- NAME_FUNC_OFFSET(16142, glDrawArrays, glDrawArrays, NULL, 310),
- NAME_FUNC_OFFSET(16158, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, 322),
- NAME_FUNC_OFFSET(16183, glCopyTexImage1D, glCopyTexImage1D, NULL, 323),
- NAME_FUNC_OFFSET(16203, glCopyTexImage2D, glCopyTexImage2D, NULL, 324),
- NAME_FUNC_OFFSET(16223, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, 325),
- NAME_FUNC_OFFSET(16246, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, 326),
- NAME_FUNC_OFFSET(16269, glDeleteTextures, glDeleteTexturesEXT, glDeleteTexturesEXT, 327),
- NAME_FUNC_OFFSET(16289, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, 328),
- NAME_FUNC_OFFSET(16306, glGetPointerv, glGetPointerv, NULL, 329),
- NAME_FUNC_OFFSET(16323, glIsTexture, glIsTextureEXT, glIsTextureEXT, 330),
- NAME_FUNC_OFFSET(16338, glPrioritizeTextures, glPrioritizeTextures, NULL, 331),
- NAME_FUNC_OFFSET(16362, glTexSubImage1D, glTexSubImage1D, NULL, 332),
- NAME_FUNC_OFFSET(16381, glTexSubImage2D, glTexSubImage2D, NULL, 333),
- NAME_FUNC_OFFSET(16400, glBlendColor, glBlendColor, NULL, 336),
- NAME_FUNC_OFFSET(16416, glBlendEquation, glBlendEquation, NULL, 337),
- NAME_FUNC_OFFSET(16435, glDrawRangeElements, glDrawRangeElements, NULL, 338),
- NAME_FUNC_OFFSET(16458, glColorTable, glColorTable, NULL, 339),
- NAME_FUNC_OFFSET(16474, glColorTable, glColorTable, NULL, 339),
- NAME_FUNC_OFFSET(16490, glColorTableParameterfv, glColorTableParameterfv, NULL, 340),
- NAME_FUNC_OFFSET(16517, glColorTableParameteriv, glColorTableParameteriv, NULL, 341),
- NAME_FUNC_OFFSET(16544, glCopyColorTable, glCopyColorTable, NULL, 342),
- NAME_FUNC_OFFSET(16564, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343),
- NAME_FUNC_OFFSET(16583, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343),
- NAME_FUNC_OFFSET(16602, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344),
- NAME_FUNC_OFFSET(16632, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344),
- NAME_FUNC_OFFSET(16662, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345),
- NAME_FUNC_OFFSET(16692, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345),
- NAME_FUNC_OFFSET(16722, glColorSubTable, glColorSubTable, NULL, 346),
- NAME_FUNC_OFFSET(16741, glCopyColorSubTable, glCopyColorSubTable, NULL, 347),
- NAME_FUNC_OFFSET(16764, glConvolutionFilter1D, glConvolutionFilter1D, NULL, 348),
- NAME_FUNC_OFFSET(16789, glConvolutionFilter2D, glConvolutionFilter2D, NULL, 349),
- NAME_FUNC_OFFSET(16814, glConvolutionParameterf, glConvolutionParameterf, NULL, 350),
- NAME_FUNC_OFFSET(16841, glConvolutionParameterfv, glConvolutionParameterfv, NULL, 351),
- NAME_FUNC_OFFSET(16869, glConvolutionParameteri, glConvolutionParameteri, NULL, 352),
- NAME_FUNC_OFFSET(16896, glConvolutionParameteriv, glConvolutionParameteriv, NULL, 353),
- NAME_FUNC_OFFSET(16924, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, 354),
- NAME_FUNC_OFFSET(16953, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, 355),
- NAME_FUNC_OFFSET(16982, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, 356),
- NAME_FUNC_OFFSET(17008, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, 357),
- NAME_FUNC_OFFSET(17039, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, 358),
- NAME_FUNC_OFFSET(17070, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, 359),
- NAME_FUNC_OFFSET(17094, glSeparableFilter2D, glSeparableFilter2D, NULL, 360),
- NAME_FUNC_OFFSET(17117, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, 361),
- NAME_FUNC_OFFSET(17135, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, 362),
- NAME_FUNC_OFFSET(17164, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, 363),
- NAME_FUNC_OFFSET(17193, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, 364),
- NAME_FUNC_OFFSET(17208, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, 365),
- NAME_FUNC_OFFSET(17234, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, 366),
- NAME_FUNC_OFFSET(17260, glHistogram, glHistogram, NULL, 367),
- NAME_FUNC_OFFSET(17275, glMinmax, glMinmax, NULL, 368),
- NAME_FUNC_OFFSET(17287, glResetHistogram, glResetHistogram, NULL, 369),
- NAME_FUNC_OFFSET(17307, glResetMinmax, glResetMinmax, NULL, 370),
- NAME_FUNC_OFFSET(17324, glTexImage3D, glTexImage3D, NULL, 371),
- NAME_FUNC_OFFSET(17340, glTexSubImage3D, glTexSubImage3D, NULL, 372),
- NAME_FUNC_OFFSET(17359, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373),
- NAME_FUNC_OFFSET(17382, glActiveTextureARB, glActiveTextureARB, NULL, 374),
- NAME_FUNC_OFFSET(17398, glClientActiveTextureARB, glClientActiveTextureARB, NULL, 375),
- NAME_FUNC_OFFSET(17420, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, 376),
- NAME_FUNC_OFFSET(17438, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, 377),
- NAME_FUNC_OFFSET(17457, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, 378),
- NAME_FUNC_OFFSET(17475, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, 379),
- NAME_FUNC_OFFSET(17494, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, 380),
- NAME_FUNC_OFFSET(17512, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL, 381),
- NAME_FUNC_OFFSET(17531, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL, 382),
- NAME_FUNC_OFFSET(17549, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL, 383),
- NAME_FUNC_OFFSET(17568, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL, 384),
- NAME_FUNC_OFFSET(17586, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL, 385),
- NAME_FUNC_OFFSET(17605, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, 386),
- NAME_FUNC_OFFSET(17623, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, 387),
- NAME_FUNC_OFFSET(17642, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL, 388),
- NAME_FUNC_OFFSET(17660, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL, 389),
- NAME_FUNC_OFFSET(17679, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL, 390),
- NAME_FUNC_OFFSET(17697, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL, 391),
- NAME_FUNC_OFFSET(17716, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL, 392),
- NAME_FUNC_OFFSET(17734, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL, 393),
- NAME_FUNC_OFFSET(17753, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, 394),
- NAME_FUNC_OFFSET(17771, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, 395),
- NAME_FUNC_OFFSET(17790, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL, 396),
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- NAME_FUNC_OFFSET(21533, gl_dispatch_stub_794, gl_dispatch_stub_794, NULL, 794),
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- NAME_FUNC_OFFSET(21778, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, 805),
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- NAME_FUNC_OFFSET(21852, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, 808),
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- NAME_FUNC_OFFSET(22336, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 837),
- NAME_FUNC_OFFSET(22355, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 838),
- NAME_FUNC_OFFSET(22374, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 839),
- NAME_FUNC_OFFSET(22394, glVertexAttribI4bvEXT, glVertexAttribI4bvEXT, NULL, 840),
- NAME_FUNC_OFFSET(22413, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 841),
- NAME_FUNC_OFFSET(22431, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 842),
- NAME_FUNC_OFFSET(22450, glVertexAttribI4svEXT, glVertexAttribI4svEXT, NULL, 843),
- NAME_FUNC_OFFSET(22469, glVertexAttribI4ubvEXT, glVertexAttribI4ubvEXT, NULL, 844),
- NAME_FUNC_OFFSET(22489, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 845),
- NAME_FUNC_OFFSET(22508, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 846),
- NAME_FUNC_OFFSET(22528, glVertexAttribI4usvEXT, glVertexAttribI4usvEXT, NULL, 847),
- NAME_FUNC_OFFSET(22548, glVertexAttribIPointerEXT, glVertexAttribIPointerEXT, NULL, 848),
- NAME_FUNC_OFFSET(22571, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 849),
- NAME_FUNC_OFFSET(22597, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL, 850),
- NAME_FUNC_OFFSET(22610, glDisableIndexedEXT, glDisableIndexedEXT, NULL, 851),
- NAME_FUNC_OFFSET(22621, glEnableIndexedEXT, glEnableIndexedEXT, NULL, 852),
- NAME_FUNC_OFFSET(22631, glGetBooleanIndexedvEXT, glGetBooleanIndexedvEXT, NULL, 853),
- NAME_FUNC_OFFSET(22647, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT, NULL, 854),
- NAME_FUNC_OFFSET(22663, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL, 855),
- NAME_FUNC_OFFSET(22676, glGetTexParameterIivEXT, glGetTexParameterIivEXT, NULL, 858),
- NAME_FUNC_OFFSET(22697, glGetTexParameterIuivEXT, glGetTexParameterIuivEXT, NULL, 859),
- NAME_FUNC_OFFSET(22719, glTexParameterIivEXT, glTexParameterIivEXT, NULL, 860),
- NAME_FUNC_OFFSET(22737, glTexParameterIuivEXT, glTexParameterIuivEXT, NULL, 861),
- NAME_FUNC_OFFSET(22756, glBeginConditionalRenderNV, glBeginConditionalRenderNV, NULL, 862),
- NAME_FUNC_OFFSET(22781, glEndConditionalRenderNV, glEndConditionalRenderNV, NULL, 863),
- NAME_FUNC_OFFSET(22804, glBeginTransformFeedbackEXT, glBeginTransformFeedbackEXT, NULL, 864),
- NAME_FUNC_OFFSET(22829, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, 865),
- NAME_FUNC_OFFSET(22846, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, 867),
- NAME_FUNC_OFFSET(22864, glEndTransformFeedbackEXT, glEndTransformFeedbackEXT, NULL, 868),
- NAME_FUNC_OFFSET(22887, glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVaryingEXT, NULL, 869),
- NAME_FUNC_OFFSET(22917, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, 870),
- NAME_FUNC_OFFSET(22945, glProvokingVertexEXT, glProvokingVertexEXT, NULL, 871),
+ NAME_FUNC_OFFSET( 9598, glBlendEquationSeparateiARB, glBlendEquationSeparateiARB, NULL, 594),
+ NAME_FUNC_OFFSET( 9626, glBlendEquationiARB, glBlendEquationiARB, NULL, 595),
+ NAME_FUNC_OFFSET( 9646, glBlendFuncSeparateiARB, glBlendFuncSeparateiARB, NULL, 596),
+ NAME_FUNC_OFFSET( 9670, glBlendFunciARB, glBlendFunciARB, NULL, 597),
+ NAME_FUNC_OFFSET( 9686, glBindTransformFeedback, glBindTransformFeedback, NULL, 598),
+ NAME_FUNC_OFFSET( 9710, glDeleteTransformFeedbacks, glDeleteTransformFeedbacks, NULL, 599),
+ NAME_FUNC_OFFSET( 9737, glDrawTransformFeedback, glDrawTransformFeedback, NULL, 600),
+ NAME_FUNC_OFFSET( 9761, glGenTransformFeedbacks, glGenTransformFeedbacks, NULL, 601),
+ NAME_FUNC_OFFSET( 9785, glIsTransformFeedback, glIsTransformFeedback, NULL, 602),
+ NAME_FUNC_OFFSET( 9807, glPauseTransformFeedback, glPauseTransformFeedback, NULL, 603),
+ NAME_FUNC_OFFSET( 9832, glResumeTransformFeedback, glResumeTransformFeedback, NULL, 604),
+ NAME_FUNC_OFFSET( 9858, glClearDepthf, glClearDepthf, NULL, 605),
+ NAME_FUNC_OFFSET( 9872, glDepthRangef, glDepthRangef, NULL, 606),
+ NAME_FUNC_OFFSET( 9886, glGetShaderPrecisionFormat, glGetShaderPrecisionFormat, NULL, 607),
+ NAME_FUNC_OFFSET( 9913, glReleaseShaderCompiler, glReleaseShaderCompiler, NULL, 608),
+ NAME_FUNC_OFFSET( 9937, glShaderBinary, glShaderBinary, NULL, 609),
+ NAME_FUNC_OFFSET( 9952, glPolygonOffsetEXT, glPolygonOffsetEXT, NULL, 610),
+ NAME_FUNC_OFFSET( 9971, gl_dispatch_stub_611, gl_dispatch_stub_611, NULL, 611),
+ NAME_FUNC_OFFSET(10003, gl_dispatch_stub_612, gl_dispatch_stub_612, NULL, 612),
+ NAME_FUNC_OFFSET(10035, gl_dispatch_stub_613, gl_dispatch_stub_613, NULL, 613),
+ NAME_FUNC_OFFSET(10063, gl_dispatch_stub_614, gl_dispatch_stub_614, NULL, 614),
+ NAME_FUNC_OFFSET(10092, gl_dispatch_stub_615, gl_dispatch_stub_615, NULL, 615),
+ NAME_FUNC_OFFSET(10120, gl_dispatch_stub_616, gl_dispatch_stub_616, NULL, 616),
+ NAME_FUNC_OFFSET(10149, gl_dispatch_stub_617, gl_dispatch_stub_617, NULL, 617),
+ NAME_FUNC_OFFSET(10166, gl_dispatch_stub_618, gl_dispatch_stub_618, NULL, 618),
+ NAME_FUNC_OFFSET(10186, glColorPointerEXT, glColorPointerEXT, NULL, 619),
+ NAME_FUNC_OFFSET(10204, glEdgeFlagPointerEXT, glEdgeFlagPointerEXT, NULL, 620),
+ NAME_FUNC_OFFSET(10225, glIndexPointerEXT, glIndexPointerEXT, NULL, 621),
+ NAME_FUNC_OFFSET(10243, glNormalPointerEXT, glNormalPointerEXT, NULL, 622),
+ NAME_FUNC_OFFSET(10262, glTexCoordPointerEXT, glTexCoordPointerEXT, NULL, 623),
+ NAME_FUNC_OFFSET(10283, glVertexPointerEXT, glVertexPointerEXT, NULL, 624),
+ NAME_FUNC_OFFSET(10302, glPointParameterfEXT, glPointParameterfEXT, NULL, 625),
+ NAME_FUNC_OFFSET(10323, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 626),
+ NAME_FUNC_OFFSET(10345, glLockArraysEXT, glLockArraysEXT, NULL, 627),
+ NAME_FUNC_OFFSET(10361, glUnlockArraysEXT, glUnlockArraysEXT, NULL, 628),
+ NAME_FUNC_OFFSET(10379, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, 629),
+ NAME_FUNC_OFFSET(10401, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, 630),
+ NAME_FUNC_OFFSET(10424, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, 631),
+ NAME_FUNC_OFFSET(10446, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, 632),
+ NAME_FUNC_OFFSET(10469, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 633),
+ NAME_FUNC_OFFSET(10491, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 634),
+ NAME_FUNC_OFFSET(10514, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, 635),
+ NAME_FUNC_OFFSET(10536, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, 636),
+ NAME_FUNC_OFFSET(10559, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, 637),
+ NAME_FUNC_OFFSET(10581, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, 638),
+ NAME_FUNC_OFFSET(10604, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, 639),
+ NAME_FUNC_OFFSET(10627, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, 640),
+ NAME_FUNC_OFFSET(10651, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, 641),
+ NAME_FUNC_OFFSET(10674, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, 642),
+ NAME_FUNC_OFFSET(10698, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, 643),
+ NAME_FUNC_OFFSET(10721, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, 644),
+ NAME_FUNC_OFFSET(10745, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, 645),
+ NAME_FUNC_OFFSET(10772, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, 646),
+ NAME_FUNC_OFFSET(10793, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 647),
+ NAME_FUNC_OFFSET(10816, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, 648),
+ NAME_FUNC_OFFSET(10837, glFogCoorddEXT, glFogCoorddEXT, NULL, 649),
+ NAME_FUNC_OFFSET(10852, glFogCoorddvEXT, glFogCoorddvEXT, NULL, 650),
+ NAME_FUNC_OFFSET(10868, glFogCoordfEXT, glFogCoordfEXT, NULL, 651),
+ NAME_FUNC_OFFSET(10883, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 652),
+ NAME_FUNC_OFFSET(10899, gl_dispatch_stub_653, gl_dispatch_stub_653, NULL, 653),
+ NAME_FUNC_OFFSET(10917, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 654),
+ NAME_FUNC_OFFSET(10940, glFlushVertexArrayRangeNV, glFlushVertexArrayRangeNV, NULL, 655),
+ NAME_FUNC_OFFSET(10966, glVertexArrayRangeNV, glVertexArrayRangeNV, NULL, 656),
+ NAME_FUNC_OFFSET(10987, glCombinerInputNV, glCombinerInputNV, NULL, 657),
+ NAME_FUNC_OFFSET(11005, glCombinerOutputNV, glCombinerOutputNV, NULL, 658),
+ NAME_FUNC_OFFSET(11024, glCombinerParameterfNV, glCombinerParameterfNV, NULL, 659),
+ NAME_FUNC_OFFSET(11047, glCombinerParameterfvNV, glCombinerParameterfvNV, NULL, 660),
+ NAME_FUNC_OFFSET(11071, glCombinerParameteriNV, glCombinerParameteriNV, NULL, 661),
+ NAME_FUNC_OFFSET(11094, glCombinerParameterivNV, glCombinerParameterivNV, NULL, 662),
+ NAME_FUNC_OFFSET(11118, glFinalCombinerInputNV, glFinalCombinerInputNV, NULL, 663),
+ NAME_FUNC_OFFSET(11141, glGetCombinerInputParameterfvNV, glGetCombinerInputParameterfvNV, NULL, 664),
+ NAME_FUNC_OFFSET(11173, glGetCombinerInputParameterivNV, glGetCombinerInputParameterivNV, NULL, 665),
+ NAME_FUNC_OFFSET(11205, glGetCombinerOutputParameterfvNV, glGetCombinerOutputParameterfvNV, NULL, 666),
+ NAME_FUNC_OFFSET(11238, glGetCombinerOutputParameterivNV, glGetCombinerOutputParameterivNV, NULL, 667),
+ NAME_FUNC_OFFSET(11271, glGetFinalCombinerInputParameterfvNV, glGetFinalCombinerInputParameterfvNV, NULL, 668),
+ NAME_FUNC_OFFSET(11308, glGetFinalCombinerInputParameterivNV, glGetFinalCombinerInputParameterivNV, NULL, 669),
+ NAME_FUNC_OFFSET(11345, glResizeBuffersMESA, glResizeBuffersMESA, NULL, 670),
+ NAME_FUNC_OFFSET(11365, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 671),
+ NAME_FUNC_OFFSET(11383, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 672),
+ NAME_FUNC_OFFSET(11402, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 673),
+ NAME_FUNC_OFFSET(11420, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 674),
+ NAME_FUNC_OFFSET(11439, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 675),
+ NAME_FUNC_OFFSET(11457, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 676),
+ NAME_FUNC_OFFSET(11476, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 677),
+ NAME_FUNC_OFFSET(11494, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 678),
+ NAME_FUNC_OFFSET(11513, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 679),
+ NAME_FUNC_OFFSET(11531, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 680),
+ NAME_FUNC_OFFSET(11550, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 681),
+ NAME_FUNC_OFFSET(11568, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 682),
+ NAME_FUNC_OFFSET(11587, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 683),
+ NAME_FUNC_OFFSET(11605, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 684),
+ NAME_FUNC_OFFSET(11624, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 685),
+ NAME_FUNC_OFFSET(11642, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 686),
+ NAME_FUNC_OFFSET(11661, glWindowPos4dMESA, glWindowPos4dMESA, NULL, 687),
+ NAME_FUNC_OFFSET(11679, glWindowPos4dvMESA, glWindowPos4dvMESA, NULL, 688),
+ NAME_FUNC_OFFSET(11698, glWindowPos4fMESA, glWindowPos4fMESA, NULL, 689),
+ NAME_FUNC_OFFSET(11716, glWindowPos4fvMESA, glWindowPos4fvMESA, NULL, 690),
+ NAME_FUNC_OFFSET(11735, glWindowPos4iMESA, glWindowPos4iMESA, NULL, 691),
+ NAME_FUNC_OFFSET(11753, glWindowPos4ivMESA, glWindowPos4ivMESA, NULL, 692),
+ NAME_FUNC_OFFSET(11772, glWindowPos4sMESA, glWindowPos4sMESA, NULL, 693),
+ NAME_FUNC_OFFSET(11790, glWindowPos4svMESA, glWindowPos4svMESA, NULL, 694),
+ NAME_FUNC_OFFSET(11809, gl_dispatch_stub_695, gl_dispatch_stub_695, NULL, 695),
+ NAME_FUNC_OFFSET(11834, gl_dispatch_stub_696, gl_dispatch_stub_696, NULL, 696),
+ NAME_FUNC_OFFSET(11861, gl_dispatch_stub_697, gl_dispatch_stub_697, NULL, 697),
+ NAME_FUNC_OFFSET(11878, gl_dispatch_stub_698, gl_dispatch_stub_698, NULL, 698),
+ NAME_FUNC_OFFSET(11894, gl_dispatch_stub_699, gl_dispatch_stub_699, NULL, 699),
+ NAME_FUNC_OFFSET(11908, gl_dispatch_stub_700, gl_dispatch_stub_700, NULL, 700),
+ NAME_FUNC_OFFSET(11923, gl_dispatch_stub_701, gl_dispatch_stub_701, NULL, 701),
+ NAME_FUNC_OFFSET(11935, gl_dispatch_stub_702, gl_dispatch_stub_702, NULL, 702),
+ NAME_FUNC_OFFSET(11948, gl_dispatch_stub_703, gl_dispatch_stub_703, NULL, 703),
+ NAME_FUNC_OFFSET(11962, glAreProgramsResidentNV, glAreProgramsResidentNV, NULL, 704),
+ NAME_FUNC_OFFSET(11986, glBindProgramNV, glBindProgramNV, NULL, 705),
+ NAME_FUNC_OFFSET(12002, glDeleteProgramsNV, glDeleteProgramsNV, NULL, 706),
+ NAME_FUNC_OFFSET(12021, glExecuteProgramNV, glExecuteProgramNV, NULL, 707),
+ NAME_FUNC_OFFSET(12040, glGenProgramsNV, glGenProgramsNV, NULL, 708),
+ NAME_FUNC_OFFSET(12056, glGetProgramParameterdvNV, glGetProgramParameterdvNV, NULL, 709),
+ NAME_FUNC_OFFSET(12082, glGetProgramParameterfvNV, glGetProgramParameterfvNV, NULL, 710),
+ NAME_FUNC_OFFSET(12108, glGetProgramStringNV, glGetProgramStringNV, NULL, 711),
+ NAME_FUNC_OFFSET(12129, glGetProgramivNV, glGetProgramivNV, NULL, 712),
+ NAME_FUNC_OFFSET(12146, glGetTrackMatrixivNV, glGetTrackMatrixivNV, NULL, 713),
+ NAME_FUNC_OFFSET(12167, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 714),
+ NAME_FUNC_OFFSET(12195, glGetVertexAttribdvNV, glGetVertexAttribdvNV, NULL, 715),
+ NAME_FUNC_OFFSET(12217, glGetVertexAttribfvNV, glGetVertexAttribfvNV, NULL, 716),
+ NAME_FUNC_OFFSET(12239, glGetVertexAttribivNV, glGetVertexAttribivNV, NULL, 717),
+ NAME_FUNC_OFFSET(12261, glIsProgramNV, glIsProgramNV, NULL, 718),
+ NAME_FUNC_OFFSET(12275, glLoadProgramNV, glLoadProgramNV, NULL, 719),
+ NAME_FUNC_OFFSET(12291, glProgramParameters4dvNV, glProgramParameters4dvNV, NULL, 720),
+ NAME_FUNC_OFFSET(12316, glProgramParameters4fvNV, glProgramParameters4fvNV, NULL, 721),
+ NAME_FUNC_OFFSET(12341, glRequestResidentProgramsNV, glRequestResidentProgramsNV, NULL, 722),
+ NAME_FUNC_OFFSET(12369, glTrackMatrixNV, glTrackMatrixNV, NULL, 723),
+ NAME_FUNC_OFFSET(12385, glVertexAttrib1dNV, glVertexAttrib1dNV, NULL, 724),
+ NAME_FUNC_OFFSET(12404, glVertexAttrib1dvNV, glVertexAttrib1dvNV, NULL, 725),
+ NAME_FUNC_OFFSET(12424, glVertexAttrib1fNV, glVertexAttrib1fNV, NULL, 726),
+ NAME_FUNC_OFFSET(12443, glVertexAttrib1fvNV, glVertexAttrib1fvNV, NULL, 727),
+ NAME_FUNC_OFFSET(12463, glVertexAttrib1sNV, glVertexAttrib1sNV, NULL, 728),
+ NAME_FUNC_OFFSET(12482, glVertexAttrib1svNV, glVertexAttrib1svNV, NULL, 729),
+ NAME_FUNC_OFFSET(12502, glVertexAttrib2dNV, glVertexAttrib2dNV, NULL, 730),
+ NAME_FUNC_OFFSET(12521, glVertexAttrib2dvNV, glVertexAttrib2dvNV, NULL, 731),
+ NAME_FUNC_OFFSET(12541, glVertexAttrib2fNV, glVertexAttrib2fNV, NULL, 732),
+ NAME_FUNC_OFFSET(12560, glVertexAttrib2fvNV, glVertexAttrib2fvNV, NULL, 733),
+ NAME_FUNC_OFFSET(12580, glVertexAttrib2sNV, glVertexAttrib2sNV, NULL, 734),
+ NAME_FUNC_OFFSET(12599, glVertexAttrib2svNV, glVertexAttrib2svNV, NULL, 735),
+ NAME_FUNC_OFFSET(12619, glVertexAttrib3dNV, glVertexAttrib3dNV, NULL, 736),
+ NAME_FUNC_OFFSET(12638, glVertexAttrib3dvNV, glVertexAttrib3dvNV, NULL, 737),
+ NAME_FUNC_OFFSET(12658, glVertexAttrib3fNV, glVertexAttrib3fNV, NULL, 738),
+ NAME_FUNC_OFFSET(12677, glVertexAttrib3fvNV, glVertexAttrib3fvNV, NULL, 739),
+ NAME_FUNC_OFFSET(12697, glVertexAttrib3sNV, glVertexAttrib3sNV, NULL, 740),
+ NAME_FUNC_OFFSET(12716, glVertexAttrib3svNV, glVertexAttrib3svNV, NULL, 741),
+ NAME_FUNC_OFFSET(12736, glVertexAttrib4dNV, glVertexAttrib4dNV, NULL, 742),
+ NAME_FUNC_OFFSET(12755, glVertexAttrib4dvNV, glVertexAttrib4dvNV, NULL, 743),
+ NAME_FUNC_OFFSET(12775, glVertexAttrib4fNV, glVertexAttrib4fNV, NULL, 744),
+ NAME_FUNC_OFFSET(12794, glVertexAttrib4fvNV, glVertexAttrib4fvNV, NULL, 745),
+ NAME_FUNC_OFFSET(12814, glVertexAttrib4sNV, glVertexAttrib4sNV, NULL, 746),
+ NAME_FUNC_OFFSET(12833, glVertexAttrib4svNV, glVertexAttrib4svNV, NULL, 747),
+ NAME_FUNC_OFFSET(12853, glVertexAttrib4ubNV, glVertexAttrib4ubNV, NULL, 748),
+ NAME_FUNC_OFFSET(12873, glVertexAttrib4ubvNV, glVertexAttrib4ubvNV, NULL, 749),
+ NAME_FUNC_OFFSET(12894, glVertexAttribPointerNV, glVertexAttribPointerNV, NULL, 750),
+ NAME_FUNC_OFFSET(12918, glVertexAttribs1dvNV, glVertexAttribs1dvNV, NULL, 751),
+ NAME_FUNC_OFFSET(12939, glVertexAttribs1fvNV, glVertexAttribs1fvNV, NULL, 752),
+ NAME_FUNC_OFFSET(12960, glVertexAttribs1svNV, glVertexAttribs1svNV, NULL, 753),
+ NAME_FUNC_OFFSET(12981, glVertexAttribs2dvNV, glVertexAttribs2dvNV, NULL, 754),
+ NAME_FUNC_OFFSET(13002, glVertexAttribs2fvNV, glVertexAttribs2fvNV, NULL, 755),
+ NAME_FUNC_OFFSET(13023, glVertexAttribs2svNV, glVertexAttribs2svNV, NULL, 756),
+ NAME_FUNC_OFFSET(13044, glVertexAttribs3dvNV, glVertexAttribs3dvNV, NULL, 757),
+ NAME_FUNC_OFFSET(13065, glVertexAttribs3fvNV, glVertexAttribs3fvNV, NULL, 758),
+ NAME_FUNC_OFFSET(13086, glVertexAttribs3svNV, glVertexAttribs3svNV, NULL, 759),
+ NAME_FUNC_OFFSET(13107, glVertexAttribs4dvNV, glVertexAttribs4dvNV, NULL, 760),
+ NAME_FUNC_OFFSET(13128, glVertexAttribs4fvNV, glVertexAttribs4fvNV, NULL, 761),
+ NAME_FUNC_OFFSET(13149, glVertexAttribs4svNV, glVertexAttribs4svNV, NULL, 762),
+ NAME_FUNC_OFFSET(13170, glVertexAttribs4ubvNV, glVertexAttribs4ubvNV, NULL, 763),
+ NAME_FUNC_OFFSET(13192, glGetTexBumpParameterfvATI, glGetTexBumpParameterfvATI, NULL, 764),
+ NAME_FUNC_OFFSET(13219, glGetTexBumpParameterivATI, glGetTexBumpParameterivATI, NULL, 765),
+ NAME_FUNC_OFFSET(13246, glTexBumpParameterfvATI, glTexBumpParameterfvATI, NULL, 766),
+ NAME_FUNC_OFFSET(13270, glTexBumpParameterivATI, glTexBumpParameterivATI, NULL, 767),
+ NAME_FUNC_OFFSET(13294, glAlphaFragmentOp1ATI, glAlphaFragmentOp1ATI, NULL, 768),
+ NAME_FUNC_OFFSET(13316, glAlphaFragmentOp2ATI, glAlphaFragmentOp2ATI, NULL, 769),
+ NAME_FUNC_OFFSET(13338, glAlphaFragmentOp3ATI, glAlphaFragmentOp3ATI, NULL, 770),
+ NAME_FUNC_OFFSET(13360, glBeginFragmentShaderATI, glBeginFragmentShaderATI, NULL, 771),
+ NAME_FUNC_OFFSET(13385, glBindFragmentShaderATI, glBindFragmentShaderATI, NULL, 772),
+ NAME_FUNC_OFFSET(13409, glColorFragmentOp1ATI, glColorFragmentOp1ATI, NULL, 773),
+ NAME_FUNC_OFFSET(13431, glColorFragmentOp2ATI, glColorFragmentOp2ATI, NULL, 774),
+ NAME_FUNC_OFFSET(13453, glColorFragmentOp3ATI, glColorFragmentOp3ATI, NULL, 775),
+ NAME_FUNC_OFFSET(13475, glDeleteFragmentShaderATI, glDeleteFragmentShaderATI, NULL, 776),
+ NAME_FUNC_OFFSET(13501, glEndFragmentShaderATI, glEndFragmentShaderATI, NULL, 777),
+ NAME_FUNC_OFFSET(13524, glGenFragmentShadersATI, glGenFragmentShadersATI, NULL, 778),
+ NAME_FUNC_OFFSET(13548, glPassTexCoordATI, glPassTexCoordATI, NULL, 779),
+ NAME_FUNC_OFFSET(13566, glSampleMapATI, glSampleMapATI, NULL, 780),
+ NAME_FUNC_OFFSET(13581, glSetFragmentShaderConstantATI, glSetFragmentShaderConstantATI, NULL, 781),
+ NAME_FUNC_OFFSET(13612, glPointParameteriNV, glPointParameteriNV, NULL, 782),
+ NAME_FUNC_OFFSET(13632, glPointParameterivNV, glPointParameterivNV, NULL, 783),
+ NAME_FUNC_OFFSET(13653, gl_dispatch_stub_784, gl_dispatch_stub_784, NULL, 784),
+ NAME_FUNC_OFFSET(13676, gl_dispatch_stub_785, gl_dispatch_stub_785, NULL, 785),
+ NAME_FUNC_OFFSET(13699, gl_dispatch_stub_786, gl_dispatch_stub_786, NULL, 786),
+ NAME_FUNC_OFFSET(13725, gl_dispatch_stub_787, gl_dispatch_stub_787, NULL, 787),
+ NAME_FUNC_OFFSET(13748, gl_dispatch_stub_788, gl_dispatch_stub_788, NULL, 788),
+ NAME_FUNC_OFFSET(13769, glGetProgramNamedParameterdvNV, glGetProgramNamedParameterdvNV, NULL, 789),
+ NAME_FUNC_OFFSET(13800, glGetProgramNamedParameterfvNV, glGetProgramNamedParameterfvNV, NULL, 790),
+ NAME_FUNC_OFFSET(13831, glProgramNamedParameter4dNV, glProgramNamedParameter4dNV, NULL, 791),
+ NAME_FUNC_OFFSET(13859, glProgramNamedParameter4dvNV, glProgramNamedParameter4dvNV, NULL, 792),
+ NAME_FUNC_OFFSET(13888, glProgramNamedParameter4fNV, glProgramNamedParameter4fNV, NULL, 793),
+ NAME_FUNC_OFFSET(13916, glProgramNamedParameter4fvNV, glProgramNamedParameter4fvNV, NULL, 794),
+ NAME_FUNC_OFFSET(13945, glPrimitiveRestartIndexNV, glPrimitiveRestartIndexNV, NULL, 795),
+ NAME_FUNC_OFFSET(13971, glPrimitiveRestartNV, glPrimitiveRestartNV, NULL, 796),
+ NAME_FUNC_OFFSET(13992, gl_dispatch_stub_797, gl_dispatch_stub_797, NULL, 797),
+ NAME_FUNC_OFFSET(14009, gl_dispatch_stub_798, gl_dispatch_stub_798, NULL, 798),
+ NAME_FUNC_OFFSET(14036, glBindFramebufferEXT, glBindFramebufferEXT, NULL, 799),
+ NAME_FUNC_OFFSET(14057, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 800),
+ NAME_FUNC_OFFSET(14079, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, 801),
+ NAME_FUNC_OFFSET(14107, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, 802),
+ NAME_FUNC_OFFSET(14131, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, 803),
+ NAME_FUNC_OFFSET(14156, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, 804),
+ NAME_FUNC_OFFSET(14185, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, 805),
+ NAME_FUNC_OFFSET(14211, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, 806),
+ NAME_FUNC_OFFSET(14237, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, 807),
+ NAME_FUNC_OFFSET(14263, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, 808),
+ NAME_FUNC_OFFSET(14284, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, 809),
+ NAME_FUNC_OFFSET(14306, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, 810),
+ NAME_FUNC_OFFSET(14326, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, 811),
+ NAME_FUNC_OFFSET(14367, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, 812),
+ NAME_FUNC_OFFSET(14399, glIsFramebufferEXT, glIsFramebufferEXT, NULL, 813),
+ NAME_FUNC_OFFSET(14418, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, 814),
+ NAME_FUNC_OFFSET(14438, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, 815),
+ NAME_FUNC_OFFSET(14463, gl_dispatch_stub_816, gl_dispatch_stub_816, NULL, 816),
+ NAME_FUNC_OFFSET(14484, gl_dispatch_stub_817, gl_dispatch_stub_817, NULL, 817),
+ NAME_FUNC_OFFSET(14508, gl_dispatch_stub_818, gl_dispatch_stub_818, NULL, 818),
+ NAME_FUNC_OFFSET(14538, glBindFragDataLocationEXT, glBindFragDataLocationEXT, NULL, 819),
+ NAME_FUNC_OFFSET(14564, glGetFragDataLocationEXT, glGetFragDataLocationEXT, NULL, 820),
+ NAME_FUNC_OFFSET(14589, glGetUniformuivEXT, glGetUniformuivEXT, NULL, 821),
+ NAME_FUNC_OFFSET(14608, glGetVertexAttribIivEXT, glGetVertexAttribIivEXT, NULL, 822),
+ NAME_FUNC_OFFSET(14632, glGetVertexAttribIuivEXT, glGetVertexAttribIuivEXT, NULL, 823),
+ NAME_FUNC_OFFSET(14657, glUniform1uiEXT, glUniform1uiEXT, NULL, 824),
+ NAME_FUNC_OFFSET(14673, glUniform1uivEXT, glUniform1uivEXT, NULL, 825),
+ NAME_FUNC_OFFSET(14690, glUniform2uiEXT, glUniform2uiEXT, NULL, 826),
+ NAME_FUNC_OFFSET(14706, glUniform2uivEXT, glUniform2uivEXT, NULL, 827),
+ NAME_FUNC_OFFSET(14723, glUniform3uiEXT, glUniform3uiEXT, NULL, 828),
+ NAME_FUNC_OFFSET(14739, glUniform3uivEXT, glUniform3uivEXT, NULL, 829),
+ NAME_FUNC_OFFSET(14756, glUniform4uiEXT, glUniform4uiEXT, NULL, 830),
+ NAME_FUNC_OFFSET(14772, glUniform4uivEXT, glUniform4uivEXT, NULL, 831),
+ NAME_FUNC_OFFSET(14789, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 832),
+ NAME_FUNC_OFFSET(14810, glVertexAttribI1ivEXT, glVertexAttribI1ivEXT, NULL, 833),
+ NAME_FUNC_OFFSET(14832, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 834),
+ NAME_FUNC_OFFSET(14854, glVertexAttribI1uivEXT, glVertexAttribI1uivEXT, NULL, 835),
+ NAME_FUNC_OFFSET(14877, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 836),
+ NAME_FUNC_OFFSET(14898, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 837),
+ NAME_FUNC_OFFSET(14920, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 838),
+ NAME_FUNC_OFFSET(14942, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 839),
+ NAME_FUNC_OFFSET(14965, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 840),
+ NAME_FUNC_OFFSET(14986, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 841),
+ NAME_FUNC_OFFSET(15008, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 842),
+ NAME_FUNC_OFFSET(15030, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 843),
+ NAME_FUNC_OFFSET(15053, glVertexAttribI4bvEXT, glVertexAttribI4bvEXT, NULL, 844),
+ NAME_FUNC_OFFSET(15075, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 845),
+ NAME_FUNC_OFFSET(15096, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 846),
+ NAME_FUNC_OFFSET(15118, glVertexAttribI4svEXT, glVertexAttribI4svEXT, NULL, 847),
+ NAME_FUNC_OFFSET(15140, glVertexAttribI4ubvEXT, glVertexAttribI4ubvEXT, NULL, 848),
+ NAME_FUNC_OFFSET(15163, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 849),
+ NAME_FUNC_OFFSET(15185, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 850),
+ NAME_FUNC_OFFSET(15208, glVertexAttribI4usvEXT, glVertexAttribI4usvEXT, NULL, 851),
+ NAME_FUNC_OFFSET(15231, glVertexAttribIPointerEXT, glVertexAttribIPointerEXT, NULL, 852),
+ NAME_FUNC_OFFSET(15257, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 853),
+ NAME_FUNC_OFFSET(15286, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL, 854),
+ NAME_FUNC_OFFSET(15308, glDisableIndexedEXT, glDisableIndexedEXT, NULL, 855),
+ NAME_FUNC_OFFSET(15328, glEnableIndexedEXT, glEnableIndexedEXT, NULL, 856),
+ NAME_FUNC_OFFSET(15347, glGetBooleanIndexedvEXT, glGetBooleanIndexedvEXT, NULL, 857),
+ NAME_FUNC_OFFSET(15371, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT, NULL, 858),
+ NAME_FUNC_OFFSET(15395, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL, 859),
+ NAME_FUNC_OFFSET(15417, glClearColorIiEXT, glClearColorIiEXT, NULL, 860),
+ NAME_FUNC_OFFSET(15435, glClearColorIuiEXT, glClearColorIuiEXT, NULL, 861),
+ NAME_FUNC_OFFSET(15454, glGetTexParameterIivEXT, glGetTexParameterIivEXT, NULL, 862),
+ NAME_FUNC_OFFSET(15478, glGetTexParameterIuivEXT, glGetTexParameterIuivEXT, NULL, 863),
+ NAME_FUNC_OFFSET(15503, glTexParameterIivEXT, glTexParameterIivEXT, NULL, 864),
+ NAME_FUNC_OFFSET(15524, glTexParameterIuivEXT, glTexParameterIuivEXT, NULL, 865),
+ NAME_FUNC_OFFSET(15546, glBeginConditionalRenderNV, glBeginConditionalRenderNV, NULL, 866),
+ NAME_FUNC_OFFSET(15573, glEndConditionalRenderNV, glEndConditionalRenderNV, NULL, 867),
+ NAME_FUNC_OFFSET(15598, glBeginTransformFeedbackEXT, glBeginTransformFeedbackEXT, NULL, 868),
+ NAME_FUNC_OFFSET(15626, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, 869),
+ NAME_FUNC_OFFSET(15646, glBindBufferOffsetEXT, glBindBufferOffsetEXT, NULL, 870),
+ NAME_FUNC_OFFSET(15668, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, 871),
+ NAME_FUNC_OFFSET(15689, glEndTransformFeedbackEXT, glEndTransformFeedbackEXT, NULL, 872),
+ NAME_FUNC_OFFSET(15715, glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVaryingEXT, NULL, 873),
+ NAME_FUNC_OFFSET(15748, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, 874),
+ NAME_FUNC_OFFSET(15779, glProvokingVertexEXT, glProvokingVertexEXT, NULL, 875),
+ NAME_FUNC_OFFSET(15800, gl_dispatch_stub_876, gl_dispatch_stub_876, NULL, 876),
+ NAME_FUNC_OFFSET(15831, gl_dispatch_stub_877, gl_dispatch_stub_877, NULL, 877),
+ NAME_FUNC_OFFSET(15851, glGetObjectParameterivAPPLE, glGetObjectParameterivAPPLE, NULL, 878),
+ NAME_FUNC_OFFSET(15879, glObjectPurgeableAPPLE, glObjectPurgeableAPPLE, NULL, 879),
+ NAME_FUNC_OFFSET(15902, glObjectUnpurgeableAPPLE, glObjectUnpurgeableAPPLE, NULL, 880),
+ NAME_FUNC_OFFSET(15927, glActiveProgramEXT, glActiveProgramEXT, NULL, 881),
+ NAME_FUNC_OFFSET(15946, glCreateShaderProgramEXT, glCreateShaderProgramEXT, NULL, 882),
+ NAME_FUNC_OFFSET(15971, glUseShaderProgramEXT, glUseShaderProgramEXT, NULL, 883),
+ NAME_FUNC_OFFSET(15993, gl_dispatch_stub_884, gl_dispatch_stub_884, NULL, 884),
+ NAME_FUNC_OFFSET(16018, gl_dispatch_stub_885, gl_dispatch_stub_885, NULL, 885),
+ NAME_FUNC_OFFSET(16047, gl_dispatch_stub_886, gl_dispatch_stub_886, NULL, 886),
+ NAME_FUNC_OFFSET(16078, gl_dispatch_stub_887, gl_dispatch_stub_887, NULL, 887),
+ NAME_FUNC_OFFSET(16102, gl_dispatch_stub_888, gl_dispatch_stub_888, NULL, 888),
+ NAME_FUNC_OFFSET(16127, glEGLImageTargetRenderbufferStorageOES, glEGLImageTargetRenderbufferStorageOES, NULL, 889),
+ NAME_FUNC_OFFSET(16166, glEGLImageTargetTexture2DOES, glEGLImageTargetTexture2DOES, NULL, 890),
+ NAME_FUNC_OFFSET(16195, glArrayElement, glArrayElement, NULL, 306),
+ NAME_FUNC_OFFSET(16213, glBindTexture, glBindTexture, NULL, 307),
+ NAME_FUNC_OFFSET(16230, glDrawArrays, glDrawArrays, NULL, 310),
+ NAME_FUNC_OFFSET(16246, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, 322),
+ NAME_FUNC_OFFSET(16271, glCopyTexImage1D, glCopyTexImage1D, NULL, 323),
+ NAME_FUNC_OFFSET(16291, glCopyTexImage2D, glCopyTexImage2D, NULL, 324),
+ NAME_FUNC_OFFSET(16311, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, 325),
+ NAME_FUNC_OFFSET(16334, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, 326),
+ NAME_FUNC_OFFSET(16357, glDeleteTextures, glDeleteTexturesEXT, glDeleteTexturesEXT, 327),
+ NAME_FUNC_OFFSET(16377, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, 328),
+ NAME_FUNC_OFFSET(16394, glGetPointerv, glGetPointerv, NULL, 329),
+ NAME_FUNC_OFFSET(16411, glIsTexture, glIsTextureEXT, glIsTextureEXT, 330),
+ NAME_FUNC_OFFSET(16426, glPrioritizeTextures, glPrioritizeTextures, NULL, 331),
+ NAME_FUNC_OFFSET(16450, glTexSubImage1D, glTexSubImage1D, NULL, 332),
+ NAME_FUNC_OFFSET(16469, glTexSubImage2D, glTexSubImage2D, NULL, 333),
+ NAME_FUNC_OFFSET(16488, glBlendColor, glBlendColor, NULL, 336),
+ NAME_FUNC_OFFSET(16504, glBlendEquation, glBlendEquation, NULL, 337),
+ NAME_FUNC_OFFSET(16523, glDrawRangeElements, glDrawRangeElements, NULL, 338),
+ NAME_FUNC_OFFSET(16546, glColorTable, glColorTable, NULL, 339),
+ NAME_FUNC_OFFSET(16562, glColorTable, glColorTable, NULL, 339),
+ NAME_FUNC_OFFSET(16578, glColorTableParameterfv, glColorTableParameterfv, NULL, 340),
+ NAME_FUNC_OFFSET(16605, glColorTableParameteriv, glColorTableParameteriv, NULL, 341),
+ NAME_FUNC_OFFSET(16632, glCopyColorTable, glCopyColorTable, NULL, 342),
+ NAME_FUNC_OFFSET(16652, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343),
+ NAME_FUNC_OFFSET(16671, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343),
+ NAME_FUNC_OFFSET(16690, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344),
+ NAME_FUNC_OFFSET(16720, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344),
+ NAME_FUNC_OFFSET(16750, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345),
+ NAME_FUNC_OFFSET(16780, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345),
+ NAME_FUNC_OFFSET(16810, glColorSubTable, glColorSubTable, NULL, 346),
+ NAME_FUNC_OFFSET(16829, glCopyColorSubTable, glCopyColorSubTable, NULL, 347),
+ NAME_FUNC_OFFSET(16852, glConvolutionFilter1D, glConvolutionFilter1D, NULL, 348),
+ NAME_FUNC_OFFSET(16877, glConvolutionFilter2D, glConvolutionFilter2D, NULL, 349),
+ NAME_FUNC_OFFSET(16902, glConvolutionParameterf, glConvolutionParameterf, NULL, 350),
+ NAME_FUNC_OFFSET(16929, glConvolutionParameterfv, glConvolutionParameterfv, NULL, 351),
+ NAME_FUNC_OFFSET(16957, glConvolutionParameteri, glConvolutionParameteri, NULL, 352),
+ NAME_FUNC_OFFSET(16984, glConvolutionParameteriv, glConvolutionParameteriv, NULL, 353),
+ NAME_FUNC_OFFSET(17012, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, 354),
+ NAME_FUNC_OFFSET(17041, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, 355),
+ NAME_FUNC_OFFSET(17070, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, 356),
+ NAME_FUNC_OFFSET(17096, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, 357),
+ NAME_FUNC_OFFSET(17127, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, 358),
+ NAME_FUNC_OFFSET(17158, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, 359),
+ NAME_FUNC_OFFSET(17182, glSeparableFilter2D, glSeparableFilter2D, NULL, 360),
+ NAME_FUNC_OFFSET(17205, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, 361),
+ NAME_FUNC_OFFSET(17223, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, 362),
+ NAME_FUNC_OFFSET(17252, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, 363),
+ NAME_FUNC_OFFSET(17281, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, 364),
+ NAME_FUNC_OFFSET(17296, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, 365),
+ NAME_FUNC_OFFSET(17322, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, 366),
+ NAME_FUNC_OFFSET(17348, glHistogram, glHistogram, NULL, 367),
+ NAME_FUNC_OFFSET(17363, glMinmax, glMinmax, NULL, 368),
+ NAME_FUNC_OFFSET(17375, glResetHistogram, glResetHistogram, NULL, 369),
+ NAME_FUNC_OFFSET(17395, glResetMinmax, glResetMinmax, NULL, 370),
+ NAME_FUNC_OFFSET(17412, glTexImage3D, glTexImage3D, NULL, 371),
+ NAME_FUNC_OFFSET(17428, glTexSubImage3D, glTexSubImage3D, NULL, 372),
+ NAME_FUNC_OFFSET(17447, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373),
+ NAME_FUNC_OFFSET(17470, glActiveTextureARB, glActiveTextureARB, NULL, 374),
+ NAME_FUNC_OFFSET(17486, glClientActiveTextureARB, glClientActiveTextureARB, NULL, 375),
+ NAME_FUNC_OFFSET(17508, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, 376),
+ NAME_FUNC_OFFSET(17526, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, 377),
+ NAME_FUNC_OFFSET(17545, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, 378),
+ NAME_FUNC_OFFSET(17563, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, 379),
+ NAME_FUNC_OFFSET(17582, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, 380),
+ NAME_FUNC_OFFSET(17600, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL, 381),
+ NAME_FUNC_OFFSET(17619, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL, 382),
+ NAME_FUNC_OFFSET(17637, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL, 383),
+ NAME_FUNC_OFFSET(17656, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL, 384),
+ NAME_FUNC_OFFSET(17674, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL, 385),
+ NAME_FUNC_OFFSET(17693, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, 386),
+ NAME_FUNC_OFFSET(17711, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, 387),
+ NAME_FUNC_OFFSET(17730, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL, 388),
+ NAME_FUNC_OFFSET(17748, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL, 389),
+ NAME_FUNC_OFFSET(17767, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL, 390),
+ NAME_FUNC_OFFSET(17785, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL, 391),
+ NAME_FUNC_OFFSET(17804, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL, 392),
+ NAME_FUNC_OFFSET(17822, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL, 393),
+ NAME_FUNC_OFFSET(17841, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, 394),
+ NAME_FUNC_OFFSET(17859, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, 395),
+ NAME_FUNC_OFFSET(17878, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL, 396),
+ NAME_FUNC_OFFSET(17896, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL, 397),
+ NAME_FUNC_OFFSET(17915, glMultiTexCoord3sARB, glMultiTexCoord3sARB, NULL, 398),
+ NAME_FUNC_OFFSET(17933, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL, 399),
+ NAME_FUNC_OFFSET(17952, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL, 400),
+ NAME_FUNC_OFFSET(17970, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL, 401),
+ NAME_FUNC_OFFSET(17989, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, 402),
+ NAME_FUNC_OFFSET(18007, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, 403),
+ NAME_FUNC_OFFSET(18026, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL, 404),
+ NAME_FUNC_OFFSET(18044, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL, 405),
+ NAME_FUNC_OFFSET(18063, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL, 406),
+ NAME_FUNC_OFFSET(18081, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL, 407),
+ NAME_FUNC_OFFSET(18100, glStencilOpSeparate, glStencilOpSeparate, NULL, 423),
+ NAME_FUNC_OFFSET(18123, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, 441),
+ NAME_FUNC_OFFSET(18146, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, 442),
+ NAME_FUNC_OFFSET(18169, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, 443),
+ NAME_FUNC_OFFSET(18192, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, 444),
+ NAME_FUNC_OFFSET(18215, glSampleCoverageARB, glSampleCoverageARB, NULL, 445),
+ NAME_FUNC_OFFSET(18232, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, 446),
+ NAME_FUNC_OFFSET(18255, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, 447),
+ NAME_FUNC_OFFSET(18278, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, 448),
+ NAME_FUNC_OFFSET(18301, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, 449),
+ NAME_FUNC_OFFSET(18327, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, 450),
+ NAME_FUNC_OFFSET(18353, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, 451),
+ NAME_FUNC_OFFSET(18379, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, 452),
+ NAME_FUNC_OFFSET(18403, glDisableVertexAttribArrayARB, glDisableVertexAttribArrayARB, NULL, 453),
+ NAME_FUNC_OFFSET(18430, glEnableVertexAttribArrayARB, glEnableVertexAttribArrayARB, NULL, 454),
+ NAME_FUNC_OFFSET(18456, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL, 461),
+ NAME_FUNC_OFFSET(18476, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL, 462),
+ NAME_FUNC_OFFSET(18496, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, 463),
+ NAME_FUNC_OFFSET(18516, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, 464),
+ NAME_FUNC_OFFSET(18539, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, 465),
+ NAME_FUNC_OFFSET(18563, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, 466),
+ NAME_FUNC_OFFSET(18586, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, 467),
+ NAME_FUNC_OFFSET(18610, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, 473),
+ NAME_FUNC_OFFSET(18627, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL, 474),
+ NAME_FUNC_OFFSET(18645, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, 475),
+ NAME_FUNC_OFFSET(18662, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, 476),
+ NAME_FUNC_OFFSET(18680, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL, 477),
+ NAME_FUNC_OFFSET(18697, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL, 478),
+ NAME_FUNC_OFFSET(18715, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL, 479),
+ NAME_FUNC_OFFSET(18732, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL, 480),
+ NAME_FUNC_OFFSET(18750, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, 481),
+ NAME_FUNC_OFFSET(18767, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, 482),
+ NAME_FUNC_OFFSET(18785, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL, 483),
+ NAME_FUNC_OFFSET(18802, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL, 484),
+ NAME_FUNC_OFFSET(18820, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, 485),
+ NAME_FUNC_OFFSET(18837, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL, 486),
+ NAME_FUNC_OFFSET(18855, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, 487),
+ NAME_FUNC_OFFSET(18872, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, 488),
+ NAME_FUNC_OFFSET(18890, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, 489),
+ NAME_FUNC_OFFSET(18907, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, 490),
+ NAME_FUNC_OFFSET(18925, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL, 491),
+ NAME_FUNC_OFFSET(18944, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, 492),
+ NAME_FUNC_OFFSET(18963, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, 493),
+ NAME_FUNC_OFFSET(18982, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, 494),
+ NAME_FUNC_OFFSET(19001, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, 495),
+ NAME_FUNC_OFFSET(19021, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, 496),
+ NAME_FUNC_OFFSET(19041, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, 497),
+ NAME_FUNC_OFFSET(19061, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, 498),
+ NAME_FUNC_OFFSET(19079, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, 499),
+ NAME_FUNC_OFFSET(19096, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, 500),
+ NAME_FUNC_OFFSET(19114, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, 501),
+ NAME_FUNC_OFFSET(19131, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, 502),
+ NAME_FUNC_OFFSET(19149, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, 503),
+ NAME_FUNC_OFFSET(19167, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, 504),
+ NAME_FUNC_OFFSET(19184, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, 505),
+ NAME_FUNC_OFFSET(19202, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, 506),
+ NAME_FUNC_OFFSET(19221, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, 507),
+ NAME_FUNC_OFFSET(19240, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, 508),
+ NAME_FUNC_OFFSET(19259, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, 509),
+ NAME_FUNC_OFFSET(19281, glBindBufferARB, glBindBufferARB, NULL, 510),
+ NAME_FUNC_OFFSET(19294, glBufferDataARB, glBufferDataARB, NULL, 511),
+ NAME_FUNC_OFFSET(19307, glBufferSubDataARB, glBufferSubDataARB, NULL, 512),
+ NAME_FUNC_OFFSET(19323, glDeleteBuffersARB, glDeleteBuffersARB, NULL, 513),
+ NAME_FUNC_OFFSET(19339, glGenBuffersARB, glGenBuffersARB, NULL, 514),
+ NAME_FUNC_OFFSET(19352, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, 515),
+ NAME_FUNC_OFFSET(19375, glGetBufferPointervARB, glGetBufferPointervARB, NULL, 516),
+ NAME_FUNC_OFFSET(19395, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, 517),
+ NAME_FUNC_OFFSET(19414, glIsBufferARB, glIsBufferARB, NULL, 518),
+ NAME_FUNC_OFFSET(19425, glMapBufferARB, glMapBufferARB, NULL, 519),
+ NAME_FUNC_OFFSET(19437, glUnmapBufferARB, glUnmapBufferARB, NULL, 520),
+ NAME_FUNC_OFFSET(19451, glBeginQueryARB, glBeginQueryARB, NULL, 521),
+ NAME_FUNC_OFFSET(19464, glDeleteQueriesARB, glDeleteQueriesARB, NULL, 522),
+ NAME_FUNC_OFFSET(19480, glEndQueryARB, glEndQueryARB, NULL, 523),
+ NAME_FUNC_OFFSET(19491, glGenQueriesARB, glGenQueriesARB, NULL, 524),
+ NAME_FUNC_OFFSET(19504, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, 525),
+ NAME_FUNC_OFFSET(19523, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, 526),
+ NAME_FUNC_OFFSET(19543, glGetQueryivARB, glGetQueryivARB, NULL, 527),
+ NAME_FUNC_OFFSET(19556, glIsQueryARB, glIsQueryARB, NULL, 528),
+ NAME_FUNC_OFFSET(19566, glCompileShaderARB, glCompileShaderARB, NULL, 530),
+ NAME_FUNC_OFFSET(19582, glGetActiveUniformARB, glGetActiveUniformARB, NULL, 535),
+ NAME_FUNC_OFFSET(19601, glGetShaderSourceARB, glGetShaderSourceARB, NULL, 541),
+ NAME_FUNC_OFFSET(19619, glGetUniformLocationARB, glGetUniformLocationARB, NULL, 542),
+ NAME_FUNC_OFFSET(19640, glGetUniformfvARB, glGetUniformfvARB, NULL, 543),
+ NAME_FUNC_OFFSET(19655, glGetUniformivARB, glGetUniformivARB, NULL, 544),
+ NAME_FUNC_OFFSET(19670, glLinkProgramARB, glLinkProgramARB, NULL, 545),
+ NAME_FUNC_OFFSET(19684, glShaderSourceARB, glShaderSourceARB, NULL, 546),
+ NAME_FUNC_OFFSET(19699, glUniform1fARB, glUniform1fARB, NULL, 547),
+ NAME_FUNC_OFFSET(19711, glUniform1fvARB, glUniform1fvARB, NULL, 548),
+ NAME_FUNC_OFFSET(19724, glUniform1iARB, glUniform1iARB, NULL, 549),
+ NAME_FUNC_OFFSET(19736, glUniform1ivARB, glUniform1ivARB, NULL, 550),
+ NAME_FUNC_OFFSET(19749, glUniform2fARB, glUniform2fARB, NULL, 551),
+ NAME_FUNC_OFFSET(19761, glUniform2fvARB, glUniform2fvARB, NULL, 552),
+ NAME_FUNC_OFFSET(19774, glUniform2iARB, glUniform2iARB, NULL, 553),
+ NAME_FUNC_OFFSET(19786, glUniform2ivARB, glUniform2ivARB, NULL, 554),
+ NAME_FUNC_OFFSET(19799, glUniform3fARB, glUniform3fARB, NULL, 555),
+ NAME_FUNC_OFFSET(19811, glUniform3fvARB, glUniform3fvARB, NULL, 556),
+ NAME_FUNC_OFFSET(19824, glUniform3iARB, glUniform3iARB, NULL, 557),
+ NAME_FUNC_OFFSET(19836, glUniform3ivARB, glUniform3ivARB, NULL, 558),
+ NAME_FUNC_OFFSET(19849, glUniform4fARB, glUniform4fARB, NULL, 559),
+ NAME_FUNC_OFFSET(19861, glUniform4fvARB, glUniform4fvARB, NULL, 560),
+ NAME_FUNC_OFFSET(19874, glUniform4iARB, glUniform4iARB, NULL, 561),
+ NAME_FUNC_OFFSET(19886, glUniform4ivARB, glUniform4ivARB, NULL, 562),
+ NAME_FUNC_OFFSET(19899, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, 563),
+ NAME_FUNC_OFFSET(19918, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, 564),
+ NAME_FUNC_OFFSET(19937, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, 565),
+ NAME_FUNC_OFFSET(19956, glUseProgramObjectARB, glUseProgramObjectARB, NULL, 566),
+ NAME_FUNC_OFFSET(19969, glValidateProgramARB, glValidateProgramARB, NULL, 567),
+ NAME_FUNC_OFFSET(19987, glBindAttribLocationARB, glBindAttribLocationARB, NULL, 568),
+ NAME_FUNC_OFFSET(20008, glGetActiveAttribARB, glGetActiveAttribARB, NULL, 569),
+ NAME_FUNC_OFFSET(20026, glGetAttribLocationARB, glGetAttribLocationARB, NULL, 570),
+ NAME_FUNC_OFFSET(20046, glDrawBuffersARB, glDrawBuffersARB, NULL, 571),
+ NAME_FUNC_OFFSET(20060, glDrawBuffersARB, glDrawBuffersARB, NULL, 571),
+ NAME_FUNC_OFFSET(20077, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 572),
+ NAME_FUNC_OFFSET(20102, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 572),
+ NAME_FUNC_OFFSET(20124, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 573),
+ NAME_FUNC_OFFSET(20151, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 573),
+ NAME_FUNC_OFFSET(20175, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, 574),
+ NAME_FUNC_OFFSET(20211, gl_dispatch_stub_617, gl_dispatch_stub_617, NULL, 617),
+ NAME_FUNC_OFFSET(20227, gl_dispatch_stub_618, gl_dispatch_stub_618, NULL, 618),
+ NAME_FUNC_OFFSET(20246, glPointParameterfEXT, glPointParameterfEXT, NULL, 625),
+ NAME_FUNC_OFFSET(20264, glPointParameterfEXT, glPointParameterfEXT, NULL, 625),
+ NAME_FUNC_OFFSET(20285, glPointParameterfEXT, glPointParameterfEXT, NULL, 625),
+ NAME_FUNC_OFFSET(20307, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 626),
+ NAME_FUNC_OFFSET(20326, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 626),
+ NAME_FUNC_OFFSET(20348, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 626),
+ NAME_FUNC_OFFSET(20371, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, 629),
+ NAME_FUNC_OFFSET(20390, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, 630),
+ NAME_FUNC_OFFSET(20410, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, 631),
+ NAME_FUNC_OFFSET(20429, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, 632),
+ NAME_FUNC_OFFSET(20449, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 633),
+ NAME_FUNC_OFFSET(20468, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 634),
+ NAME_FUNC_OFFSET(20488, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, 635),
+ NAME_FUNC_OFFSET(20507, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, 636),
+ NAME_FUNC_OFFSET(20527, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, 637),
+ NAME_FUNC_OFFSET(20546, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, 638),
+ NAME_FUNC_OFFSET(20566, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, 639),
+ NAME_FUNC_OFFSET(20586, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, 640),
+ NAME_FUNC_OFFSET(20607, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, 641),
+ NAME_FUNC_OFFSET(20627, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, 642),
+ NAME_FUNC_OFFSET(20648, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, 643),
+ NAME_FUNC_OFFSET(20668, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, 644),
+ NAME_FUNC_OFFSET(20689, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, 645),
+ NAME_FUNC_OFFSET(20713, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, 646),
+ NAME_FUNC_OFFSET(20731, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 647),
+ NAME_FUNC_OFFSET(20751, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, 648),
+ NAME_FUNC_OFFSET(20769, glFogCoorddEXT, glFogCoorddEXT, NULL, 649),
+ NAME_FUNC_OFFSET(20781, glFogCoorddvEXT, glFogCoorddvEXT, NULL, 650),
+ NAME_FUNC_OFFSET(20794, glFogCoordfEXT, glFogCoordfEXT, NULL, 651),
+ NAME_FUNC_OFFSET(20806, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 652),
+ NAME_FUNC_OFFSET(20819, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 654),
+ NAME_FUNC_OFFSET(20839, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 654),
+ NAME_FUNC_OFFSET(20863, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 671),
+ NAME_FUNC_OFFSET(20877, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 671),
+ NAME_FUNC_OFFSET(20894, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 672),
+ NAME_FUNC_OFFSET(20909, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 672),
+ NAME_FUNC_OFFSET(20927, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 673),
+ NAME_FUNC_OFFSET(20941, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 673),
+ NAME_FUNC_OFFSET(20958, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 674),
+ NAME_FUNC_OFFSET(20973, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 674),
+ NAME_FUNC_OFFSET(20991, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 675),
+ NAME_FUNC_OFFSET(21005, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 675),
+ NAME_FUNC_OFFSET(21022, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 676),
+ NAME_FUNC_OFFSET(21037, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 676),
+ NAME_FUNC_OFFSET(21055, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 677),
+ NAME_FUNC_OFFSET(21069, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 677),
+ NAME_FUNC_OFFSET(21086, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 678),
+ NAME_FUNC_OFFSET(21101, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 678),
+ NAME_FUNC_OFFSET(21119, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 679),
+ NAME_FUNC_OFFSET(21133, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 679),
+ NAME_FUNC_OFFSET(21150, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 680),
+ NAME_FUNC_OFFSET(21165, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 680),
+ NAME_FUNC_OFFSET(21183, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 681),
+ NAME_FUNC_OFFSET(21197, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 681),
+ NAME_FUNC_OFFSET(21214, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 682),
+ NAME_FUNC_OFFSET(21229, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 682),
+ NAME_FUNC_OFFSET(21247, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 683),
+ NAME_FUNC_OFFSET(21261, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 683),
+ NAME_FUNC_OFFSET(21278, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 684),
+ NAME_FUNC_OFFSET(21293, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 684),
+ NAME_FUNC_OFFSET(21311, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 685),
+ NAME_FUNC_OFFSET(21325, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 685),
+ NAME_FUNC_OFFSET(21342, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 686),
+ NAME_FUNC_OFFSET(21357, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 686),
+ NAME_FUNC_OFFSET(21375, glBindProgramNV, glBindProgramNV, NULL, 705),
+ NAME_FUNC_OFFSET(21392, glDeleteProgramsNV, glDeleteProgramsNV, NULL, 706),
+ NAME_FUNC_OFFSET(21412, glGenProgramsNV, glGenProgramsNV, NULL, 708),
+ NAME_FUNC_OFFSET(21429, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 714),
+ NAME_FUNC_OFFSET(21455, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 714),
+ NAME_FUNC_OFFSET(21484, glIsProgramNV, glIsProgramNV, NULL, 718),
+ NAME_FUNC_OFFSET(21499, glPointParameteriNV, glPointParameteriNV, NULL, 782),
+ NAME_FUNC_OFFSET(21517, glPointParameterivNV, glPointParameterivNV, NULL, 783),
+ NAME_FUNC_OFFSET(21536, gl_dispatch_stub_786, gl_dispatch_stub_786, NULL, 786),
+ NAME_FUNC_OFFSET(21557, gl_dispatch_stub_788, gl_dispatch_stub_788, NULL, 788),
+ NAME_FUNC_OFFSET(21573, glPrimitiveRestartIndexNV, glPrimitiveRestartIndexNV, NULL, 795),
+ NAME_FUNC_OFFSET(21597, gl_dispatch_stub_798, gl_dispatch_stub_798, NULL, 798),
+ NAME_FUNC_OFFSET(21621, gl_dispatch_stub_798, gl_dispatch_stub_798, NULL, 798),
+ NAME_FUNC_OFFSET(21648, glBindFramebufferEXT, glBindFramebufferEXT, NULL, 799),
+ NAME_FUNC_OFFSET(21666, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 800),
+ NAME_FUNC_OFFSET(21685, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, 801),
+ NAME_FUNC_OFFSET(21710, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, 802),
+ NAME_FUNC_OFFSET(21731, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, 803),
+ NAME_FUNC_OFFSET(21753, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, 804),
+ NAME_FUNC_OFFSET(21779, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, 805),
+ NAME_FUNC_OFFSET(21802, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, 806),
+ NAME_FUNC_OFFSET(21825, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, 807),
+ NAME_FUNC_OFFSET(21848, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, 808),
+ NAME_FUNC_OFFSET(21866, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, 809),
+ NAME_FUNC_OFFSET(21885, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, 810),
+ NAME_FUNC_OFFSET(21902, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, 811),
+ NAME_FUNC_OFFSET(21940, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, 812),
+ NAME_FUNC_OFFSET(21969, glIsFramebufferEXT, glIsFramebufferEXT, NULL, 813),
+ NAME_FUNC_OFFSET(21985, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, 814),
+ NAME_FUNC_OFFSET(22002, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, 815),
+ NAME_FUNC_OFFSET(22024, gl_dispatch_stub_816, gl_dispatch_stub_816, NULL, 816),
+ NAME_FUNC_OFFSET(22042, glBindFragDataLocationEXT, glBindFragDataLocationEXT, NULL, 819),
+ NAME_FUNC_OFFSET(22065, glGetFragDataLocationEXT, glGetFragDataLocationEXT, NULL, 820),
+ NAME_FUNC_OFFSET(22087, glGetUniformuivEXT, glGetUniformuivEXT, NULL, 821),
+ NAME_FUNC_OFFSET(22103, glGetVertexAttribIivEXT, glGetVertexAttribIivEXT, NULL, 822),
+ NAME_FUNC_OFFSET(22124, glGetVertexAttribIuivEXT, glGetVertexAttribIuivEXT, NULL, 823),
+ NAME_FUNC_OFFSET(22146, glUniform1uiEXT, glUniform1uiEXT, NULL, 824),
+ NAME_FUNC_OFFSET(22159, glUniform1uivEXT, glUniform1uivEXT, NULL, 825),
+ NAME_FUNC_OFFSET(22173, glUniform2uiEXT, glUniform2uiEXT, NULL, 826),
+ NAME_FUNC_OFFSET(22186, glUniform2uivEXT, glUniform2uivEXT, NULL, 827),
+ NAME_FUNC_OFFSET(22200, glUniform3uiEXT, glUniform3uiEXT, NULL, 828),
+ NAME_FUNC_OFFSET(22213, glUniform3uivEXT, glUniform3uivEXT, NULL, 829),
+ NAME_FUNC_OFFSET(22227, glUniform4uiEXT, glUniform4uiEXT, NULL, 830),
+ NAME_FUNC_OFFSET(22240, glUniform4uivEXT, glUniform4uivEXT, NULL, 831),
+ NAME_FUNC_OFFSET(22254, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 832),
+ NAME_FUNC_OFFSET(22272, glVertexAttribI1ivEXT, glVertexAttribI1ivEXT, NULL, 833),
+ NAME_FUNC_OFFSET(22291, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 834),
+ NAME_FUNC_OFFSET(22310, glVertexAttribI1uivEXT, glVertexAttribI1uivEXT, NULL, 835),
+ NAME_FUNC_OFFSET(22330, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 836),
+ NAME_FUNC_OFFSET(22348, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 837),
+ NAME_FUNC_OFFSET(22367, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 838),
+ NAME_FUNC_OFFSET(22386, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 839),
+ NAME_FUNC_OFFSET(22406, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 840),
+ NAME_FUNC_OFFSET(22424, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 841),
+ NAME_FUNC_OFFSET(22443, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 842),
+ NAME_FUNC_OFFSET(22462, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 843),
+ NAME_FUNC_OFFSET(22482, glVertexAttribI4bvEXT, glVertexAttribI4bvEXT, NULL, 844),
+ NAME_FUNC_OFFSET(22501, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 845),
+ NAME_FUNC_OFFSET(22519, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 846),
+ NAME_FUNC_OFFSET(22538, glVertexAttribI4svEXT, glVertexAttribI4svEXT, NULL, 847),
+ NAME_FUNC_OFFSET(22557, glVertexAttribI4ubvEXT, glVertexAttribI4ubvEXT, NULL, 848),
+ NAME_FUNC_OFFSET(22577, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 849),
+ NAME_FUNC_OFFSET(22596, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 850),
+ NAME_FUNC_OFFSET(22616, glVertexAttribI4usvEXT, glVertexAttribI4usvEXT, NULL, 851),
+ NAME_FUNC_OFFSET(22636, glVertexAttribIPointerEXT, glVertexAttribIPointerEXT, NULL, 852),
+ NAME_FUNC_OFFSET(22659, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 853),
+ NAME_FUNC_OFFSET(22685, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL, 854),
+ NAME_FUNC_OFFSET(22698, glDisableIndexedEXT, glDisableIndexedEXT, NULL, 855),
+ NAME_FUNC_OFFSET(22709, glEnableIndexedEXT, glEnableIndexedEXT, NULL, 856),
+ NAME_FUNC_OFFSET(22719, glGetBooleanIndexedvEXT, glGetBooleanIndexedvEXT, NULL, 857),
+ NAME_FUNC_OFFSET(22735, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT, NULL, 858),
+ NAME_FUNC_OFFSET(22751, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL, 859),
+ NAME_FUNC_OFFSET(22764, glGetTexParameterIivEXT, glGetTexParameterIivEXT, NULL, 862),
+ NAME_FUNC_OFFSET(22785, glGetTexParameterIuivEXT, glGetTexParameterIuivEXT, NULL, 863),
+ NAME_FUNC_OFFSET(22807, glTexParameterIivEXT, glTexParameterIivEXT, NULL, 864),
+ NAME_FUNC_OFFSET(22825, glTexParameterIuivEXT, glTexParameterIuivEXT, NULL, 865),
+ NAME_FUNC_OFFSET(22844, glBeginConditionalRenderNV, glBeginConditionalRenderNV, NULL, 866),
+ NAME_FUNC_OFFSET(22869, glEndConditionalRenderNV, glEndConditionalRenderNV, NULL, 867),
+ NAME_FUNC_OFFSET(22892, glBeginTransformFeedbackEXT, glBeginTransformFeedbackEXT, NULL, 868),
+ NAME_FUNC_OFFSET(22917, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, 869),
+ NAME_FUNC_OFFSET(22934, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, 871),
+ NAME_FUNC_OFFSET(22952, glEndTransformFeedbackEXT, glEndTransformFeedbackEXT, NULL, 872),
+ NAME_FUNC_OFFSET(22975, glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVaryingEXT, NULL, 873),
+ NAME_FUNC_OFFSET(23005, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, 874),
+ NAME_FUNC_OFFSET(23033, glProvokingVertexEXT, glProvokingVertexEXT, NULL, 875),
NAME_FUNC_OFFSET(-1, NULL, NULL, NULL, 0)
};