diff options
author | Brian Paul <[email protected]> | 2011-01-15 10:32:34 -0700 |
---|---|---|
committer | Brian Paul <[email protected]> | 2011-01-15 17:37:41 -0700 |
commit | 1250e2330b913d3e90bd0b28e46bf565a827b5bf (patch) | |
tree | 70c171d3b6ec68952a336849e1b69b11e25f2b41 /src/mapi/glapi/glprocs.h | |
parent | caee0d024fbbe493331081e14664cdaea151c8b2 (diff) |
glapi: regenerated files
Diffstat (limited to 'src/mapi/glapi/glprocs.h')
-rw-r--r-- | src/mapi/glapi/glprocs.h | 1414 |
1 files changed, 708 insertions, 706 deletions
diff --git a/src/mapi/glapi/glprocs.h b/src/mapi/glapi/glprocs.h index 315847e7573..3ee6e680796 100644 --- a/src/mapi/glapi/glprocs.h +++ b/src/mapi/glapi/glprocs.h @@ -630,6 +630,7 @@ static const char gl_string_table[] = "glFramebufferTextureARB\0" "glFramebufferTextureFaceARB\0" "glProgramParameteriARB\0" + "glVertexAttribDivisorARB\0" "glFlushMappedBufferRange\0" "glMapBufferRange\0" "glBindVertexArray\0" @@ -1314,7 +1315,6 @@ static const char gl_string_table[] = #define gl_dispatch_stub_364 mgl_dispatch_stub_364 #define gl_dispatch_stub_365 mgl_dispatch_stub_365 #define gl_dispatch_stub_366 mgl_dispatch_stub_366 -#define gl_dispatch_stub_606 mgl_dispatch_stub_606 #define gl_dispatch_stub_607 mgl_dispatch_stub_607 #define gl_dispatch_stub_608 mgl_dispatch_stub_608 #define gl_dispatch_stub_609 mgl_dispatch_stub_609 @@ -1322,8 +1322,8 @@ static const char gl_string_table[] = #define gl_dispatch_stub_611 mgl_dispatch_stub_611 #define gl_dispatch_stub_612 mgl_dispatch_stub_612 #define gl_dispatch_stub_613 mgl_dispatch_stub_613 -#define gl_dispatch_stub_648 mgl_dispatch_stub_648 -#define gl_dispatch_stub_690 mgl_dispatch_stub_690 +#define gl_dispatch_stub_614 mgl_dispatch_stub_614 +#define gl_dispatch_stub_649 mgl_dispatch_stub_649 #define gl_dispatch_stub_691 mgl_dispatch_stub_691 #define gl_dispatch_stub_692 mgl_dispatch_stub_692 #define gl_dispatch_stub_693 mgl_dispatch_stub_693 @@ -1332,23 +1332,24 @@ static const char gl_string_table[] = #define gl_dispatch_stub_696 mgl_dispatch_stub_696 #define gl_dispatch_stub_697 mgl_dispatch_stub_697 #define gl_dispatch_stub_698 mgl_dispatch_stub_698 -#define gl_dispatch_stub_779 mgl_dispatch_stub_779 +#define gl_dispatch_stub_699 mgl_dispatch_stub_699 #define gl_dispatch_stub_780 mgl_dispatch_stub_780 #define gl_dispatch_stub_781 mgl_dispatch_stub_781 #define gl_dispatch_stub_782 mgl_dispatch_stub_782 #define gl_dispatch_stub_783 mgl_dispatch_stub_783 -#define gl_dispatch_stub_792 mgl_dispatch_stub_792 +#define gl_dispatch_stub_784 mgl_dispatch_stub_784 #define gl_dispatch_stub_793 mgl_dispatch_stub_793 -#define gl_dispatch_stub_811 mgl_dispatch_stub_811 +#define gl_dispatch_stub_794 mgl_dispatch_stub_794 #define gl_dispatch_stub_812 mgl_dispatch_stub_812 #define gl_dispatch_stub_813 mgl_dispatch_stub_813 -#define gl_dispatch_stub_871 mgl_dispatch_stub_871 +#define gl_dispatch_stub_814 mgl_dispatch_stub_814 #define gl_dispatch_stub_872 mgl_dispatch_stub_872 -#define gl_dispatch_stub_879 mgl_dispatch_stub_879 +#define gl_dispatch_stub_873 mgl_dispatch_stub_873 #define gl_dispatch_stub_880 mgl_dispatch_stub_880 #define gl_dispatch_stub_881 mgl_dispatch_stub_881 #define gl_dispatch_stub_882 mgl_dispatch_stub_882 #define gl_dispatch_stub_883 mgl_dispatch_stub_883 +#define gl_dispatch_stub_884 mgl_dispatch_stub_884 #endif /* USE_MGL_NAMESPACE */ @@ -1366,41 +1367,41 @@ void GLAPIENTRY gl_dispatch_stub_363(GLenum target, GLenum pname, GLint * params void GLAPIENTRY gl_dispatch_stub_364(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values); void GLAPIENTRY gl_dispatch_stub_365(GLenum target, GLenum pname, GLfloat * params); void GLAPIENTRY gl_dispatch_stub_366(GLenum target, GLenum pname, GLint * params); -void GLAPIENTRY gl_dispatch_stub_606(GLenum pname, GLfloat * params); -void GLAPIENTRY gl_dispatch_stub_607(GLenum pname, GLint * params); -void GLAPIENTRY gl_dispatch_stub_608(GLenum pname, GLfloat param); -void GLAPIENTRY gl_dispatch_stub_609(GLenum pname, const GLfloat * params); -void GLAPIENTRY gl_dispatch_stub_610(GLenum pname, GLint param); -void GLAPIENTRY gl_dispatch_stub_611(GLenum pname, const GLint * params); -void GLAPIENTRY gl_dispatch_stub_612(GLclampf value, GLboolean invert); -void GLAPIENTRY gl_dispatch_stub_613(GLenum pattern); -void GLAPIENTRY gl_dispatch_stub_648(GLenum mode); -void GLAPIENTRY gl_dispatch_stub_690(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); -void GLAPIENTRY gl_dispatch_stub_691(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride); -void GLAPIENTRY gl_dispatch_stub_692(GLsizei n, const GLuint * fences); -void GLAPIENTRY gl_dispatch_stub_693(GLuint fence); -void GLAPIENTRY gl_dispatch_stub_694(GLsizei n, GLuint * fences); -void GLAPIENTRY gl_dispatch_stub_695(GLuint fence, GLenum pname, GLint * params); -GLboolean GLAPIENTRY gl_dispatch_stub_696(GLuint fence); -void GLAPIENTRY gl_dispatch_stub_697(GLuint fence, GLenum condition); -GLboolean GLAPIENTRY gl_dispatch_stub_698(GLuint fence); -void GLAPIENTRY gl_dispatch_stub_779(GLenum face); -void GLAPIENTRY gl_dispatch_stub_780(GLuint array); -void GLAPIENTRY gl_dispatch_stub_781(GLsizei n, const GLuint * arrays); -void GLAPIENTRY gl_dispatch_stub_782(GLsizei n, GLuint * arrays); -GLboolean GLAPIENTRY gl_dispatch_stub_783(GLuint array); -void GLAPIENTRY gl_dispatch_stub_792(GLclampd zmin, GLclampd zmax); -void GLAPIENTRY gl_dispatch_stub_793(GLenum modeRGB, GLenum modeA); -void GLAPIENTRY gl_dispatch_stub_811(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); -void GLAPIENTRY gl_dispatch_stub_812(GLenum target, GLenum pname, GLint param); -void GLAPIENTRY gl_dispatch_stub_813(GLenum target, GLintptr offset, GLsizeiptr size); -void GLAPIENTRY gl_dispatch_stub_871(GLenum target, GLenum pname, GLvoid ** params); -void GLAPIENTRY gl_dispatch_stub_872(GLenum target, GLsizei length, GLvoid * pointer); -void GLAPIENTRY gl_dispatch_stub_879(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); -void GLAPIENTRY gl_dispatch_stub_880(GLenum target, GLuint index, GLsizei count, const GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_607(GLenum pname, GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_608(GLenum pname, GLint * params); +void GLAPIENTRY gl_dispatch_stub_609(GLenum pname, GLfloat param); +void GLAPIENTRY gl_dispatch_stub_610(GLenum pname, const GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_611(GLenum pname, GLint param); +void GLAPIENTRY gl_dispatch_stub_612(GLenum pname, const GLint * params); +void GLAPIENTRY gl_dispatch_stub_613(GLclampf value, GLboolean invert); +void GLAPIENTRY gl_dispatch_stub_614(GLenum pattern); +void GLAPIENTRY gl_dispatch_stub_649(GLenum mode); +void GLAPIENTRY gl_dispatch_stub_691(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); +void GLAPIENTRY gl_dispatch_stub_692(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride); +void GLAPIENTRY gl_dispatch_stub_693(GLsizei n, const GLuint * fences); +void GLAPIENTRY gl_dispatch_stub_694(GLuint fence); +void GLAPIENTRY gl_dispatch_stub_695(GLsizei n, GLuint * fences); +void GLAPIENTRY gl_dispatch_stub_696(GLuint fence, GLenum pname, GLint * params); +GLboolean GLAPIENTRY gl_dispatch_stub_697(GLuint fence); +void GLAPIENTRY gl_dispatch_stub_698(GLuint fence, GLenum condition); +GLboolean GLAPIENTRY gl_dispatch_stub_699(GLuint fence); +void GLAPIENTRY gl_dispatch_stub_780(GLenum face); +void GLAPIENTRY gl_dispatch_stub_781(GLuint array); +void GLAPIENTRY gl_dispatch_stub_782(GLsizei n, const GLuint * arrays); +void GLAPIENTRY gl_dispatch_stub_783(GLsizei n, GLuint * arrays); +GLboolean GLAPIENTRY gl_dispatch_stub_784(GLuint array); +void GLAPIENTRY gl_dispatch_stub_793(GLclampd zmin, GLclampd zmax); +void GLAPIENTRY gl_dispatch_stub_794(GLenum modeRGB, GLenum modeA); +void GLAPIENTRY gl_dispatch_stub_812(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); +void GLAPIENTRY gl_dispatch_stub_813(GLenum target, GLenum pname, GLint param); +void GLAPIENTRY gl_dispatch_stub_814(GLenum target, GLintptr offset, GLsizeiptr size); +void GLAPIENTRY gl_dispatch_stub_872(GLenum target, GLenum pname, GLvoid ** params); +void GLAPIENTRY gl_dispatch_stub_873(GLenum target, GLsizei length, GLvoid * pointer); +void GLAPIENTRY gl_dispatch_stub_880(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); void GLAPIENTRY gl_dispatch_stub_881(GLenum target, GLuint index, GLsizei count, const GLfloat * params); -void GLAPIENTRY gl_dispatch_stub_882(GLuint id, GLenum pname, GLint64EXT * params); -void GLAPIENTRY gl_dispatch_stub_883(GLuint id, GLenum pname, GLuint64EXT * params); +void GLAPIENTRY gl_dispatch_stub_882(GLenum target, GLuint index, GLsizei count, const GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_883(GLuint id, GLenum pname, GLint64EXT * params); +void GLAPIENTRY gl_dispatch_stub_884(GLuint id, GLenum pname, GLuint64EXT * params); #endif /* defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING) */ static const glprocs_table_t static_functions[] = { @@ -1982,673 +1983,674 @@ static const glprocs_table_t static_functions[] = { NAME_FUNC_OFFSET( 9225, glFramebufferTextureARB, glFramebufferTextureARB, NULL, 575), NAME_FUNC_OFFSET( 9249, glFramebufferTextureFaceARB, glFramebufferTextureFaceARB, NULL, 576), NAME_FUNC_OFFSET( 9277, glProgramParameteriARB, glProgramParameteriARB, NULL, 577), - NAME_FUNC_OFFSET( 9300, glFlushMappedBufferRange, glFlushMappedBufferRange, NULL, 578), - NAME_FUNC_OFFSET( 9325, glMapBufferRange, glMapBufferRange, NULL, 579), - NAME_FUNC_OFFSET( 9342, glBindVertexArray, glBindVertexArray, NULL, 580), - NAME_FUNC_OFFSET( 9360, glGenVertexArrays, glGenVertexArrays, NULL, 581), - NAME_FUNC_OFFSET( 9378, glCopyBufferSubData, glCopyBufferSubData, NULL, 582), - NAME_FUNC_OFFSET( 9398, glClientWaitSync, glClientWaitSync, NULL, 583), - NAME_FUNC_OFFSET( 9415, glDeleteSync, glDeleteSync, NULL, 584), - NAME_FUNC_OFFSET( 9428, glFenceSync, glFenceSync, NULL, 585), - NAME_FUNC_OFFSET( 9440, glGetInteger64v, glGetInteger64v, NULL, 586), - NAME_FUNC_OFFSET( 9456, glGetSynciv, glGetSynciv, NULL, 587), - NAME_FUNC_OFFSET( 9468, glIsSync, glIsSync, NULL, 588), - NAME_FUNC_OFFSET( 9477, glWaitSync, glWaitSync, NULL, 589), - NAME_FUNC_OFFSET( 9488, glDrawElementsBaseVertex, glDrawElementsBaseVertex, NULL, 590), - NAME_FUNC_OFFSET( 9513, glDrawRangeElementsBaseVertex, glDrawRangeElementsBaseVertex, NULL, 591), - NAME_FUNC_OFFSET( 9543, glMultiDrawElementsBaseVertex, glMultiDrawElementsBaseVertex, NULL, 592), - NAME_FUNC_OFFSET( 9573, glBindTransformFeedback, glBindTransformFeedback, NULL, 593), - NAME_FUNC_OFFSET( 9597, glDeleteTransformFeedbacks, glDeleteTransformFeedbacks, NULL, 594), - NAME_FUNC_OFFSET( 9624, glDrawTransformFeedback, glDrawTransformFeedback, NULL, 595), - NAME_FUNC_OFFSET( 9648, glGenTransformFeedbacks, glGenTransformFeedbacks, NULL, 596), - NAME_FUNC_OFFSET( 9672, glIsTransformFeedback, glIsTransformFeedback, NULL, 597), - NAME_FUNC_OFFSET( 9694, glPauseTransformFeedback, glPauseTransformFeedback, NULL, 598), - NAME_FUNC_OFFSET( 9719, glResumeTransformFeedback, glResumeTransformFeedback, NULL, 599), - NAME_FUNC_OFFSET( 9745, glClearDepthf, glClearDepthf, NULL, 600), - NAME_FUNC_OFFSET( 9759, glDepthRangef, glDepthRangef, NULL, 601), - NAME_FUNC_OFFSET( 9773, glGetShaderPrecisionFormat, glGetShaderPrecisionFormat, NULL, 602), - NAME_FUNC_OFFSET( 9800, glReleaseShaderCompiler, glReleaseShaderCompiler, NULL, 603), - NAME_FUNC_OFFSET( 9824, glShaderBinary, glShaderBinary, NULL, 604), - NAME_FUNC_OFFSET( 9839, glPolygonOffsetEXT, glPolygonOffsetEXT, NULL, 605), - NAME_FUNC_OFFSET( 9858, gl_dispatch_stub_606, gl_dispatch_stub_606, NULL, 606), - NAME_FUNC_OFFSET( 9890, gl_dispatch_stub_607, gl_dispatch_stub_607, NULL, 607), - NAME_FUNC_OFFSET( 9922, gl_dispatch_stub_608, gl_dispatch_stub_608, NULL, 608), - NAME_FUNC_OFFSET( 9950, gl_dispatch_stub_609, gl_dispatch_stub_609, NULL, 609), - NAME_FUNC_OFFSET( 9979, gl_dispatch_stub_610, gl_dispatch_stub_610, NULL, 610), - NAME_FUNC_OFFSET(10007, gl_dispatch_stub_611, gl_dispatch_stub_611, NULL, 611), - NAME_FUNC_OFFSET(10036, gl_dispatch_stub_612, gl_dispatch_stub_612, NULL, 612), - NAME_FUNC_OFFSET(10053, gl_dispatch_stub_613, gl_dispatch_stub_613, NULL, 613), - NAME_FUNC_OFFSET(10073, glColorPointerEXT, glColorPointerEXT, NULL, 614), - NAME_FUNC_OFFSET(10091, glEdgeFlagPointerEXT, glEdgeFlagPointerEXT, NULL, 615), - NAME_FUNC_OFFSET(10112, glIndexPointerEXT, glIndexPointerEXT, NULL, 616), - NAME_FUNC_OFFSET(10130, glNormalPointerEXT, glNormalPointerEXT, NULL, 617), - NAME_FUNC_OFFSET(10149, glTexCoordPointerEXT, glTexCoordPointerEXT, NULL, 618), - NAME_FUNC_OFFSET(10170, glVertexPointerEXT, glVertexPointerEXT, NULL, 619), - NAME_FUNC_OFFSET(10189, glPointParameterfEXT, glPointParameterfEXT, NULL, 620), - NAME_FUNC_OFFSET(10210, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 621), - NAME_FUNC_OFFSET(10232, glLockArraysEXT, glLockArraysEXT, NULL, 622), - NAME_FUNC_OFFSET(10248, glUnlockArraysEXT, glUnlockArraysEXT, NULL, 623), - NAME_FUNC_OFFSET(10266, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, 624), - NAME_FUNC_OFFSET(10288, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, 625), - NAME_FUNC_OFFSET(10311, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, 626), - NAME_FUNC_OFFSET(10333, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, 627), - NAME_FUNC_OFFSET(10356, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 628), - NAME_FUNC_OFFSET(10378, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 629), - NAME_FUNC_OFFSET(10401, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, 630), - NAME_FUNC_OFFSET(10423, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, 631), - NAME_FUNC_OFFSET(10446, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, 632), - NAME_FUNC_OFFSET(10468, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, 633), - NAME_FUNC_OFFSET(10491, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, 634), - NAME_FUNC_OFFSET(10514, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, 635), - NAME_FUNC_OFFSET(10538, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, 636), - NAME_FUNC_OFFSET(10561, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, 637), - NAME_FUNC_OFFSET(10585, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, 638), - NAME_FUNC_OFFSET(10608, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, 639), - NAME_FUNC_OFFSET(10632, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, 640), - NAME_FUNC_OFFSET(10659, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, 641), - NAME_FUNC_OFFSET(10680, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 642), - NAME_FUNC_OFFSET(10703, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, 643), - NAME_FUNC_OFFSET(10724, glFogCoorddEXT, glFogCoorddEXT, NULL, 644), - NAME_FUNC_OFFSET(10739, glFogCoorddvEXT, glFogCoorddvEXT, NULL, 645), - NAME_FUNC_OFFSET(10755, glFogCoordfEXT, glFogCoordfEXT, NULL, 646), - NAME_FUNC_OFFSET(10770, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 647), - NAME_FUNC_OFFSET(10786, gl_dispatch_stub_648, gl_dispatch_stub_648, NULL, 648), - NAME_FUNC_OFFSET(10804, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 649), - NAME_FUNC_OFFSET(10827, glFlushVertexArrayRangeNV, glFlushVertexArrayRangeNV, NULL, 650), - NAME_FUNC_OFFSET(10853, glVertexArrayRangeNV, glVertexArrayRangeNV, NULL, 651), - NAME_FUNC_OFFSET(10874, glCombinerInputNV, glCombinerInputNV, NULL, 652), - NAME_FUNC_OFFSET(10892, glCombinerOutputNV, glCombinerOutputNV, NULL, 653), - NAME_FUNC_OFFSET(10911, glCombinerParameterfNV, glCombinerParameterfNV, NULL, 654), - NAME_FUNC_OFFSET(10934, glCombinerParameterfvNV, glCombinerParameterfvNV, NULL, 655), - NAME_FUNC_OFFSET(10958, glCombinerParameteriNV, glCombinerParameteriNV, NULL, 656), - NAME_FUNC_OFFSET(10981, glCombinerParameterivNV, glCombinerParameterivNV, NULL, 657), - NAME_FUNC_OFFSET(11005, glFinalCombinerInputNV, glFinalCombinerInputNV, NULL, 658), - NAME_FUNC_OFFSET(11028, glGetCombinerInputParameterfvNV, glGetCombinerInputParameterfvNV, NULL, 659), - NAME_FUNC_OFFSET(11060, glGetCombinerInputParameterivNV, glGetCombinerInputParameterivNV, NULL, 660), - NAME_FUNC_OFFSET(11092, glGetCombinerOutputParameterfvNV, glGetCombinerOutputParameterfvNV, NULL, 661), - NAME_FUNC_OFFSET(11125, glGetCombinerOutputParameterivNV, glGetCombinerOutputParameterivNV, NULL, 662), - NAME_FUNC_OFFSET(11158, glGetFinalCombinerInputParameterfvNV, glGetFinalCombinerInputParameterfvNV, NULL, 663), - NAME_FUNC_OFFSET(11195, glGetFinalCombinerInputParameterivNV, glGetFinalCombinerInputParameterivNV, NULL, 664), - NAME_FUNC_OFFSET(11232, glResizeBuffersMESA, glResizeBuffersMESA, NULL, 665), - NAME_FUNC_OFFSET(11252, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 666), - NAME_FUNC_OFFSET(11270, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 667), - NAME_FUNC_OFFSET(11289, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 668), - NAME_FUNC_OFFSET(11307, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 669), - NAME_FUNC_OFFSET(11326, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 670), - NAME_FUNC_OFFSET(11344, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 671), - NAME_FUNC_OFFSET(11363, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 672), - NAME_FUNC_OFFSET(11381, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 673), - NAME_FUNC_OFFSET(11400, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 674), - NAME_FUNC_OFFSET(11418, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 675), - NAME_FUNC_OFFSET(11437, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 676), - NAME_FUNC_OFFSET(11455, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 677), - NAME_FUNC_OFFSET(11474, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 678), - NAME_FUNC_OFFSET(11492, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 679), - NAME_FUNC_OFFSET(11511, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 680), - NAME_FUNC_OFFSET(11529, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 681), - NAME_FUNC_OFFSET(11548, glWindowPos4dMESA, glWindowPos4dMESA, NULL, 682), - NAME_FUNC_OFFSET(11566, glWindowPos4dvMESA, glWindowPos4dvMESA, NULL, 683), - NAME_FUNC_OFFSET(11585, glWindowPos4fMESA, glWindowPos4fMESA, NULL, 684), - NAME_FUNC_OFFSET(11603, glWindowPos4fvMESA, glWindowPos4fvMESA, NULL, 685), - NAME_FUNC_OFFSET(11622, glWindowPos4iMESA, glWindowPos4iMESA, NULL, 686), - NAME_FUNC_OFFSET(11640, glWindowPos4ivMESA, glWindowPos4ivMESA, NULL, 687), - NAME_FUNC_OFFSET(11659, glWindowPos4sMESA, glWindowPos4sMESA, NULL, 688), - NAME_FUNC_OFFSET(11677, glWindowPos4svMESA, glWindowPos4svMESA, NULL, 689), - NAME_FUNC_OFFSET(11696, gl_dispatch_stub_690, gl_dispatch_stub_690, NULL, 690), + NAME_FUNC_OFFSET( 9300, glVertexAttribDivisorARB, glVertexAttribDivisorARB, NULL, 578), + NAME_FUNC_OFFSET( 9325, glFlushMappedBufferRange, glFlushMappedBufferRange, NULL, 579), + NAME_FUNC_OFFSET( 9350, glMapBufferRange, glMapBufferRange, NULL, 580), + NAME_FUNC_OFFSET( 9367, glBindVertexArray, glBindVertexArray, NULL, 581), + NAME_FUNC_OFFSET( 9385, glGenVertexArrays, glGenVertexArrays, NULL, 582), + NAME_FUNC_OFFSET( 9403, glCopyBufferSubData, glCopyBufferSubData, NULL, 583), + NAME_FUNC_OFFSET( 9423, glClientWaitSync, glClientWaitSync, NULL, 584), + NAME_FUNC_OFFSET( 9440, glDeleteSync, glDeleteSync, NULL, 585), + NAME_FUNC_OFFSET( 9453, glFenceSync, glFenceSync, NULL, 586), + NAME_FUNC_OFFSET( 9465, glGetInteger64v, glGetInteger64v, NULL, 587), + NAME_FUNC_OFFSET( 9481, glGetSynciv, glGetSynciv, NULL, 588), + NAME_FUNC_OFFSET( 9493, glIsSync, glIsSync, NULL, 589), + NAME_FUNC_OFFSET( 9502, glWaitSync, glWaitSync, NULL, 590), + NAME_FUNC_OFFSET( 9513, glDrawElementsBaseVertex, glDrawElementsBaseVertex, NULL, 591), + NAME_FUNC_OFFSET( 9538, glDrawRangeElementsBaseVertex, glDrawRangeElementsBaseVertex, NULL, 592), + NAME_FUNC_OFFSET( 9568, glMultiDrawElementsBaseVertex, glMultiDrawElementsBaseVertex, NULL, 593), + NAME_FUNC_OFFSET( 9598, glBindTransformFeedback, glBindTransformFeedback, NULL, 594), + NAME_FUNC_OFFSET( 9622, glDeleteTransformFeedbacks, glDeleteTransformFeedbacks, NULL, 595), + NAME_FUNC_OFFSET( 9649, glDrawTransformFeedback, glDrawTransformFeedback, NULL, 596), + NAME_FUNC_OFFSET( 9673, glGenTransformFeedbacks, glGenTransformFeedbacks, NULL, 597), + NAME_FUNC_OFFSET( 9697, glIsTransformFeedback, glIsTransformFeedback, NULL, 598), + NAME_FUNC_OFFSET( 9719, glPauseTransformFeedback, glPauseTransformFeedback, NULL, 599), + NAME_FUNC_OFFSET( 9744, glResumeTransformFeedback, glResumeTransformFeedback, NULL, 600), + NAME_FUNC_OFFSET( 9770, glClearDepthf, glClearDepthf, NULL, 601), + NAME_FUNC_OFFSET( 9784, glDepthRangef, glDepthRangef, NULL, 602), + NAME_FUNC_OFFSET( 9798, glGetShaderPrecisionFormat, glGetShaderPrecisionFormat, NULL, 603), + NAME_FUNC_OFFSET( 9825, glReleaseShaderCompiler, glReleaseShaderCompiler, NULL, 604), + NAME_FUNC_OFFSET( 9849, glShaderBinary, glShaderBinary, NULL, 605), + NAME_FUNC_OFFSET( 9864, glPolygonOffsetEXT, glPolygonOffsetEXT, NULL, 606), + NAME_FUNC_OFFSET( 9883, gl_dispatch_stub_607, gl_dispatch_stub_607, NULL, 607), + NAME_FUNC_OFFSET( 9915, gl_dispatch_stub_608, gl_dispatch_stub_608, NULL, 608), + NAME_FUNC_OFFSET( 9947, gl_dispatch_stub_609, gl_dispatch_stub_609, NULL, 609), + NAME_FUNC_OFFSET( 9975, gl_dispatch_stub_610, gl_dispatch_stub_610, NULL, 610), + NAME_FUNC_OFFSET(10004, gl_dispatch_stub_611, gl_dispatch_stub_611, NULL, 611), + NAME_FUNC_OFFSET(10032, gl_dispatch_stub_612, gl_dispatch_stub_612, NULL, 612), + NAME_FUNC_OFFSET(10061, gl_dispatch_stub_613, gl_dispatch_stub_613, NULL, 613), + NAME_FUNC_OFFSET(10078, gl_dispatch_stub_614, gl_dispatch_stub_614, NULL, 614), + NAME_FUNC_OFFSET(10098, glColorPointerEXT, glColorPointerEXT, NULL, 615), + NAME_FUNC_OFFSET(10116, glEdgeFlagPointerEXT, glEdgeFlagPointerEXT, NULL, 616), + NAME_FUNC_OFFSET(10137, glIndexPointerEXT, glIndexPointerEXT, NULL, 617), + NAME_FUNC_OFFSET(10155, glNormalPointerEXT, glNormalPointerEXT, NULL, 618), + NAME_FUNC_OFFSET(10174, glTexCoordPointerEXT, glTexCoordPointerEXT, NULL, 619), + NAME_FUNC_OFFSET(10195, glVertexPointerEXT, glVertexPointerEXT, NULL, 620), + NAME_FUNC_OFFSET(10214, glPointParameterfEXT, glPointParameterfEXT, NULL, 621), + NAME_FUNC_OFFSET(10235, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 622), + NAME_FUNC_OFFSET(10257, glLockArraysEXT, glLockArraysEXT, NULL, 623), + NAME_FUNC_OFFSET(10273, glUnlockArraysEXT, glUnlockArraysEXT, NULL, 624), + NAME_FUNC_OFFSET(10291, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, 625), + NAME_FUNC_OFFSET(10313, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, 626), + NAME_FUNC_OFFSET(10336, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, 627), + NAME_FUNC_OFFSET(10358, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, 628), + NAME_FUNC_OFFSET(10381, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 629), + NAME_FUNC_OFFSET(10403, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 630), + NAME_FUNC_OFFSET(10426, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, 631), + NAME_FUNC_OFFSET(10448, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, 632), + NAME_FUNC_OFFSET(10471, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, 633), + NAME_FUNC_OFFSET(10493, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, 634), + NAME_FUNC_OFFSET(10516, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, 635), + NAME_FUNC_OFFSET(10539, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, 636), + NAME_FUNC_OFFSET(10563, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, 637), + NAME_FUNC_OFFSET(10586, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, 638), + NAME_FUNC_OFFSET(10610, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, 639), + NAME_FUNC_OFFSET(10633, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, 640), + NAME_FUNC_OFFSET(10657, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, 641), + NAME_FUNC_OFFSET(10684, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, 642), + NAME_FUNC_OFFSET(10705, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 643), + NAME_FUNC_OFFSET(10728, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, 644), + NAME_FUNC_OFFSET(10749, glFogCoorddEXT, glFogCoorddEXT, NULL, 645), + NAME_FUNC_OFFSET(10764, glFogCoorddvEXT, glFogCoorddvEXT, NULL, 646), + NAME_FUNC_OFFSET(10780, glFogCoordfEXT, glFogCoordfEXT, NULL, 647), + NAME_FUNC_OFFSET(10795, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 648), + NAME_FUNC_OFFSET(10811, gl_dispatch_stub_649, gl_dispatch_stub_649, NULL, 649), + NAME_FUNC_OFFSET(10829, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 650), + NAME_FUNC_OFFSET(10852, glFlushVertexArrayRangeNV, glFlushVertexArrayRangeNV, NULL, 651), + NAME_FUNC_OFFSET(10878, glVertexArrayRangeNV, glVertexArrayRangeNV, NULL, 652), + NAME_FUNC_OFFSET(10899, glCombinerInputNV, glCombinerInputNV, NULL, 653), + NAME_FUNC_OFFSET(10917, glCombinerOutputNV, glCombinerOutputNV, NULL, 654), + NAME_FUNC_OFFSET(10936, glCombinerParameterfNV, glCombinerParameterfNV, NULL, 655), + NAME_FUNC_OFFSET(10959, glCombinerParameterfvNV, glCombinerParameterfvNV, NULL, 656), + NAME_FUNC_OFFSET(10983, glCombinerParameteriNV, glCombinerParameteriNV, NULL, 657), + NAME_FUNC_OFFSET(11006, glCombinerParameterivNV, glCombinerParameterivNV, NULL, 658), + NAME_FUNC_OFFSET(11030, glFinalCombinerInputNV, glFinalCombinerInputNV, NULL, 659), + NAME_FUNC_OFFSET(11053, glGetCombinerInputParameterfvNV, glGetCombinerInputParameterfvNV, NULL, 660), + NAME_FUNC_OFFSET(11085, glGetCombinerInputParameterivNV, glGetCombinerInputParameterivNV, NULL, 661), + NAME_FUNC_OFFSET(11117, glGetCombinerOutputParameterfvNV, glGetCombinerOutputParameterfvNV, NULL, 662), + NAME_FUNC_OFFSET(11150, glGetCombinerOutputParameterivNV, glGetCombinerOutputParameterivNV, NULL, 663), + NAME_FUNC_OFFSET(11183, glGetFinalCombinerInputParameterfvNV, glGetFinalCombinerInputParameterfvNV, NULL, 664), + NAME_FUNC_OFFSET(11220, glGetFinalCombinerInputParameterivNV, glGetFinalCombinerInputParameterivNV, NULL, 665), + NAME_FUNC_OFFSET(11257, glResizeBuffersMESA, glResizeBuffersMESA, NULL, 666), + NAME_FUNC_OFFSET(11277, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 667), + NAME_FUNC_OFFSET(11295, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 668), + NAME_FUNC_OFFSET(11314, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 669), + NAME_FUNC_OFFSET(11332, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 670), + NAME_FUNC_OFFSET(11351, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 671), + NAME_FUNC_OFFSET(11369, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 672), + NAME_FUNC_OFFSET(11388, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 673), + NAME_FUNC_OFFSET(11406, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 674), + NAME_FUNC_OFFSET(11425, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 675), + NAME_FUNC_OFFSET(11443, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 676), + NAME_FUNC_OFFSET(11462, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 677), + NAME_FUNC_OFFSET(11480, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 678), + NAME_FUNC_OFFSET(11499, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 679), + NAME_FUNC_OFFSET(11517, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 680), + NAME_FUNC_OFFSET(11536, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 681), + NAME_FUNC_OFFSET(11554, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 682), + NAME_FUNC_OFFSET(11573, glWindowPos4dMESA, glWindowPos4dMESA, NULL, 683), + NAME_FUNC_OFFSET(11591, glWindowPos4dvMESA, glWindowPos4dvMESA, NULL, 684), + NAME_FUNC_OFFSET(11610, glWindowPos4fMESA, glWindowPos4fMESA, NULL, 685), + NAME_FUNC_OFFSET(11628, glWindowPos4fvMESA, glWindowPos4fvMESA, NULL, 686), + NAME_FUNC_OFFSET(11647, glWindowPos4iMESA, glWindowPos4iMESA, NULL, 687), + NAME_FUNC_OFFSET(11665, glWindowPos4ivMESA, glWindowPos4ivMESA, NULL, 688), + NAME_FUNC_OFFSET(11684, glWindowPos4sMESA, glWindowPos4sMESA, NULL, 689), + NAME_FUNC_OFFSET(11702, glWindowPos4svMESA, glWindowPos4svMESA, NULL, 690), NAME_FUNC_OFFSET(11721, gl_dispatch_stub_691, gl_dispatch_stub_691, NULL, 691), - NAME_FUNC_OFFSET(11748, gl_dispatch_stub_692, gl_dispatch_stub_692, NULL, 692), - NAME_FUNC_OFFSET(11765, gl_dispatch_stub_693, gl_dispatch_stub_693, NULL, 693), - NAME_FUNC_OFFSET(11781, gl_dispatch_stub_694, gl_dispatch_stub_694, NULL, 694), - NAME_FUNC_OFFSET(11795, gl_dispatch_stub_695, gl_dispatch_stub_695, NULL, 695), - NAME_FUNC_OFFSET(11810, gl_dispatch_stub_696, gl_dispatch_stub_696, NULL, 696), - NAME_FUNC_OFFSET(11822, gl_dispatch_stub_697, gl_dispatch_stub_697, NULL, 697), - NAME_FUNC_OFFSET(11835, gl_dispatch_stub_698, gl_dispatch_stub_698, NULL, 698), - NAME_FUNC_OFFSET(11849, glAreProgramsResidentNV, glAreProgramsResidentNV, NULL, 699), - NAME_FUNC_OFFSET(11873, glBindProgramNV, glBindProgramNV, NULL, 700), - NAME_FUNC_OFFSET(11889, glDeleteProgramsNV, glDeleteProgramsNV, NULL, 701), - NAME_FUNC_OFFSET(11908, glExecuteProgramNV, glExecuteProgramNV, NULL, 702), - NAME_FUNC_OFFSET(11927, glGenProgramsNV, glGenProgramsNV, NULL, 703), - NAME_FUNC_OFFSET(11943, glGetProgramParameterdvNV, glGetProgramParameterdvNV, NULL, 704), - NAME_FUNC_OFFSET(11969, glGetProgramParameterfvNV, glGetProgramParameterfvNV, NULL, 705), - NAME_FUNC_OFFSET(11995, glGetProgramStringNV, glGetProgramStringNV, NULL, 706), - NAME_FUNC_OFFSET(12016, glGetProgramivNV, glGetProgramivNV, NULL, 707), - NAME_FUNC_OFFSET(12033, glGetTrackMatrixivNV, glGetTrackMatrixivNV, NULL, 708), - NAME_FUNC_OFFSET(12054, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 709), - NAME_FUNC_OFFSET(12082, glGetVertexAttribdvNV, glGetVertexAttribdvNV, NULL, 710), - NAME_FUNC_OFFSET(12104, glGetVertexAttribfvNV, glGetVertexAttribfvNV, NULL, 711), - NAME_FUNC_OFFSET(12126, glGetVertexAttribivNV, glGetVertexAttribivNV, NULL, 712), - NAME_FUNC_OFFSET(12148, glIsProgramNV, glIsProgramNV, NULL, 713), - NAME_FUNC_OFFSET(12162, glLoadProgramNV, glLoadProgramNV, NULL, 714), - NAME_FUNC_OFFSET(12178, glProgramParameters4dvNV, glProgramParameters4dvNV, NULL, 715), - NAME_FUNC_OFFSET(12203, glProgramParameters4fvNV, glProgramParameters4fvNV, NULL, 716), - NAME_FUNC_OFFSET(12228, glRequestResidentProgramsNV, glRequestResidentProgramsNV, NULL, 717), - NAME_FUNC_OFFSET(12256, glTrackMatrixNV, glTrackMatrixNV, NULL, 718), - NAME_FUNC_OFFSET(12272, glVertexAttrib1dNV, glVertexAttrib1dNV, NULL, 719), - NAME_FUNC_OFFSET(12291, glVertexAttrib1dvNV, glVertexAttrib1dvNV, NULL, 720), - NAME_FUNC_OFFSET(12311, glVertexAttrib1fNV, glVertexAttrib1fNV, NULL, 721), - NAME_FUNC_OFFSET(12330, glVertexAttrib1fvNV, glVertexAttrib1fvNV, NULL, 722), - NAME_FUNC_OFFSET(12350, glVertexAttrib1sNV, glVertexAttrib1sNV, NULL, 723), - NAME_FUNC_OFFSET(12369, glVertexAttrib1svNV, glVertexAttrib1svNV, NULL, 724), - NAME_FUNC_OFFSET(12389, glVertexAttrib2dNV, glVertexAttrib2dNV, NULL, 725), - NAME_FUNC_OFFSET(12408, glVertexAttrib2dvNV, glVertexAttrib2dvNV, NULL, 726), - NAME_FUNC_OFFSET(12428, glVertexAttrib2fNV, glVertexAttrib2fNV, NULL, 727), - NAME_FUNC_OFFSET(12447, glVertexAttrib2fvNV, glVertexAttrib2fvNV, NULL, 728), - NAME_FUNC_OFFSET(12467, glVertexAttrib2sNV, glVertexAttrib2sNV, NULL, 729), - NAME_FUNC_OFFSET(12486, glVertexAttrib2svNV, glVertexAttrib2svNV, NULL, 730), - NAME_FUNC_OFFSET(12506, glVertexAttrib3dNV, glVertexAttrib3dNV, NULL, 731), - NAME_FUNC_OFFSET(12525, glVertexAttrib3dvNV, glVertexAttrib3dvNV, NULL, 732), - NAME_FUNC_OFFSET(12545, glVertexAttrib3fNV, glVertexAttrib3fNV, NULL, 733), - NAME_FUNC_OFFSET(12564, glVertexAttrib3fvNV, glVertexAttrib3fvNV, NULL, 734), - NAME_FUNC_OFFSET(12584, glVertexAttrib3sNV, glVertexAttrib3sNV, NULL, 735), - NAME_FUNC_OFFSET(12603, glVertexAttrib3svNV, glVertexAttrib3svNV, NULL, 736), - NAME_FUNC_OFFSET(12623, glVertexAttrib4dNV, glVertexAttrib4dNV, NULL, 737), - NAME_FUNC_OFFSET(12642, glVertexAttrib4dvNV, glVertexAttrib4dvNV, NULL, 738), - NAME_FUNC_OFFSET(12662, glVertexAttrib4fNV, glVertexAttrib4fNV, NULL, 739), - NAME_FUNC_OFFSET(12681, glVertexAttrib4fvNV, glVertexAttrib4fvNV, NULL, 740), - NAME_FUNC_OFFSET(12701, glVertexAttrib4sNV, glVertexAttrib4sNV, NULL, 741), - NAME_FUNC_OFFSET(12720, glVertexAttrib4svNV, glVertexAttrib4svNV, NULL, 742), - NAME_FUNC_OFFSET(12740, glVertexAttrib4ubNV, glVertexAttrib4ubNV, NULL, 743), - NAME_FUNC_OFFSET(12760, glVertexAttrib4ubvNV, glVertexAttrib4ubvNV, NULL, 744), - NAME_FUNC_OFFSET(12781, glVertexAttribPointerNV, glVertexAttribPointerNV, NULL, 745), - NAME_FUNC_OFFSET(12805, glVertexAttribs1dvNV, glVertexAttribs1dvNV, NULL, 746), - NAME_FUNC_OFFSET(12826, glVertexAttribs1fvNV, glVertexAttribs1fvNV, NULL, 747), - NAME_FUNC_OFFSET(12847, glVertexAttribs1svNV, glVertexAttribs1svNV, NULL, 748), - NAME_FUNC_OFFSET(12868, glVertexAttribs2dvNV, glVertexAttribs2dvNV, NULL, 749), - NAME_FUNC_OFFSET(12889, glVertexAttribs2fvNV, glVertexAttribs2fvNV, NULL, 750), - NAME_FUNC_OFFSET(12910, glVertexAttribs2svNV, glVertexAttribs2svNV, NULL, 751), - NAME_FUNC_OFFSET(12931, glVertexAttribs3dvNV, glVertexAttribs3dvNV, NULL, 752), - NAME_FUNC_OFFSET(12952, glVertexAttribs3fvNV, glVertexAttribs3fvNV, NULL, 753), - NAME_FUNC_OFFSET(12973, glVertexAttribs3svNV, glVertexAttribs3svNV, NULL, 754), - NAME_FUNC_OFFSET(12994, glVertexAttribs4dvNV, glVertexAttribs4dvNV, NULL, 755), - NAME_FUNC_OFFSET(13015, glVertexAttribs4fvNV, glVertexAttribs4fvNV, NULL, 756), - NAME_FUNC_OFFSET(13036, glVertexAttribs4svNV, glVertexAttribs4svNV, NULL, 757), - NAME_FUNC_OFFSET(13057, glVertexAttribs4ubvNV, glVertexAttribs4ubvNV, NULL, 758), - NAME_FUNC_OFFSET(13079, glGetTexBumpParameterfvATI, glGetTexBumpParameterfvATI, NULL, 759), - NAME_FUNC_OFFSET(13106, glGetTexBumpParameterivATI, glGetTexBumpParameterivATI, NULL, 760), - NAME_FUNC_OFFSET(13133, glTexBumpParameterfvATI, glTexBumpParameterfvATI, NULL, 761), - NAME_FUNC_OFFSET(13157, glTexBumpParameterivATI, glTexBumpParameterivATI, NULL, 762), - NAME_FUNC_OFFSET(13181, glAlphaFragmentOp1ATI, glAlphaFragmentOp1ATI, NULL, 763), - NAME_FUNC_OFFSET(13203, glAlphaFragmentOp2ATI, glAlphaFragmentOp2ATI, NULL, 764), - NAME_FUNC_OFFSET(13225, glAlphaFragmentOp3ATI, glAlphaFragmentOp3ATI, NULL, 765), - NAME_FUNC_OFFSET(13247, glBeginFragmentShaderATI, glBeginFragmentShaderATI, NULL, 766), - NAME_FUNC_OFFSET(13272, glBindFragmentShaderATI, glBindFragmentShaderATI, NULL, 767), - NAME_FUNC_OFFSET(13296, glColorFragmentOp1ATI, glColorFragmentOp1ATI, NULL, 768), - NAME_FUNC_OFFSET(13318, glColorFragmentOp2ATI, glColorFragmentOp2ATI, NULL, 769), - NAME_FUNC_OFFSET(13340, glColorFragmentOp3ATI, glColorFragmentOp3ATI, NULL, 770), - NAME_FUNC_OFFSET(13362, glDeleteFragmentShaderATI, glDeleteFragmentShaderATI, NULL, 771), - NAME_FUNC_OFFSET(13388, glEndFragmentShaderATI, glEndFragmentShaderATI, NULL, 772), - NAME_FUNC_OFFSET(13411, glGenFragmentShadersATI, glGenFragmentShadersATI, NULL, 773), - NAME_FUNC_OFFSET(13435, glPassTexCoordATI, glPassTexCoordATI, NULL, 774), - NAME_FUNC_OFFSET(13453, glSampleMapATI, glSampleMapATI, NULL, 775), - NAME_FUNC_OFFSET(13468, glSetFragmentShaderConstantATI, glSetFragmentShaderConstantATI, NULL, 776), - NAME_FUNC_OFFSET(13499, glPointParameteriNV, glPointParameteriNV, NULL, 777), - NAME_FUNC_OFFSET(13519, glPointParameterivNV, glPointParameterivNV, NULL, 778), - NAME_FUNC_OFFSET(13540, gl_dispatch_stub_779, gl_dispatch_stub_779, NULL, 779), - NAME_FUNC_OFFSET(13563, gl_dispatch_stub_780, gl_dispatch_stub_780, NULL, 780), - NAME_FUNC_OFFSET(13586, gl_dispatch_stub_781, gl_dispatch_stub_781, NULL, 781), - NAME_FUNC_OFFSET(13612, gl_dispatch_stub_782, gl_dispatch_stub_782, NULL, 782), - NAME_FUNC_OFFSET(13635, gl_dispatch_stub_783, gl_dispatch_stub_783, NULL, 783), - NAME_FUNC_OFFSET(13656, glGetProgramNamedParameterdvNV, glGetProgramNamedParameterdvNV, NULL, 784), - NAME_FUNC_OFFSET(13687, glGetProgramNamedParameterfvNV, glGetProgramNamedParameterfvNV, NULL, 785), - NAME_FUNC_OFFSET(13718, glProgramNamedParameter4dNV, glProgramNamedParameter4dNV, NULL, 786), - NAME_FUNC_OFFSET(13746, glProgramNamedParameter4dvNV, glProgramNamedParameter4dvNV, NULL, 787), - NAME_FUNC_OFFSET(13775, glProgramNamedParameter4fNV, glProgramNamedParameter4fNV, NULL, 788), - NAME_FUNC_OFFSET(13803, glProgramNamedParameter4fvNV, glProgramNamedParameter4fvNV, NULL, 789), - NAME_FUNC_OFFSET(13832, glPrimitiveRestartIndexNV, glPrimitiveRestartIndexNV, NULL, 790), - NAME_FUNC_OFFSET(13858, glPrimitiveRestartNV, glPrimitiveRestartNV, NULL, 791), - NAME_FUNC_OFFSET(13879, gl_dispatch_stub_792, gl_dispatch_stub_792, NULL, 792), - NAME_FUNC_OFFSET(13896, gl_dispatch_stub_793, gl_dispatch_stub_793, NULL, 793), - NAME_FUNC_OFFSET(13923, glBindFramebufferEXT, glBindFramebufferEXT, NULL, 794), - NAME_FUNC_OFFSET(13944, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 795), - NAME_FUNC_OFFSET(13966, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, 796), - NAME_FUNC_OFFSET(13994, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, 797), - NAME_FUNC_OFFSET(14018, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, 798), - NAME_FUNC_OFFSET(14043, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, 799), - NAME_FUNC_OFFSET(14072, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, 800), - NAME_FUNC_OFFSET(14098, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, 801), - NAME_FUNC_OFFSET(14124, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, 802), - NAME_FUNC_OFFSET(14150, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, 803), - NAME_FUNC_OFFSET(14171, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, 804), - NAME_FUNC_OFFSET(14193, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, 805), - NAME_FUNC_OFFSET(14213, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, 806), - NAME_FUNC_OFFSET(14254, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, 807), - NAME_FUNC_OFFSET(14286, glIsFramebufferEXT, glIsFramebufferEXT, NULL, 808), - NAME_FUNC_OFFSET(14305, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, 809), - NAME_FUNC_OFFSET(14325, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, 810), - NAME_FUNC_OFFSET(14350, gl_dispatch_stub_811, gl_dispatch_stub_811, NULL, 811), - NAME_FUNC_OFFSET(14371, gl_dispatch_stub_812, gl_dispatch_stub_812, NULL, 812), - NAME_FUNC_OFFSET(14395, gl_dispatch_stub_813, gl_dispatch_stub_813, NULL, 813), - NAME_FUNC_OFFSET(14425, glBindFragDataLocationEXT, glBindFragDataLocationEXT, NULL, 814), - NAME_FUNC_OFFSET(14451, glGetFragDataLocationEXT, glGetFragDataLocationEXT, NULL, 815), - NAME_FUNC_OFFSET(14476, glGetUniformuivEXT, glGetUniformuivEXT, NULL, 816), - NAME_FUNC_OFFSET(14495, glGetVertexAttribIivEXT, glGetVertexAttribIivEXT, NULL, 817), - NAME_FUNC_OFFSET(14519, glGetVertexAttribIuivEXT, glGetVertexAttribIuivEXT, NULL, 818), - NAME_FUNC_OFFSET(14544, glUniform1uiEXT, glUniform1uiEXT, NULL, 819), - NAME_FUNC_OFFSET(14560, glUniform1uivEXT, glUniform1uivEXT, NULL, 820), - NAME_FUNC_OFFSET(14577, glUniform2uiEXT, glUniform2uiEXT, NULL, 821), - NAME_FUNC_OFFSET(14593, glUniform2uivEXT, glUniform2uivEXT, NULL, 822), - NAME_FUNC_OFFSET(14610, glUniform3uiEXT, glUniform3uiEXT, NULL, 823), - NAME_FUNC_OFFSET(14626, glUniform3uivEXT, glUniform3uivEXT, NULL, 824), - NAME_FUNC_OFFSET(14643, glUniform4uiEXT, glUniform4uiEXT, NULL, 825), - NAME_FUNC_OFFSET(14659, glUniform4uivEXT, glUniform4uivEXT, NULL, 826), - NAME_FUNC_OFFSET(14676, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 827), - NAME_FUNC_OFFSET(14697, glVertexAttribI1ivEXT, glVertexAttribI1ivEXT, NULL, 828), - NAME_FUNC_OFFSET(14719, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 829), - NAME_FUNC_OFFSET(14741, glVertexAttribI1uivEXT, glVertexAttribI1uivEXT, NULL, 830), - NAME_FUNC_OFFSET(14764, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 831), - NAME_FUNC_OFFSET(14785, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 832), - NAME_FUNC_OFFSET(14807, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 833), - NAME_FUNC_OFFSET(14829, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 834), - NAME_FUNC_OFFSET(14852, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 835), - NAME_FUNC_OFFSET(14873, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 836), - NAME_FUNC_OFFSET(14895, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 837), - NAME_FUNC_OFFSET(14917, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 838), - NAME_FUNC_OFFSET(14940, glVertexAttribI4bvEXT, glVertexAttribI4bvEXT, NULL, 839), - NAME_FUNC_OFFSET(14962, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 840), - NAME_FUNC_OFFSET(14983, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 841), - NAME_FUNC_OFFSET(15005, glVertexAttribI4svEXT, glVertexAttribI4svEXT, NULL, 842), - NAME_FUNC_OFFSET(15027, glVertexAttribI4ubvEXT, glVertexAttribI4ubvEXT, NULL, 843), - NAME_FUNC_OFFSET(15050, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 844), - NAME_FUNC_OFFSET(15072, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 845), - NAME_FUNC_OFFSET(15095, glVertexAttribI4usvEXT, glVertexAttribI4usvEXT, NULL, 846), - NAME_FUNC_OFFSET(15118, glVertexAttribIPointerEXT, glVertexAttribIPointerEXT, NULL, 847), - NAME_FUNC_OFFSET(15144, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 848), - NAME_FUNC_OFFSET(15173, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL, 849), - NAME_FUNC_OFFSET(15195, glDisableIndexedEXT, glDisableIndexedEXT, NULL, 850), - NAME_FUNC_OFFSET(15215, glEnableIndexedEXT, glEnableIndexedEXT, NULL, 851), - NAME_FUNC_OFFSET(15234, glGetBooleanIndexedvEXT, glGetBooleanIndexedvEXT, NULL, 852), - NAME_FUNC_OFFSET(15258, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT, NULL, 853), - NAME_FUNC_OFFSET(15282, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL, 854), - NAME_FUNC_OFFSET(15304, glClearColorIiEXT, glClearColorIiEXT, NULL, 855), - NAME_FUNC_OFFSET(15322, glClearColorIuiEXT, glClearColorIuiEXT, NULL, 856), - NAME_FUNC_OFFSET(15341, glGetTexParameterIivEXT, glGetTexParameterIivEXT, NULL, 857), - NAME_FUNC_OFFSET(15365, glGetTexParameterIuivEXT, glGetTexParameterIuivEXT, NULL, 858), - NAME_FUNC_OFFSET(15390, glTexParameterIivEXT, glTexParameterIivEXT, NULL, 859), - NAME_FUNC_OFFSET(15411, glTexParameterIuivEXT, glTexParameterIuivEXT, NULL, 860), - NAME_FUNC_OFFSET(15433, glBeginConditionalRenderNV, glBeginConditionalRenderNV, NULL, 861), - NAME_FUNC_OFFSET(15460, glEndConditionalRenderNV, glEndConditionalRenderNV, NULL, 862), - NAME_FUNC_OFFSET(15485, glBeginTransformFeedbackEXT, glBeginTransformFeedbackEXT, NULL, 863), - NAME_FUNC_OFFSET(15513, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, 864), - NAME_FUNC_OFFSET(15533, glBindBufferOffsetEXT, glBindBufferOffsetEXT, NULL, 865), - NAME_FUNC_OFFSET(15555, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, 866), - NAME_FUNC_OFFSET(15576, glEndTransformFeedbackEXT, glEndTransformFeedbackEXT, NULL, 867), - NAME_FUNC_OFFSET(15602, glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVaryingEXT, NULL, 868), - NAME_FUNC_OFFSET(15635, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, 869), - NAME_FUNC_OFFSET(15666, glProvokingVertexEXT, glProvokingVertexEXT, NULL, 870), - NAME_FUNC_OFFSET(15687, gl_dispatch_stub_871, gl_dispatch_stub_871, NULL, 871), - NAME_FUNC_OFFSET(15718, gl_dispatch_stub_872, gl_dispatch_stub_872, NULL, 872), - NAME_FUNC_OFFSET(15738, glGetObjectParameterivAPPLE, glGetObjectParameterivAPPLE, NULL, 873), - NAME_FUNC_OFFSET(15766, glObjectPurgeableAPPLE, glObjectPurgeableAPPLE, NULL, 874), - NAME_FUNC_OFFSET(15789, glObjectUnpurgeableAPPLE, glObjectUnpurgeableAPPLE, NULL, 875), - NAME_FUNC_OFFSET(15814, glActiveProgramEXT, glActiveProgramEXT, NULL, 876), - NAME_FUNC_OFFSET(15833, glCreateShaderProgramEXT, glCreateShaderProgramEXT, NULL, 877), - NAME_FUNC_OFFSET(15858, glUseShaderProgramEXT, glUseShaderProgramEXT, NULL, 878), - NAME_FUNC_OFFSET(15880, gl_dispatch_stub_879, gl_dispatch_stub_879, NULL, 879), + NAME_FUNC_OFFSET(11746, gl_dispatch_stub_692, gl_dispatch_stub_692, NULL, 692), + NAME_FUNC_OFFSET(11773, gl_dispatch_stub_693, gl_dispatch_stub_693, NULL, 693), + NAME_FUNC_OFFSET(11790, gl_dispatch_stub_694, gl_dispatch_stub_694, NULL, 694), + NAME_FUNC_OFFSET(11806, gl_dispatch_stub_695, gl_dispatch_stub_695, NULL, 695), + NAME_FUNC_OFFSET(11820, gl_dispatch_stub_696, gl_dispatch_stub_696, NULL, 696), + NAME_FUNC_OFFSET(11835, gl_dispatch_stub_697, gl_dispatch_stub_697, NULL, 697), + NAME_FUNC_OFFSET(11847, gl_dispatch_stub_698, gl_dispatch_stub_698, NULL, 698), + NAME_FUNC_OFFSET(11860, gl_dispatch_stub_699, gl_dispatch_stub_699, NULL, 699), + NAME_FUNC_OFFSET(11874, glAreProgramsResidentNV, glAreProgramsResidentNV, NULL, 700), + NAME_FUNC_OFFSET(11898, glBindProgramNV, glBindProgramNV, NULL, 701), + NAME_FUNC_OFFSET(11914, glDeleteProgramsNV, glDeleteProgramsNV, NULL, 702), + NAME_FUNC_OFFSET(11933, glExecuteProgramNV, glExecuteProgramNV, NULL, 703), + NAME_FUNC_OFFSET(11952, glGenProgramsNV, glGenProgramsNV, NULL, 704), + NAME_FUNC_OFFSET(11968, glGetProgramParameterdvNV, glGetProgramParameterdvNV, NULL, 705), + NAME_FUNC_OFFSET(11994, glGetProgramParameterfvNV, glGetProgramParameterfvNV, NULL, 706), + NAME_FUNC_OFFSET(12020, glGetProgramStringNV, glGetProgramStringNV, NULL, 707), + NAME_FUNC_OFFSET(12041, glGetProgramivNV, glGetProgramivNV, NULL, 708), + NAME_FUNC_OFFSET(12058, glGetTrackMatrixivNV, glGetTrackMatrixivNV, NULL, 709), + NAME_FUNC_OFFSET(12079, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 710), + NAME_FUNC_OFFSET(12107, glGetVertexAttribdvNV, glGetVertexAttribdvNV, NULL, 711), + NAME_FUNC_OFFSET(12129, glGetVertexAttribfvNV, glGetVertexAttribfvNV, NULL, 712), + NAME_FUNC_OFFSET(12151, glGetVertexAttribivNV, glGetVertexAttribivNV, NULL, 713), + NAME_FUNC_OFFSET(12173, glIsProgramNV, glIsProgramNV, NULL, 714), + NAME_FUNC_OFFSET(12187, glLoadProgramNV, glLoadProgramNV, NULL, 715), + NAME_FUNC_OFFSET(12203, glProgramParameters4dvNV, glProgramParameters4dvNV, NULL, 716), + NAME_FUNC_OFFSET(12228, glProgramParameters4fvNV, glProgramParameters4fvNV, NULL, 717), + NAME_FUNC_OFFSET(12253, glRequestResidentProgramsNV, glRequestResidentProgramsNV, NULL, 718), + NAME_FUNC_OFFSET(12281, glTrackMatrixNV, glTrackMatrixNV, NULL, 719), + NAME_FUNC_OFFSET(12297, glVertexAttrib1dNV, glVertexAttrib1dNV, NULL, 720), + NAME_FUNC_OFFSET(12316, glVertexAttrib1dvNV, glVertexAttrib1dvNV, NULL, 721), + NAME_FUNC_OFFSET(12336, glVertexAttrib1fNV, glVertexAttrib1fNV, NULL, 722), + NAME_FUNC_OFFSET(12355, glVertexAttrib1fvNV, glVertexAttrib1fvNV, NULL, 723), + NAME_FUNC_OFFSET(12375, glVertexAttrib1sNV, glVertexAttrib1sNV, NULL, 724), + NAME_FUNC_OFFSET(12394, glVertexAttrib1svNV, glVertexAttrib1svNV, NULL, 725), + NAME_FUNC_OFFSET(12414, glVertexAttrib2dNV, glVertexAttrib2dNV, NULL, 726), + NAME_FUNC_OFFSET(12433, glVertexAttrib2dvNV, glVertexAttrib2dvNV, NULL, 727), + NAME_FUNC_OFFSET(12453, glVertexAttrib2fNV, glVertexAttrib2fNV, NULL, 728), + NAME_FUNC_OFFSET(12472, glVertexAttrib2fvNV, glVertexAttrib2fvNV, NULL, 729), + NAME_FUNC_OFFSET(12492, glVertexAttrib2sNV, glVertexAttrib2sNV, NULL, 730), + NAME_FUNC_OFFSET(12511, glVertexAttrib2svNV, glVertexAttrib2svNV, NULL, 731), + NAME_FUNC_OFFSET(12531, glVertexAttrib3dNV, glVertexAttrib3dNV, NULL, 732), + NAME_FUNC_OFFSET(12550, glVertexAttrib3dvNV, glVertexAttrib3dvNV, NULL, 733), + NAME_FUNC_OFFSET(12570, glVertexAttrib3fNV, glVertexAttrib3fNV, NULL, 734), + NAME_FUNC_OFFSET(12589, glVertexAttrib3fvNV, glVertexAttrib3fvNV, NULL, 735), + NAME_FUNC_OFFSET(12609, glVertexAttrib3sNV, glVertexAttrib3sNV, NULL, 736), + NAME_FUNC_OFFSET(12628, glVertexAttrib3svNV, glVertexAttrib3svNV, NULL, 737), + NAME_FUNC_OFFSET(12648, glVertexAttrib4dNV, glVertexAttrib4dNV, NULL, 738), + NAME_FUNC_OFFSET(12667, glVertexAttrib4dvNV, glVertexAttrib4dvNV, NULL, 739), + NAME_FUNC_OFFSET(12687, glVertexAttrib4fNV, glVertexAttrib4fNV, NULL, 740), + NAME_FUNC_OFFSET(12706, glVertexAttrib4fvNV, glVertexAttrib4fvNV, NULL, 741), + NAME_FUNC_OFFSET(12726, glVertexAttrib4sNV, glVertexAttrib4sNV, NULL, 742), + NAME_FUNC_OFFSET(12745, glVertexAttrib4svNV, glVertexAttrib4svNV, NULL, 743), + NAME_FUNC_OFFSET(12765, glVertexAttrib4ubNV, glVertexAttrib4ubNV, NULL, 744), + NAME_FUNC_OFFSET(12785, glVertexAttrib4ubvNV, glVertexAttrib4ubvNV, NULL, 745), + NAME_FUNC_OFFSET(12806, glVertexAttribPointerNV, glVertexAttribPointerNV, NULL, 746), + NAME_FUNC_OFFSET(12830, glVertexAttribs1dvNV, glVertexAttribs1dvNV, NULL, 747), + NAME_FUNC_OFFSET(12851, glVertexAttribs1fvNV, glVertexAttribs1fvNV, NULL, 748), + NAME_FUNC_OFFSET(12872, glVertexAttribs1svNV, glVertexAttribs1svNV, NULL, 749), + NAME_FUNC_OFFSET(12893, glVertexAttribs2dvNV, glVertexAttribs2dvNV, NULL, 750), + NAME_FUNC_OFFSET(12914, glVertexAttribs2fvNV, glVertexAttribs2fvNV, NULL, 751), + NAME_FUNC_OFFSET(12935, glVertexAttribs2svNV, glVertexAttribs2svNV, NULL, 752), + NAME_FUNC_OFFSET(12956, glVertexAttribs3dvNV, glVertexAttribs3dvNV, NULL, 753), + NAME_FUNC_OFFSET(12977, glVertexAttribs3fvNV, glVertexAttribs3fvNV, NULL, 754), + NAME_FUNC_OFFSET(12998, glVertexAttribs3svNV, glVertexAttribs3svNV, NULL, 755), + NAME_FUNC_OFFSET(13019, glVertexAttribs4dvNV, glVertexAttribs4dvNV, NULL, 756), + NAME_FUNC_OFFSET(13040, glVertexAttribs4fvNV, glVertexAttribs4fvNV, NULL, 757), + NAME_FUNC_OFFSET(13061, glVertexAttribs4svNV, glVertexAttribs4svNV, NULL, 758), + NAME_FUNC_OFFSET(13082, glVertexAttribs4ubvNV, glVertexAttribs4ubvNV, NULL, 759), + NAME_FUNC_OFFSET(13104, glGetTexBumpParameterfvATI, glGetTexBumpParameterfvATI, NULL, 760), + NAME_FUNC_OFFSET(13131, glGetTexBumpParameterivATI, glGetTexBumpParameterivATI, NULL, 761), + NAME_FUNC_OFFSET(13158, glTexBumpParameterfvATI, glTexBumpParameterfvATI, NULL, 762), + NAME_FUNC_OFFSET(13182, glTexBumpParameterivATI, glTexBumpParameterivATI, NULL, 763), + NAME_FUNC_OFFSET(13206, glAlphaFragmentOp1ATI, glAlphaFragmentOp1ATI, NULL, 764), + NAME_FUNC_OFFSET(13228, glAlphaFragmentOp2ATI, glAlphaFragmentOp2ATI, NULL, 765), + NAME_FUNC_OFFSET(13250, glAlphaFragmentOp3ATI, glAlphaFragmentOp3ATI, NULL, 766), + NAME_FUNC_OFFSET(13272, glBeginFragmentShaderATI, glBeginFragmentShaderATI, NULL, 767), + NAME_FUNC_OFFSET(13297, glBindFragmentShaderATI, glBindFragmentShaderATI, NULL, 768), + NAME_FUNC_OFFSET(13321, glColorFragmentOp1ATI, glColorFragmentOp1ATI, NULL, 769), + NAME_FUNC_OFFSET(13343, glColorFragmentOp2ATI, glColorFragmentOp2ATI, NULL, 770), + NAME_FUNC_OFFSET(13365, glColorFragmentOp3ATI, glColorFragmentOp3ATI, NULL, 771), + NAME_FUNC_OFFSET(13387, glDeleteFragmentShaderATI, glDeleteFragmentShaderATI, NULL, 772), + NAME_FUNC_OFFSET(13413, glEndFragmentShaderATI, glEndFragmentShaderATI, NULL, 773), + NAME_FUNC_OFFSET(13436, glGenFragmentShadersATI, glGenFragmentShadersATI, NULL, 774), + NAME_FUNC_OFFSET(13460, glPassTexCoordATI, glPassTexCoordATI, NULL, 775), + NAME_FUNC_OFFSET(13478, glSampleMapATI, glSampleMapATI, NULL, 776), + NAME_FUNC_OFFSET(13493, glSetFragmentShaderConstantATI, glSetFragmentShaderConstantATI, NULL, 777), + NAME_FUNC_OFFSET(13524, glPointParameteriNV, glPointParameteriNV, NULL, 778), + NAME_FUNC_OFFSET(13544, glPointParameterivNV, glPointParameterivNV, NULL, 779), + NAME_FUNC_OFFSET(13565, gl_dispatch_stub_780, gl_dispatch_stub_780, NULL, 780), + NAME_FUNC_OFFSET(13588, gl_dispatch_stub_781, gl_dispatch_stub_781, NULL, 781), + NAME_FUNC_OFFSET(13611, gl_dispatch_stub_782, gl_dispatch_stub_782, NULL, 782), + NAME_FUNC_OFFSET(13637, gl_dispatch_stub_783, gl_dispatch_stub_783, NULL, 783), + NAME_FUNC_OFFSET(13660, gl_dispatch_stub_784, gl_dispatch_stub_784, NULL, 784), + NAME_FUNC_OFFSET(13681, glGetProgramNamedParameterdvNV, glGetProgramNamedParameterdvNV, NULL, 785), + NAME_FUNC_OFFSET(13712, glGetProgramNamedParameterfvNV, glGetProgramNamedParameterfvNV, NULL, 786), + NAME_FUNC_OFFSET(13743, glProgramNamedParameter4dNV, glProgramNamedParameter4dNV, NULL, 787), + NAME_FUNC_OFFSET(13771, glProgramNamedParameter4dvNV, glProgramNamedParameter4dvNV, NULL, 788), + NAME_FUNC_OFFSET(13800, glProgramNamedParameter4fNV, glProgramNamedParameter4fNV, NULL, 789), + NAME_FUNC_OFFSET(13828, glProgramNamedParameter4fvNV, glProgramNamedParameter4fvNV, NULL, 790), + NAME_FUNC_OFFSET(13857, glPrimitiveRestartIndexNV, glPrimitiveRestartIndexNV, NULL, 791), + NAME_FUNC_OFFSET(13883, glPrimitiveRestartNV, glPrimitiveRestartNV, NULL, 792), + NAME_FUNC_OFFSET(13904, gl_dispatch_stub_793, gl_dispatch_stub_793, NULL, 793), + NAME_FUNC_OFFSET(13921, gl_dispatch_stub_794, gl_dispatch_stub_794, NULL, 794), + NAME_FUNC_OFFSET(13948, glBindFramebufferEXT, glBindFramebufferEXT, NULL, 795), + NAME_FUNC_OFFSET(13969, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 796), + NAME_FUNC_OFFSET(13991, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, 797), + NAME_FUNC_OFFSET(14019, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, 798), + NAME_FUNC_OFFSET(14043, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, 799), + NAME_FUNC_OFFSET(14068, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, 800), + NAME_FUNC_OFFSET(14097, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, 801), + NAME_FUNC_OFFSET(14123, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, 802), + NAME_FUNC_OFFSET(14149, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, 803), + NAME_FUNC_OFFSET(14175, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, 804), + NAME_FUNC_OFFSET(14196, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, 805), + NAME_FUNC_OFFSET(14218, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, 806), + NAME_FUNC_OFFSET(14238, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, 807), + NAME_FUNC_OFFSET(14279, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, 808), + NAME_FUNC_OFFSET(14311, glIsFramebufferEXT, glIsFramebufferEXT, NULL, 809), + NAME_FUNC_OFFSET(14330, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, 810), + NAME_FUNC_OFFSET(14350, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, 811), + NAME_FUNC_OFFSET(14375, gl_dispatch_stub_812, gl_dispatch_stub_812, NULL, 812), + NAME_FUNC_OFFSET(14396, gl_dispatch_stub_813, gl_dispatch_stub_813, NULL, 813), + NAME_FUNC_OFFSET(14420, gl_dispatch_stub_814, gl_dispatch_stub_814, NULL, 814), + NAME_FUNC_OFFSET(14450, glBindFragDataLocationEXT, glBindFragDataLocationEXT, NULL, 815), + NAME_FUNC_OFFSET(14476, glGetFragDataLocationEXT, glGetFragDataLocationEXT, NULL, 816), + NAME_FUNC_OFFSET(14501, glGetUniformuivEXT, glGetUniformuivEXT, NULL, 817), + NAME_FUNC_OFFSET(14520, glGetVertexAttribIivEXT, glGetVertexAttribIivEXT, NULL, 818), + NAME_FUNC_OFFSET(14544, glGetVertexAttribIuivEXT, glGetVertexAttribIuivEXT, NULL, 819), + NAME_FUNC_OFFSET(14569, glUniform1uiEXT, glUniform1uiEXT, NULL, 820), + NAME_FUNC_OFFSET(14585, glUniform1uivEXT, glUniform1uivEXT, NULL, 821), + NAME_FUNC_OFFSET(14602, glUniform2uiEXT, glUniform2uiEXT, NULL, 822), + NAME_FUNC_OFFSET(14618, glUniform2uivEXT, glUniform2uivEXT, NULL, 823), + NAME_FUNC_OFFSET(14635, glUniform3uiEXT, glUniform3uiEXT, NULL, 824), + NAME_FUNC_OFFSET(14651, glUniform3uivEXT, glUniform3uivEXT, NULL, 825), + NAME_FUNC_OFFSET(14668, glUniform4uiEXT, glUniform4uiEXT, NULL, 826), + NAME_FUNC_OFFSET(14684, glUniform4uivEXT, glUniform4uivEXT, NULL, 827), + NAME_FUNC_OFFSET(14701, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 828), + NAME_FUNC_OFFSET(14722, glVertexAttribI1ivEXT, glVertexAttribI1ivEXT, NULL, 829), + NAME_FUNC_OFFSET(14744, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 830), + NAME_FUNC_OFFSET(14766, glVertexAttribI1uivEXT, glVertexAttribI1uivEXT, NULL, 831), + NAME_FUNC_OFFSET(14789, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 832), + NAME_FUNC_OFFSET(14810, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 833), + NAME_FUNC_OFFSET(14832, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 834), + NAME_FUNC_OFFSET(14854, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 835), + NAME_FUNC_OFFSET(14877, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 836), + NAME_FUNC_OFFSET(14898, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 837), + NAME_FUNC_OFFSET(14920, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 838), + NAME_FUNC_OFFSET(14942, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 839), + NAME_FUNC_OFFSET(14965, glVertexAttribI4bvEXT, glVertexAttribI4bvEXT, NULL, 840), + NAME_FUNC_OFFSET(14987, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 841), + NAME_FUNC_OFFSET(15008, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 842), + NAME_FUNC_OFFSET(15030, glVertexAttribI4svEXT, glVertexAttribI4svEXT, NULL, 843), + NAME_FUNC_OFFSET(15052, glVertexAttribI4ubvEXT, glVertexAttribI4ubvEXT, NULL, 844), + NAME_FUNC_OFFSET(15075, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 845), + NAME_FUNC_OFFSET(15097, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 846), + NAME_FUNC_OFFSET(15120, glVertexAttribI4usvEXT, glVertexAttribI4usvEXT, NULL, 847), + NAME_FUNC_OFFSET(15143, glVertexAttribIPointerEXT, glVertexAttribIPointerEXT, NULL, 848), + NAME_FUNC_OFFSET(15169, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 849), + NAME_FUNC_OFFSET(15198, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL, 850), + NAME_FUNC_OFFSET(15220, glDisableIndexedEXT, glDisableIndexedEXT, NULL, 851), + NAME_FUNC_OFFSET(15240, glEnableIndexedEXT, glEnableIndexedEXT, NULL, 852), + NAME_FUNC_OFFSET(15259, glGetBooleanIndexedvEXT, glGetBooleanIndexedvEXT, NULL, 853), + NAME_FUNC_OFFSET(15283, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT, NULL, 854), + NAME_FUNC_OFFSET(15307, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL, 855), + NAME_FUNC_OFFSET(15329, glClearColorIiEXT, glClearColorIiEXT, NULL, 856), + NAME_FUNC_OFFSET(15347, glClearColorIuiEXT, glClearColorIuiEXT, NULL, 857), + NAME_FUNC_OFFSET(15366, glGetTexParameterIivEXT, glGetTexParameterIivEXT, NULL, 858), + NAME_FUNC_OFFSET(15390, glGetTexParameterIuivEXT, glGetTexParameterIuivEXT, NULL, 859), + NAME_FUNC_OFFSET(15415, glTexParameterIivEXT, glTexParameterIivEXT, NULL, 860), + NAME_FUNC_OFFSET(15436, glTexParameterIuivEXT, glTexParameterIuivEXT, NULL, 861), + NAME_FUNC_OFFSET(15458, glBeginConditionalRenderNV, glBeginConditionalRenderNV, NULL, 862), + NAME_FUNC_OFFSET(15485, glEndConditionalRenderNV, glEndConditionalRenderNV, NULL, 863), + NAME_FUNC_OFFSET(15510, glBeginTransformFeedbackEXT, glBeginTransformFeedbackEXT, NULL, 864), + NAME_FUNC_OFFSET(15538, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, 865), + NAME_FUNC_OFFSET(15558, glBindBufferOffsetEXT, glBindBufferOffsetEXT, NULL, 866), + NAME_FUNC_OFFSET(15580, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, 867), + NAME_FUNC_OFFSET(15601, glEndTransformFeedbackEXT, glEndTransformFeedbackEXT, NULL, 868), + NAME_FUNC_OFFSET(15627, glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVaryingEXT, NULL, 869), + NAME_FUNC_OFFSET(15660, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, 870), + NAME_FUNC_OFFSET(15691, glProvokingVertexEXT, glProvokingVertexEXT, NULL, 871), + NAME_FUNC_OFFSET(15712, gl_dispatch_stub_872, gl_dispatch_stub_872, NULL, 872), + NAME_FUNC_OFFSET(15743, gl_dispatch_stub_873, gl_dispatch_stub_873, NULL, 873), + NAME_FUNC_OFFSET(15763, glGetObjectParameterivAPPLE, glGetObjectParameterivAPPLE, NULL, 874), + NAME_FUNC_OFFSET(15791, glObjectPurgeableAPPLE, glObjectPurgeableAPPLE, NULL, 875), + NAME_FUNC_OFFSET(15814, glObjectUnpurgeableAPPLE, glObjectUnpurgeableAPPLE, NULL, 876), + NAME_FUNC_OFFSET(15839, glActiveProgramEXT, glActiveProgramEXT, NULL, 877), + NAME_FUNC_OFFSET(15858, glCreateShaderProgramEXT, glCreateShaderProgramEXT, NULL, 878), + NAME_FUNC_OFFSET(15883, glUseShaderProgramEXT, glUseShaderProgramEXT, NULL, 879), NAME_FUNC_OFFSET(15905, gl_dispatch_stub_880, gl_dispatch_stub_880, NULL, 880), - NAME_FUNC_OFFSET(15934, gl_dispatch_stub_881, gl_dispatch_stub_881, NULL, 881), - NAME_FUNC_OFFSET(15965, gl_dispatch_stub_882, gl_dispatch_stub_882, NULL, 882), - NAME_FUNC_OFFSET(15989, gl_dispatch_stub_883, gl_dispatch_stub_883, NULL, 883), - NAME_FUNC_OFFSET(16014, glEGLImageTargetRenderbufferStorageOES, glEGLImageTargetRenderbufferStorageOES, NULL, 884), - NAME_FUNC_OFFSET(16053, glEGLImageTargetTexture2DOES, glEGLImageTargetTexture2DOES, NULL, 885), - NAME_FUNC_OFFSET(16082, glArrayElement, glArrayElement, NULL, 306), - NAME_FUNC_OFFSET(16100, glBindTexture, glBindTexture, NULL, 307), - NAME_FUNC_OFFSET(16117, glDrawArrays, glDrawArrays, NULL, 310), - NAME_FUNC_OFFSET(16133, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, 322), - NAME_FUNC_OFFSET(16158, glCopyTexImage1D, glCopyTexImage1D, NULL, 323), - NAME_FUNC_OFFSET(16178, glCopyTexImage2D, glCopyTexImage2D, NULL, 324), - NAME_FUNC_OFFSET(16198, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, 325), - NAME_FUNC_OFFSET(16221, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, 326), - NAME_FUNC_OFFSET(16244, glDeleteTextures, glDeleteTexturesEXT, glDeleteTexturesEXT, 327), - NAME_FUNC_OFFSET(16264, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, 328), - NAME_FUNC_OFFSET(16281, glGetPointerv, glGetPointerv, NULL, 329), - NAME_FUNC_OFFSET(16298, glIsTexture, glIsTextureEXT, glIsTextureEXT, 330), - NAME_FUNC_OFFSET(16313, glPrioritizeTextures, glPrioritizeTextures, NULL, 331), - NAME_FUNC_OFFSET(16337, glTexSubImage1D, glTexSubImage1D, NULL, 332), - NAME_FUNC_OFFSET(16356, glTexSubImage2D, glTexSubImage2D, NULL, 333), - NAME_FUNC_OFFSET(16375, glBlendColor, glBlendColor, NULL, 336), - NAME_FUNC_OFFSET(16391, glBlendEquation, glBlendEquation, NULL, 337), - NAME_FUNC_OFFSET(16410, glDrawRangeElements, glDrawRangeElements, NULL, 338), - NAME_FUNC_OFFSET(16433, 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NAME_FUNC_OFFSET(16983, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, 357), - NAME_FUNC_OFFSET(17014, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, 358), - NAME_FUNC_OFFSET(17045, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, 359), - NAME_FUNC_OFFSET(17069, glSeparableFilter2D, glSeparableFilter2D, NULL, 360), - NAME_FUNC_OFFSET(17092, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, 361), - NAME_FUNC_OFFSET(17110, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, 362), - NAME_FUNC_OFFSET(17139, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, 363), - NAME_FUNC_OFFSET(17168, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, 364), - NAME_FUNC_OFFSET(17183, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, 365), - NAME_FUNC_OFFSET(17209, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, 366), - NAME_FUNC_OFFSET(17235, 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NAME_FUNC_OFFSET(18850, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, 493), - NAME_FUNC_OFFSET(18869, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, 494), - NAME_FUNC_OFFSET(18888, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, 495), - NAME_FUNC_OFFSET(18908, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, 496), - NAME_FUNC_OFFSET(18928, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, 497), - NAME_FUNC_OFFSET(18948, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, 498), - NAME_FUNC_OFFSET(18966, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, 499), - NAME_FUNC_OFFSET(18983, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, 500), - NAME_FUNC_OFFSET(19001, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, 501), - NAME_FUNC_OFFSET(19018, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, 502), - NAME_FUNC_OFFSET(19036, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, 503), - NAME_FUNC_OFFSET(19054, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, 504), - 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NULL, 329), + NAME_FUNC_OFFSET(16323, glIsTexture, glIsTextureEXT, glIsTextureEXT, 330), + NAME_FUNC_OFFSET(16338, glPrioritizeTextures, glPrioritizeTextures, NULL, 331), + NAME_FUNC_OFFSET(16362, glTexSubImage1D, glTexSubImage1D, NULL, 332), + NAME_FUNC_OFFSET(16381, glTexSubImage2D, glTexSubImage2D, NULL, 333), + NAME_FUNC_OFFSET(16400, glBlendColor, glBlendColor, NULL, 336), + NAME_FUNC_OFFSET(16416, glBlendEquation, glBlendEquation, NULL, 337), + NAME_FUNC_OFFSET(16435, glDrawRangeElements, glDrawRangeElements, NULL, 338), + NAME_FUNC_OFFSET(16458, glColorTable, glColorTable, NULL, 339), + NAME_FUNC_OFFSET(16474, glColorTable, glColorTable, NULL, 339), + NAME_FUNC_OFFSET(16490, glColorTableParameterfv, glColorTableParameterfv, NULL, 340), + NAME_FUNC_OFFSET(16517, glColorTableParameteriv, glColorTableParameteriv, NULL, 341), + NAME_FUNC_OFFSET(16544, glCopyColorTable, glCopyColorTable, NULL, 342), + NAME_FUNC_OFFSET(16564, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343), + NAME_FUNC_OFFSET(16583, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343), + NAME_FUNC_OFFSET(16602, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344), + NAME_FUNC_OFFSET(16632, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344), + NAME_FUNC_OFFSET(16662, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345), + NAME_FUNC_OFFSET(16692, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345), + NAME_FUNC_OFFSET(16722, glColorSubTable, glColorSubTable, NULL, 346), + NAME_FUNC_OFFSET(16741, glCopyColorSubTable, glCopyColorSubTable, NULL, 347), + NAME_FUNC_OFFSET(16764, glConvolutionFilter1D, glConvolutionFilter1D, NULL, 348), + NAME_FUNC_OFFSET(16789, glConvolutionFilter2D, glConvolutionFilter2D, NULL, 349), + NAME_FUNC_OFFSET(16814, glConvolutionParameterf, glConvolutionParameterf, NULL, 350), + NAME_FUNC_OFFSET(16841, glConvolutionParameterfv, glConvolutionParameterfv, NULL, 351), + NAME_FUNC_OFFSET(16869, glConvolutionParameteri, glConvolutionParameteri, NULL, 352), + NAME_FUNC_OFFSET(16896, glConvolutionParameteriv, glConvolutionParameteriv, NULL, 353), + NAME_FUNC_OFFSET(16924, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, 354), + NAME_FUNC_OFFSET(16953, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, 355), + NAME_FUNC_OFFSET(16982, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, 356), + NAME_FUNC_OFFSET(17008, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, 357), + NAME_FUNC_OFFSET(17039, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, 358), + NAME_FUNC_OFFSET(17070, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, 359), + NAME_FUNC_OFFSET(17094, glSeparableFilter2D, glSeparableFilter2D, NULL, 360), + NAME_FUNC_OFFSET(17117, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, 361), + NAME_FUNC_OFFSET(17135, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, 362), + NAME_FUNC_OFFSET(17164, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, 363), + NAME_FUNC_OFFSET(17193, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, 364), + NAME_FUNC_OFFSET(17208, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, 365), + NAME_FUNC_OFFSET(17234, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, 366), + NAME_FUNC_OFFSET(17260, glHistogram, glHistogram, NULL, 367), + NAME_FUNC_OFFSET(17275, glMinmax, glMinmax, NULL, 368), + NAME_FUNC_OFFSET(17287, glResetHistogram, glResetHistogram, NULL, 369), + NAME_FUNC_OFFSET(17307, glResetMinmax, glResetMinmax, NULL, 370), + NAME_FUNC_OFFSET(17324, glTexImage3D, glTexImage3D, NULL, 371), + NAME_FUNC_OFFSET(17340, glTexSubImage3D, glTexSubImage3D, NULL, 372), + NAME_FUNC_OFFSET(17359, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373), + NAME_FUNC_OFFSET(17382, glActiveTextureARB, glActiveTextureARB, NULL, 374), + NAME_FUNC_OFFSET(17398, glClientActiveTextureARB, glClientActiveTextureARB, NULL, 375), + NAME_FUNC_OFFSET(17420, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, 376), + NAME_FUNC_OFFSET(17438, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, 377), + NAME_FUNC_OFFSET(17457, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, 378), + NAME_FUNC_OFFSET(17475, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, 379), + NAME_FUNC_OFFSET(17494, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, 380), + NAME_FUNC_OFFSET(17512, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL, 381), + NAME_FUNC_OFFSET(17531, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL, 382), + NAME_FUNC_OFFSET(17549, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL, 383), + NAME_FUNC_OFFSET(17568, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL, 384), + NAME_FUNC_OFFSET(17586, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL, 385), + NAME_FUNC_OFFSET(17605, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, 386), + NAME_FUNC_OFFSET(17623, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, 387), + NAME_FUNC_OFFSET(17642, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL, 388), + NAME_FUNC_OFFSET(17660, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL, 389), + NAME_FUNC_OFFSET(17679, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL, 390), + NAME_FUNC_OFFSET(17697, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL, 391), + NAME_FUNC_OFFSET(17716, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL, 392), + NAME_FUNC_OFFSET(17734, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL, 393), + NAME_FUNC_OFFSET(17753, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, 394), + NAME_FUNC_OFFSET(17771, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, 395), + NAME_FUNC_OFFSET(17790, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL, 396), + NAME_FUNC_OFFSET(17808, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL, 397), + NAME_FUNC_OFFSET(17827, glMultiTexCoord3sARB, glMultiTexCoord3sARB, NULL, 398), + NAME_FUNC_OFFSET(17845, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL, 399), + NAME_FUNC_OFFSET(17864, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL, 400), + NAME_FUNC_OFFSET(17882, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL, 401), + NAME_FUNC_OFFSET(17901, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, 402), + NAME_FUNC_OFFSET(17919, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, 403), + NAME_FUNC_OFFSET(17938, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL, 404), + NAME_FUNC_OFFSET(17956, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL, 405), + NAME_FUNC_OFFSET(17975, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL, 406), + NAME_FUNC_OFFSET(17993, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL, 407), + NAME_FUNC_OFFSET(18012, glStencilOpSeparate, glStencilOpSeparate, NULL, 423), + NAME_FUNC_OFFSET(18035, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, 441), + NAME_FUNC_OFFSET(18058, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, 442), + NAME_FUNC_OFFSET(18081, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, 443), + NAME_FUNC_OFFSET(18104, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, 444), + NAME_FUNC_OFFSET(18127, glSampleCoverageARB, glSampleCoverageARB, NULL, 445), + NAME_FUNC_OFFSET(18144, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, 446), + NAME_FUNC_OFFSET(18167, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, 447), + NAME_FUNC_OFFSET(18190, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, 448), + NAME_FUNC_OFFSET(18213, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, 449), + NAME_FUNC_OFFSET(18239, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, 450), + NAME_FUNC_OFFSET(18265, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, 451), + NAME_FUNC_OFFSET(18291, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, 452), + NAME_FUNC_OFFSET(18315, glDisableVertexAttribArrayARB, glDisableVertexAttribArrayARB, NULL, 453), + NAME_FUNC_OFFSET(18342, glEnableVertexAttribArrayARB, glEnableVertexAttribArrayARB, NULL, 454), + NAME_FUNC_OFFSET(18368, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL, 461), + NAME_FUNC_OFFSET(18388, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL, 462), + NAME_FUNC_OFFSET(18408, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, 463), + NAME_FUNC_OFFSET(18428, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, 464), + NAME_FUNC_OFFSET(18451, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, 465), + NAME_FUNC_OFFSET(18475, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, 466), + NAME_FUNC_OFFSET(18498, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, 467), + NAME_FUNC_OFFSET(18522, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, 473), + NAME_FUNC_OFFSET(18539, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL, 474), + NAME_FUNC_OFFSET(18557, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, 475), + NAME_FUNC_OFFSET(18574, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, 476), + NAME_FUNC_OFFSET(18592, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL, 477), + NAME_FUNC_OFFSET(18609, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL, 478), + NAME_FUNC_OFFSET(18627, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL, 479), + NAME_FUNC_OFFSET(18644, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL, 480), + NAME_FUNC_OFFSET(18662, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, 481), + NAME_FUNC_OFFSET(18679, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, 482), + NAME_FUNC_OFFSET(18697, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL, 483), + NAME_FUNC_OFFSET(18714, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL, 484), + NAME_FUNC_OFFSET(18732, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, 485), + NAME_FUNC_OFFSET(18749, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL, 486), + NAME_FUNC_OFFSET(18767, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, 487), + NAME_FUNC_OFFSET(18784, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, 488), + NAME_FUNC_OFFSET(18802, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, 489), + NAME_FUNC_OFFSET(18819, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, 490), + NAME_FUNC_OFFSET(18837, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL, 491), + NAME_FUNC_OFFSET(18856, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, 492), + NAME_FUNC_OFFSET(18875, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, 493), + NAME_FUNC_OFFSET(18894, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, 494), + NAME_FUNC_OFFSET(18913, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, 495), + NAME_FUNC_OFFSET(18933, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, 496), + NAME_FUNC_OFFSET(18953, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, 497), + NAME_FUNC_OFFSET(18973, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, 498), + NAME_FUNC_OFFSET(18991, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, 499), + NAME_FUNC_OFFSET(19008, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, 500), + NAME_FUNC_OFFSET(19026, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, 501), + NAME_FUNC_OFFSET(19043, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, 502), + NAME_FUNC_OFFSET(19061, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, 503), + NAME_FUNC_OFFSET(19079, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, 504), + NAME_FUNC_OFFSET(19096, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, 505), + NAME_FUNC_OFFSET(19114, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, 506), + NAME_FUNC_OFFSET(19133, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, 507), + NAME_FUNC_OFFSET(19152, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, 508), + NAME_FUNC_OFFSET(19171, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, 509), + NAME_FUNC_OFFSET(19193, glBindBufferARB, glBindBufferARB, NULL, 510), + NAME_FUNC_OFFSET(19206, glBufferDataARB, glBufferDataARB, NULL, 511), + NAME_FUNC_OFFSET(19219, glBufferSubDataARB, glBufferSubDataARB, NULL, 512), + NAME_FUNC_OFFSET(19235, glDeleteBuffersARB, glDeleteBuffersARB, NULL, 513), + NAME_FUNC_OFFSET(19251, glGenBuffersARB, glGenBuffersARB, NULL, 514), + NAME_FUNC_OFFSET(19264, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, 515), + NAME_FUNC_OFFSET(19287, glGetBufferPointervARB, glGetBufferPointervARB, NULL, 516), + NAME_FUNC_OFFSET(19307, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, 517), + NAME_FUNC_OFFSET(19326, glIsBufferARB, glIsBufferARB, NULL, 518), + NAME_FUNC_OFFSET(19337, glMapBufferARB, glMapBufferARB, NULL, 519), + NAME_FUNC_OFFSET(19349, glUnmapBufferARB, glUnmapBufferARB, NULL, 520), + NAME_FUNC_OFFSET(19363, glBeginQueryARB, glBeginQueryARB, NULL, 521), + NAME_FUNC_OFFSET(19376, glDeleteQueriesARB, glDeleteQueriesARB, NULL, 522), + NAME_FUNC_OFFSET(19392, glEndQueryARB, glEndQueryARB, NULL, 523), + NAME_FUNC_OFFSET(19403, glGenQueriesARB, glGenQueriesARB, NULL, 524), + NAME_FUNC_OFFSET(19416, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, 525), + NAME_FUNC_OFFSET(19435, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, 526), + NAME_FUNC_OFFSET(19455, glGetQueryivARB, glGetQueryivARB, NULL, 527), + NAME_FUNC_OFFSET(19468, glIsQueryARB, glIsQueryARB, NULL, 528), + NAME_FUNC_OFFSET(19478, glCompileShaderARB, glCompileShaderARB, NULL, 530), + NAME_FUNC_OFFSET(19494, glGetActiveUniformARB, glGetActiveUniformARB, NULL, 535), + NAME_FUNC_OFFSET(19513, glGetShaderSourceARB, glGetShaderSourceARB, NULL, 541), + NAME_FUNC_OFFSET(19531, glGetUniformLocationARB, glGetUniformLocationARB, NULL, 542), + NAME_FUNC_OFFSET(19552, glGetUniformfvARB, glGetUniformfvARB, NULL, 543), + NAME_FUNC_OFFSET(19567, glGetUniformivARB, glGetUniformivARB, NULL, 544), + NAME_FUNC_OFFSET(19582, glLinkProgramARB, glLinkProgramARB, NULL, 545), + NAME_FUNC_OFFSET(19596, glShaderSourceARB, glShaderSourceARB, NULL, 546), + NAME_FUNC_OFFSET(19611, glUniform1fARB, glUniform1fARB, NULL, 547), + NAME_FUNC_OFFSET(19623, glUniform1fvARB, glUniform1fvARB, NULL, 548), + NAME_FUNC_OFFSET(19636, glUniform1iARB, glUniform1iARB, NULL, 549), + NAME_FUNC_OFFSET(19648, glUniform1ivARB, glUniform1ivARB, NULL, 550), + NAME_FUNC_OFFSET(19661, glUniform2fARB, glUniform2fARB, NULL, 551), + NAME_FUNC_OFFSET(19673, glUniform2fvARB, glUniform2fvARB, NULL, 552), + NAME_FUNC_OFFSET(19686, glUniform2iARB, glUniform2iARB, NULL, 553), + NAME_FUNC_OFFSET(19698, glUniform2ivARB, glUniform2ivARB, NULL, 554), + NAME_FUNC_OFFSET(19711, glUniform3fARB, glUniform3fARB, NULL, 555), + NAME_FUNC_OFFSET(19723, glUniform3fvARB, glUniform3fvARB, NULL, 556), + NAME_FUNC_OFFSET(19736, glUniform3iARB, glUniform3iARB, NULL, 557), + NAME_FUNC_OFFSET(19748, glUniform3ivARB, glUniform3ivARB, NULL, 558), + NAME_FUNC_OFFSET(19761, glUniform4fARB, glUniform4fARB, NULL, 559), + NAME_FUNC_OFFSET(19773, glUniform4fvARB, glUniform4fvARB, NULL, 560), + NAME_FUNC_OFFSET(19786, glUniform4iARB, glUniform4iARB, NULL, 561), + NAME_FUNC_OFFSET(19798, glUniform4ivARB, glUniform4ivARB, NULL, 562), + NAME_FUNC_OFFSET(19811, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, 563), + NAME_FUNC_OFFSET(19830, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, 564), + NAME_FUNC_OFFSET(19849, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, 565), + NAME_FUNC_OFFSET(19868, glUseProgramObjectARB, glUseProgramObjectARB, NULL, 566), + NAME_FUNC_OFFSET(19881, glValidateProgramARB, glValidateProgramARB, NULL, 567), + NAME_FUNC_OFFSET(19899, glBindAttribLocationARB, glBindAttribLocationARB, NULL, 568), + NAME_FUNC_OFFSET(19920, glGetActiveAttribARB, glGetActiveAttribARB, NULL, 569), + NAME_FUNC_OFFSET(19938, glGetAttribLocationARB, glGetAttribLocationARB, NULL, 570), + NAME_FUNC_OFFSET(19958, glDrawBuffersARB, glDrawBuffersARB, NULL, 571), + NAME_FUNC_OFFSET(19972, glDrawBuffersARB, glDrawBuffersARB, NULL, 571), NAME_FUNC_OFFSET(19989, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 572), - NAME_FUNC_OFFSET(20011, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 573), - NAME_FUNC_OFFSET(20038, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 573), - NAME_FUNC_OFFSET(20062, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, 574), - NAME_FUNC_OFFSET(20098, gl_dispatch_stub_612, gl_dispatch_stub_612, NULL, 612), - NAME_FUNC_OFFSET(20114, gl_dispatch_stub_613, gl_dispatch_stub_613, NULL, 613), - NAME_FUNC_OFFSET(20133, glPointParameterfEXT, glPointParameterfEXT, NULL, 620), - NAME_FUNC_OFFSET(20151, glPointParameterfEXT, glPointParameterfEXT, NULL, 620), - NAME_FUNC_OFFSET(20172, glPointParameterfEXT, glPointParameterfEXT, NULL, 620), - NAME_FUNC_OFFSET(20194, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 621), - NAME_FUNC_OFFSET(20213, glPointParameterfvEXT, glPointParameterfvEXT, 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glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 677), - NAME_FUNC_OFFSET(21116, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 677), - NAME_FUNC_OFFSET(21134, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 678), - NAME_FUNC_OFFSET(21148, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 678), - NAME_FUNC_OFFSET(21165, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 679), - NAME_FUNC_OFFSET(21180, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 679), - NAME_FUNC_OFFSET(21198, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 680), - NAME_FUNC_OFFSET(21212, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 680), - NAME_FUNC_OFFSET(21229, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 681), - NAME_FUNC_OFFSET(21244, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 681), - NAME_FUNC_OFFSET(21262, glBindProgramNV, glBindProgramNV, NULL, 700), - NAME_FUNC_OFFSET(21279, glDeleteProgramsNV, glDeleteProgramsNV, NULL, 701), - NAME_FUNC_OFFSET(21299, glGenProgramsNV, glGenProgramsNV, NULL, 703), - NAME_FUNC_OFFSET(21316, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 709), - NAME_FUNC_OFFSET(21342, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 709), - NAME_FUNC_OFFSET(21371, glIsProgramNV, glIsProgramNV, NULL, 713), - NAME_FUNC_OFFSET(21386, glPointParameteriNV, glPointParameteriNV, NULL, 777), - NAME_FUNC_OFFSET(21404, glPointParameterivNV, glPointParameterivNV, NULL, 778), - NAME_FUNC_OFFSET(21423, gl_dispatch_stub_781, gl_dispatch_stub_781, NULL, 781), - NAME_FUNC_OFFSET(21444, gl_dispatch_stub_783, gl_dispatch_stub_783, NULL, 783), - NAME_FUNC_OFFSET(21460, glPrimitiveRestartIndexNV, glPrimitiveRestartIndexNV, NULL, 790), - NAME_FUNC_OFFSET(21484, gl_dispatch_stub_793, gl_dispatch_stub_793, NULL, 793), - NAME_FUNC_OFFSET(21508, gl_dispatch_stub_793, gl_dispatch_stub_793, NULL, 793), - NAME_FUNC_OFFSET(21535, glBindFramebufferEXT, glBindFramebufferEXT, NULL, 794), - NAME_FUNC_OFFSET(21553, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 795), - NAME_FUNC_OFFSET(21572, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, 796), - NAME_FUNC_OFFSET(21597, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, 797), - NAME_FUNC_OFFSET(21618, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, 798), - NAME_FUNC_OFFSET(21640, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, 799), - NAME_FUNC_OFFSET(21666, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, 800), - NAME_FUNC_OFFSET(21689, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, 801), - NAME_FUNC_OFFSET(21712, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, 802), - NAME_FUNC_OFFSET(21735, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, 803), - NAME_FUNC_OFFSET(21753, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, 804), - NAME_FUNC_OFFSET(21772, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, 805), - NAME_FUNC_OFFSET(21789, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, 806), - NAME_FUNC_OFFSET(21827, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, 807), - NAME_FUNC_OFFSET(21856, glIsFramebufferEXT, glIsFramebufferEXT, NULL, 808), - NAME_FUNC_OFFSET(21872, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, 809), - NAME_FUNC_OFFSET(21889, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, 810), - NAME_FUNC_OFFSET(21911, gl_dispatch_stub_811, gl_dispatch_stub_811, NULL, 811), - NAME_FUNC_OFFSET(21929, glBindFragDataLocationEXT, glBindFragDataLocationEXT, NULL, 814), - NAME_FUNC_OFFSET(21952, glGetFragDataLocationEXT, glGetFragDataLocationEXT, NULL, 815), - NAME_FUNC_OFFSET(21974, glGetUniformuivEXT, glGetUniformuivEXT, NULL, 816), - NAME_FUNC_OFFSET(21990, glGetVertexAttribIivEXT, glGetVertexAttribIivEXT, NULL, 817), - NAME_FUNC_OFFSET(22011, glGetVertexAttribIuivEXT, glGetVertexAttribIuivEXT, NULL, 818), - NAME_FUNC_OFFSET(22033, glUniform1uiEXT, glUniform1uiEXT, NULL, 819), - NAME_FUNC_OFFSET(22046, glUniform1uivEXT, glUniform1uivEXT, NULL, 820), - NAME_FUNC_OFFSET(22060, glUniform2uiEXT, glUniform2uiEXT, NULL, 821), - NAME_FUNC_OFFSET(22073, glUniform2uivEXT, glUniform2uivEXT, NULL, 822), - NAME_FUNC_OFFSET(22087, glUniform3uiEXT, glUniform3uiEXT, NULL, 823), - NAME_FUNC_OFFSET(22100, glUniform3uivEXT, glUniform3uivEXT, NULL, 824), - NAME_FUNC_OFFSET(22114, glUniform4uiEXT, glUniform4uiEXT, NULL, 825), - NAME_FUNC_OFFSET(22127, glUniform4uivEXT, glUniform4uivEXT, NULL, 826), - NAME_FUNC_OFFSET(22141, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 827), - NAME_FUNC_OFFSET(22159, glVertexAttribI1ivEXT, glVertexAttribI1ivEXT, NULL, 828), - NAME_FUNC_OFFSET(22178, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 829), - NAME_FUNC_OFFSET(22197, glVertexAttribI1uivEXT, glVertexAttribI1uivEXT, NULL, 830), - NAME_FUNC_OFFSET(22217, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 831), - NAME_FUNC_OFFSET(22235, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 832), - NAME_FUNC_OFFSET(22254, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 833), - NAME_FUNC_OFFSET(22273, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 834), - NAME_FUNC_OFFSET(22293, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 835), - NAME_FUNC_OFFSET(22311, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 836), - NAME_FUNC_OFFSET(22330, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 837), - NAME_FUNC_OFFSET(22349, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 838), - NAME_FUNC_OFFSET(22369, glVertexAttribI4bvEXT, glVertexAttribI4bvEXT, NULL, 839), - NAME_FUNC_OFFSET(22388, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 840), - NAME_FUNC_OFFSET(22406, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 841), - NAME_FUNC_OFFSET(22425, glVertexAttribI4svEXT, glVertexAttribI4svEXT, NULL, 842), - NAME_FUNC_OFFSET(22444, glVertexAttribI4ubvEXT, glVertexAttribI4ubvEXT, NULL, 843), - NAME_FUNC_OFFSET(22464, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 844), - NAME_FUNC_OFFSET(22483, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 845), - NAME_FUNC_OFFSET(22503, glVertexAttribI4usvEXT, glVertexAttribI4usvEXT, NULL, 846), - NAME_FUNC_OFFSET(22523, glVertexAttribIPointerEXT, glVertexAttribIPointerEXT, NULL, 847), - NAME_FUNC_OFFSET(22546, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 848), - NAME_FUNC_OFFSET(22572, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL, 849), - NAME_FUNC_OFFSET(22585, glDisableIndexedEXT, glDisableIndexedEXT, NULL, 850), - NAME_FUNC_OFFSET(22596, glEnableIndexedEXT, glEnableIndexedEXT, NULL, 851), - NAME_FUNC_OFFSET(22606, glGetBooleanIndexedvEXT, glGetBooleanIndexedvEXT, NULL, 852), - NAME_FUNC_OFFSET(22622, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT, NULL, 853), - NAME_FUNC_OFFSET(22638, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL, 854), - NAME_FUNC_OFFSET(22651, glGetTexParameterIivEXT, glGetTexParameterIivEXT, NULL, 857), - NAME_FUNC_OFFSET(22672, glGetTexParameterIuivEXT, glGetTexParameterIuivEXT, NULL, 858), - NAME_FUNC_OFFSET(22694, glTexParameterIivEXT, glTexParameterIivEXT, NULL, 859), - NAME_FUNC_OFFSET(22712, glTexParameterIuivEXT, glTexParameterIuivEXT, NULL, 860), - NAME_FUNC_OFFSET(22731, glBeginConditionalRenderNV, glBeginConditionalRenderNV, NULL, 861), - NAME_FUNC_OFFSET(22756, glEndConditionalRenderNV, glEndConditionalRenderNV, NULL, 862), - NAME_FUNC_OFFSET(22779, glBeginTransformFeedbackEXT, glBeginTransformFeedbackEXT, NULL, 863), - NAME_FUNC_OFFSET(22804, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, 864), - NAME_FUNC_OFFSET(22821, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, 866), - NAME_FUNC_OFFSET(22839, glEndTransformFeedbackEXT, glEndTransformFeedbackEXT, NULL, 867), - NAME_FUNC_OFFSET(22862, glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVaryingEXT, NULL, 868), - NAME_FUNC_OFFSET(22892, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, 869), - NAME_FUNC_OFFSET(22920, glProvokingVertexEXT, glProvokingVertexEXT, NULL, 870), + NAME_FUNC_OFFSET(20014, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 572), + NAME_FUNC_OFFSET(20036, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 573), + NAME_FUNC_OFFSET(20063, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 573), + NAME_FUNC_OFFSET(20087, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, 574), + NAME_FUNC_OFFSET(20123, gl_dispatch_stub_613, gl_dispatch_stub_613, NULL, 613), + NAME_FUNC_OFFSET(20139, gl_dispatch_stub_614, gl_dispatch_stub_614, NULL, 614), + NAME_FUNC_OFFSET(20158, glPointParameterfEXT, glPointParameterfEXT, NULL, 621), + NAME_FUNC_OFFSET(20176, glPointParameterfEXT, glPointParameterfEXT, NULL, 621), + NAME_FUNC_OFFSET(20197, glPointParameterfEXT, glPointParameterfEXT, NULL, 621), + NAME_FUNC_OFFSET(20219, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 622), + NAME_FUNC_OFFSET(20238, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 622), + NAME_FUNC_OFFSET(20260, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 622), + NAME_FUNC_OFFSET(20283, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, 625), + NAME_FUNC_OFFSET(20302, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, 626), + NAME_FUNC_OFFSET(20322, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, 627), + NAME_FUNC_OFFSET(20341, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, 628), + NAME_FUNC_OFFSET(20361, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 629), + NAME_FUNC_OFFSET(20380, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 630), + NAME_FUNC_OFFSET(20400, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, 631), + NAME_FUNC_OFFSET(20419, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, 632), + NAME_FUNC_OFFSET(20439, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, 633), + NAME_FUNC_OFFSET(20458, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, 634), + NAME_FUNC_OFFSET(20478, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, 635), + NAME_FUNC_OFFSET(20498, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, 636), + NAME_FUNC_OFFSET(20519, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, 637), + NAME_FUNC_OFFSET(20539, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, 638), + NAME_FUNC_OFFSET(20560, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, 639), + NAME_FUNC_OFFSET(20580, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, 640), + NAME_FUNC_OFFSET(20601, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, 641), + NAME_FUNC_OFFSET(20625, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, 642), + NAME_FUNC_OFFSET(20643, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 643), + NAME_FUNC_OFFSET(20663, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, 644), + NAME_FUNC_OFFSET(20681, glFogCoorddEXT, glFogCoorddEXT, NULL, 645), + NAME_FUNC_OFFSET(20693, glFogCoorddvEXT, glFogCoorddvEXT, NULL, 646), + NAME_FUNC_OFFSET(20706, glFogCoordfEXT, glFogCoordfEXT, NULL, 647), + NAME_FUNC_OFFSET(20718, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 648), + NAME_FUNC_OFFSET(20731, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 650), + NAME_FUNC_OFFSET(20751, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 650), + NAME_FUNC_OFFSET(20775, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 667), + NAME_FUNC_OFFSET(20789, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 667), + NAME_FUNC_OFFSET(20806, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 668), + NAME_FUNC_OFFSET(20821, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 668), + NAME_FUNC_OFFSET(20839, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 669), + NAME_FUNC_OFFSET(20853, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 669), + NAME_FUNC_OFFSET(20870, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 670), + NAME_FUNC_OFFSET(20885, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 670), + NAME_FUNC_OFFSET(20903, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 671), + NAME_FUNC_OFFSET(20917, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 671), + NAME_FUNC_OFFSET(20934, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 672), + NAME_FUNC_OFFSET(20949, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 672), + NAME_FUNC_OFFSET(20967, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 673), + NAME_FUNC_OFFSET(20981, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 673), + NAME_FUNC_OFFSET(20998, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 674), + NAME_FUNC_OFFSET(21013, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 674), + NAME_FUNC_OFFSET(21031, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 675), + NAME_FUNC_OFFSET(21045, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 675), + NAME_FUNC_OFFSET(21062, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 676), + NAME_FUNC_OFFSET(21077, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 676), + NAME_FUNC_OFFSET(21095, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 677), + NAME_FUNC_OFFSET(21109, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 677), + NAME_FUNC_OFFSET(21126, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 678), + NAME_FUNC_OFFSET(21141, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 678), + NAME_FUNC_OFFSET(21159, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 679), + NAME_FUNC_OFFSET(21173, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 679), + NAME_FUNC_OFFSET(21190, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 680), + NAME_FUNC_OFFSET(21205, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 680), + NAME_FUNC_OFFSET(21223, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 681), + NAME_FUNC_OFFSET(21237, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 681), + NAME_FUNC_OFFSET(21254, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 682), + NAME_FUNC_OFFSET(21269, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 682), + NAME_FUNC_OFFSET(21287, glBindProgramNV, glBindProgramNV, NULL, 701), + NAME_FUNC_OFFSET(21304, glDeleteProgramsNV, glDeleteProgramsNV, NULL, 702), + NAME_FUNC_OFFSET(21324, glGenProgramsNV, glGenProgramsNV, NULL, 704), + NAME_FUNC_OFFSET(21341, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 710), + NAME_FUNC_OFFSET(21367, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 710), + NAME_FUNC_OFFSET(21396, glIsProgramNV, glIsProgramNV, NULL, 714), + NAME_FUNC_OFFSET(21411, glPointParameteriNV, glPointParameteriNV, NULL, 778), + NAME_FUNC_OFFSET(21429, glPointParameterivNV, glPointParameterivNV, NULL, 779), + NAME_FUNC_OFFSET(21448, gl_dispatch_stub_782, gl_dispatch_stub_782, NULL, 782), + NAME_FUNC_OFFSET(21469, gl_dispatch_stub_784, gl_dispatch_stub_784, NULL, 784), + NAME_FUNC_OFFSET(21485, glPrimitiveRestartIndexNV, glPrimitiveRestartIndexNV, NULL, 791), + NAME_FUNC_OFFSET(21509, gl_dispatch_stub_794, gl_dispatch_stub_794, NULL, 794), + NAME_FUNC_OFFSET(21533, gl_dispatch_stub_794, gl_dispatch_stub_794, NULL, 794), + NAME_FUNC_OFFSET(21560, glBindFramebufferEXT, glBindFramebufferEXT, NULL, 795), + NAME_FUNC_OFFSET(21578, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 796), + NAME_FUNC_OFFSET(21597, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, 797), + NAME_FUNC_OFFSET(21622, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, 798), + NAME_FUNC_OFFSET(21643, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, 799), + NAME_FUNC_OFFSET(21665, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, 800), + NAME_FUNC_OFFSET(21691, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, 801), + NAME_FUNC_OFFSET(21714, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, 802), + NAME_FUNC_OFFSET(21737, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, 803), + NAME_FUNC_OFFSET(21760, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, 804), + NAME_FUNC_OFFSET(21778, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, 805), + NAME_FUNC_OFFSET(21797, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, 806), + NAME_FUNC_OFFSET(21814, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, 807), + NAME_FUNC_OFFSET(21852, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, 808), + NAME_FUNC_OFFSET(21881, glIsFramebufferEXT, glIsFramebufferEXT, NULL, 809), + NAME_FUNC_OFFSET(21897, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, 810), + NAME_FUNC_OFFSET(21914, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, 811), + NAME_FUNC_OFFSET(21936, gl_dispatch_stub_812, gl_dispatch_stub_812, NULL, 812), + NAME_FUNC_OFFSET(21954, glBindFragDataLocationEXT, glBindFragDataLocationEXT, NULL, 815), + NAME_FUNC_OFFSET(21977, glGetFragDataLocationEXT, glGetFragDataLocationEXT, NULL, 816), + NAME_FUNC_OFFSET(21999, glGetUniformuivEXT, glGetUniformuivEXT, NULL, 817), + NAME_FUNC_OFFSET(22015, glGetVertexAttribIivEXT, glGetVertexAttribIivEXT, NULL, 818), + NAME_FUNC_OFFSET(22036, glGetVertexAttribIuivEXT, glGetVertexAttribIuivEXT, NULL, 819), + NAME_FUNC_OFFSET(22058, glUniform1uiEXT, glUniform1uiEXT, NULL, 820), + NAME_FUNC_OFFSET(22071, glUniform1uivEXT, glUniform1uivEXT, NULL, 821), + NAME_FUNC_OFFSET(22085, glUniform2uiEXT, glUniform2uiEXT, NULL, 822), + NAME_FUNC_OFFSET(22098, glUniform2uivEXT, glUniform2uivEXT, NULL, 823), + NAME_FUNC_OFFSET(22112, glUniform3uiEXT, glUniform3uiEXT, NULL, 824), + NAME_FUNC_OFFSET(22125, glUniform3uivEXT, glUniform3uivEXT, NULL, 825), + NAME_FUNC_OFFSET(22139, glUniform4uiEXT, glUniform4uiEXT, NULL, 826), + NAME_FUNC_OFFSET(22152, glUniform4uivEXT, glUniform4uivEXT, NULL, 827), + NAME_FUNC_OFFSET(22166, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 828), + NAME_FUNC_OFFSET(22184, glVertexAttribI1ivEXT, glVertexAttribI1ivEXT, NULL, 829), + NAME_FUNC_OFFSET(22203, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 830), + NAME_FUNC_OFFSET(22222, glVertexAttribI1uivEXT, glVertexAttribI1uivEXT, NULL, 831), + NAME_FUNC_OFFSET(22242, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 832), + NAME_FUNC_OFFSET(22260, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 833), + NAME_FUNC_OFFSET(22279, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 834), + NAME_FUNC_OFFSET(22298, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 835), + NAME_FUNC_OFFSET(22318, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 836), + NAME_FUNC_OFFSET(22336, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 837), + NAME_FUNC_OFFSET(22355, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 838), + NAME_FUNC_OFFSET(22374, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 839), + NAME_FUNC_OFFSET(22394, glVertexAttribI4bvEXT, glVertexAttribI4bvEXT, NULL, 840), + NAME_FUNC_OFFSET(22413, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 841), + NAME_FUNC_OFFSET(22431, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 842), + NAME_FUNC_OFFSET(22450, glVertexAttribI4svEXT, glVertexAttribI4svEXT, NULL, 843), + NAME_FUNC_OFFSET(22469, glVertexAttribI4ubvEXT, glVertexAttribI4ubvEXT, NULL, 844), + NAME_FUNC_OFFSET(22489, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 845), + NAME_FUNC_OFFSET(22508, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 846), + NAME_FUNC_OFFSET(22528, glVertexAttribI4usvEXT, glVertexAttribI4usvEXT, NULL, 847), + NAME_FUNC_OFFSET(22548, glVertexAttribIPointerEXT, glVertexAttribIPointerEXT, NULL, 848), + NAME_FUNC_OFFSET(22571, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 849), + NAME_FUNC_OFFSET(22597, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL, 850), + NAME_FUNC_OFFSET(22610, glDisableIndexedEXT, glDisableIndexedEXT, NULL, 851), + NAME_FUNC_OFFSET(22621, glEnableIndexedEXT, glEnableIndexedEXT, NULL, 852), + NAME_FUNC_OFFSET(22631, glGetBooleanIndexedvEXT, glGetBooleanIndexedvEXT, NULL, 853), + NAME_FUNC_OFFSET(22647, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT, NULL, 854), + NAME_FUNC_OFFSET(22663, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL, 855), + NAME_FUNC_OFFSET(22676, glGetTexParameterIivEXT, glGetTexParameterIivEXT, NULL, 858), + NAME_FUNC_OFFSET(22697, glGetTexParameterIuivEXT, glGetTexParameterIuivEXT, NULL, 859), + NAME_FUNC_OFFSET(22719, glTexParameterIivEXT, glTexParameterIivEXT, NULL, 860), + NAME_FUNC_OFFSET(22737, glTexParameterIuivEXT, glTexParameterIuivEXT, NULL, 861), + NAME_FUNC_OFFSET(22756, glBeginConditionalRenderNV, glBeginConditionalRenderNV, NULL, 862), + NAME_FUNC_OFFSET(22781, glEndConditionalRenderNV, glEndConditionalRenderNV, NULL, 863), + NAME_FUNC_OFFSET(22804, glBeginTransformFeedbackEXT, glBeginTransformFeedbackEXT, NULL, 864), + NAME_FUNC_OFFSET(22829, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, 865), + NAME_FUNC_OFFSET(22846, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, 867), + NAME_FUNC_OFFSET(22864, glEndTransformFeedbackEXT, glEndTransformFeedbackEXT, NULL, 868), + NAME_FUNC_OFFSET(22887, glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVaryingEXT, NULL, 869), + NAME_FUNC_OFFSET(22917, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, 870), + NAME_FUNC_OFFSET(22945, glProvokingVertexEXT, glProvokingVertexEXT, NULL, 871), NAME_FUNC_OFFSET(-1, NULL, NULL, NULL, 0) }; |