diff options
author | Eric Anholt <[email protected]> | 2012-03-28 10:27:39 -0700 |
---|---|---|
committer | Eric Anholt <[email protected]> | 2012-04-09 14:33:53 -0700 |
commit | 62bdb187f82871a9f8ea6f62235da82106cddd33 (patch) | |
tree | 3290074dc5fff09ec3d86d3456a2df1824818f11 /src/mapi/glapi/glprocs.h | |
parent | 0be44a35418d3b258c20f73d11eb2862cc56e823 (diff) |
glapi: regen for TBO change.
Diffstat (limited to 'src/mapi/glapi/glprocs.h')
-rw-r--r-- | src/mapi/glapi/glprocs.h | 1900 |
1 files changed, 950 insertions, 950 deletions
diff --git a/src/mapi/glapi/glprocs.h b/src/mapi/glapi/glprocs.h index 10c69c8506f..09595b57daa 100644 --- a/src/mapi/glapi/glprocs.h +++ b/src/mapi/glapi/glprocs.h @@ -488,7 +488,6 @@ static const char gl_string_table[] = "glClearBufferiv\0" "glClearBufferuiv\0" "glGetStringi\0" - "glTexBuffer\0" "glFramebufferTexture\0" "glGetBufferParameteri64v\0" "glGetInteger64i_v\0" @@ -1240,6 +1239,7 @@ static const char gl_string_table[] = "glDrawElementsInstancedEXT\0" "glDrawElementsInstanced\0" "glRenderbufferStorageMultisampleEXT\0" + "glTexBuffer\0" "glBlendEquationSeparateIndexedAMD\0" "glBlendEquationIndexedAMD\0" "glBlendFuncSeparateIndexedAMD\0" @@ -1413,6 +1413,7 @@ static const char gl_string_table[] = #define gl_dispatch_stub_364 mgl_dispatch_stub_364 #define gl_dispatch_stub_365 mgl_dispatch_stub_365 #define gl_dispatch_stub_366 mgl_dispatch_stub_366 +#define gl_dispatch_stub_697 mgl_dispatch_stub_697 #define gl_dispatch_stub_698 mgl_dispatch_stub_698 #define gl_dispatch_stub_699 mgl_dispatch_stub_699 #define gl_dispatch_stub_700 mgl_dispatch_stub_700 @@ -1420,8 +1421,8 @@ static const char gl_string_table[] = #define gl_dispatch_stub_702 mgl_dispatch_stub_702 #define gl_dispatch_stub_703 mgl_dispatch_stub_703 #define gl_dispatch_stub_704 mgl_dispatch_stub_704 -#define gl_dispatch_stub_705 mgl_dispatch_stub_705 -#define gl_dispatch_stub_740 mgl_dispatch_stub_740 +#define gl_dispatch_stub_739 mgl_dispatch_stub_739 +#define gl_dispatch_stub_781 mgl_dispatch_stub_781 #define gl_dispatch_stub_782 mgl_dispatch_stub_782 #define gl_dispatch_stub_783 mgl_dispatch_stub_783 #define gl_dispatch_stub_784 mgl_dispatch_stub_784 @@ -1430,24 +1431,23 @@ static const char gl_string_table[] = #define gl_dispatch_stub_787 mgl_dispatch_stub_787 #define gl_dispatch_stub_788 mgl_dispatch_stub_788 #define gl_dispatch_stub_789 mgl_dispatch_stub_789 -#define gl_dispatch_stub_790 mgl_dispatch_stub_790 +#define gl_dispatch_stub_870 mgl_dispatch_stub_870 #define gl_dispatch_stub_871 mgl_dispatch_stub_871 #define gl_dispatch_stub_872 mgl_dispatch_stub_872 #define gl_dispatch_stub_873 mgl_dispatch_stub_873 #define gl_dispatch_stub_874 mgl_dispatch_stub_874 -#define gl_dispatch_stub_875 mgl_dispatch_stub_875 +#define gl_dispatch_stub_883 mgl_dispatch_stub_883 #define gl_dispatch_stub_884 mgl_dispatch_stub_884 -#define gl_dispatch_stub_885 mgl_dispatch_stub_885 +#define gl_dispatch_stub_902 mgl_dispatch_stub_902 #define gl_dispatch_stub_903 mgl_dispatch_stub_903 #define gl_dispatch_stub_904 mgl_dispatch_stub_904 -#define gl_dispatch_stub_905 mgl_dispatch_stub_905 +#define gl_dispatch_stub_962 mgl_dispatch_stub_962 #define gl_dispatch_stub_963 mgl_dispatch_stub_963 -#define gl_dispatch_stub_964 mgl_dispatch_stub_964 +#define gl_dispatch_stub_971 mgl_dispatch_stub_971 #define gl_dispatch_stub_972 mgl_dispatch_stub_972 #define gl_dispatch_stub_973 mgl_dispatch_stub_973 #define gl_dispatch_stub_974 mgl_dispatch_stub_974 #define gl_dispatch_stub_975 mgl_dispatch_stub_975 -#define gl_dispatch_stub_976 mgl_dispatch_stub_976 #endif /* USE_MGL_NAMESPACE */ @@ -1465,41 +1465,41 @@ void GLAPIENTRY gl_dispatch_stub_363(GLenum target, GLenum pname, GLint * params void GLAPIENTRY gl_dispatch_stub_364(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values); void GLAPIENTRY gl_dispatch_stub_365(GLenum target, GLenum pname, GLfloat * params); void GLAPIENTRY gl_dispatch_stub_366(GLenum target, GLenum pname, GLint * params); -void GLAPIENTRY gl_dispatch_stub_698(GLenum pname, GLfloat * params); -void GLAPIENTRY gl_dispatch_stub_699(GLenum pname, GLint * params); -void GLAPIENTRY gl_dispatch_stub_700(GLenum pname, GLfloat param); -void GLAPIENTRY gl_dispatch_stub_701(GLenum pname, const GLfloat * params); -void GLAPIENTRY gl_dispatch_stub_702(GLenum pname, GLint param); -void GLAPIENTRY gl_dispatch_stub_703(GLenum pname, const GLint * params); -void GLAPIENTRY gl_dispatch_stub_704(GLclampf value, GLboolean invert); -void GLAPIENTRY gl_dispatch_stub_705(GLenum pattern); -void GLAPIENTRY gl_dispatch_stub_740(GLenum mode); -void GLAPIENTRY gl_dispatch_stub_782(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); -void GLAPIENTRY gl_dispatch_stub_783(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride); -void GLAPIENTRY gl_dispatch_stub_784(GLsizei n, const GLuint * fences); -void GLAPIENTRY gl_dispatch_stub_785(GLuint fence); -void GLAPIENTRY gl_dispatch_stub_786(GLsizei n, GLuint * fences); -void GLAPIENTRY gl_dispatch_stub_787(GLuint fence, GLenum pname, GLint * params); -GLboolean GLAPIENTRY gl_dispatch_stub_788(GLuint fence); -void GLAPIENTRY gl_dispatch_stub_789(GLuint fence, GLenum condition); -GLboolean GLAPIENTRY gl_dispatch_stub_790(GLuint fence); -void GLAPIENTRY gl_dispatch_stub_871(GLenum face); -void GLAPIENTRY gl_dispatch_stub_872(GLuint array); -void GLAPIENTRY gl_dispatch_stub_873(GLsizei n, const GLuint * arrays); -void GLAPIENTRY gl_dispatch_stub_874(GLsizei n, GLuint * arrays); -GLboolean GLAPIENTRY gl_dispatch_stub_875(GLuint array); -void GLAPIENTRY gl_dispatch_stub_884(GLclampd zmin, GLclampd zmax); -void GLAPIENTRY gl_dispatch_stub_885(GLenum modeRGB, GLenum modeA); -void GLAPIENTRY gl_dispatch_stub_903(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); -void GLAPIENTRY gl_dispatch_stub_904(GLenum target, GLenum pname, GLint param); -void GLAPIENTRY gl_dispatch_stub_905(GLenum target, GLintptr offset, GLsizeiptr size); -void GLAPIENTRY gl_dispatch_stub_963(GLenum target, GLenum pname, GLvoid ** params); -void GLAPIENTRY gl_dispatch_stub_964(GLenum target, GLsizei length, GLvoid * pointer); -void GLAPIENTRY gl_dispatch_stub_972(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); +void GLAPIENTRY gl_dispatch_stub_697(GLenum pname, GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_698(GLenum pname, GLint * params); +void GLAPIENTRY gl_dispatch_stub_699(GLenum pname, GLfloat param); +void GLAPIENTRY gl_dispatch_stub_700(GLenum pname, const GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_701(GLenum pname, GLint param); +void GLAPIENTRY gl_dispatch_stub_702(GLenum pname, const GLint * params); +void GLAPIENTRY gl_dispatch_stub_703(GLclampf value, GLboolean invert); +void GLAPIENTRY gl_dispatch_stub_704(GLenum pattern); +void GLAPIENTRY gl_dispatch_stub_739(GLenum mode); +void GLAPIENTRY gl_dispatch_stub_781(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); +void GLAPIENTRY gl_dispatch_stub_782(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride); +void GLAPIENTRY gl_dispatch_stub_783(GLsizei n, const GLuint * fences); +void GLAPIENTRY gl_dispatch_stub_784(GLuint fence); +void GLAPIENTRY gl_dispatch_stub_785(GLsizei n, GLuint * fences); +void GLAPIENTRY gl_dispatch_stub_786(GLuint fence, GLenum pname, GLint * params); +GLboolean GLAPIENTRY gl_dispatch_stub_787(GLuint fence); +void GLAPIENTRY gl_dispatch_stub_788(GLuint fence, GLenum condition); +GLboolean GLAPIENTRY gl_dispatch_stub_789(GLuint fence); +void GLAPIENTRY gl_dispatch_stub_870(GLenum face); +void GLAPIENTRY gl_dispatch_stub_871(GLuint array); +void GLAPIENTRY gl_dispatch_stub_872(GLsizei n, const GLuint * arrays); +void GLAPIENTRY gl_dispatch_stub_873(GLsizei n, GLuint * arrays); +GLboolean GLAPIENTRY gl_dispatch_stub_874(GLuint array); +void GLAPIENTRY gl_dispatch_stub_883(GLclampd zmin, GLclampd zmax); +void GLAPIENTRY gl_dispatch_stub_884(GLenum modeRGB, GLenum modeA); +void GLAPIENTRY gl_dispatch_stub_902(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); +void GLAPIENTRY gl_dispatch_stub_903(GLenum target, GLenum pname, GLint param); +void GLAPIENTRY gl_dispatch_stub_904(GLenum target, GLintptr offset, GLsizeiptr size); +void GLAPIENTRY gl_dispatch_stub_962(GLenum target, GLenum pname, GLvoid ** params); +void GLAPIENTRY gl_dispatch_stub_963(GLenum target, GLsizei length, GLvoid * pointer); +void GLAPIENTRY gl_dispatch_stub_971(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); +void GLAPIENTRY gl_dispatch_stub_972(GLenum target, GLuint index, GLsizei count, const GLfloat * params); void GLAPIENTRY gl_dispatch_stub_973(GLenum target, GLuint index, GLsizei count, const GLfloat * params); -void GLAPIENTRY gl_dispatch_stub_974(GLenum target, GLuint index, GLsizei count, const GLfloat * params); -void GLAPIENTRY gl_dispatch_stub_975(GLuint id, GLenum pname, GLint64EXT * params); -void GLAPIENTRY gl_dispatch_stub_976(GLuint id, GLenum pname, GLuint64EXT * params); +void GLAPIENTRY gl_dispatch_stub_974(GLuint id, GLenum pname, GLint64EXT * params); +void GLAPIENTRY gl_dispatch_stub_975(GLuint id, GLenum pname, GLuint64EXT * params); #endif /* defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING) */ static const glprocs_table_t static_functions[] = { @@ -1939,914 +1939,914 @@ static const glprocs_table_t static_functions[] = { NAME_FUNC_OFFSET( 6208, glClearBufferiv, glClearBufferiv, NULL, 433), NAME_FUNC_OFFSET( 6224, glClearBufferuiv, glClearBufferuiv, NULL, 434), NAME_FUNC_OFFSET( 6241, glGetStringi, glGetStringi, NULL, 435), - NAME_FUNC_OFFSET( 6254, glTexBuffer, glTexBuffer, NULL, 436), - NAME_FUNC_OFFSET( 6266, glFramebufferTexture, glFramebufferTexture, NULL, 437), - NAME_FUNC_OFFSET( 6287, glGetBufferParameteri64v, glGetBufferParameteri64v, NULL, 438), - NAME_FUNC_OFFSET( 6312, glGetInteger64i_v, glGetInteger64i_v, NULL, 439), - NAME_FUNC_OFFSET( 6330, glVertexAttribDivisor, glVertexAttribDivisor, NULL, 440), - NAME_FUNC_OFFSET( 6352, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, 441), - NAME_FUNC_OFFSET( 6378, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, 442), - NAME_FUNC_OFFSET( 6404, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, 443), - NAME_FUNC_OFFSET( 6430, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, 444), - NAME_FUNC_OFFSET( 6456, glSampleCoverageARB, glSampleCoverageARB, NULL, 445), - NAME_FUNC_OFFSET( 6476, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, 446), - NAME_FUNC_OFFSET( 6502, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, 447), - NAME_FUNC_OFFSET( 6528, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, 448), - NAME_FUNC_OFFSET( 6554, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, 449), - NAME_FUNC_OFFSET( 6583, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, 450), - NAME_FUNC_OFFSET( 6612, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, 451), - NAME_FUNC_OFFSET( 6641, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, 452), - NAME_FUNC_OFFSET( 6668, glDisableVertexAttribArrayARB, glDisableVertexAttribArrayARB, NULL, 453), - NAME_FUNC_OFFSET( 6698, glEnableVertexAttribArrayARB, glEnableVertexAttribArrayARB, NULL, 454), - NAME_FUNC_OFFSET( 6727, glGetProgramEnvParameterdvARB, glGetProgramEnvParameterdvARB, NULL, 455), - NAME_FUNC_OFFSET( 6757, glGetProgramEnvParameterfvARB, glGetProgramEnvParameterfvARB, NULL, 456), - NAME_FUNC_OFFSET( 6787, glGetProgramLocalParameterdvARB, glGetProgramLocalParameterdvARB, NULL, 457), - NAME_FUNC_OFFSET( 6819, glGetProgramLocalParameterfvARB, glGetProgramLocalParameterfvARB, NULL, 458), - NAME_FUNC_OFFSET( 6851, glGetProgramStringARB, glGetProgramStringARB, NULL, 459), - NAME_FUNC_OFFSET( 6873, glGetProgramivARB, glGetProgramivARB, NULL, 460), - NAME_FUNC_OFFSET( 6891, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL, 461), - NAME_FUNC_OFFSET( 6914, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL, 462), - NAME_FUNC_OFFSET( 6937, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, 463), - NAME_FUNC_OFFSET( 6960, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, 464), - NAME_FUNC_OFFSET( 6987, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, 465), - NAME_FUNC_OFFSET( 7015, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, 466), - NAME_FUNC_OFFSET( 7042, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, 467), - NAME_FUNC_OFFSET( 7070, glProgramLocalParameter4dARB, glProgramLocalParameter4dARB, NULL, 468), - NAME_FUNC_OFFSET( 7099, glProgramLocalParameter4dvARB, glProgramLocalParameter4dvARB, NULL, 469), - NAME_FUNC_OFFSET( 7129, glProgramLocalParameter4fARB, glProgramLocalParameter4fARB, NULL, 470), - NAME_FUNC_OFFSET( 7158, glProgramLocalParameter4fvARB, glProgramLocalParameter4fvARB, NULL, 471), - NAME_FUNC_OFFSET( 7188, glProgramStringARB, glProgramStringARB, NULL, 472), - NAME_FUNC_OFFSET( 7207, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, 473), - NAME_FUNC_OFFSET( 7227, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL, 474), - NAME_FUNC_OFFSET( 7248, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, 475), - NAME_FUNC_OFFSET( 7268, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, 476), - NAME_FUNC_OFFSET( 7289, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL, 477), - NAME_FUNC_OFFSET( 7309, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL, 478), - NAME_FUNC_OFFSET( 7330, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL, 479), - NAME_FUNC_OFFSET( 7350, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL, 480), - NAME_FUNC_OFFSET( 7371, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, 481), - NAME_FUNC_OFFSET( 7391, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, 482), - NAME_FUNC_OFFSET( 7412, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL, 483), - NAME_FUNC_OFFSET( 7432, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL, 484), - NAME_FUNC_OFFSET( 7453, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, 485), - NAME_FUNC_OFFSET( 7473, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL, 486), - NAME_FUNC_OFFSET( 7494, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, 487), - NAME_FUNC_OFFSET( 7514, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, 488), - NAME_FUNC_OFFSET( 7535, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, 489), - NAME_FUNC_OFFSET( 7555, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, 490), - NAME_FUNC_OFFSET( 7576, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL, 491), - NAME_FUNC_OFFSET( 7598, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, 492), - NAME_FUNC_OFFSET( 7620, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, 493), - NAME_FUNC_OFFSET( 7642, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, 494), - NAME_FUNC_OFFSET( 7664, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, 495), - NAME_FUNC_OFFSET( 7687, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, 496), - NAME_FUNC_OFFSET( 7710, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, 497), - NAME_FUNC_OFFSET( 7733, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, 498), - NAME_FUNC_OFFSET( 7754, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, 499), - NAME_FUNC_OFFSET( 7774, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, 500), - NAME_FUNC_OFFSET( 7795, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, 501), - NAME_FUNC_OFFSET( 7815, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, 502), - NAME_FUNC_OFFSET( 7836, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, 503), - NAME_FUNC_OFFSET( 7857, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, 504), - NAME_FUNC_OFFSET( 7877, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, 505), - NAME_FUNC_OFFSET( 7898, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, 506), - NAME_FUNC_OFFSET( 7920, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, 507), - NAME_FUNC_OFFSET( 7942, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, 508), - NAME_FUNC_OFFSET( 7964, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, 509), - NAME_FUNC_OFFSET( 7989, glBindBufferARB, glBindBufferARB, NULL, 510), - NAME_FUNC_OFFSET( 8005, glBufferDataARB, glBufferDataARB, NULL, 511), - NAME_FUNC_OFFSET( 8021, glBufferSubDataARB, glBufferSubDataARB, NULL, 512), - NAME_FUNC_OFFSET( 8040, glDeleteBuffersARB, glDeleteBuffersARB, NULL, 513), - NAME_FUNC_OFFSET( 8059, glGenBuffersARB, glGenBuffersARB, NULL, 514), - NAME_FUNC_OFFSET( 8075, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, 515), - NAME_FUNC_OFFSET( 8101, glGetBufferPointervARB, glGetBufferPointervARB, NULL, 516), - NAME_FUNC_OFFSET( 8124, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, 517), - NAME_FUNC_OFFSET( 8146, glIsBufferARB, glIsBufferARB, NULL, 518), - NAME_FUNC_OFFSET( 8160, glMapBufferARB, glMapBufferARB, NULL, 519), - NAME_FUNC_OFFSET( 8175, glUnmapBufferARB, glUnmapBufferARB, NULL, 520), - NAME_FUNC_OFFSET( 8192, glBeginQueryARB, glBeginQueryARB, NULL, 521), - NAME_FUNC_OFFSET( 8208, glDeleteQueriesARB, glDeleteQueriesARB, NULL, 522), - NAME_FUNC_OFFSET( 8227, glEndQueryARB, glEndQueryARB, NULL, 523), - NAME_FUNC_OFFSET( 8241, glGenQueriesARB, glGenQueriesARB, NULL, 524), - NAME_FUNC_OFFSET( 8257, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, 525), - NAME_FUNC_OFFSET( 8279, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, 526), - NAME_FUNC_OFFSET( 8302, glGetQueryivARB, glGetQueryivARB, NULL, 527), - NAME_FUNC_OFFSET( 8318, glIsQueryARB, glIsQueryARB, NULL, 528), - NAME_FUNC_OFFSET( 8331, glAttachObjectARB, glAttachObjectARB, NULL, 529), - NAME_FUNC_OFFSET( 8349, glCompileShaderARB, glCompileShaderARB, NULL, 530), - NAME_FUNC_OFFSET( 8368, glCreateProgramObjectARB, glCreateProgramObjectARB, NULL, 531), - NAME_FUNC_OFFSET( 8393, glCreateShaderObjectARB, glCreateShaderObjectARB, NULL, 532), - NAME_FUNC_OFFSET( 8417, glDeleteObjectARB, glDeleteObjectARB, NULL, 533), - NAME_FUNC_OFFSET( 8435, glDetachObjectARB, glDetachObjectARB, NULL, 534), - NAME_FUNC_OFFSET( 8453, glGetActiveUniformARB, glGetActiveUniformARB, NULL, 535), - NAME_FUNC_OFFSET( 8475, glGetAttachedObjectsARB, glGetAttachedObjectsARB, NULL, 536), - NAME_FUNC_OFFSET( 8499, glGetHandleARB, glGetHandleARB, NULL, 537), - NAME_FUNC_OFFSET( 8514, glGetInfoLogARB, glGetInfoLogARB, NULL, 538), - NAME_FUNC_OFFSET( 8530, glGetObjectParameterfvARB, glGetObjectParameterfvARB, NULL, 539), - NAME_FUNC_OFFSET( 8556, glGetObjectParameterivARB, glGetObjectParameterivARB, NULL, 540), - NAME_FUNC_OFFSET( 8582, glGetShaderSourceARB, glGetShaderSourceARB, NULL, 541), - NAME_FUNC_OFFSET( 8603, glGetUniformLocationARB, glGetUniformLocationARB, NULL, 542), - NAME_FUNC_OFFSET( 8627, glGetUniformfvARB, glGetUniformfvARB, NULL, 543), - NAME_FUNC_OFFSET( 8645, glGetUniformivARB, glGetUniformivARB, NULL, 544), - NAME_FUNC_OFFSET( 8663, glLinkProgramARB, glLinkProgramARB, NULL, 545), - NAME_FUNC_OFFSET( 8680, glShaderSourceARB, glShaderSourceARB, NULL, 546), - NAME_FUNC_OFFSET( 8698, glUniform1fARB, glUniform1fARB, NULL, 547), - NAME_FUNC_OFFSET( 8713, glUniform1fvARB, glUniform1fvARB, NULL, 548), - NAME_FUNC_OFFSET( 8729, glUniform1iARB, glUniform1iARB, NULL, 549), - NAME_FUNC_OFFSET( 8744, glUniform1ivARB, glUniform1ivARB, NULL, 550), - NAME_FUNC_OFFSET( 8760, glUniform2fARB, glUniform2fARB, NULL, 551), - NAME_FUNC_OFFSET( 8775, glUniform2fvARB, glUniform2fvARB, NULL, 552), - NAME_FUNC_OFFSET( 8791, glUniform2iARB, glUniform2iARB, NULL, 553), - NAME_FUNC_OFFSET( 8806, glUniform2ivARB, glUniform2ivARB, NULL, 554), - NAME_FUNC_OFFSET( 8822, glUniform3fARB, glUniform3fARB, NULL, 555), - NAME_FUNC_OFFSET( 8837, glUniform3fvARB, glUniform3fvARB, NULL, 556), - NAME_FUNC_OFFSET( 8853, glUniform3iARB, glUniform3iARB, NULL, 557), - NAME_FUNC_OFFSET( 8868, glUniform3ivARB, glUniform3ivARB, NULL, 558), - NAME_FUNC_OFFSET( 8884, glUniform4fARB, glUniform4fARB, NULL, 559), - NAME_FUNC_OFFSET( 8899, glUniform4fvARB, glUniform4fvARB, NULL, 560), - NAME_FUNC_OFFSET( 8915, glUniform4iARB, glUniform4iARB, NULL, 561), - NAME_FUNC_OFFSET( 8930, glUniform4ivARB, glUniform4ivARB, NULL, 562), - NAME_FUNC_OFFSET( 8946, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, 563), - NAME_FUNC_OFFSET( 8968, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, 564), - NAME_FUNC_OFFSET( 8990, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, 565), - NAME_FUNC_OFFSET( 9012, glUseProgramObjectARB, glUseProgramObjectARB, NULL, 566), - NAME_FUNC_OFFSET( 9034, glValidateProgramARB, glValidateProgramARB, NULL, 567), - NAME_FUNC_OFFSET( 9055, glBindAttribLocationARB, glBindAttribLocationARB, NULL, 568), - NAME_FUNC_OFFSET( 9079, glGetActiveAttribARB, glGetActiveAttribARB, NULL, 569), - NAME_FUNC_OFFSET( 9100, glGetAttribLocationARB, glGetAttribLocationARB, NULL, 570), - NAME_FUNC_OFFSET( 9123, glDrawBuffersARB, glDrawBuffersARB, NULL, 571), - NAME_FUNC_OFFSET( 9140, glClampColorARB, glClampColorARB, NULL, 572), - NAME_FUNC_OFFSET( 9156, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 573), - NAME_FUNC_OFFSET( 9181, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 574), - NAME_FUNC_OFFSET( 9208, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, 575), - NAME_FUNC_OFFSET( 9241, glFramebufferTextureARB, glFramebufferTextureARB, NULL, 576), - NAME_FUNC_OFFSET( 9265, glFramebufferTextureFaceARB, glFramebufferTextureFaceARB, NULL, 577), - NAME_FUNC_OFFSET( 9293, glProgramParameteriARB, glProgramParameteriARB, NULL, 578), - NAME_FUNC_OFFSET( 9316, glVertexAttribDivisorARB, glVertexAttribDivisorARB, NULL, 579), - NAME_FUNC_OFFSET( 9341, glFlushMappedBufferRange, glFlushMappedBufferRange, NULL, 580), - NAME_FUNC_OFFSET( 9366, glMapBufferRange, glMapBufferRange, NULL, 581), - NAME_FUNC_OFFSET( 9383, glTexBufferARB, glTexBufferARB, NULL, 582), - NAME_FUNC_OFFSET( 9398, glBindVertexArray, glBindVertexArray, NULL, 583), - NAME_FUNC_OFFSET( 9416, glGenVertexArrays, glGenVertexArrays, NULL, 584), - NAME_FUNC_OFFSET( 9434, glCopyBufferSubData, glCopyBufferSubData, NULL, 585), - NAME_FUNC_OFFSET( 9454, glClientWaitSync, glClientWaitSync, NULL, 586), - NAME_FUNC_OFFSET( 9471, glDeleteSync, glDeleteSync, NULL, 587), - NAME_FUNC_OFFSET( 9484, glFenceSync, glFenceSync, NULL, 588), - NAME_FUNC_OFFSET( 9496, glGetInteger64v, glGetInteger64v, NULL, 589), - NAME_FUNC_OFFSET( 9512, glGetSynciv, glGetSynciv, NULL, 590), - NAME_FUNC_OFFSET( 9524, glIsSync, glIsSync, NULL, 591), - NAME_FUNC_OFFSET( 9533, glWaitSync, glWaitSync, NULL, 592), - NAME_FUNC_OFFSET( 9544, glDrawElementsBaseVertex, glDrawElementsBaseVertex, NULL, 593), - NAME_FUNC_OFFSET( 9569, glDrawElementsInstancedBaseVertex, glDrawElementsInstancedBaseVertex, NULL, 594), - NAME_FUNC_OFFSET( 9603, glDrawRangeElementsBaseVertex, glDrawRangeElementsBaseVertex, NULL, 595), - NAME_FUNC_OFFSET( 9633, glMultiDrawElementsBaseVertex, glMultiDrawElementsBaseVertex, NULL, 596), - NAME_FUNC_OFFSET( 9663, glBlendEquationSeparateiARB, glBlendEquationSeparateiARB, NULL, 597), - NAME_FUNC_OFFSET( 9691, glBlendEquationiARB, glBlendEquationiARB, NULL, 598), - NAME_FUNC_OFFSET( 9711, glBlendFuncSeparateiARB, glBlendFuncSeparateiARB, NULL, 599), - NAME_FUNC_OFFSET( 9735, glBlendFunciARB, glBlendFunciARB, NULL, 600), - NAME_FUNC_OFFSET( 9751, glBindFragDataLocationIndexed, glBindFragDataLocationIndexed, NULL, 601), - NAME_FUNC_OFFSET( 9781, glGetFragDataIndex, glGetFragDataIndex, NULL, 602), - NAME_FUNC_OFFSET( 9800, glBindSampler, glBindSampler, NULL, 603), - NAME_FUNC_OFFSET( 9814, glDeleteSamplers, glDeleteSamplers, NULL, 604), - NAME_FUNC_OFFSET( 9831, glGenSamplers, glGenSamplers, NULL, 605), - NAME_FUNC_OFFSET( 9845, glGetSamplerParameterIiv, glGetSamplerParameterIiv, NULL, 606), - NAME_FUNC_OFFSET( 9870, glGetSamplerParameterIuiv, glGetSamplerParameterIuiv, NULL, 607), - NAME_FUNC_OFFSET( 9896, glGetSamplerParameterfv, glGetSamplerParameterfv, NULL, 608), - NAME_FUNC_OFFSET( 9920, glGetSamplerParameteriv, glGetSamplerParameteriv, NULL, 609), - NAME_FUNC_OFFSET( 9944, glIsSampler, glIsSampler, NULL, 610), - NAME_FUNC_OFFSET( 9956, glSamplerParameterIiv, glSamplerParameterIiv, NULL, 611), - NAME_FUNC_OFFSET( 9978, glSamplerParameterIuiv, glSamplerParameterIuiv, NULL, 612), - NAME_FUNC_OFFSET(10001, glSamplerParameterf, glSamplerParameterf, NULL, 613), - NAME_FUNC_OFFSET(10021, glSamplerParameterfv, glSamplerParameterfv, NULL, 614), - NAME_FUNC_OFFSET(10042, glSamplerParameteri, glSamplerParameteri, NULL, 615), - NAME_FUNC_OFFSET(10062, glSamplerParameteriv, glSamplerParameteriv, NULL, 616), - NAME_FUNC_OFFSET(10083, glColorP3ui, glColorP3ui, NULL, 617), - NAME_FUNC_OFFSET(10095, glColorP3uiv, glColorP3uiv, NULL, 618), - NAME_FUNC_OFFSET(10108, glColorP4ui, glColorP4ui, NULL, 619), - NAME_FUNC_OFFSET(10120, glColorP4uiv, glColorP4uiv, NULL, 620), - NAME_FUNC_OFFSET(10133, glMultiTexCoordP1ui, glMultiTexCoordP1ui, NULL, 621), - NAME_FUNC_OFFSET(10153, glMultiTexCoordP1uiv, glMultiTexCoordP1uiv, NULL, 622), - NAME_FUNC_OFFSET(10174, glMultiTexCoordP2ui, glMultiTexCoordP2ui, NULL, 623), - NAME_FUNC_OFFSET(10194, glMultiTexCoordP2uiv, glMultiTexCoordP2uiv, NULL, 624), - NAME_FUNC_OFFSET(10215, glMultiTexCoordP3ui, glMultiTexCoordP3ui, NULL, 625), - NAME_FUNC_OFFSET(10235, glMultiTexCoordP3uiv, glMultiTexCoordP3uiv, NULL, 626), - NAME_FUNC_OFFSET(10256, glMultiTexCoordP4ui, glMultiTexCoordP4ui, NULL, 627), - NAME_FUNC_OFFSET(10276, glMultiTexCoordP4uiv, glMultiTexCoordP4uiv, NULL, 628), - NAME_FUNC_OFFSET(10297, glNormalP3ui, glNormalP3ui, NULL, 629), - NAME_FUNC_OFFSET(10310, glNormalP3uiv, glNormalP3uiv, NULL, 630), - NAME_FUNC_OFFSET(10324, glSecondaryColorP3ui, glSecondaryColorP3ui, NULL, 631), - NAME_FUNC_OFFSET(10345, glSecondaryColorP3uiv, glSecondaryColorP3uiv, NULL, 632), - NAME_FUNC_OFFSET(10367, glTexCoordP1ui, glTexCoordP1ui, NULL, 633), - NAME_FUNC_OFFSET(10382, glTexCoordP1uiv, glTexCoordP1uiv, NULL, 634), - NAME_FUNC_OFFSET(10398, glTexCoordP2ui, glTexCoordP2ui, NULL, 635), - NAME_FUNC_OFFSET(10413, glTexCoordP2uiv, glTexCoordP2uiv, NULL, 636), - NAME_FUNC_OFFSET(10429, glTexCoordP3ui, glTexCoordP3ui, NULL, 637), - NAME_FUNC_OFFSET(10444, glTexCoordP3uiv, glTexCoordP3uiv, NULL, 638), - NAME_FUNC_OFFSET(10460, glTexCoordP4ui, glTexCoordP4ui, NULL, 639), - NAME_FUNC_OFFSET(10475, glTexCoordP4uiv, glTexCoordP4uiv, NULL, 640), - NAME_FUNC_OFFSET(10491, glVertexAttribP1ui, glVertexAttribP1ui, NULL, 641), - NAME_FUNC_OFFSET(10510, glVertexAttribP1uiv, glVertexAttribP1uiv, NULL, 642), - NAME_FUNC_OFFSET(10530, glVertexAttribP2ui, glVertexAttribP2ui, NULL, 643), - NAME_FUNC_OFFSET(10549, glVertexAttribP2uiv, glVertexAttribP2uiv, NULL, 644), - NAME_FUNC_OFFSET(10569, glVertexAttribP3ui, glVertexAttribP3ui, NULL, 645), - NAME_FUNC_OFFSET(10588, glVertexAttribP3uiv, glVertexAttribP3uiv, NULL, 646), - NAME_FUNC_OFFSET(10608, glVertexAttribP4ui, glVertexAttribP4ui, NULL, 647), - NAME_FUNC_OFFSET(10627, glVertexAttribP4uiv, glVertexAttribP4uiv, NULL, 648), - NAME_FUNC_OFFSET(10647, glVertexP2ui, glVertexP2ui, NULL, 649), - NAME_FUNC_OFFSET(10660, glVertexP2uiv, glVertexP2uiv, NULL, 650), - NAME_FUNC_OFFSET(10674, glVertexP3ui, glVertexP3ui, NULL, 651), - NAME_FUNC_OFFSET(10687, glVertexP3uiv, glVertexP3uiv, NULL, 652), - NAME_FUNC_OFFSET(10701, glVertexP4ui, glVertexP4ui, NULL, 653), - NAME_FUNC_OFFSET(10714, glVertexP4uiv, glVertexP4uiv, NULL, 654), - NAME_FUNC_OFFSET(10728, glBindTransformFeedback, glBindTransformFeedback, NULL, 655), - NAME_FUNC_OFFSET(10752, glDeleteTransformFeedbacks, glDeleteTransformFeedbacks, NULL, 656), - NAME_FUNC_OFFSET(10779, glDrawTransformFeedback, glDrawTransformFeedback, NULL, 657), - NAME_FUNC_OFFSET(10803, glGenTransformFeedbacks, glGenTransformFeedbacks, NULL, 658), - NAME_FUNC_OFFSET(10827, glIsTransformFeedback, glIsTransformFeedback, NULL, 659), - NAME_FUNC_OFFSET(10849, glPauseTransformFeedback, glPauseTransformFeedback, NULL, 660), - NAME_FUNC_OFFSET(10874, glResumeTransformFeedback, glResumeTransformFeedback, NULL, 661), - NAME_FUNC_OFFSET(10900, glClearDepthf, glClearDepthf, NULL, 662), - NAME_FUNC_OFFSET(10914, glDepthRangef, glDepthRangef, NULL, 663), - NAME_FUNC_OFFSET(10928, glGetShaderPrecisionFormat, glGetShaderPrecisionFormat, NULL, 664), - NAME_FUNC_OFFSET(10955, glReleaseShaderCompiler, glReleaseShaderCompiler, NULL, 665), - NAME_FUNC_OFFSET(10979, glShaderBinary, glShaderBinary, NULL, 666), - NAME_FUNC_OFFSET(10994, glDebugMessageCallbackARB, glDebugMessageCallbackARB, NULL, 667), - NAME_FUNC_OFFSET(11020, glDebugMessageControlARB, glDebugMessageControlARB, NULL, 668), - NAME_FUNC_OFFSET(11045, glDebugMessageInsertARB, glDebugMessageInsertARB, NULL, 669), - NAME_FUNC_OFFSET(11069, glGetDebugMessageLogARB, glGetDebugMessageLogARB, NULL, 670), - NAME_FUNC_OFFSET(11093, glGetGraphicsResetStatusARB, glGetGraphicsResetStatusARB, NULL, 671), - NAME_FUNC_OFFSET(11121, glGetnColorTableARB, glGetnColorTableARB, NULL, 672), - NAME_FUNC_OFFSET(11141, glGetnCompressedTexImageARB, glGetnCompressedTexImageARB, NULL, 673), - NAME_FUNC_OFFSET(11169, glGetnConvolutionFilterARB, glGetnConvolutionFilterARB, NULL, 674), - NAME_FUNC_OFFSET(11196, glGetnHistogramARB, glGetnHistogramARB, NULL, 675), - NAME_FUNC_OFFSET(11215, glGetnMapdvARB, glGetnMapdvARB, NULL, 676), - NAME_FUNC_OFFSET(11230, glGetnMapfvARB, glGetnMapfvARB, NULL, 677), - NAME_FUNC_OFFSET(11245, glGetnMapivARB, glGetnMapivARB, NULL, 678), - NAME_FUNC_OFFSET(11260, glGetnMinmaxARB, glGetnMinmaxARB, NULL, 679), - NAME_FUNC_OFFSET(11276, glGetnPixelMapfvARB, glGetnPixelMapfvARB, NULL, 680), - NAME_FUNC_OFFSET(11296, glGetnPixelMapuivARB, glGetnPixelMapuivARB, NULL, 681), - NAME_FUNC_OFFSET(11317, glGetnPixelMapusvARB, glGetnPixelMapusvARB, NULL, 682), - NAME_FUNC_OFFSET(11338, glGetnPolygonStippleARB, glGetnPolygonStippleARB, NULL, 683), - NAME_FUNC_OFFSET(11362, glGetnSeparableFilterARB, glGetnSeparableFilterARB, NULL, 684), - NAME_FUNC_OFFSET(11387, glGetnTexImageARB, glGetnTexImageARB, NULL, 685), - NAME_FUNC_OFFSET(11405, glGetnUniformdvARB, glGetnUniformdvARB, NULL, 686), - NAME_FUNC_OFFSET(11424, glGetnUniformfvARB, glGetnUniformfvARB, NULL, 687), - NAME_FUNC_OFFSET(11443, glGetnUniformivARB, glGetnUniformivARB, NULL, 688), - NAME_FUNC_OFFSET(11462, glGetnUniformuivARB, glGetnUniformuivARB, NULL, 689), - NAME_FUNC_OFFSET(11482, glReadnPixelsARB, glReadnPixelsARB, NULL, 690), - NAME_FUNC_OFFSET(11499, glTexStorage1D, glTexStorage1D, NULL, 691), - NAME_FUNC_OFFSET(11514, glTexStorage2D, glTexStorage2D, NULL, 692), - NAME_FUNC_OFFSET(11529, glTexStorage3D, glTexStorage3D, NULL, 693), - NAME_FUNC_OFFSET(11544, glTextureStorage1DEXT, glTextureStorage1DEXT, NULL, 694), - NAME_FUNC_OFFSET(11566, glTextureStorage2DEXT, glTextureStorage2DEXT, NULL, 695), - NAME_FUNC_OFFSET(11588, glTextureStorage3DEXT, glTextureStorage3DEXT, NULL, 696), - NAME_FUNC_OFFSET(11610, glPolygonOffsetEXT, glPolygonOffsetEXT, NULL, 697), - NAME_FUNC_OFFSET(11629, gl_dispatch_stub_698, gl_dispatch_stub_698, NULL, 698), - NAME_FUNC_OFFSET(11661, gl_dispatch_stub_699, gl_dispatch_stub_699, NULL, 699), - NAME_FUNC_OFFSET(11693, gl_dispatch_stub_700, gl_dispatch_stub_700, NULL, 700), - NAME_FUNC_OFFSET(11721, gl_dispatch_stub_701, gl_dispatch_stub_701, NULL, 701), - NAME_FUNC_OFFSET(11750, gl_dispatch_stub_702, gl_dispatch_stub_702, NULL, 702), - NAME_FUNC_OFFSET(11778, gl_dispatch_stub_703, gl_dispatch_stub_703, NULL, 703), - NAME_FUNC_OFFSET(11807, gl_dispatch_stub_704, gl_dispatch_stub_704, NULL, 704), - NAME_FUNC_OFFSET(11824, gl_dispatch_stub_705, gl_dispatch_stub_705, NULL, 705), - NAME_FUNC_OFFSET(11844, glColorPointerEXT, glColorPointerEXT, NULL, 706), - NAME_FUNC_OFFSET(11862, glEdgeFlagPointerEXT, glEdgeFlagPointerEXT, NULL, 707), - NAME_FUNC_OFFSET(11883, glIndexPointerEXT, glIndexPointerEXT, NULL, 708), - NAME_FUNC_OFFSET(11901, glNormalPointerEXT, glNormalPointerEXT, NULL, 709), - NAME_FUNC_OFFSET(11920, glTexCoordPointerEXT, glTexCoordPointerEXT, NULL, 710), - NAME_FUNC_OFFSET(11941, glVertexPointerEXT, glVertexPointerEXT, NULL, 711), - NAME_FUNC_OFFSET(11960, glPointParameterfEXT, glPointParameterfEXT, NULL, 712), - NAME_FUNC_OFFSET(11981, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 713), - NAME_FUNC_OFFSET(12003, glLockArraysEXT, glLockArraysEXT, NULL, 714), - NAME_FUNC_OFFSET(12019, glUnlockArraysEXT, glUnlockArraysEXT, NULL, 715), - NAME_FUNC_OFFSET(12037, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, 716), - NAME_FUNC_OFFSET(12059, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, 717), - NAME_FUNC_OFFSET(12082, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, 718), - NAME_FUNC_OFFSET(12104, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, 719), - NAME_FUNC_OFFSET(12127, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 720), - NAME_FUNC_OFFSET(12149, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 721), - NAME_FUNC_OFFSET(12172, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, 722), - NAME_FUNC_OFFSET(12194, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, 723), - NAME_FUNC_OFFSET(12217, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, 724), - NAME_FUNC_OFFSET(12239, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, 725), - NAME_FUNC_OFFSET(12262, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, 726), - NAME_FUNC_OFFSET(12285, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, 727), - NAME_FUNC_OFFSET(12309, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, 728), - NAME_FUNC_OFFSET(12332, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, 729), - NAME_FUNC_OFFSET(12356, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, 730), - NAME_FUNC_OFFSET(12379, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, 731), - NAME_FUNC_OFFSET(12403, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, 732), - NAME_FUNC_OFFSET(12430, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, 733), - NAME_FUNC_OFFSET(12451, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 734), - NAME_FUNC_OFFSET(12474, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, 735), - NAME_FUNC_OFFSET(12495, glFogCoorddEXT, glFogCoorddEXT, NULL, 736), - NAME_FUNC_OFFSET(12510, glFogCoorddvEXT, glFogCoorddvEXT, NULL, 737), - NAME_FUNC_OFFSET(12526, glFogCoordfEXT, glFogCoordfEXT, NULL, 738), - NAME_FUNC_OFFSET(12541, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 739), - NAME_FUNC_OFFSET(12557, gl_dispatch_stub_740, gl_dispatch_stub_740, NULL, 740), - NAME_FUNC_OFFSET(12575, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 741), - NAME_FUNC_OFFSET(12598, glFlushVertexArrayRangeNV, glFlushVertexArrayRangeNV, NULL, 742), - NAME_FUNC_OFFSET(12624, glVertexArrayRangeNV, glVertexArrayRangeNV, NULL, 743), - NAME_FUNC_OFFSET(12645, glCombinerInputNV, glCombinerInputNV, NULL, 744), - NAME_FUNC_OFFSET(12663, glCombinerOutputNV, glCombinerOutputNV, NULL, 745), - NAME_FUNC_OFFSET(12682, glCombinerParameterfNV, glCombinerParameterfNV, NULL, 746), - NAME_FUNC_OFFSET(12705, glCombinerParameterfvNV, glCombinerParameterfvNV, NULL, 747), - NAME_FUNC_OFFSET(12729, glCombinerParameteriNV, glCombinerParameteriNV, NULL, 748), - NAME_FUNC_OFFSET(12752, glCombinerParameterivNV, glCombinerParameterivNV, NULL, 749), - NAME_FUNC_OFFSET(12776, glFinalCombinerInputNV, glFinalCombinerInputNV, NULL, 750), - NAME_FUNC_OFFSET(12799, glGetCombinerInputParameterfvNV, glGetCombinerInputParameterfvNV, NULL, 751), - NAME_FUNC_OFFSET(12831, glGetCombinerInputParameterivNV, glGetCombinerInputParameterivNV, NULL, 752), - NAME_FUNC_OFFSET(12863, glGetCombinerOutputParameterfvNV, glGetCombinerOutputParameterfvNV, NULL, 753), - NAME_FUNC_OFFSET(12896, glGetCombinerOutputParameterivNV, glGetCombinerOutputParameterivNV, NULL, 754), - NAME_FUNC_OFFSET(12929, glGetFinalCombinerInputParameterfvNV, glGetFinalCombinerInputParameterfvNV, NULL, 755), - NAME_FUNC_OFFSET(12966, glGetFinalCombinerInputParameterivNV, glGetFinalCombinerInputParameterivNV, NULL, 756), - NAME_FUNC_OFFSET(13003, glResizeBuffersMESA, glResizeBuffersMESA, NULL, 757), - NAME_FUNC_OFFSET(13023, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 758), - NAME_FUNC_OFFSET(13041, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 759), - NAME_FUNC_OFFSET(13060, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 760), - NAME_FUNC_OFFSET(13078, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 761), - NAME_FUNC_OFFSET(13097, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 762), - NAME_FUNC_OFFSET(13115, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 763), - NAME_FUNC_OFFSET(13134, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 764), - NAME_FUNC_OFFSET(13152, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 765), - NAME_FUNC_OFFSET(13171, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 766), - NAME_FUNC_OFFSET(13189, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 767), - NAME_FUNC_OFFSET(13208, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 768), - NAME_FUNC_OFFSET(13226, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 769), - NAME_FUNC_OFFSET(13245, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 770), - NAME_FUNC_OFFSET(13263, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 771), - NAME_FUNC_OFFSET(13282, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 772), - NAME_FUNC_OFFSET(13300, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 773), - NAME_FUNC_OFFSET(13319, glWindowPos4dMESA, glWindowPos4dMESA, NULL, 774), - NAME_FUNC_OFFSET(13337, glWindowPos4dvMESA, glWindowPos4dvMESA, NULL, 775), - NAME_FUNC_OFFSET(13356, glWindowPos4fMESA, glWindowPos4fMESA, NULL, 776), - NAME_FUNC_OFFSET(13374, glWindowPos4fvMESA, glWindowPos4fvMESA, NULL, 777), - NAME_FUNC_OFFSET(13393, glWindowPos4iMESA, glWindowPos4iMESA, NULL, 778), - NAME_FUNC_OFFSET(13411, glWindowPos4ivMESA, glWindowPos4ivMESA, NULL, 779), - NAME_FUNC_OFFSET(13430, glWindowPos4sMESA, glWindowPos4sMESA, NULL, 780), - NAME_FUNC_OFFSET(13448, glWindowPos4svMESA, glWindowPos4svMESA, NULL, 781), - NAME_FUNC_OFFSET(13467, gl_dispatch_stub_782, gl_dispatch_stub_782, NULL, 782), - NAME_FUNC_OFFSET(13492, gl_dispatch_stub_783, gl_dispatch_stub_783, NULL, 783), - NAME_FUNC_OFFSET(13519, gl_dispatch_stub_784, gl_dispatch_stub_784, NULL, 784), - NAME_FUNC_OFFSET(13536, gl_dispatch_stub_785, gl_dispatch_stub_785, NULL, 785), - NAME_FUNC_OFFSET(13552, gl_dispatch_stub_786, gl_dispatch_stub_786, NULL, 786), - NAME_FUNC_OFFSET(13566, gl_dispatch_stub_787, gl_dispatch_stub_787, NULL, 787), + NAME_FUNC_OFFSET( 6254, glFramebufferTexture, glFramebufferTexture, NULL, 436), + NAME_FUNC_OFFSET( 6275, glGetBufferParameteri64v, glGetBufferParameteri64v, NULL, 437), + NAME_FUNC_OFFSET( 6300, glGetInteger64i_v, glGetInteger64i_v, NULL, 438), + NAME_FUNC_OFFSET( 6318, glVertexAttribDivisor, glVertexAttribDivisor, NULL, 439), + NAME_FUNC_OFFSET( 6340, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, 440), + NAME_FUNC_OFFSET( 6366, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, 441), + NAME_FUNC_OFFSET( 6392, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, 442), + NAME_FUNC_OFFSET( 6418, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, 443), + NAME_FUNC_OFFSET( 6444, glSampleCoverageARB, glSampleCoverageARB, NULL, 444), + NAME_FUNC_OFFSET( 6464, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, 445), + NAME_FUNC_OFFSET( 6490, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, 446), + NAME_FUNC_OFFSET( 6516, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, 447), + NAME_FUNC_OFFSET( 6542, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, 448), + NAME_FUNC_OFFSET( 6571, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, 449), + NAME_FUNC_OFFSET( 6600, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, 450), + NAME_FUNC_OFFSET( 6629, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, 451), + NAME_FUNC_OFFSET( 6656, glDisableVertexAttribArrayARB, glDisableVertexAttribArrayARB, NULL, 452), + NAME_FUNC_OFFSET( 6686, glEnableVertexAttribArrayARB, glEnableVertexAttribArrayARB, NULL, 453), + NAME_FUNC_OFFSET( 6715, glGetProgramEnvParameterdvARB, glGetProgramEnvParameterdvARB, NULL, 454), + NAME_FUNC_OFFSET( 6745, glGetProgramEnvParameterfvARB, glGetProgramEnvParameterfvARB, NULL, 455), + NAME_FUNC_OFFSET( 6775, glGetProgramLocalParameterdvARB, glGetProgramLocalParameterdvARB, NULL, 456), + NAME_FUNC_OFFSET( 6807, glGetProgramLocalParameterfvARB, glGetProgramLocalParameterfvARB, NULL, 457), + NAME_FUNC_OFFSET( 6839, glGetProgramStringARB, glGetProgramStringARB, NULL, 458), + NAME_FUNC_OFFSET( 6861, glGetProgramivARB, glGetProgramivARB, NULL, 459), + NAME_FUNC_OFFSET( 6879, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL, 460), + NAME_FUNC_OFFSET( 6902, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL, 461), + NAME_FUNC_OFFSET( 6925, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, 462), + NAME_FUNC_OFFSET( 6948, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, 463), + NAME_FUNC_OFFSET( 6975, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, 464), + NAME_FUNC_OFFSET( 7003, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, 465), + NAME_FUNC_OFFSET( 7030, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, 466), + NAME_FUNC_OFFSET( 7058, glProgramLocalParameter4dARB, glProgramLocalParameter4dARB, NULL, 467), + NAME_FUNC_OFFSET( 7087, glProgramLocalParameter4dvARB, glProgramLocalParameter4dvARB, NULL, 468), + NAME_FUNC_OFFSET( 7117, glProgramLocalParameter4fARB, glProgramLocalParameter4fARB, NULL, 469), + NAME_FUNC_OFFSET( 7146, glProgramLocalParameter4fvARB, glProgramLocalParameter4fvARB, NULL, 470), + NAME_FUNC_OFFSET( 7176, glProgramStringARB, glProgramStringARB, NULL, 471), + NAME_FUNC_OFFSET( 7195, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, 472), + NAME_FUNC_OFFSET( 7215, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL, 473), + NAME_FUNC_OFFSET( 7236, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, 474), + NAME_FUNC_OFFSET( 7256, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, 475), + NAME_FUNC_OFFSET( 7277, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL, 476), + NAME_FUNC_OFFSET( 7297, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL, 477), + NAME_FUNC_OFFSET( 7318, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL, 478), + NAME_FUNC_OFFSET( 7338, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL, 479), + NAME_FUNC_OFFSET( 7359, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, 480), + NAME_FUNC_OFFSET( 7379, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, 481), + NAME_FUNC_OFFSET( 7400, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL, 482), + NAME_FUNC_OFFSET( 7420, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL, 483), + NAME_FUNC_OFFSET( 7441, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, 484), + NAME_FUNC_OFFSET( 7461, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL, 485), + NAME_FUNC_OFFSET( 7482, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, 486), + NAME_FUNC_OFFSET( 7502, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, 487), + NAME_FUNC_OFFSET( 7523, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, 488), + NAME_FUNC_OFFSET( 7543, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, 489), + NAME_FUNC_OFFSET( 7564, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL, 490), + NAME_FUNC_OFFSET( 7586, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, 491), + NAME_FUNC_OFFSET( 7608, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, 492), + NAME_FUNC_OFFSET( 7630, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, 493), + NAME_FUNC_OFFSET( 7652, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, 494), + NAME_FUNC_OFFSET( 7675, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, 495), + NAME_FUNC_OFFSET( 7698, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, 496), + NAME_FUNC_OFFSET( 7721, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, 497), + NAME_FUNC_OFFSET( 7742, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, 498), + NAME_FUNC_OFFSET( 7762, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, 499), + NAME_FUNC_OFFSET( 7783, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, 500), + NAME_FUNC_OFFSET( 7803, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, 501), + NAME_FUNC_OFFSET( 7824, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, 502), + NAME_FUNC_OFFSET( 7845, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, 503), + NAME_FUNC_OFFSET( 7865, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, 504), + NAME_FUNC_OFFSET( 7886, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, 505), + NAME_FUNC_OFFSET( 7908, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, 506), + NAME_FUNC_OFFSET( 7930, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, 507), + NAME_FUNC_OFFSET( 7952, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, 508), + NAME_FUNC_OFFSET( 7977, glBindBufferARB, glBindBufferARB, NULL, 509), + NAME_FUNC_OFFSET( 7993, glBufferDataARB, glBufferDataARB, NULL, 510), + NAME_FUNC_OFFSET( 8009, glBufferSubDataARB, glBufferSubDataARB, NULL, 511), + NAME_FUNC_OFFSET( 8028, glDeleteBuffersARB, glDeleteBuffersARB, NULL, 512), + NAME_FUNC_OFFSET( 8047, glGenBuffersARB, glGenBuffersARB, NULL, 513), + NAME_FUNC_OFFSET( 8063, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, 514), + NAME_FUNC_OFFSET( 8089, glGetBufferPointervARB, glGetBufferPointervARB, NULL, 515), + NAME_FUNC_OFFSET( 8112, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, 516), + NAME_FUNC_OFFSET( 8134, glIsBufferARB, glIsBufferARB, NULL, 517), + NAME_FUNC_OFFSET( 8148, glMapBufferARB, glMapBufferARB, NULL, 518), + NAME_FUNC_OFFSET( 8163, glUnmapBufferARB, glUnmapBufferARB, NULL, 519), + NAME_FUNC_OFFSET( 8180, glBeginQueryARB, glBeginQueryARB, NULL, 520), + NAME_FUNC_OFFSET( 8196, glDeleteQueriesARB, glDeleteQueriesARB, NULL, 521), + NAME_FUNC_OFFSET( 8215, glEndQueryARB, glEndQueryARB, NULL, 522), + NAME_FUNC_OFFSET( 8229, glGenQueriesARB, glGenQueriesARB, NULL, 523), + NAME_FUNC_OFFSET( 8245, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, 524), + NAME_FUNC_OFFSET( 8267, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, 525), + NAME_FUNC_OFFSET( 8290, glGetQueryivARB, glGetQueryivARB, NULL, 526), + NAME_FUNC_OFFSET( 8306, glIsQueryARB, glIsQueryARB, NULL, 527), + NAME_FUNC_OFFSET( 8319, glAttachObjectARB, glAttachObjectARB, NULL, 528), + NAME_FUNC_OFFSET( 8337, glCompileShaderARB, glCompileShaderARB, NULL, 529), + NAME_FUNC_OFFSET( 8356, glCreateProgramObjectARB, glCreateProgramObjectARB, NULL, 530), + NAME_FUNC_OFFSET( 8381, glCreateShaderObjectARB, glCreateShaderObjectARB, NULL, 531), + NAME_FUNC_OFFSET( 8405, glDeleteObjectARB, glDeleteObjectARB, NULL, 532), + NAME_FUNC_OFFSET( 8423, glDetachObjectARB, glDetachObjectARB, NULL, 533), + NAME_FUNC_OFFSET( 8441, glGetActiveUniformARB, glGetActiveUniformARB, NULL, 534), + NAME_FUNC_OFFSET( 8463, glGetAttachedObjectsARB, glGetAttachedObjectsARB, NULL, 535), + NAME_FUNC_OFFSET( 8487, glGetHandleARB, glGetHandleARB, NULL, 536), + NAME_FUNC_OFFSET( 8502, glGetInfoLogARB, glGetInfoLogARB, NULL, 537), + NAME_FUNC_OFFSET( 8518, glGetObjectParameterfvARB, glGetObjectParameterfvARB, NULL, 538), + NAME_FUNC_OFFSET( 8544, glGetObjectParameterivARB, glGetObjectParameterivARB, NULL, 539), + NAME_FUNC_OFFSET( 8570, glGetShaderSourceARB, glGetShaderSourceARB, NULL, 540), + NAME_FUNC_OFFSET( 8591, glGetUniformLocationARB, glGetUniformLocationARB, NULL, 541), + NAME_FUNC_OFFSET( 8615, glGetUniformfvARB, glGetUniformfvARB, NULL, 542), + NAME_FUNC_OFFSET( 8633, glGetUniformivARB, glGetUniformivARB, NULL, 543), + NAME_FUNC_OFFSET( 8651, glLinkProgramARB, glLinkProgramARB, NULL, 544), + NAME_FUNC_OFFSET( 8668, glShaderSourceARB, glShaderSourceARB, NULL, 545), + NAME_FUNC_OFFSET( 8686, glUniform1fARB, glUniform1fARB, NULL, 546), + NAME_FUNC_OFFSET( 8701, glUniform1fvARB, glUniform1fvARB, NULL, 547), + NAME_FUNC_OFFSET( 8717, glUniform1iARB, glUniform1iARB, NULL, 548), + NAME_FUNC_OFFSET( 8732, glUniform1ivARB, glUniform1ivARB, NULL, 549), + NAME_FUNC_OFFSET( 8748, glUniform2fARB, glUniform2fARB, NULL, 550), + NAME_FUNC_OFFSET( 8763, glUniform2fvARB, glUniform2fvARB, NULL, 551), + NAME_FUNC_OFFSET( 8779, glUniform2iARB, glUniform2iARB, NULL, 552), + NAME_FUNC_OFFSET( 8794, glUniform2ivARB, glUniform2ivARB, NULL, 553), + NAME_FUNC_OFFSET( 8810, glUniform3fARB, glUniform3fARB, NULL, 554), + NAME_FUNC_OFFSET( 8825, glUniform3fvARB, glUniform3fvARB, NULL, 555), + NAME_FUNC_OFFSET( 8841, glUniform3iARB, glUniform3iARB, NULL, 556), + NAME_FUNC_OFFSET( 8856, glUniform3ivARB, glUniform3ivARB, NULL, 557), + NAME_FUNC_OFFSET( 8872, glUniform4fARB, glUniform4fARB, NULL, 558), + NAME_FUNC_OFFSET( 8887, glUniform4fvARB, glUniform4fvARB, NULL, 559), + NAME_FUNC_OFFSET( 8903, glUniform4iARB, glUniform4iARB, NULL, 560), + NAME_FUNC_OFFSET( 8918, glUniform4ivARB, glUniform4ivARB, NULL, 561), + NAME_FUNC_OFFSET( 8934, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, 562), + NAME_FUNC_OFFSET( 8956, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, 563), + NAME_FUNC_OFFSET( 8978, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, 564), + NAME_FUNC_OFFSET( 9000, glUseProgramObjectARB, glUseProgramObjectARB, NULL, 565), + NAME_FUNC_OFFSET( 9022, glValidateProgramARB, glValidateProgramARB, NULL, 566), + NAME_FUNC_OFFSET( 9043, glBindAttribLocationARB, glBindAttribLocationARB, NULL, 567), + NAME_FUNC_OFFSET( 9067, glGetActiveAttribARB, glGetActiveAttribARB, NULL, 568), + NAME_FUNC_OFFSET( 9088, glGetAttribLocationARB, glGetAttribLocationARB, NULL, 569), + NAME_FUNC_OFFSET( 9111, glDrawBuffersARB, glDrawBuffersARB, NULL, 570), + NAME_FUNC_OFFSET( 9128, glClampColorARB, glClampColorARB, NULL, 571), + NAME_FUNC_OFFSET( 9144, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 572), + NAME_FUNC_OFFSET( 9169, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 573), + NAME_FUNC_OFFSET( 9196, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, 574), + NAME_FUNC_OFFSET( 9229, glFramebufferTextureARB, glFramebufferTextureARB, NULL, 575), + NAME_FUNC_OFFSET( 9253, glFramebufferTextureFaceARB, glFramebufferTextureFaceARB, NULL, 576), + NAME_FUNC_OFFSET( 9281, glProgramParameteriARB, glProgramParameteriARB, NULL, 577), + NAME_FUNC_OFFSET( 9304, glVertexAttribDivisorARB, glVertexAttribDivisorARB, NULL, 578), + NAME_FUNC_OFFSET( 9329, glFlushMappedBufferRange, glFlushMappedBufferRange, NULL, 579), + NAME_FUNC_OFFSET( 9354, glMapBufferRange, glMapBufferRange, NULL, 580), + NAME_FUNC_OFFSET( 9371, glTexBufferARB, glTexBufferARB, NULL, 581), + NAME_FUNC_OFFSET( 9386, glBindVertexArray, glBindVertexArray, NULL, 582), + NAME_FUNC_OFFSET( 9404, glGenVertexArrays, glGenVertexArrays, NULL, 583), + NAME_FUNC_OFFSET( 9422, glCopyBufferSubData, glCopyBufferSubData, NULL, 584), + NAME_FUNC_OFFSET( 9442, glClientWaitSync, glClientWaitSync, NULL, 585), + NAME_FUNC_OFFSET( 9459, glDeleteSync, glDeleteSync, NULL, 586), + NAME_FUNC_OFFSET( 9472, glFenceSync, glFenceSync, NULL, 587), + NAME_FUNC_OFFSET( 9484, glGetInteger64v, glGetInteger64v, NULL, 588), + NAME_FUNC_OFFSET( 9500, glGetSynciv, glGetSynciv, NULL, 589), + NAME_FUNC_OFFSET( 9512, glIsSync, glIsSync, NULL, 590), + NAME_FUNC_OFFSET( 9521, glWaitSync, glWaitSync, NULL, 591), + NAME_FUNC_OFFSET( 9532, glDrawElementsBaseVertex, glDrawElementsBaseVertex, NULL, 592), + NAME_FUNC_OFFSET( 9557, glDrawElementsInstancedBaseVertex, glDrawElementsInstancedBaseVertex, NULL, 593), + NAME_FUNC_OFFSET( 9591, glDrawRangeElementsBaseVertex, glDrawRangeElementsBaseVertex, NULL, 594), + NAME_FUNC_OFFSET( 9621, glMultiDrawElementsBaseVertex, glMultiDrawElementsBaseVertex, NULL, 595), + NAME_FUNC_OFFSET( 9651, glBlendEquationSeparateiARB, glBlendEquationSeparateiARB, NULL, 596), + NAME_FUNC_OFFSET( 9679, glBlendEquationiARB, glBlendEquationiARB, NULL, 597), + NAME_FUNC_OFFSET( 9699, glBlendFuncSeparateiARB, glBlendFuncSeparateiARB, NULL, 598), + NAME_FUNC_OFFSET( 9723, glBlendFunciARB, glBlendFunciARB, NULL, 599), + NAME_FUNC_OFFSET( 9739, glBindFragDataLocationIndexed, glBindFragDataLocationIndexed, NULL, 600), + NAME_FUNC_OFFSET( 9769, glGetFragDataIndex, glGetFragDataIndex, NULL, 601), + NAME_FUNC_OFFSET( 9788, glBindSampler, glBindSampler, NULL, 602), + NAME_FUNC_OFFSET( 9802, glDeleteSamplers, glDeleteSamplers, NULL, 603), + NAME_FUNC_OFFSET( 9819, glGenSamplers, glGenSamplers, NULL, 604), + NAME_FUNC_OFFSET( 9833, glGetSamplerParameterIiv, glGetSamplerParameterIiv, NULL, 605), + NAME_FUNC_OFFSET( 9858, glGetSamplerParameterIuiv, glGetSamplerParameterIuiv, NULL, 606), + NAME_FUNC_OFFSET( 9884, glGetSamplerParameterfv, glGetSamplerParameterfv, NULL, 607), + NAME_FUNC_OFFSET( 9908, glGetSamplerParameteriv, glGetSamplerParameteriv, NULL, 608), + NAME_FUNC_OFFSET( 9932, glIsSampler, glIsSampler, NULL, 609), + NAME_FUNC_OFFSET( 9944, glSamplerParameterIiv, glSamplerParameterIiv, NULL, 610), + NAME_FUNC_OFFSET( 9966, glSamplerParameterIuiv, glSamplerParameterIuiv, NULL, 611), + NAME_FUNC_OFFSET( 9989, glSamplerParameterf, glSamplerParameterf, NULL, 612), + NAME_FUNC_OFFSET(10009, glSamplerParameterfv, glSamplerParameterfv, NULL, 613), + NAME_FUNC_OFFSET(10030, glSamplerParameteri, glSamplerParameteri, NULL, 614), + NAME_FUNC_OFFSET(10050, glSamplerParameteriv, glSamplerParameteriv, NULL, 615), + NAME_FUNC_OFFSET(10071, glColorP3ui, glColorP3ui, NULL, 616), + NAME_FUNC_OFFSET(10083, glColorP3uiv, glColorP3uiv, NULL, 617), + NAME_FUNC_OFFSET(10096, glColorP4ui, glColorP4ui, NULL, 618), + NAME_FUNC_OFFSET(10108, glColorP4uiv, glColorP4uiv, NULL, 619), + NAME_FUNC_OFFSET(10121, glMultiTexCoordP1ui, glMultiTexCoordP1ui, NULL, 620), + NAME_FUNC_OFFSET(10141, glMultiTexCoordP1uiv, glMultiTexCoordP1uiv, NULL, 621), + NAME_FUNC_OFFSET(10162, glMultiTexCoordP2ui, glMultiTexCoordP2ui, NULL, 622), + NAME_FUNC_OFFSET(10182, glMultiTexCoordP2uiv, glMultiTexCoordP2uiv, NULL, 623), + NAME_FUNC_OFFSET(10203, glMultiTexCoordP3ui, glMultiTexCoordP3ui, NULL, 624), + NAME_FUNC_OFFSET(10223, glMultiTexCoordP3uiv, glMultiTexCoordP3uiv, NULL, 625), + NAME_FUNC_OFFSET(10244, glMultiTexCoordP4ui, glMultiTexCoordP4ui, NULL, 626), + NAME_FUNC_OFFSET(10264, glMultiTexCoordP4uiv, glMultiTexCoordP4uiv, NULL, 627), + NAME_FUNC_OFFSET(10285, glNormalP3ui, glNormalP3ui, NULL, 628), + NAME_FUNC_OFFSET(10298, glNormalP3uiv, glNormalP3uiv, NULL, 629), + NAME_FUNC_OFFSET(10312, glSecondaryColorP3ui, glSecondaryColorP3ui, NULL, 630), + NAME_FUNC_OFFSET(10333, glSecondaryColorP3uiv, glSecondaryColorP3uiv, NULL, 631), + NAME_FUNC_OFFSET(10355, glTexCoordP1ui, glTexCoordP1ui, NULL, 632), + NAME_FUNC_OFFSET(10370, glTexCoordP1uiv, glTexCoordP1uiv, NULL, 633), + NAME_FUNC_OFFSET(10386, glTexCoordP2ui, glTexCoordP2ui, NULL, 634), + NAME_FUNC_OFFSET(10401, glTexCoordP2uiv, glTexCoordP2uiv, NULL, 635), + NAME_FUNC_OFFSET(10417, glTexCoordP3ui, glTexCoordP3ui, NULL, 636), + NAME_FUNC_OFFSET(10432, glTexCoordP3uiv, glTexCoordP3uiv, NULL, 637), + NAME_FUNC_OFFSET(10448, glTexCoordP4ui, glTexCoordP4ui, NULL, 638), + NAME_FUNC_OFFSET(10463, glTexCoordP4uiv, glTexCoordP4uiv, NULL, 639), + NAME_FUNC_OFFSET(10479, glVertexAttribP1ui, glVertexAttribP1ui, NULL, 640), + NAME_FUNC_OFFSET(10498, glVertexAttribP1uiv, glVertexAttribP1uiv, NULL, 641), + NAME_FUNC_OFFSET(10518, glVertexAttribP2ui, glVertexAttribP2ui, NULL, 642), + NAME_FUNC_OFFSET(10537, glVertexAttribP2uiv, glVertexAttribP2uiv, NULL, 643), + NAME_FUNC_OFFSET(10557, glVertexAttribP3ui, glVertexAttribP3ui, NULL, 644), + NAME_FUNC_OFFSET(10576, glVertexAttribP3uiv, glVertexAttribP3uiv, NULL, 645), + NAME_FUNC_OFFSET(10596, glVertexAttribP4ui, glVertexAttribP4ui, NULL, 646), + NAME_FUNC_OFFSET(10615, glVertexAttribP4uiv, glVertexAttribP4uiv, NULL, 647), + NAME_FUNC_OFFSET(10635, glVertexP2ui, glVertexP2ui, NULL, 648), + NAME_FUNC_OFFSET(10648, glVertexP2uiv, glVertexP2uiv, NULL, 649), + NAME_FUNC_OFFSET(10662, glVertexP3ui, glVertexP3ui, NULL, 650), + NAME_FUNC_OFFSET(10675, glVertexP3uiv, glVertexP3uiv, NULL, 651), + NAME_FUNC_OFFSET(10689, glVertexP4ui, glVertexP4ui, NULL, 652), + NAME_FUNC_OFFSET(10702, glVertexP4uiv, glVertexP4uiv, NULL, 653), + NAME_FUNC_OFFSET(10716, glBindTransformFeedback, glBindTransformFeedback, NULL, 654), + NAME_FUNC_OFFSET(10740, glDeleteTransformFeedbacks, glDeleteTransformFeedbacks, NULL, 655), + NAME_FUNC_OFFSET(10767, glDrawTransformFeedback, glDrawTransformFeedback, NULL, 656), + NAME_FUNC_OFFSET(10791, glGenTransformFeedbacks, glGenTransformFeedbacks, NULL, 657), + NAME_FUNC_OFFSET(10815, glIsTransformFeedback, glIsTransformFeedback, NULL, 658), + NAME_FUNC_OFFSET(10837, glPauseTransformFeedback, glPauseTransformFeedback, NULL, 659), + NAME_FUNC_OFFSET(10862, glResumeTransformFeedback, glResumeTransformFeedback, NULL, 660), + NAME_FUNC_OFFSET(10888, glClearDepthf, glClearDepthf, NULL, 661), + NAME_FUNC_OFFSET(10902, glDepthRangef, glDepthRangef, NULL, 662), + NAME_FUNC_OFFSET(10916, glGetShaderPrecisionFormat, glGetShaderPrecisionFormat, NULL, 663), + NAME_FUNC_OFFSET(10943, glReleaseShaderCompiler, glReleaseShaderCompiler, NULL, 664), + NAME_FUNC_OFFSET(10967, glShaderBinary, glShaderBinary, NULL, 665), + NAME_FUNC_OFFSET(10982, glDebugMessageCallbackARB, glDebugMessageCallbackARB, NULL, 666), + NAME_FUNC_OFFSET(11008, glDebugMessageControlARB, glDebugMessageControlARB, NULL, 667), + NAME_FUNC_OFFSET(11033, glDebugMessageInsertARB, glDebugMessageInsertARB, NULL, 668), + NAME_FUNC_OFFSET(11057, glGetDebugMessageLogARB, glGetDebugMessageLogARB, NULL, 669), + NAME_FUNC_OFFSET(11081, glGetGraphicsResetStatusARB, glGetGraphicsResetStatusARB, NULL, 670), + NAME_FUNC_OFFSET(11109, glGetnColorTableARB, glGetnColorTableARB, NULL, 671), + NAME_FUNC_OFFSET(11129, glGetnCompressedTexImageARB, glGetnCompressedTexImageARB, NULL, 672), + NAME_FUNC_OFFSET(11157, glGetnConvolutionFilterARB, glGetnConvolutionFilterARB, NULL, 673), + NAME_FUNC_OFFSET(11184, glGetnHistogramARB, glGetnHistogramARB, NULL, 674), + NAME_FUNC_OFFSET(11203, glGetnMapdvARB, glGetnMapdvARB, NULL, 675), + NAME_FUNC_OFFSET(11218, glGetnMapfvARB, glGetnMapfvARB, NULL, 676), + NAME_FUNC_OFFSET(11233, glGetnMapivARB, glGetnMapivARB, NULL, 677), + NAME_FUNC_OFFSET(11248, glGetnMinmaxARB, glGetnMinmaxARB, NULL, 678), + NAME_FUNC_OFFSET(11264, glGetnPixelMapfvARB, glGetnPixelMapfvARB, NULL, 679), + NAME_FUNC_OFFSET(11284, glGetnPixelMapuivARB, glGetnPixelMapuivARB, NULL, 680), + NAME_FUNC_OFFSET(11305, glGetnPixelMapusvARB, glGetnPixelMapusvARB, NULL, 681), + NAME_FUNC_OFFSET(11326, glGetnPolygonStippleARB, glGetnPolygonStippleARB, NULL, 682), + NAME_FUNC_OFFSET(11350, glGetnSeparableFilterARB, glGetnSeparableFilterARB, NULL, 683), + NAME_FUNC_OFFSET(11375, glGetnTexImageARB, glGetnTexImageARB, NULL, 684), + NAME_FUNC_OFFSET(11393, glGetnUniformdvARB, glGetnUniformdvARB, NULL, 685), + NAME_FUNC_OFFSET(11412, glGetnUniformfvARB, glGetnUniformfvARB, NULL, 686), + NAME_FUNC_OFFSET(11431, glGetnUniformivARB, glGetnUniformivARB, NULL, 687), + NAME_FUNC_OFFSET(11450, glGetnUniformuivARB, glGetnUniformuivARB, NULL, 688), + NAME_FUNC_OFFSET(11470, glReadnPixelsARB, glReadnPixelsARB, NULL, 689), + NAME_FUNC_OFFSET(11487, glTexStorage1D, glTexStorage1D, NULL, 690), + NAME_FUNC_OFFSET(11502, glTexStorage2D, glTexStorage2D, NULL, 691), + NAME_FUNC_OFFSET(11517, glTexStorage3D, glTexStorage3D, NULL, 692), + NAME_FUNC_OFFSET(11532, glTextureStorage1DEXT, glTextureStorage1DEXT, NULL, 693), + NAME_FUNC_OFFSET(11554, glTextureStorage2DEXT, glTextureStorage2DEXT, NULL, 694), + NAME_FUNC_OFFSET(11576, glTextureStorage3DEXT, glTextureStorage3DEXT, NULL, 695), + NAME_FUNC_OFFSET(11598, glPolygonOffsetEXT, glPolygonOffsetEXT, NULL, 696), + NAME_FUNC_OFFSET(11617, gl_dispatch_stub_697, gl_dispatch_stub_697, NULL, 697), + NAME_FUNC_OFFSET(11649, gl_dispatch_stub_698, gl_dispatch_stub_698, NULL, 698), + NAME_FUNC_OFFSET(11681, gl_dispatch_stub_699, gl_dispatch_stub_699, NULL, 699), + NAME_FUNC_OFFSET(11709, gl_dispatch_stub_700, gl_dispatch_stub_700, NULL, 700), + NAME_FUNC_OFFSET(11738, gl_dispatch_stub_701, gl_dispatch_stub_701, NULL, 701), + NAME_FUNC_OFFSET(11766, gl_dispatch_stub_702, gl_dispatch_stub_702, NULL, 702), + NAME_FUNC_OFFSET(11795, gl_dispatch_stub_703, gl_dispatch_stub_703, NULL, 703), + NAME_FUNC_OFFSET(11812, gl_dispatch_stub_704, gl_dispatch_stub_704, NULL, 704), + NAME_FUNC_OFFSET(11832, glColorPointerEXT, glColorPointerEXT, NULL, 705), + NAME_FUNC_OFFSET(11850, glEdgeFlagPointerEXT, glEdgeFlagPointerEXT, NULL, 706), + NAME_FUNC_OFFSET(11871, glIndexPointerEXT, glIndexPointerEXT, NULL, 707), + NAME_FUNC_OFFSET(11889, glNormalPointerEXT, glNormalPointerEXT, NULL, 708), + NAME_FUNC_OFFSET(11908, glTexCoordPointerEXT, glTexCoordPointerEXT, NULL, 709), + NAME_FUNC_OFFSET(11929, glVertexPointerEXT, glVertexPointerEXT, NULL, 710), + NAME_FUNC_OFFSET(11948, glPointParameterfEXT, glPointParameterfEXT, NULL, 711), + NAME_FUNC_OFFSET(11969, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 712), + NAME_FUNC_OFFSET(11991, glLockArraysEXT, glLockArraysEXT, NULL, 713), + NAME_FUNC_OFFSET(12007, glUnlockArraysEXT, glUnlockArraysEXT, NULL, 714), + NAME_FUNC_OFFSET(12025, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, 715), + NAME_FUNC_OFFSET(12047, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, 716), + NAME_FUNC_OFFSET(12070, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, 717), + NAME_FUNC_OFFSET(12092, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, 718), + NAME_FUNC_OFFSET(12115, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 719), + NAME_FUNC_OFFSET(12137, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 720), + NAME_FUNC_OFFSET(12160, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, 721), + NAME_FUNC_OFFSET(12182, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, 722), + NAME_FUNC_OFFSET(12205, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, 723), + NAME_FUNC_OFFSET(12227, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, 724), + NAME_FUNC_OFFSET(12250, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, 725), + NAME_FUNC_OFFSET(12273, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, 726), + NAME_FUNC_OFFSET(12297, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, 727), + NAME_FUNC_OFFSET(12320, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, 728), + NAME_FUNC_OFFSET(12344, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, 729), + NAME_FUNC_OFFSET(12367, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, 730), + NAME_FUNC_OFFSET(12391, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, 731), + NAME_FUNC_OFFSET(12418, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, 732), + NAME_FUNC_OFFSET(12439, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 733), + NAME_FUNC_OFFSET(12462, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, 734), + NAME_FUNC_OFFSET(12483, glFogCoorddEXT, glFogCoorddEXT, NULL, 735), + NAME_FUNC_OFFSET(12498, glFogCoorddvEXT, glFogCoorddvEXT, NULL, 736), + NAME_FUNC_OFFSET(12514, glFogCoordfEXT, glFogCoordfEXT, NULL, 737), + NAME_FUNC_OFFSET(12529, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 738), + NAME_FUNC_OFFSET(12545, gl_dispatch_stub_739, gl_dispatch_stub_739, NULL, 739), + NAME_FUNC_OFFSET(12563, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 740), + NAME_FUNC_OFFSET(12586, glFlushVertexArrayRangeNV, glFlushVertexArrayRangeNV, NULL, 741), + NAME_FUNC_OFFSET(12612, glVertexArrayRangeNV, glVertexArrayRangeNV, NULL, 742), + NAME_FUNC_OFFSET(12633, glCombinerInputNV, glCombinerInputNV, NULL, 743), + NAME_FUNC_OFFSET(12651, glCombinerOutputNV, glCombinerOutputNV, NULL, 744), + NAME_FUNC_OFFSET(12670, glCombinerParameterfNV, glCombinerParameterfNV, NULL, 745), + NAME_FUNC_OFFSET(12693, glCombinerParameterfvNV, glCombinerParameterfvNV, NULL, 746), + NAME_FUNC_OFFSET(12717, glCombinerParameteriNV, glCombinerParameteriNV, NULL, 747), + NAME_FUNC_OFFSET(12740, glCombinerParameterivNV, glCombinerParameterivNV, NULL, 748), + NAME_FUNC_OFFSET(12764, glFinalCombinerInputNV, glFinalCombinerInputNV, NULL, 749), + NAME_FUNC_OFFSET(12787, glGetCombinerInputParameterfvNV, glGetCombinerInputParameterfvNV, NULL, 750), + NAME_FUNC_OFFSET(12819, glGetCombinerInputParameterivNV, glGetCombinerInputParameterivNV, NULL, 751), + NAME_FUNC_OFFSET(12851, glGetCombinerOutputParameterfvNV, glGetCombinerOutputParameterfvNV, NULL, 752), + NAME_FUNC_OFFSET(12884, glGetCombinerOutputParameterivNV, glGetCombinerOutputParameterivNV, NULL, 753), + NAME_FUNC_OFFSET(12917, glGetFinalCombinerInputParameterfvNV, glGetFinalCombinerInputParameterfvNV, NULL, 754), + NAME_FUNC_OFFSET(12954, glGetFinalCombinerInputParameterivNV, glGetFinalCombinerInputParameterivNV, NULL, 755), + NAME_FUNC_OFFSET(12991, glResizeBuffersMESA, glResizeBuffersMESA, NULL, 756), + NAME_FUNC_OFFSET(13011, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 757), + NAME_FUNC_OFFSET(13029, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 758), + NAME_FUNC_OFFSET(13048, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 759), + NAME_FUNC_OFFSET(13066, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 760), + NAME_FUNC_OFFSET(13085, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 761), + NAME_FUNC_OFFSET(13103, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 762), + NAME_FUNC_OFFSET(13122, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 763), + NAME_FUNC_OFFSET(13140, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 764), + NAME_FUNC_OFFSET(13159, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 765), + NAME_FUNC_OFFSET(13177, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 766), + NAME_FUNC_OFFSET(13196, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 767), + NAME_FUNC_OFFSET(13214, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 768), + NAME_FUNC_OFFSET(13233, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 769), + NAME_FUNC_OFFSET(13251, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 770), + NAME_FUNC_OFFSET(13270, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 771), + NAME_FUNC_OFFSET(13288, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 772), + NAME_FUNC_OFFSET(13307, glWindowPos4dMESA, glWindowPos4dMESA, NULL, 773), + NAME_FUNC_OFFSET(13325, glWindowPos4dvMESA, glWindowPos4dvMESA, NULL, 774), + NAME_FUNC_OFFSET(13344, glWindowPos4fMESA, glWindowPos4fMESA, NULL, 775), + NAME_FUNC_OFFSET(13362, glWindowPos4fvMESA, glWindowPos4fvMESA, NULL, 776), + NAME_FUNC_OFFSET(13381, glWindowPos4iMESA, glWindowPos4iMESA, NULL, 777), + NAME_FUNC_OFFSET(13399, glWindowPos4ivMESA, glWindowPos4ivMESA, NULL, 778), + NAME_FUNC_OFFSET(13418, glWindowPos4sMESA, glWindowPos4sMESA, NULL, 779), + NAME_FUNC_OFFSET(13436, glWindowPos4svMESA, glWindowPos4svMESA, NULL, 780), + NAME_FUNC_OFFSET(13455, gl_dispatch_stub_781, gl_dispatch_stub_781, NULL, 781), + NAME_FUNC_OFFSET(13480, gl_dispatch_stub_782, gl_dispatch_stub_782, NULL, 782), + NAME_FUNC_OFFSET(13507, gl_dispatch_stub_783, gl_dispatch_stub_783, NULL, 783), + NAME_FUNC_OFFSET(13524, gl_dispatch_stub_784, gl_dispatch_stub_784, NULL, 784), + NAME_FUNC_OFFSET(13540, gl_dispatch_stub_785, gl_dispatch_stub_785, NULL, 785), + NAME_FUNC_OFFSET(13554, gl_dispatch_stub_786, gl_dispatch_stub_786, NULL, 786), + NAME_FUNC_OFFSET(13569, gl_dispatch_stub_787, gl_dispatch_stub_787, NULL, 787), NAME_FUNC_OFFSET(13581, gl_dispatch_stub_788, gl_dispatch_stub_788, NULL, 788), - NAME_FUNC_OFFSET(13593, gl_dispatch_stub_789, gl_dispatch_stub_789, NULL, 789), - NAME_FUNC_OFFSET(13606, gl_dispatch_stub_790, gl_dispatch_stub_790, NULL, 790), - NAME_FUNC_OFFSET(13620, glAreProgramsResidentNV, glAreProgramsResidentNV, NULL, 791), - NAME_FUNC_OFFSET(13644, glBindProgramNV, glBindProgramNV, NULL, 792), - NAME_FUNC_OFFSET(13660, glDeleteProgramsNV, glDeleteProgramsNV, NULL, 793), - NAME_FUNC_OFFSET(13679, glExecuteProgramNV, glExecuteProgramNV, NULL, 794), - NAME_FUNC_OFFSET(13698, glGenProgramsNV, glGenProgramsNV, NULL, 795), - NAME_FUNC_OFFSET(13714, glGetProgramParameterdvNV, glGetProgramParameterdvNV, NULL, 796), - NAME_FUNC_OFFSET(13740, glGetProgramParameterfvNV, glGetProgramParameterfvNV, NULL, 797), - NAME_FUNC_OFFSET(13766, glGetProgramStringNV, glGetProgramStringNV, NULL, 798), - NAME_FUNC_OFFSET(13787, glGetProgramivNV, glGetProgramivNV, NULL, 799), - NAME_FUNC_OFFSET(13804, glGetTrackMatrixivNV, glGetTrackMatrixivNV, NULL, 800), - NAME_FUNC_OFFSET(13825, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 801), - NAME_FUNC_OFFSET(13853, glGetVertexAttribdvNV, glGetVertexAttribdvNV, NULL, 802), - NAME_FUNC_OFFSET(13875, glGetVertexAttribfvNV, glGetVertexAttribfvNV, NULL, 803), - NAME_FUNC_OFFSET(13897, glGetVertexAttribivNV, glGetVertexAttribivNV, NULL, 804), - NAME_FUNC_OFFSET(13919, glIsProgramNV, glIsProgramNV, NULL, 805), - NAME_FUNC_OFFSET(13933, glLoadProgramNV, glLoadProgramNV, NULL, 806), - NAME_FUNC_OFFSET(13949, glProgramParameters4dvNV, glProgramParameters4dvNV, NULL, 807), - NAME_FUNC_OFFSET(13974, glProgramParameters4fvNV, glProgramParameters4fvNV, NULL, 808), - NAME_FUNC_OFFSET(13999, glRequestResidentProgramsNV, glRequestResidentProgramsNV, NULL, 809), - NAME_FUNC_OFFSET(14027, glTrackMatrixNV, glTrackMatrixNV, NULL, 810), - NAME_FUNC_OFFSET(14043, glVertexAttrib1dNV, glVertexAttrib1dNV, NULL, 811), - NAME_FUNC_OFFSET(14062, glVertexAttrib1dvNV, glVertexAttrib1dvNV, NULL, 812), - NAME_FUNC_OFFSET(14082, glVertexAttrib1fNV, glVertexAttrib1fNV, NULL, 813), - NAME_FUNC_OFFSET(14101, glVertexAttrib1fvNV, glVertexAttrib1fvNV, NULL, 814), - NAME_FUNC_OFFSET(14121, glVertexAttrib1sNV, glVertexAttrib1sNV, NULL, 815), - NAME_FUNC_OFFSET(14140, glVertexAttrib1svNV, glVertexAttrib1svNV, NULL, 816), - NAME_FUNC_OFFSET(14160, glVertexAttrib2dNV, glVertexAttrib2dNV, NULL, 817), - NAME_FUNC_OFFSET(14179, glVertexAttrib2dvNV, glVertexAttrib2dvNV, NULL, 818), - NAME_FUNC_OFFSET(14199, glVertexAttrib2fNV, glVertexAttrib2fNV, NULL, 819), - NAME_FUNC_OFFSET(14218, glVertexAttrib2fvNV, glVertexAttrib2fvNV, NULL, 820), - NAME_FUNC_OFFSET(14238, glVertexAttrib2sNV, glVertexAttrib2sNV, NULL, 821), - NAME_FUNC_OFFSET(14257, glVertexAttrib2svNV, glVertexAttrib2svNV, NULL, 822), - NAME_FUNC_OFFSET(14277, glVertexAttrib3dNV, glVertexAttrib3dNV, NULL, 823), - NAME_FUNC_OFFSET(14296, glVertexAttrib3dvNV, glVertexAttrib3dvNV, NULL, 824), - NAME_FUNC_OFFSET(14316, glVertexAttrib3fNV, glVertexAttrib3fNV, NULL, 825), - NAME_FUNC_OFFSET(14335, glVertexAttrib3fvNV, glVertexAttrib3fvNV, NULL, 826), - NAME_FUNC_OFFSET(14355, glVertexAttrib3sNV, glVertexAttrib3sNV, NULL, 827), - NAME_FUNC_OFFSET(14374, glVertexAttrib3svNV, glVertexAttrib3svNV, NULL, 828), - NAME_FUNC_OFFSET(14394, glVertexAttrib4dNV, glVertexAttrib4dNV, NULL, 829), - NAME_FUNC_OFFSET(14413, glVertexAttrib4dvNV, glVertexAttrib4dvNV, NULL, 830), - NAME_FUNC_OFFSET(14433, glVertexAttrib4fNV, glVertexAttrib4fNV, NULL, 831), - NAME_FUNC_OFFSET(14452, glVertexAttrib4fvNV, glVertexAttrib4fvNV, NULL, 832), - NAME_FUNC_OFFSET(14472, glVertexAttrib4sNV, glVertexAttrib4sNV, NULL, 833), - NAME_FUNC_OFFSET(14491, glVertexAttrib4svNV, glVertexAttrib4svNV, NULL, 834), - NAME_FUNC_OFFSET(14511, glVertexAttrib4ubNV, glVertexAttrib4ubNV, NULL, 835), - NAME_FUNC_OFFSET(14531, glVertexAttrib4ubvNV, glVertexAttrib4ubvNV, NULL, 836), - NAME_FUNC_OFFSET(14552, glVertexAttribPointerNV, glVertexAttribPointerNV, NULL, 837), - NAME_FUNC_OFFSET(14576, glVertexAttribs1dvNV, glVertexAttribs1dvNV, NULL, 838), - NAME_FUNC_OFFSET(14597, glVertexAttribs1fvNV, glVertexAttribs1fvNV, NULL, 839), - NAME_FUNC_OFFSET(14618, glVertexAttribs1svNV, glVertexAttribs1svNV, NULL, 840), - NAME_FUNC_OFFSET(14639, glVertexAttribs2dvNV, glVertexAttribs2dvNV, NULL, 841), - NAME_FUNC_OFFSET(14660, glVertexAttribs2fvNV, glVertexAttribs2fvNV, NULL, 842), - NAME_FUNC_OFFSET(14681, glVertexAttribs2svNV, glVertexAttribs2svNV, NULL, 843), - NAME_FUNC_OFFSET(14702, glVertexAttribs3dvNV, glVertexAttribs3dvNV, NULL, 844), - NAME_FUNC_OFFSET(14723, glVertexAttribs3fvNV, glVertexAttribs3fvNV, NULL, 845), - NAME_FUNC_OFFSET(14744, glVertexAttribs3svNV, glVertexAttribs3svNV, NULL, 846), - NAME_FUNC_OFFSET(14765, glVertexAttribs4dvNV, glVertexAttribs4dvNV, NULL, 847), - NAME_FUNC_OFFSET(14786, glVertexAttribs4fvNV, glVertexAttribs4fvNV, NULL, 848), - NAME_FUNC_OFFSET(14807, glVertexAttribs4svNV, glVertexAttribs4svNV, NULL, 849), - NAME_FUNC_OFFSET(14828, glVertexAttribs4ubvNV, glVertexAttribs4ubvNV, NULL, 850), - NAME_FUNC_OFFSET(14850, glGetTexBumpParameterfvATI, glGetTexBumpParameterfvATI, NULL, 851), - NAME_FUNC_OFFSET(14877, glGetTexBumpParameterivATI, glGetTexBumpParameterivATI, NULL, 852), - NAME_FUNC_OFFSET(14904, glTexBumpParameterfvATI, glTexBumpParameterfvATI, NULL, 853), - NAME_FUNC_OFFSET(14928, glTexBumpParameterivATI, glTexBumpParameterivATI, NULL, 854), - NAME_FUNC_OFFSET(14952, glAlphaFragmentOp1ATI, glAlphaFragmentOp1ATI, NULL, 855), - NAME_FUNC_OFFSET(14974, glAlphaFragmentOp2ATI, glAlphaFragmentOp2ATI, NULL, 856), - NAME_FUNC_OFFSET(14996, glAlphaFragmentOp3ATI, glAlphaFragmentOp3ATI, NULL, 857), - NAME_FUNC_OFFSET(15018, glBeginFragmentShaderATI, glBeginFragmentShaderATI, NULL, 858), - NAME_FUNC_OFFSET(15043, glBindFragmentShaderATI, glBindFragmentShaderATI, NULL, 859), - NAME_FUNC_OFFSET(15067, glColorFragmentOp1ATI, glColorFragmentOp1ATI, NULL, 860), - NAME_FUNC_OFFSET(15089, glColorFragmentOp2ATI, glColorFragmentOp2ATI, NULL, 861), - NAME_FUNC_OFFSET(15111, glColorFragmentOp3ATI, glColorFragmentOp3ATI, NULL, 862), - NAME_FUNC_OFFSET(15133, glDeleteFragmentShaderATI, glDeleteFragmentShaderATI, NULL, 863), - NAME_FUNC_OFFSET(15159, glEndFragmentShaderATI, glEndFragmentShaderATI, NULL, 864), - NAME_FUNC_OFFSET(15182, glGenFragmentShadersATI, glGenFragmentShadersATI, NULL, 865), - NAME_FUNC_OFFSET(15206, glPassTexCoordATI, glPassTexCoordATI, NULL, 866), - NAME_FUNC_OFFSET(15224, glSampleMapATI, glSampleMapATI, NULL, 867), - NAME_FUNC_OFFSET(15239, glSetFragmentShaderConstantATI, glSetFragmentShaderConstantATI, NULL, 868), - NAME_FUNC_OFFSET(15270, glPointParameteriNV, glPointParameteriNV, NULL, 869), - NAME_FUNC_OFFSET(15290, glPointParameterivNV, glPointParameterivNV, NULL, 870), - NAME_FUNC_OFFSET(15311, gl_dispatch_stub_871, gl_dispatch_stub_871, NULL, 871), - NAME_FUNC_OFFSET(15334, gl_dispatch_stub_872, gl_dispatch_stub_872, NULL, 872), - NAME_FUNC_OFFSET(15357, gl_dispatch_stub_873, gl_dispatch_stub_873, NULL, 873), - NAME_FUNC_OFFSET(15383, gl_dispatch_stub_874, gl_dispatch_stub_874, NULL, 874), - NAME_FUNC_OFFSET(15406, gl_dispatch_stub_875, gl_dispatch_stub_875, NULL, 875), - NAME_FUNC_OFFSET(15427, glGetProgramNamedParameterdvNV, glGetProgramNamedParameterdvNV, NULL, 876), - NAME_FUNC_OFFSET(15458, glGetProgramNamedParameterfvNV, glGetProgramNamedParameterfvNV, NULL, 877), - NAME_FUNC_OFFSET(15489, glProgramNamedParameter4dNV, glProgramNamedParameter4dNV, NULL, 878), - NAME_FUNC_OFFSET(15517, glProgramNamedParameter4dvNV, glProgramNamedParameter4dvNV, NULL, 879), - NAME_FUNC_OFFSET(15546, glProgramNamedParameter4fNV, glProgramNamedParameter4fNV, NULL, 880), - NAME_FUNC_OFFSET(15574, glProgramNamedParameter4fvNV, glProgramNamedParameter4fvNV, NULL, 881), - NAME_FUNC_OFFSET(15603, glPrimitiveRestartIndexNV, glPrimitiveRestartIndexNV, NULL, 882), - NAME_FUNC_OFFSET(15629, glPrimitiveRestartNV, glPrimitiveRestartNV, NULL, 883), - NAME_FUNC_OFFSET(15650, gl_dispatch_stub_884, gl_dispatch_stub_884, NULL, 884), - NAME_FUNC_OFFSET(15667, gl_dispatch_stub_885, gl_dispatch_stub_885, NULL, 885), - NAME_FUNC_OFFSET(15694, glBindFramebufferEXT, glBindFramebufferEXT, NULL, 886), - NAME_FUNC_OFFSET(15715, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 887), - NAME_FUNC_OFFSET(15737, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, 888), - NAME_FUNC_OFFSET(15765, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, 889), - NAME_FUNC_OFFSET(15789, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, 890), - NAME_FUNC_OFFSET(15814, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, 891), - NAME_FUNC_OFFSET(15843, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, 892), - NAME_FUNC_OFFSET(15869, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, 893), - NAME_FUNC_OFFSET(15895, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, 894), - NAME_FUNC_OFFSET(15921, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, 895), - NAME_FUNC_OFFSET(15942, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, 896), - NAME_FUNC_OFFSET(15964, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, 897), - NAME_FUNC_OFFSET(15984, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, 898), - NAME_FUNC_OFFSET(16025, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, 899), - NAME_FUNC_OFFSET(16057, glIsFramebufferEXT, glIsFramebufferEXT, NULL, 900), - NAME_FUNC_OFFSET(16076, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, 901), - NAME_FUNC_OFFSET(16096, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, 902), - NAME_FUNC_OFFSET(16121, gl_dispatch_stub_903, gl_dispatch_stub_903, NULL, 903), - NAME_FUNC_OFFSET(16142, gl_dispatch_stub_904, gl_dispatch_stub_904, NULL, 904), - NAME_FUNC_OFFSET(16166, gl_dispatch_stub_905, gl_dispatch_stub_905, NULL, 905), - NAME_FUNC_OFFSET(16196, glBindFragDataLocationEXT, glBindFragDataLocationEXT, NULL, 906), - NAME_FUNC_OFFSET(16222, glGetFragDataLocationEXT, glGetFragDataLocationEXT, NULL, 907), - NAME_FUNC_OFFSET(16247, glGetUniformuivEXT, glGetUniformuivEXT, NULL, 908), - NAME_FUNC_OFFSET(16266, glGetVertexAttribIivEXT, glGetVertexAttribIivEXT, NULL, 909), - NAME_FUNC_OFFSET(16290, glGetVertexAttribIuivEXT, glGetVertexAttribIuivEXT, NULL, 910), - NAME_FUNC_OFFSET(16315, glUniform1uiEXT, glUniform1uiEXT, NULL, 911), - NAME_FUNC_OFFSET(16331, glUniform1uivEXT, glUniform1uivEXT, NULL, 912), - NAME_FUNC_OFFSET(16348, glUniform2uiEXT, glUniform2uiEXT, NULL, 913), - NAME_FUNC_OFFSET(16364, glUniform2uivEXT, glUniform2uivEXT, NULL, 914), - NAME_FUNC_OFFSET(16381, glUniform3uiEXT, glUniform3uiEXT, NULL, 915), - NAME_FUNC_OFFSET(16397, glUniform3uivEXT, glUniform3uivEXT, NULL, 916), - NAME_FUNC_OFFSET(16414, glUniform4uiEXT, glUniform4uiEXT, NULL, 917), - NAME_FUNC_OFFSET(16430, glUniform4uivEXT, glUniform4uivEXT, NULL, 918), - NAME_FUNC_OFFSET(16447, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 919), - NAME_FUNC_OFFSET(16468, glVertexAttribI1ivEXT, glVertexAttribI1ivEXT, NULL, 920), - NAME_FUNC_OFFSET(16490, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 921), - NAME_FUNC_OFFSET(16512, glVertexAttribI1uivEXT, glVertexAttribI1uivEXT, NULL, 922), - NAME_FUNC_OFFSET(16535, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 923), - NAME_FUNC_OFFSET(16556, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 924), - NAME_FUNC_OFFSET(16578, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 925), - NAME_FUNC_OFFSET(16600, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 926), - NAME_FUNC_OFFSET(16623, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 927), - NAME_FUNC_OFFSET(16644, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 928), - NAME_FUNC_OFFSET(16666, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 929), - NAME_FUNC_OFFSET(16688, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 930), - NAME_FUNC_OFFSET(16711, glVertexAttribI4bvEXT, glVertexAttribI4bvEXT, NULL, 931), - NAME_FUNC_OFFSET(16733, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 932), - NAME_FUNC_OFFSET(16754, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 933), - NAME_FUNC_OFFSET(16776, glVertexAttribI4svEXT, glVertexAttribI4svEXT, NULL, 934), - NAME_FUNC_OFFSET(16798, glVertexAttribI4ubvEXT, glVertexAttribI4ubvEXT, NULL, 935), - NAME_FUNC_OFFSET(16821, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 936), - NAME_FUNC_OFFSET(16843, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 937), - NAME_FUNC_OFFSET(16866, glVertexAttribI4usvEXT, glVertexAttribI4usvEXT, NULL, 938), - NAME_FUNC_OFFSET(16889, glVertexAttribIPointerEXT, glVertexAttribIPointerEXT, NULL, 939), - NAME_FUNC_OFFSET(16915, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 940), - NAME_FUNC_OFFSET(16944, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL, 941), - NAME_FUNC_OFFSET(16966, glDisableIndexedEXT, glDisableIndexedEXT, NULL, 942), - NAME_FUNC_OFFSET(16986, glEnableIndexedEXT, glEnableIndexedEXT, NULL, 943), - NAME_FUNC_OFFSET(17005, glGetBooleanIndexedvEXT, glGetBooleanIndexedvEXT, NULL, 944), - NAME_FUNC_OFFSET(17029, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT, NULL, 945), - NAME_FUNC_OFFSET(17053, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL, 946), - NAME_FUNC_OFFSET(17075, glClearColorIiEXT, glClearColorIiEXT, NULL, 947), - NAME_FUNC_OFFSET(17093, glClearColorIuiEXT, glClearColorIuiEXT, NULL, 948), - NAME_FUNC_OFFSET(17112, glGetTexParameterIivEXT, glGetTexParameterIivEXT, NULL, 949), - NAME_FUNC_OFFSET(17136, glGetTexParameterIuivEXT, 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NAME_FUNC_OFFSET(22176, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, 716), - NAME_FUNC_OFFSET(22195, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, 717), - NAME_FUNC_OFFSET(22215, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, 718), - NAME_FUNC_OFFSET(22234, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, 719), - NAME_FUNC_OFFSET(22254, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 720), - NAME_FUNC_OFFSET(22273, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 721), - NAME_FUNC_OFFSET(22293, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, 722), - NAME_FUNC_OFFSET(22312, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, 723), - NAME_FUNC_OFFSET(22332, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, 724), - NAME_FUNC_OFFSET(22351, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, 725), - NAME_FUNC_OFFSET(22371, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, 726), - NAME_FUNC_OFFSET(22391, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, 727), - NAME_FUNC_OFFSET(22412, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, 728), - NAME_FUNC_OFFSET(22432, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, 729), - NAME_FUNC_OFFSET(22453, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, 730), - NAME_FUNC_OFFSET(22473, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, 731), - NAME_FUNC_OFFSET(22494, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, 732), - NAME_FUNC_OFFSET(22518, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, 733), - NAME_FUNC_OFFSET(22536, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 734), - NAME_FUNC_OFFSET(22556, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, 735), - NAME_FUNC_OFFSET(22574, glFogCoorddEXT, glFogCoorddEXT, NULL, 736), - NAME_FUNC_OFFSET(22586, glFogCoorddvEXT, glFogCoorddvEXT, NULL, 737), - NAME_FUNC_OFFSET(22599, glFogCoordfEXT, glFogCoordfEXT, NULL, 738), - NAME_FUNC_OFFSET(22611, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 739), - NAME_FUNC_OFFSET(22624, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 741), - NAME_FUNC_OFFSET(22644, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 741), - NAME_FUNC_OFFSET(22668, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 758), - NAME_FUNC_OFFSET(22682, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 758), - NAME_FUNC_OFFSET(22699, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 759), - NAME_FUNC_OFFSET(22714, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 759), - NAME_FUNC_OFFSET(22732, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 760), - NAME_FUNC_OFFSET(22746, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 760), - NAME_FUNC_OFFSET(22763, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 761), - NAME_FUNC_OFFSET(22778, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 761), - NAME_FUNC_OFFSET(22796, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 762), - NAME_FUNC_OFFSET(22810, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 762), - NAME_FUNC_OFFSET(22827, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 763), - NAME_FUNC_OFFSET(22842, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 763), - NAME_FUNC_OFFSET(22860, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 764), - NAME_FUNC_OFFSET(22874, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 764), - NAME_FUNC_OFFSET(22891, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 765), - NAME_FUNC_OFFSET(22906, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 765), - NAME_FUNC_OFFSET(22924, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 766), - NAME_FUNC_OFFSET(22938, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 766), - NAME_FUNC_OFFSET(22955, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 767), - NAME_FUNC_OFFSET(22970, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 767), - NAME_FUNC_OFFSET(22988, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 768), - NAME_FUNC_OFFSET(23002, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 768), - NAME_FUNC_OFFSET(23019, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 769), - NAME_FUNC_OFFSET(23034, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 769), - NAME_FUNC_OFFSET(23052, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 770), - NAME_FUNC_OFFSET(23066, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 770), - NAME_FUNC_OFFSET(23083, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 771), - NAME_FUNC_OFFSET(23098, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 771), - NAME_FUNC_OFFSET(23116, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 772), - NAME_FUNC_OFFSET(23130, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 772), - NAME_FUNC_OFFSET(23147, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 773), - NAME_FUNC_OFFSET(23162, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 773), - NAME_FUNC_OFFSET(23180, glBindProgramNV, glBindProgramNV, NULL, 792), - NAME_FUNC_OFFSET(23197, glDeleteProgramsNV, glDeleteProgramsNV, NULL, 793), - NAME_FUNC_OFFSET(23217, glGenProgramsNV, glGenProgramsNV, NULL, 795), - NAME_FUNC_OFFSET(23234, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 801), - NAME_FUNC_OFFSET(23260, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 801), - NAME_FUNC_OFFSET(23289, glIsProgramNV, glIsProgramNV, NULL, 805), - NAME_FUNC_OFFSET(23304, glPointParameteriNV, glPointParameteriNV, NULL, 869), - NAME_FUNC_OFFSET(23322, glPointParameterivNV, glPointParameterivNV, NULL, 870), - NAME_FUNC_OFFSET(23341, gl_dispatch_stub_873, gl_dispatch_stub_873, NULL, 873), - NAME_FUNC_OFFSET(23362, gl_dispatch_stub_875, gl_dispatch_stub_875, NULL, 875), - NAME_FUNC_OFFSET(23378, glPrimitiveRestartIndexNV, glPrimitiveRestartIndexNV, NULL, 882), - NAME_FUNC_OFFSET(23402, gl_dispatch_stub_885, gl_dispatch_stub_885, NULL, 885), - NAME_FUNC_OFFSET(23426, gl_dispatch_stub_885, gl_dispatch_stub_885, NULL, 885), - NAME_FUNC_OFFSET(23453, glBindFramebufferEXT, glBindFramebufferEXT, NULL, 886), - NAME_FUNC_OFFSET(23471, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 887), - NAME_FUNC_OFFSET(23490, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, 888), - NAME_FUNC_OFFSET(23515, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, 889), - NAME_FUNC_OFFSET(23536, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, 890), - NAME_FUNC_OFFSET(23558, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, 891), - NAME_FUNC_OFFSET(23584, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, 892), - NAME_FUNC_OFFSET(23607, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, 893), - NAME_FUNC_OFFSET(23630, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, 894), - NAME_FUNC_OFFSET(23653, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, 895), - NAME_FUNC_OFFSET(23671, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, 896), - NAME_FUNC_OFFSET(23690, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, 897), - NAME_FUNC_OFFSET(23707, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, 898), - NAME_FUNC_OFFSET(23745, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, 899), - NAME_FUNC_OFFSET(23774, glIsFramebufferEXT, glIsFramebufferEXT, NULL, 900), - NAME_FUNC_OFFSET(23790, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, 901), - NAME_FUNC_OFFSET(23807, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, 902), - NAME_FUNC_OFFSET(23829, gl_dispatch_stub_903, gl_dispatch_stub_903, NULL, 903), - NAME_FUNC_OFFSET(23847, glBindFragDataLocationEXT, glBindFragDataLocationEXT, NULL, 906), - NAME_FUNC_OFFSET(23870, glGetFragDataLocationEXT, glGetFragDataLocationEXT, NULL, 907), - NAME_FUNC_OFFSET(23892, glGetUniformuivEXT, glGetUniformuivEXT, NULL, 908), - NAME_FUNC_OFFSET(23908, glGetVertexAttribIivEXT, glGetVertexAttribIivEXT, NULL, 909), - NAME_FUNC_OFFSET(23929, glGetVertexAttribIuivEXT, glGetVertexAttribIuivEXT, NULL, 910), - NAME_FUNC_OFFSET(23951, glUniform1uiEXT, glUniform1uiEXT, NULL, 911), - NAME_FUNC_OFFSET(23964, glUniform1uivEXT, glUniform1uivEXT, NULL, 912), - NAME_FUNC_OFFSET(23978, glUniform2uiEXT, glUniform2uiEXT, NULL, 913), - NAME_FUNC_OFFSET(23991, glUniform2uivEXT, glUniform2uivEXT, NULL, 914), - NAME_FUNC_OFFSET(24005, glUniform3uiEXT, glUniform3uiEXT, NULL, 915), - NAME_FUNC_OFFSET(24018, glUniform3uivEXT, glUniform3uivEXT, NULL, 916), - NAME_FUNC_OFFSET(24032, glUniform4uiEXT, glUniform4uiEXT, NULL, 917), - NAME_FUNC_OFFSET(24045, glUniform4uivEXT, glUniform4uivEXT, NULL, 918), - NAME_FUNC_OFFSET(24059, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 919), - NAME_FUNC_OFFSET(24077, glVertexAttribI1ivEXT, glVertexAttribI1ivEXT, NULL, 920), - NAME_FUNC_OFFSET(24096, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 921), - NAME_FUNC_OFFSET(24115, glVertexAttribI1uivEXT, glVertexAttribI1uivEXT, NULL, 922), - NAME_FUNC_OFFSET(24135, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 923), - NAME_FUNC_OFFSET(24153, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 924), - NAME_FUNC_OFFSET(24172, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 925), - NAME_FUNC_OFFSET(24191, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 926), - NAME_FUNC_OFFSET(24211, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 927), - NAME_FUNC_OFFSET(24229, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 928), - NAME_FUNC_OFFSET(24248, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 929), - NAME_FUNC_OFFSET(24267, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 930), - NAME_FUNC_OFFSET(24287, glVertexAttribI4bvEXT, glVertexAttribI4bvEXT, NULL, 931), - NAME_FUNC_OFFSET(24306, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 932), - NAME_FUNC_OFFSET(24324, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 933), - NAME_FUNC_OFFSET(24343, glVertexAttribI4svEXT, glVertexAttribI4svEXT, NULL, 934), - NAME_FUNC_OFFSET(24362, glVertexAttribI4ubvEXT, glVertexAttribI4ubvEXT, NULL, 935), - NAME_FUNC_OFFSET(24382, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 936), - NAME_FUNC_OFFSET(24401, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 937), - NAME_FUNC_OFFSET(24421, glVertexAttribI4usvEXT, glVertexAttribI4usvEXT, NULL, 938), - NAME_FUNC_OFFSET(24441, glVertexAttribIPointerEXT, glVertexAttribIPointerEXT, NULL, 939), - NAME_FUNC_OFFSET(24464, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 940), - NAME_FUNC_OFFSET(24490, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 940), - NAME_FUNC_OFFSET(24519, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL, 941), - NAME_FUNC_OFFSET(24532, glDisableIndexedEXT, glDisableIndexedEXT, NULL, 942), - NAME_FUNC_OFFSET(24543, glEnableIndexedEXT, glEnableIndexedEXT, NULL, 943), - NAME_FUNC_OFFSET(24553, glGetBooleanIndexedvEXT, glGetBooleanIndexedvEXT, NULL, 944), - NAME_FUNC_OFFSET(24569, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT, NULL, 945), - NAME_FUNC_OFFSET(24585, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL, 946), - NAME_FUNC_OFFSET(24598, glGetTexParameterIivEXT, glGetTexParameterIivEXT, NULL, 949), - NAME_FUNC_OFFSET(24619, glGetTexParameterIuivEXT, glGetTexParameterIuivEXT, NULL, 950), - NAME_FUNC_OFFSET(24641, glTexParameterIivEXT, glTexParameterIivEXT, NULL, 951), - NAME_FUNC_OFFSET(24659, glTexParameterIuivEXT, glTexParameterIuivEXT, NULL, 952), - NAME_FUNC_OFFSET(24678, glBeginConditionalRenderNV, glBeginConditionalRenderNV, NULL, 953), - NAME_FUNC_OFFSET(24703, glEndConditionalRenderNV, glEndConditionalRenderNV, NULL, 954), - NAME_FUNC_OFFSET(24726, glBeginTransformFeedbackEXT, glBeginTransformFeedbackEXT, NULL, 955), - NAME_FUNC_OFFSET(24751, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, 956), - NAME_FUNC_OFFSET(24768, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, 958), - NAME_FUNC_OFFSET(24786, glEndTransformFeedbackEXT, glEndTransformFeedbackEXT, NULL, 959), - NAME_FUNC_OFFSET(24809, glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVaryingEXT, NULL, 960), - NAME_FUNC_OFFSET(24839, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, 961), - NAME_FUNC_OFFSET(24867, glProvokingVertexEXT, glProvokingVertexEXT, NULL, 962), + NAME_FUNC_OFFSET(13594, gl_dispatch_stub_789, gl_dispatch_stub_789, NULL, 789), + NAME_FUNC_OFFSET(13608, glAreProgramsResidentNV, glAreProgramsResidentNV, NULL, 790), + NAME_FUNC_OFFSET(13632, glBindProgramNV, glBindProgramNV, NULL, 791), + NAME_FUNC_OFFSET(13648, glDeleteProgramsNV, glDeleteProgramsNV, NULL, 792), + NAME_FUNC_OFFSET(13667, glExecuteProgramNV, glExecuteProgramNV, NULL, 793), + NAME_FUNC_OFFSET(13686, glGenProgramsNV, glGenProgramsNV, NULL, 794), + NAME_FUNC_OFFSET(13702, glGetProgramParameterdvNV, glGetProgramParameterdvNV, NULL, 795), + NAME_FUNC_OFFSET(13728, glGetProgramParameterfvNV, glGetProgramParameterfvNV, NULL, 796), + NAME_FUNC_OFFSET(13754, glGetProgramStringNV, glGetProgramStringNV, NULL, 797), + NAME_FUNC_OFFSET(13775, glGetProgramivNV, glGetProgramivNV, NULL, 798), + NAME_FUNC_OFFSET(13792, glGetTrackMatrixivNV, glGetTrackMatrixivNV, NULL, 799), + NAME_FUNC_OFFSET(13813, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 800), + NAME_FUNC_OFFSET(13841, glGetVertexAttribdvNV, glGetVertexAttribdvNV, NULL, 801), + NAME_FUNC_OFFSET(13863, glGetVertexAttribfvNV, glGetVertexAttribfvNV, NULL, 802), + NAME_FUNC_OFFSET(13885, glGetVertexAttribivNV, glGetVertexAttribivNV, NULL, 803), + NAME_FUNC_OFFSET(13907, glIsProgramNV, glIsProgramNV, NULL, 804), + NAME_FUNC_OFFSET(13921, glLoadProgramNV, glLoadProgramNV, NULL, 805), + NAME_FUNC_OFFSET(13937, glProgramParameters4dvNV, glProgramParameters4dvNV, NULL, 806), + NAME_FUNC_OFFSET(13962, glProgramParameters4fvNV, glProgramParameters4fvNV, NULL, 807), + NAME_FUNC_OFFSET(13987, glRequestResidentProgramsNV, glRequestResidentProgramsNV, NULL, 808), + NAME_FUNC_OFFSET(14015, glTrackMatrixNV, glTrackMatrixNV, NULL, 809), + NAME_FUNC_OFFSET(14031, glVertexAttrib1dNV, glVertexAttrib1dNV, NULL, 810), + NAME_FUNC_OFFSET(14050, glVertexAttrib1dvNV, glVertexAttrib1dvNV, NULL, 811), + NAME_FUNC_OFFSET(14070, glVertexAttrib1fNV, glVertexAttrib1fNV, NULL, 812), + NAME_FUNC_OFFSET(14089, glVertexAttrib1fvNV, glVertexAttrib1fvNV, NULL, 813), + NAME_FUNC_OFFSET(14109, glVertexAttrib1sNV, glVertexAttrib1sNV, NULL, 814), + NAME_FUNC_OFFSET(14128, glVertexAttrib1svNV, glVertexAttrib1svNV, NULL, 815), + NAME_FUNC_OFFSET(14148, glVertexAttrib2dNV, glVertexAttrib2dNV, NULL, 816), + NAME_FUNC_OFFSET(14167, glVertexAttrib2dvNV, glVertexAttrib2dvNV, NULL, 817), + NAME_FUNC_OFFSET(14187, glVertexAttrib2fNV, glVertexAttrib2fNV, NULL, 818), + NAME_FUNC_OFFSET(14206, glVertexAttrib2fvNV, glVertexAttrib2fvNV, NULL, 819), + NAME_FUNC_OFFSET(14226, glVertexAttrib2sNV, glVertexAttrib2sNV, NULL, 820), + NAME_FUNC_OFFSET(14245, glVertexAttrib2svNV, glVertexAttrib2svNV, NULL, 821), + NAME_FUNC_OFFSET(14265, glVertexAttrib3dNV, glVertexAttrib3dNV, NULL, 822), + NAME_FUNC_OFFSET(14284, glVertexAttrib3dvNV, glVertexAttrib3dvNV, NULL, 823), + NAME_FUNC_OFFSET(14304, glVertexAttrib3fNV, glVertexAttrib3fNV, NULL, 824), + NAME_FUNC_OFFSET(14323, glVertexAttrib3fvNV, glVertexAttrib3fvNV, NULL, 825), + NAME_FUNC_OFFSET(14343, glVertexAttrib3sNV, glVertexAttrib3sNV, NULL, 826), + NAME_FUNC_OFFSET(14362, glVertexAttrib3svNV, glVertexAttrib3svNV, NULL, 827), + NAME_FUNC_OFFSET(14382, glVertexAttrib4dNV, glVertexAttrib4dNV, NULL, 828), + NAME_FUNC_OFFSET(14401, glVertexAttrib4dvNV, glVertexAttrib4dvNV, NULL, 829), + NAME_FUNC_OFFSET(14421, glVertexAttrib4fNV, glVertexAttrib4fNV, NULL, 830), + NAME_FUNC_OFFSET(14440, glVertexAttrib4fvNV, glVertexAttrib4fvNV, NULL, 831), + NAME_FUNC_OFFSET(14460, glVertexAttrib4sNV, glVertexAttrib4sNV, NULL, 832), + NAME_FUNC_OFFSET(14479, glVertexAttrib4svNV, glVertexAttrib4svNV, NULL, 833), + NAME_FUNC_OFFSET(14499, glVertexAttrib4ubNV, glVertexAttrib4ubNV, NULL, 834), + NAME_FUNC_OFFSET(14519, glVertexAttrib4ubvNV, glVertexAttrib4ubvNV, NULL, 835), + NAME_FUNC_OFFSET(14540, glVertexAttribPointerNV, glVertexAttribPointerNV, NULL, 836), + NAME_FUNC_OFFSET(14564, glVertexAttribs1dvNV, glVertexAttribs1dvNV, NULL, 837), + NAME_FUNC_OFFSET(14585, glVertexAttribs1fvNV, glVertexAttribs1fvNV, NULL, 838), + NAME_FUNC_OFFSET(14606, glVertexAttribs1svNV, glVertexAttribs1svNV, NULL, 839), + NAME_FUNC_OFFSET(14627, glVertexAttribs2dvNV, glVertexAttribs2dvNV, NULL, 840), + NAME_FUNC_OFFSET(14648, glVertexAttribs2fvNV, glVertexAttribs2fvNV, NULL, 841), + NAME_FUNC_OFFSET(14669, glVertexAttribs2svNV, glVertexAttribs2svNV, NULL, 842), + NAME_FUNC_OFFSET(14690, glVertexAttribs3dvNV, glVertexAttribs3dvNV, NULL, 843), + NAME_FUNC_OFFSET(14711, glVertexAttribs3fvNV, glVertexAttribs3fvNV, NULL, 844), + NAME_FUNC_OFFSET(14732, glVertexAttribs3svNV, glVertexAttribs3svNV, NULL, 845), + NAME_FUNC_OFFSET(14753, glVertexAttribs4dvNV, glVertexAttribs4dvNV, NULL, 846), + NAME_FUNC_OFFSET(14774, glVertexAttribs4fvNV, glVertexAttribs4fvNV, NULL, 847), + NAME_FUNC_OFFSET(14795, glVertexAttribs4svNV, glVertexAttribs4svNV, NULL, 848), + NAME_FUNC_OFFSET(14816, glVertexAttribs4ubvNV, glVertexAttribs4ubvNV, NULL, 849), + NAME_FUNC_OFFSET(14838, glGetTexBumpParameterfvATI, glGetTexBumpParameterfvATI, NULL, 850), + NAME_FUNC_OFFSET(14865, glGetTexBumpParameterivATI, glGetTexBumpParameterivATI, NULL, 851), + NAME_FUNC_OFFSET(14892, glTexBumpParameterfvATI, glTexBumpParameterfvATI, NULL, 852), + NAME_FUNC_OFFSET(14916, glTexBumpParameterivATI, glTexBumpParameterivATI, NULL, 853), + NAME_FUNC_OFFSET(14940, glAlphaFragmentOp1ATI, glAlphaFragmentOp1ATI, NULL, 854), + NAME_FUNC_OFFSET(14962, glAlphaFragmentOp2ATI, glAlphaFragmentOp2ATI, NULL, 855), + NAME_FUNC_OFFSET(14984, glAlphaFragmentOp3ATI, glAlphaFragmentOp3ATI, NULL, 856), + NAME_FUNC_OFFSET(15006, glBeginFragmentShaderATI, glBeginFragmentShaderATI, NULL, 857), + NAME_FUNC_OFFSET(15031, glBindFragmentShaderATI, glBindFragmentShaderATI, NULL, 858), + NAME_FUNC_OFFSET(15055, glColorFragmentOp1ATI, glColorFragmentOp1ATI, NULL, 859), + NAME_FUNC_OFFSET(15077, glColorFragmentOp2ATI, glColorFragmentOp2ATI, NULL, 860), + NAME_FUNC_OFFSET(15099, glColorFragmentOp3ATI, glColorFragmentOp3ATI, NULL, 861), + NAME_FUNC_OFFSET(15121, glDeleteFragmentShaderATI, glDeleteFragmentShaderATI, NULL, 862), + NAME_FUNC_OFFSET(15147, glEndFragmentShaderATI, glEndFragmentShaderATI, NULL, 863), + NAME_FUNC_OFFSET(15170, glGenFragmentShadersATI, glGenFragmentShadersATI, NULL, 864), + NAME_FUNC_OFFSET(15194, glPassTexCoordATI, glPassTexCoordATI, NULL, 865), + NAME_FUNC_OFFSET(15212, glSampleMapATI, glSampleMapATI, NULL, 866), + NAME_FUNC_OFFSET(15227, glSetFragmentShaderConstantATI, glSetFragmentShaderConstantATI, NULL, 867), + NAME_FUNC_OFFSET(15258, glPointParameteriNV, glPointParameteriNV, NULL, 868), + NAME_FUNC_OFFSET(15278, glPointParameterivNV, glPointParameterivNV, NULL, 869), + NAME_FUNC_OFFSET(15299, gl_dispatch_stub_870, gl_dispatch_stub_870, NULL, 870), + NAME_FUNC_OFFSET(15322, gl_dispatch_stub_871, gl_dispatch_stub_871, NULL, 871), + NAME_FUNC_OFFSET(15345, gl_dispatch_stub_872, gl_dispatch_stub_872, NULL, 872), + NAME_FUNC_OFFSET(15371, gl_dispatch_stub_873, gl_dispatch_stub_873, NULL, 873), + NAME_FUNC_OFFSET(15394, gl_dispatch_stub_874, gl_dispatch_stub_874, NULL, 874), + NAME_FUNC_OFFSET(15415, glGetProgramNamedParameterdvNV, glGetProgramNamedParameterdvNV, NULL, 875), + NAME_FUNC_OFFSET(15446, glGetProgramNamedParameterfvNV, glGetProgramNamedParameterfvNV, NULL, 876), + NAME_FUNC_OFFSET(15477, glProgramNamedParameter4dNV, glProgramNamedParameter4dNV, NULL, 877), + NAME_FUNC_OFFSET(15505, glProgramNamedParameter4dvNV, glProgramNamedParameter4dvNV, NULL, 878), + NAME_FUNC_OFFSET(15534, glProgramNamedParameter4fNV, glProgramNamedParameter4fNV, NULL, 879), + NAME_FUNC_OFFSET(15562, glProgramNamedParameter4fvNV, glProgramNamedParameter4fvNV, NULL, 880), + NAME_FUNC_OFFSET(15591, glPrimitiveRestartIndexNV, glPrimitiveRestartIndexNV, NULL, 881), + NAME_FUNC_OFFSET(15617, glPrimitiveRestartNV, glPrimitiveRestartNV, NULL, 882), + NAME_FUNC_OFFSET(15638, gl_dispatch_stub_883, gl_dispatch_stub_883, NULL, 883), + NAME_FUNC_OFFSET(15655, gl_dispatch_stub_884, gl_dispatch_stub_884, NULL, 884), + NAME_FUNC_OFFSET(15682, glBindFramebufferEXT, glBindFramebufferEXT, NULL, 885), + NAME_FUNC_OFFSET(15703, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 886), + NAME_FUNC_OFFSET(15725, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, 887), + NAME_FUNC_OFFSET(15753, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, 888), + NAME_FUNC_OFFSET(15777, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, 889), + NAME_FUNC_OFFSET(15802, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, 890), + NAME_FUNC_OFFSET(15831, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, 891), + NAME_FUNC_OFFSET(15857, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, 892), + NAME_FUNC_OFFSET(15883, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, 893), + NAME_FUNC_OFFSET(15909, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, 894), + NAME_FUNC_OFFSET(15930, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, 895), + NAME_FUNC_OFFSET(15952, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, 896), + NAME_FUNC_OFFSET(15972, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, 897), + NAME_FUNC_OFFSET(16013, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, 898), + NAME_FUNC_OFFSET(16045, glIsFramebufferEXT, glIsFramebufferEXT, NULL, 899), + NAME_FUNC_OFFSET(16064, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, 900), + NAME_FUNC_OFFSET(16084, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, 901), + NAME_FUNC_OFFSET(16109, gl_dispatch_stub_902, gl_dispatch_stub_902, NULL, 902), + NAME_FUNC_OFFSET(16130, gl_dispatch_stub_903, gl_dispatch_stub_903, NULL, 903), + NAME_FUNC_OFFSET(16154, gl_dispatch_stub_904, gl_dispatch_stub_904, NULL, 904), + NAME_FUNC_OFFSET(16184, glBindFragDataLocationEXT, glBindFragDataLocationEXT, NULL, 905), + NAME_FUNC_OFFSET(16210, glGetFragDataLocationEXT, glGetFragDataLocationEXT, NULL, 906), + NAME_FUNC_OFFSET(16235, glGetUniformuivEXT, glGetUniformuivEXT, NULL, 907), + NAME_FUNC_OFFSET(16254, glGetVertexAttribIivEXT, glGetVertexAttribIivEXT, NULL, 908), + NAME_FUNC_OFFSET(16278, glGetVertexAttribIuivEXT, glGetVertexAttribIuivEXT, NULL, 909), + NAME_FUNC_OFFSET(16303, glUniform1uiEXT, glUniform1uiEXT, NULL, 910), + NAME_FUNC_OFFSET(16319, glUniform1uivEXT, glUniform1uivEXT, NULL, 911), + NAME_FUNC_OFFSET(16336, glUniform2uiEXT, glUniform2uiEXT, NULL, 912), + NAME_FUNC_OFFSET(16352, glUniform2uivEXT, glUniform2uivEXT, NULL, 913), + NAME_FUNC_OFFSET(16369, glUniform3uiEXT, glUniform3uiEXT, NULL, 914), + NAME_FUNC_OFFSET(16385, glUniform3uivEXT, glUniform3uivEXT, NULL, 915), + NAME_FUNC_OFFSET(16402, glUniform4uiEXT, glUniform4uiEXT, NULL, 916), + NAME_FUNC_OFFSET(16418, glUniform4uivEXT, glUniform4uivEXT, NULL, 917), + NAME_FUNC_OFFSET(16435, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 918), + NAME_FUNC_OFFSET(16456, glVertexAttribI1ivEXT, glVertexAttribI1ivEXT, NULL, 919), + NAME_FUNC_OFFSET(16478, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 920), + NAME_FUNC_OFFSET(16500, glVertexAttribI1uivEXT, glVertexAttribI1uivEXT, NULL, 921), + NAME_FUNC_OFFSET(16523, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 922), + NAME_FUNC_OFFSET(16544, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 923), + NAME_FUNC_OFFSET(16566, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 924), + NAME_FUNC_OFFSET(16588, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 925), + NAME_FUNC_OFFSET(16611, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 926), + NAME_FUNC_OFFSET(16632, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 927), + NAME_FUNC_OFFSET(16654, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 928), + NAME_FUNC_OFFSET(16676, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 929), + NAME_FUNC_OFFSET(16699, glVertexAttribI4bvEXT, glVertexAttribI4bvEXT, NULL, 930), + NAME_FUNC_OFFSET(16721, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 931), + NAME_FUNC_OFFSET(16742, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 932), + NAME_FUNC_OFFSET(16764, glVertexAttribI4svEXT, glVertexAttribI4svEXT, NULL, 933), + NAME_FUNC_OFFSET(16786, glVertexAttribI4ubvEXT, glVertexAttribI4ubvEXT, NULL, 934), + NAME_FUNC_OFFSET(16809, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 935), + NAME_FUNC_OFFSET(16831, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 936), + NAME_FUNC_OFFSET(16854, glVertexAttribI4usvEXT, glVertexAttribI4usvEXT, NULL, 937), + NAME_FUNC_OFFSET(16877, glVertexAttribIPointerEXT, glVertexAttribIPointerEXT, NULL, 938), + NAME_FUNC_OFFSET(16903, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 939), + NAME_FUNC_OFFSET(16932, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL, 940), + NAME_FUNC_OFFSET(16954, glDisableIndexedEXT, glDisableIndexedEXT, NULL, 941), + NAME_FUNC_OFFSET(16974, glEnableIndexedEXT, glEnableIndexedEXT, NULL, 942), + NAME_FUNC_OFFSET(16993, glGetBooleanIndexedvEXT, glGetBooleanIndexedvEXT, NULL, 943), + NAME_FUNC_OFFSET(17017, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT, NULL, 944), + NAME_FUNC_OFFSET(17041, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL, 945), + NAME_FUNC_OFFSET(17063, glClearColorIiEXT, glClearColorIiEXT, NULL, 946), + NAME_FUNC_OFFSET(17081, glClearColorIuiEXT, glClearColorIuiEXT, NULL, 947), + NAME_FUNC_OFFSET(17100, glGetTexParameterIivEXT, glGetTexParameterIivEXT, NULL, 948), + NAME_FUNC_OFFSET(17124, glGetTexParameterIuivEXT, glGetTexParameterIuivEXT, NULL, 949), + NAME_FUNC_OFFSET(17149, glTexParameterIivEXT, glTexParameterIivEXT, NULL, 950), + NAME_FUNC_OFFSET(17170, glTexParameterIuivEXT, glTexParameterIuivEXT, NULL, 951), + NAME_FUNC_OFFSET(17192, glBeginConditionalRenderNV, glBeginConditionalRenderNV, NULL, 952), + NAME_FUNC_OFFSET(17219, glEndConditionalRenderNV, glEndConditionalRenderNV, NULL, 953), + NAME_FUNC_OFFSET(17244, glBeginTransformFeedbackEXT, glBeginTransformFeedbackEXT, NULL, 954), + NAME_FUNC_OFFSET(17272, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, 955), + NAME_FUNC_OFFSET(17292, glBindBufferOffsetEXT, glBindBufferOffsetEXT, NULL, 956), + NAME_FUNC_OFFSET(17314, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, 957), + NAME_FUNC_OFFSET(17335, glEndTransformFeedbackEXT, glEndTransformFeedbackEXT, NULL, 958), + NAME_FUNC_OFFSET(17361, glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVaryingEXT, NULL, 959), + NAME_FUNC_OFFSET(17394, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, 960), + NAME_FUNC_OFFSET(17425, glProvokingVertexEXT, glProvokingVertexEXT, NULL, 961), + NAME_FUNC_OFFSET(17446, gl_dispatch_stub_962, gl_dispatch_stub_962, NULL, 962), + NAME_FUNC_OFFSET(17477, gl_dispatch_stub_963, gl_dispatch_stub_963, NULL, 963), + NAME_FUNC_OFFSET(17497, glGetObjectParameterivAPPLE, glGetObjectParameterivAPPLE, NULL, 964), + NAME_FUNC_OFFSET(17525, glObjectPurgeableAPPLE, glObjectPurgeableAPPLE, NULL, 965), + NAME_FUNC_OFFSET(17548, glObjectUnpurgeableAPPLE, glObjectUnpurgeableAPPLE, NULL, 966), + NAME_FUNC_OFFSET(17573, glActiveProgramEXT, glActiveProgramEXT, NULL, 967), + NAME_FUNC_OFFSET(17592, glCreateShaderProgramEXT, glCreateShaderProgramEXT, NULL, 968), + NAME_FUNC_OFFSET(17617, glUseShaderProgramEXT, glUseShaderProgramEXT, NULL, 969), + NAME_FUNC_OFFSET(17639, glTextureBarrierNV, glTextureBarrierNV, NULL, 970), + NAME_FUNC_OFFSET(17658, gl_dispatch_stub_971, gl_dispatch_stub_971, NULL, 971), + NAME_FUNC_OFFSET(17683, gl_dispatch_stub_972, gl_dispatch_stub_972, NULL, 972), + NAME_FUNC_OFFSET(17712, gl_dispatch_stub_973, gl_dispatch_stub_973, NULL, 973), + NAME_FUNC_OFFSET(17743, gl_dispatch_stub_974, gl_dispatch_stub_974, NULL, 974), + NAME_FUNC_OFFSET(17767, gl_dispatch_stub_975, gl_dispatch_stub_975, NULL, 975), + NAME_FUNC_OFFSET(17792, glEGLImageTargetRenderbufferStorageOES, glEGLImageTargetRenderbufferStorageOES, NULL, 976), + NAME_FUNC_OFFSET(17831, glEGLImageTargetTexture2DOES, glEGLImageTargetTexture2DOES, NULL, 977), + NAME_FUNC_OFFSET(17860, glArrayElement, glArrayElement, NULL, 306), + NAME_FUNC_OFFSET(17878, glBindTexture, glBindTexture, NULL, 307), + NAME_FUNC_OFFSET(17895, glDrawArrays, glDrawArrays, NULL, 310), + NAME_FUNC_OFFSET(17911, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, 322), + NAME_FUNC_OFFSET(17936, glCopyTexImage1D, glCopyTexImage1D, NULL, 323), + NAME_FUNC_OFFSET(17956, glCopyTexImage2D, glCopyTexImage2D, NULL, 324), + NAME_FUNC_OFFSET(17976, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, 325), + NAME_FUNC_OFFSET(17999, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, 326), + NAME_FUNC_OFFSET(18022, glDeleteTextures, glDeleteTexturesEXT, glDeleteTexturesEXT, 327), + NAME_FUNC_OFFSET(18042, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, 328), + NAME_FUNC_OFFSET(18059, glGetPointerv, glGetPointerv, NULL, 329), + NAME_FUNC_OFFSET(18076, glIsTexture, glIsTextureEXT, glIsTextureEXT, 330), + NAME_FUNC_OFFSET(18091, glPrioritizeTextures, glPrioritizeTextures, NULL, 331), + NAME_FUNC_OFFSET(18115, glTexSubImage1D, glTexSubImage1D, NULL, 332), + NAME_FUNC_OFFSET(18134, glTexSubImage2D, glTexSubImage2D, NULL, 333), + NAME_FUNC_OFFSET(18153, glBlendColor, glBlendColor, NULL, 336), + NAME_FUNC_OFFSET(18169, glBlendEquation, glBlendEquation, NULL, 337), + NAME_FUNC_OFFSET(18188, glDrawRangeElements, glDrawRangeElements, NULL, 338), + NAME_FUNC_OFFSET(18211, glColorTable, glColorTable, NULL, 339), + NAME_FUNC_OFFSET(18227, glColorTable, glColorTable, NULL, 339), + NAME_FUNC_OFFSET(18243, glColorTableParameterfv, glColorTableParameterfv, NULL, 340), + NAME_FUNC_OFFSET(18270, glColorTableParameteriv, glColorTableParameteriv, NULL, 341), + NAME_FUNC_OFFSET(18297, glCopyColorTable, glCopyColorTable, NULL, 342), + NAME_FUNC_OFFSET(18317, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343), + NAME_FUNC_OFFSET(18336, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343), + NAME_FUNC_OFFSET(18355, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344), + NAME_FUNC_OFFSET(18385, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344), + NAME_FUNC_OFFSET(18415, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345), + NAME_FUNC_OFFSET(18445, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345), + NAME_FUNC_OFFSET(18475, glColorSubTable, glColorSubTable, NULL, 346), + NAME_FUNC_OFFSET(18494, glCopyColorSubTable, glCopyColorSubTable, NULL, 347), + NAME_FUNC_OFFSET(18517, glConvolutionFilter1D, glConvolutionFilter1D, NULL, 348), + NAME_FUNC_OFFSET(18542, glConvolutionFilter2D, glConvolutionFilter2D, NULL, 349), + NAME_FUNC_OFFSET(18567, glConvolutionParameterf, glConvolutionParameterf, NULL, 350), + NAME_FUNC_OFFSET(18594, glConvolutionParameterfv, glConvolutionParameterfv, NULL, 351), + NAME_FUNC_OFFSET(18622, glConvolutionParameteri, glConvolutionParameteri, NULL, 352), + NAME_FUNC_OFFSET(18649, glConvolutionParameteriv, glConvolutionParameteriv, NULL, 353), + NAME_FUNC_OFFSET(18677, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, 354), + NAME_FUNC_OFFSET(18706, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, 355), + NAME_FUNC_OFFSET(18735, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, 356), + NAME_FUNC_OFFSET(18761, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, 357), + NAME_FUNC_OFFSET(18792, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, 358), + NAME_FUNC_OFFSET(18823, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, 359), + NAME_FUNC_OFFSET(18847, glSeparableFilter2D, glSeparableFilter2D, NULL, 360), + NAME_FUNC_OFFSET(18870, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, 361), + NAME_FUNC_OFFSET(18888, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, 362), + NAME_FUNC_OFFSET(18917, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, 363), + NAME_FUNC_OFFSET(18946, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, 364), + NAME_FUNC_OFFSET(18961, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, 365), + NAME_FUNC_OFFSET(18987, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, 366), + NAME_FUNC_OFFSET(19013, glHistogram, glHistogram, NULL, 367), + NAME_FUNC_OFFSET(19028, glMinmax, glMinmax, NULL, 368), + NAME_FUNC_OFFSET(19040, glResetHistogram, glResetHistogram, NULL, 369), + NAME_FUNC_OFFSET(19060, glResetMinmax, glResetMinmax, NULL, 370), + NAME_FUNC_OFFSET(19077, glTexImage3D, glTexImage3D, NULL, 371), + NAME_FUNC_OFFSET(19093, glTexSubImage3D, glTexSubImage3D, NULL, 372), + NAME_FUNC_OFFSET(19112, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373), + NAME_FUNC_OFFSET(19135, glActiveTextureARB, glActiveTextureARB, NULL, 374), + NAME_FUNC_OFFSET(19151, glClientActiveTextureARB, glClientActiveTextureARB, NULL, 375), + NAME_FUNC_OFFSET(19173, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, 376), + NAME_FUNC_OFFSET(19191, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, 377), + NAME_FUNC_OFFSET(19210, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, 378), + NAME_FUNC_OFFSET(19228, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, 379), + NAME_FUNC_OFFSET(19247, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, 380), + NAME_FUNC_OFFSET(19265, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL, 381), + NAME_FUNC_OFFSET(19284, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL, 382), + NAME_FUNC_OFFSET(19302, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL, 383), + NAME_FUNC_OFFSET(19321, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL, 384), + NAME_FUNC_OFFSET(19339, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL, 385), + NAME_FUNC_OFFSET(19358, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, 386), + NAME_FUNC_OFFSET(19376, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, 387), + NAME_FUNC_OFFSET(19395, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL, 388), + NAME_FUNC_OFFSET(19413, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL, 389), + NAME_FUNC_OFFSET(19432, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL, 390), + NAME_FUNC_OFFSET(19450, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL, 391), + NAME_FUNC_OFFSET(19469, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL, 392), + NAME_FUNC_OFFSET(19487, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL, 393), + NAME_FUNC_OFFSET(19506, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, 394), + NAME_FUNC_OFFSET(19524, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, 395), + NAME_FUNC_OFFSET(19543, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL, 396), + NAME_FUNC_OFFSET(19561, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL, 397), + NAME_FUNC_OFFSET(19580, glMultiTexCoord3sARB, glMultiTexCoord3sARB, NULL, 398), + NAME_FUNC_OFFSET(19598, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL, 399), + NAME_FUNC_OFFSET(19617, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL, 400), + NAME_FUNC_OFFSET(19635, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL, 401), + NAME_FUNC_OFFSET(19654, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, 402), + NAME_FUNC_OFFSET(19672, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, 403), + NAME_FUNC_OFFSET(19691, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL, 404), + NAME_FUNC_OFFSET(19709, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL, 405), + NAME_FUNC_OFFSET(19728, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL, 406), + NAME_FUNC_OFFSET(19746, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL, 407), + NAME_FUNC_OFFSET(19765, glStencilOpSeparate, glStencilOpSeparate, NULL, 423), + NAME_FUNC_OFFSET(19788, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, 440), + NAME_FUNC_OFFSET(19811, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, 441), + NAME_FUNC_OFFSET(19834, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, 442), + NAME_FUNC_OFFSET(19857, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, 443), + NAME_FUNC_OFFSET(19880, glSampleCoverageARB, glSampleCoverageARB, NULL, 444), + NAME_FUNC_OFFSET(19897, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, 445), + NAME_FUNC_OFFSET(19920, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, 446), + NAME_FUNC_OFFSET(19943, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, 447), + NAME_FUNC_OFFSET(19966, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, 448), + NAME_FUNC_OFFSET(19992, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, 449), + NAME_FUNC_OFFSET(20018, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, 450), + NAME_FUNC_OFFSET(20044, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, 451), + NAME_FUNC_OFFSET(20068, glDisableVertexAttribArrayARB, glDisableVertexAttribArrayARB, NULL, 452), + NAME_FUNC_OFFSET(20095, glEnableVertexAttribArrayARB, glEnableVertexAttribArrayARB, NULL, 453), + NAME_FUNC_OFFSET(20121, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL, 460), + NAME_FUNC_OFFSET(20141, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL, 461), + NAME_FUNC_OFFSET(20161, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, 462), + NAME_FUNC_OFFSET(20181, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, 463), + NAME_FUNC_OFFSET(20204, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, 464), + NAME_FUNC_OFFSET(20228, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, 465), + NAME_FUNC_OFFSET(20251, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, 466), + NAME_FUNC_OFFSET(20275, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, 472), + NAME_FUNC_OFFSET(20292, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL, 473), + NAME_FUNC_OFFSET(20310, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, 474), + NAME_FUNC_OFFSET(20327, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, 475), + NAME_FUNC_OFFSET(20345, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL, 476), + NAME_FUNC_OFFSET(20362, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL, 477), + NAME_FUNC_OFFSET(20380, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL, 478), + NAME_FUNC_OFFSET(20397, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL, 479), + NAME_FUNC_OFFSET(20415, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, 480), + NAME_FUNC_OFFSET(20432, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, 481), + NAME_FUNC_OFFSET(20450, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL, 482), + NAME_FUNC_OFFSET(20467, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL, 483), + NAME_FUNC_OFFSET(20485, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, 484), + NAME_FUNC_OFFSET(20502, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL, 485), + NAME_FUNC_OFFSET(20520, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, 486), + NAME_FUNC_OFFSET(20537, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, 487), + NAME_FUNC_OFFSET(20555, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, 488), + NAME_FUNC_OFFSET(20572, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, 489), + NAME_FUNC_OFFSET(20590, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL, 490), + NAME_FUNC_OFFSET(20609, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, 491), + NAME_FUNC_OFFSET(20628, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, 492), + NAME_FUNC_OFFSET(20647, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, 493), + NAME_FUNC_OFFSET(20666, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, 494), + NAME_FUNC_OFFSET(20686, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, 495), + NAME_FUNC_OFFSET(20706, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, 496), + NAME_FUNC_OFFSET(20726, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, 497), + NAME_FUNC_OFFSET(20744, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, 498), + NAME_FUNC_OFFSET(20761, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, 499), + NAME_FUNC_OFFSET(20779, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, 500), + NAME_FUNC_OFFSET(20796, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, 501), + NAME_FUNC_OFFSET(20814, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, 502), + NAME_FUNC_OFFSET(20832, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, 503), + NAME_FUNC_OFFSET(20849, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, 504), + NAME_FUNC_OFFSET(20867, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, 505), + NAME_FUNC_OFFSET(20886, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, 506), + NAME_FUNC_OFFSET(20905, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, 507), + NAME_FUNC_OFFSET(20924, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, 508), + NAME_FUNC_OFFSET(20946, glBindBufferARB, glBindBufferARB, NULL, 509), + NAME_FUNC_OFFSET(20959, glBufferDataARB, glBufferDataARB, NULL, 510), + NAME_FUNC_OFFSET(20972, glBufferSubDataARB, glBufferSubDataARB, NULL, 511), + NAME_FUNC_OFFSET(20988, glDeleteBuffersARB, glDeleteBuffersARB, NULL, 512), + NAME_FUNC_OFFSET(21004, glGenBuffersARB, glGenBuffersARB, NULL, 513), + NAME_FUNC_OFFSET(21017, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, 514), + NAME_FUNC_OFFSET(21040, glGetBufferPointervARB, glGetBufferPointervARB, NULL, 515), + NAME_FUNC_OFFSET(21060, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, 516), + NAME_FUNC_OFFSET(21079, glIsBufferARB, glIsBufferARB, NULL, 517), + NAME_FUNC_OFFSET(21090, glMapBufferARB, glMapBufferARB, NULL, 518), + NAME_FUNC_OFFSET(21102, glUnmapBufferARB, glUnmapBufferARB, NULL, 519), + NAME_FUNC_OFFSET(21116, glBeginQueryARB, glBeginQueryARB, NULL, 520), + NAME_FUNC_OFFSET(21129, glDeleteQueriesARB, glDeleteQueriesARB, NULL, 521), + NAME_FUNC_OFFSET(21145, glEndQueryARB, glEndQueryARB, NULL, 522), + NAME_FUNC_OFFSET(21156, glGenQueriesARB, glGenQueriesARB, NULL, 523), + NAME_FUNC_OFFSET(21169, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, 524), + NAME_FUNC_OFFSET(21188, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, 525), + NAME_FUNC_OFFSET(21208, glGetQueryivARB, glGetQueryivARB, NULL, 526), + NAME_FUNC_OFFSET(21221, glIsQueryARB, glIsQueryARB, NULL, 527), + NAME_FUNC_OFFSET(21231, glCompileShaderARB, glCompileShaderARB, NULL, 529), + NAME_FUNC_OFFSET(21247, glGetActiveUniformARB, glGetActiveUniformARB, NULL, 534), + NAME_FUNC_OFFSET(21266, glGetShaderSourceARB, glGetShaderSourceARB, NULL, 540), + NAME_FUNC_OFFSET(21284, glGetUniformLocationARB, glGetUniformLocationARB, NULL, 541), + NAME_FUNC_OFFSET(21305, glGetUniformfvARB, glGetUniformfvARB, NULL, 542), + NAME_FUNC_OFFSET(21320, glGetUniformivARB, glGetUniformivARB, NULL, 543), + NAME_FUNC_OFFSET(21335, glLinkProgramARB, glLinkProgramARB, NULL, 544), + NAME_FUNC_OFFSET(21349, glShaderSourceARB, glShaderSourceARB, NULL, 545), + NAME_FUNC_OFFSET(21364, glUniform1fARB, glUniform1fARB, NULL, 546), + NAME_FUNC_OFFSET(21376, glUniform1fvARB, glUniform1fvARB, NULL, 547), + NAME_FUNC_OFFSET(21389, glUniform1iARB, glUniform1iARB, NULL, 548), + NAME_FUNC_OFFSET(21401, glUniform1ivARB, glUniform1ivARB, NULL, 549), + NAME_FUNC_OFFSET(21414, glUniform2fARB, glUniform2fARB, NULL, 550), + NAME_FUNC_OFFSET(21426, glUniform2fvARB, glUniform2fvARB, NULL, 551), + NAME_FUNC_OFFSET(21439, glUniform2iARB, glUniform2iARB, NULL, 552), + NAME_FUNC_OFFSET(21451, glUniform2ivARB, glUniform2ivARB, NULL, 553), + NAME_FUNC_OFFSET(21464, glUniform3fARB, glUniform3fARB, NULL, 554), + NAME_FUNC_OFFSET(21476, glUniform3fvARB, glUniform3fvARB, NULL, 555), + NAME_FUNC_OFFSET(21489, glUniform3iARB, glUniform3iARB, NULL, 556), + NAME_FUNC_OFFSET(21501, glUniform3ivARB, glUniform3ivARB, NULL, 557), + NAME_FUNC_OFFSET(21514, glUniform4fARB, glUniform4fARB, NULL, 558), + NAME_FUNC_OFFSET(21526, glUniform4fvARB, glUniform4fvARB, NULL, 559), + NAME_FUNC_OFFSET(21539, glUniform4iARB, glUniform4iARB, NULL, 560), + NAME_FUNC_OFFSET(21551, glUniform4ivARB, glUniform4ivARB, NULL, 561), + NAME_FUNC_OFFSET(21564, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, 562), + NAME_FUNC_OFFSET(21583, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, 563), + NAME_FUNC_OFFSET(21602, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, 564), + NAME_FUNC_OFFSET(21621, glUseProgramObjectARB, glUseProgramObjectARB, NULL, 565), + NAME_FUNC_OFFSET(21634, glValidateProgramARB, glValidateProgramARB, NULL, 566), + NAME_FUNC_OFFSET(21652, glBindAttribLocationARB, glBindAttribLocationARB, NULL, 567), + NAME_FUNC_OFFSET(21673, glGetActiveAttribARB, glGetActiveAttribARB, NULL, 568), + NAME_FUNC_OFFSET(21691, glGetAttribLocationARB, glGetAttribLocationARB, NULL, 569), + NAME_FUNC_OFFSET(21711, glDrawBuffersARB, glDrawBuffersARB, NULL, 570), + NAME_FUNC_OFFSET(21725, glDrawBuffersARB, glDrawBuffersARB, NULL, 570), + NAME_FUNC_OFFSET(21742, glDrawBuffersARB, glDrawBuffersARB, NULL, 570), + NAME_FUNC_OFFSET(21758, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 572), + NAME_FUNC_OFFSET(21783, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 572), + NAME_FUNC_OFFSET(21805, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 573), + NAME_FUNC_OFFSET(21832, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 573), + NAME_FUNC_OFFSET(21856, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, 574), + NAME_FUNC_OFFSET(21892, glTexBufferARB, glTexBufferARB, NULL, 581), + NAME_FUNC_OFFSET(21904, glBlendEquationSeparateiARB, glBlendEquationSeparateiARB, NULL, 596), + NAME_FUNC_OFFSET(21938, glBlendEquationiARB, glBlendEquationiARB, NULL, 597), + NAME_FUNC_OFFSET(21964, glBlendFuncSeparateiARB, glBlendFuncSeparateiARB, NULL, 598), + NAME_FUNC_OFFSET(21994, glBlendFunciARB, glBlendFunciARB, NULL, 599), + NAME_FUNC_OFFSET(22016, gl_dispatch_stub_703, gl_dispatch_stub_703, NULL, 703), + NAME_FUNC_OFFSET(22032, gl_dispatch_stub_704, gl_dispatch_stub_704, NULL, 704), + NAME_FUNC_OFFSET(22051, glPointParameterfEXT, glPointParameterfEXT, NULL, 711), + NAME_FUNC_OFFSET(22069, glPointParameterfEXT, glPointParameterfEXT, NULL, 711), + NAME_FUNC_OFFSET(22090, glPointParameterfEXT, glPointParameterfEXT, NULL, 711), + NAME_FUNC_OFFSET(22112, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 712), + NAME_FUNC_OFFSET(22131, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 712), + NAME_FUNC_OFFSET(22153, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 712), + NAME_FUNC_OFFSET(22176, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, 715), + NAME_FUNC_OFFSET(22195, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, 716), + NAME_FUNC_OFFSET(22215, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, 717), + NAME_FUNC_OFFSET(22234, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, 718), + NAME_FUNC_OFFSET(22254, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 719), + NAME_FUNC_OFFSET(22273, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 720), + NAME_FUNC_OFFSET(22293, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, 721), + NAME_FUNC_OFFSET(22312, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, 722), + NAME_FUNC_OFFSET(22332, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, 723), + NAME_FUNC_OFFSET(22351, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, 724), + NAME_FUNC_OFFSET(22371, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, 725), + NAME_FUNC_OFFSET(22391, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, 726), + NAME_FUNC_OFFSET(22412, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, 727), + NAME_FUNC_OFFSET(22432, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, 728), + NAME_FUNC_OFFSET(22453, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, 729), + NAME_FUNC_OFFSET(22473, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, 730), + NAME_FUNC_OFFSET(22494, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, 731), + NAME_FUNC_OFFSET(22518, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, 732), + NAME_FUNC_OFFSET(22536, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 733), + NAME_FUNC_OFFSET(22556, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, 734), + NAME_FUNC_OFFSET(22574, glFogCoorddEXT, glFogCoorddEXT, NULL, 735), + NAME_FUNC_OFFSET(22586, glFogCoorddvEXT, glFogCoorddvEXT, NULL, 736), + NAME_FUNC_OFFSET(22599, glFogCoordfEXT, glFogCoordfEXT, NULL, 737), + NAME_FUNC_OFFSET(22611, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 738), + NAME_FUNC_OFFSET(22624, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 740), + NAME_FUNC_OFFSET(22644, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 740), + NAME_FUNC_OFFSET(22668, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 757), + NAME_FUNC_OFFSET(22682, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 757), + NAME_FUNC_OFFSET(22699, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 758), + NAME_FUNC_OFFSET(22714, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 758), + NAME_FUNC_OFFSET(22732, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 759), + NAME_FUNC_OFFSET(22746, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 759), + NAME_FUNC_OFFSET(22763, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 760), + NAME_FUNC_OFFSET(22778, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 760), + NAME_FUNC_OFFSET(22796, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 761), + NAME_FUNC_OFFSET(22810, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 761), + NAME_FUNC_OFFSET(22827, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 762), + NAME_FUNC_OFFSET(22842, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 762), + NAME_FUNC_OFFSET(22860, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 763), + NAME_FUNC_OFFSET(22874, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 763), + NAME_FUNC_OFFSET(22891, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 764), + NAME_FUNC_OFFSET(22906, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 764), + NAME_FUNC_OFFSET(22924, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 765), + NAME_FUNC_OFFSET(22938, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 765), + NAME_FUNC_OFFSET(22955, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 766), + NAME_FUNC_OFFSET(22970, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 766), + NAME_FUNC_OFFSET(22988, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 767), + NAME_FUNC_OFFSET(23002, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 767), + NAME_FUNC_OFFSET(23019, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 768), + NAME_FUNC_OFFSET(23034, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 768), + NAME_FUNC_OFFSET(23052, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 769), + NAME_FUNC_OFFSET(23066, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 769), + NAME_FUNC_OFFSET(23083, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 770), + NAME_FUNC_OFFSET(23098, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 770), + NAME_FUNC_OFFSET(23116, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 771), + NAME_FUNC_OFFSET(23130, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 771), + NAME_FUNC_OFFSET(23147, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 772), + NAME_FUNC_OFFSET(23162, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 772), + NAME_FUNC_OFFSET(23180, glBindProgramNV, glBindProgramNV, NULL, 791), + NAME_FUNC_OFFSET(23197, glDeleteProgramsNV, glDeleteProgramsNV, NULL, 792), + NAME_FUNC_OFFSET(23217, glGenProgramsNV, glGenProgramsNV, NULL, 794), + NAME_FUNC_OFFSET(23234, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 800), + NAME_FUNC_OFFSET(23260, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 800), + NAME_FUNC_OFFSET(23289, glIsProgramNV, glIsProgramNV, NULL, 804), + NAME_FUNC_OFFSET(23304, glPointParameteriNV, glPointParameteriNV, NULL, 868), + NAME_FUNC_OFFSET(23322, glPointParameterivNV, glPointParameterivNV, NULL, 869), + NAME_FUNC_OFFSET(23341, gl_dispatch_stub_872, gl_dispatch_stub_872, NULL, 872), + NAME_FUNC_OFFSET(23362, gl_dispatch_stub_874, gl_dispatch_stub_874, NULL, 874), + NAME_FUNC_OFFSET(23378, glPrimitiveRestartIndexNV, glPrimitiveRestartIndexNV, NULL, 881), + NAME_FUNC_OFFSET(23402, gl_dispatch_stub_884, gl_dispatch_stub_884, NULL, 884), + NAME_FUNC_OFFSET(23426, gl_dispatch_stub_884, gl_dispatch_stub_884, NULL, 884), + NAME_FUNC_OFFSET(23453, glBindFramebufferEXT, glBindFramebufferEXT, NULL, 885), + NAME_FUNC_OFFSET(23471, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 886), + NAME_FUNC_OFFSET(23490, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, 887), + NAME_FUNC_OFFSET(23515, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, 888), + NAME_FUNC_OFFSET(23536, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, 889), + NAME_FUNC_OFFSET(23558, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, 890), + NAME_FUNC_OFFSET(23584, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, 891), + NAME_FUNC_OFFSET(23607, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, 892), + NAME_FUNC_OFFSET(23630, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, 893), + NAME_FUNC_OFFSET(23653, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, 894), + NAME_FUNC_OFFSET(23671, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, 895), + NAME_FUNC_OFFSET(23690, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, 896), + NAME_FUNC_OFFSET(23707, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, 897), + NAME_FUNC_OFFSET(23745, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, 898), + NAME_FUNC_OFFSET(23774, glIsFramebufferEXT, glIsFramebufferEXT, NULL, 899), + NAME_FUNC_OFFSET(23790, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, 900), + NAME_FUNC_OFFSET(23807, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, 901), + NAME_FUNC_OFFSET(23829, gl_dispatch_stub_902, gl_dispatch_stub_902, NULL, 902), + NAME_FUNC_OFFSET(23847, glBindFragDataLocationEXT, glBindFragDataLocationEXT, NULL, 905), + NAME_FUNC_OFFSET(23870, glGetFragDataLocationEXT, glGetFragDataLocationEXT, NULL, 906), + NAME_FUNC_OFFSET(23892, glGetUniformuivEXT, glGetUniformuivEXT, NULL, 907), + NAME_FUNC_OFFSET(23908, glGetVertexAttribIivEXT, glGetVertexAttribIivEXT, NULL, 908), + NAME_FUNC_OFFSET(23929, glGetVertexAttribIuivEXT, glGetVertexAttribIuivEXT, NULL, 909), + NAME_FUNC_OFFSET(23951, glUniform1uiEXT, glUniform1uiEXT, NULL, 910), + NAME_FUNC_OFFSET(23964, glUniform1uivEXT, glUniform1uivEXT, NULL, 911), + NAME_FUNC_OFFSET(23978, glUniform2uiEXT, glUniform2uiEXT, NULL, 912), + NAME_FUNC_OFFSET(23991, glUniform2uivEXT, glUniform2uivEXT, NULL, 913), + NAME_FUNC_OFFSET(24005, glUniform3uiEXT, glUniform3uiEXT, NULL, 914), + NAME_FUNC_OFFSET(24018, glUniform3uivEXT, glUniform3uivEXT, NULL, 915), + NAME_FUNC_OFFSET(24032, glUniform4uiEXT, glUniform4uiEXT, NULL, 916), + NAME_FUNC_OFFSET(24045, glUniform4uivEXT, glUniform4uivEXT, NULL, 917), + NAME_FUNC_OFFSET(24059, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 918), + NAME_FUNC_OFFSET(24077, glVertexAttribI1ivEXT, glVertexAttribI1ivEXT, NULL, 919), + NAME_FUNC_OFFSET(24096, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 920), + NAME_FUNC_OFFSET(24115, glVertexAttribI1uivEXT, glVertexAttribI1uivEXT, NULL, 921), + NAME_FUNC_OFFSET(24135, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 922), + NAME_FUNC_OFFSET(24153, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 923), + NAME_FUNC_OFFSET(24172, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 924), + NAME_FUNC_OFFSET(24191, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 925), + NAME_FUNC_OFFSET(24211, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 926), + NAME_FUNC_OFFSET(24229, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 927), + NAME_FUNC_OFFSET(24248, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 928), + NAME_FUNC_OFFSET(24267, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 929), + NAME_FUNC_OFFSET(24287, glVertexAttribI4bvEXT, glVertexAttribI4bvEXT, NULL, 930), + NAME_FUNC_OFFSET(24306, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 931), + NAME_FUNC_OFFSET(24324, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 932), + NAME_FUNC_OFFSET(24343, glVertexAttribI4svEXT, glVertexAttribI4svEXT, NULL, 933), + NAME_FUNC_OFFSET(24362, glVertexAttribI4ubvEXT, glVertexAttribI4ubvEXT, NULL, 934), + NAME_FUNC_OFFSET(24382, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 935), + NAME_FUNC_OFFSET(24401, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 936), + NAME_FUNC_OFFSET(24421, glVertexAttribI4usvEXT, glVertexAttribI4usvEXT, NULL, 937), + NAME_FUNC_OFFSET(24441, glVertexAttribIPointerEXT, glVertexAttribIPointerEXT, NULL, 938), + NAME_FUNC_OFFSET(24464, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 939), + NAME_FUNC_OFFSET(24490, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 939), + NAME_FUNC_OFFSET(24519, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL, 940), + NAME_FUNC_OFFSET(24532, glDisableIndexedEXT, glDisableIndexedEXT, NULL, 941), + NAME_FUNC_OFFSET(24543, glEnableIndexedEXT, glEnableIndexedEXT, NULL, 942), + NAME_FUNC_OFFSET(24553, glGetBooleanIndexedvEXT, glGetBooleanIndexedvEXT, NULL, 943), + NAME_FUNC_OFFSET(24569, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT, NULL, 944), + NAME_FUNC_OFFSET(24585, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL, 945), + NAME_FUNC_OFFSET(24598, glGetTexParameterIivEXT, glGetTexParameterIivEXT, NULL, 948), + NAME_FUNC_OFFSET(24619, glGetTexParameterIuivEXT, glGetTexParameterIuivEXT, NULL, 949), + NAME_FUNC_OFFSET(24641, glTexParameterIivEXT, glTexParameterIivEXT, NULL, 950), + NAME_FUNC_OFFSET(24659, glTexParameterIuivEXT, glTexParameterIuivEXT, NULL, 951), + NAME_FUNC_OFFSET(24678, glBeginConditionalRenderNV, glBeginConditionalRenderNV, NULL, 952), + NAME_FUNC_OFFSET(24703, glEndConditionalRenderNV, glEndConditionalRenderNV, NULL, 953), + NAME_FUNC_OFFSET(24726, glBeginTransformFeedbackEXT, glBeginTransformFeedbackEXT, NULL, 954), + NAME_FUNC_OFFSET(24751, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, 955), + NAME_FUNC_OFFSET(24768, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, 957), + NAME_FUNC_OFFSET(24786, glEndTransformFeedbackEXT, glEndTransformFeedbackEXT, NULL, 958), + NAME_FUNC_OFFSET(24809, glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVaryingEXT, NULL, 959), + NAME_FUNC_OFFSET(24839, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, 960), + NAME_FUNC_OFFSET(24867, glProvokingVertexEXT, glProvokingVertexEXT, NULL, 961), NAME_FUNC_OFFSET(-1, NULL, NULL, NULL, 0) }; |