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authorIan Romanick <[email protected]>2010-09-18 16:43:08 +0200
committerIan Romanick <[email protected]>2010-09-27 15:23:14 -0700
commit78db8c8b66370ba3af3880c08b59f59a87137a0c (patch)
tree320c3d10bd32be8de6d0d496d76bf8576123773d /src/mapi/glapi/glapitemp.h
parent02984e3536bf9a4f149916b45d727659c8dc9a7c (diff)
Regenerate files changed by previous commit
Diffstat (limited to 'src/mapi/glapi/glapitemp.h')
-rw-r--r--src/mapi/glapi/glapitemp.h156
1 files changed, 70 insertions, 86 deletions
diff --git a/src/mapi/glapi/glapitemp.h b/src/mapi/glapi/glapitemp.h
index 2050e213d86..ac81a7dd7ff 100644
--- a/src/mapi/glapi/glapitemp.h
+++ b/src/mapi/glapi/glapitemp.h
@@ -4152,20 +4152,6 @@ KEYWORD1 void KEYWORD2 NAME(UnlockArraysEXT)(void)
DISPATCH(UnlockArraysEXT, (), (F, "glUnlockArraysEXT();\n"));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_608)(GLenum pname, GLdouble * params);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_608)(GLenum pname, GLdouble * params)
-{
- DISPATCH(CullParameterdvEXT, (pname, params), (F, "glCullParameterdvEXT(0x%x, %p);\n", pname, (const void *) params));
-}
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_609)(GLenum pname, GLfloat * params);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_609)(GLenum pname, GLfloat * params)
-{
- DISPATCH(CullParameterfvEXT, (pname, params), (F, "glCullParameterfvEXT(0x%x, %p);\n", pname, (const void *) params));
-}
-
KEYWORD1 void KEYWORD2 NAME(SecondaryColor3b)(GLbyte red, GLbyte green, GLbyte blue)
{
DISPATCH(SecondaryColor3bEXT, (red, green, blue), (F, "glSecondaryColor3b(%d, %d, %d);\n", red, green, blue));
@@ -4406,9 +4392,9 @@ KEYWORD1 void KEYWORD2 NAME(FogCoordfvEXT)(const GLfloat * coord)
DISPATCH(FogCoordfvEXT, (coord), (F, "glFogCoordfvEXT(%p);\n", (const void *) coord));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_634)(GLenum mode);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_632)(GLenum mode);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_634)(GLenum mode)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_632)(GLenum mode)
{
DISPATCH(PixelTexGenSGIX, (mode), (F, "glPixelTexGenSGIX(0x%x);\n", mode));
}
@@ -4423,9 +4409,9 @@ KEYWORD1 void KEYWORD2 NAME(BlendFuncSeparateEXT)(GLenum sfactorRGB, GLenum dfac
DISPATCH(BlendFuncSeparateEXT, (sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha), (F, "glBlendFuncSeparateEXT(0x%x, 0x%x, 0x%x, 0x%x);\n", sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_635)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_633)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_635)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_633)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha)
{
DISPATCH(BlendFuncSeparateEXT, (sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha), (F, "glBlendFuncSeparateINGR(0x%x, 0x%x, 0x%x, 0x%x);\n", sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha));
}
@@ -4790,65 +4776,65 @@ KEYWORD1 void KEYWORD2 NAME(WindowPos4svMESA)(const GLshort * v)
DISPATCH(WindowPos4svMESA, (v), (F, "glWindowPos4svMESA(%p);\n", (const void *) v));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_676)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_674)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_676)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_674)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride)
{
DISPATCH(MultiModeDrawArraysIBM, (mode, first, count, primcount, modestride), (F, "glMultiModeDrawArraysIBM(%p, %p, %p, %d, %d);\n", (const void *) mode, (const void *) first, (const void *) count, primcount, modestride));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_677)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_675)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_677)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_675)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride)
{
DISPATCH(MultiModeDrawElementsIBM, (mode, count, type, indices, primcount, modestride), (F, "glMultiModeDrawElementsIBM(%p, %p, 0x%x, %p, %d, %d);\n", (const void *) mode, (const void *) count, type, (const void *) indices, primcount, modestride));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_678)(GLsizei n, const GLuint * fences);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_676)(GLsizei n, const GLuint * fences);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_678)(GLsizei n, const GLuint * fences)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_676)(GLsizei n, const GLuint * fences)
{
DISPATCH(DeleteFencesNV, (n, fences), (F, "glDeleteFencesNV(%d, %p);\n", n, (const void *) fences));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_679)(GLuint fence);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_677)(GLuint fence);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_679)(GLuint fence)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_677)(GLuint fence)
{
DISPATCH(FinishFenceNV, (fence), (F, "glFinishFenceNV(%d);\n", fence));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_680)(GLsizei n, GLuint * fences);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_678)(GLsizei n, GLuint * fences);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_680)(GLsizei n, GLuint * fences)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_678)(GLsizei n, GLuint * fences)
{
DISPATCH(GenFencesNV, (n, fences), (F, "glGenFencesNV(%d, %p);\n", n, (const void *) fences));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_681)(GLuint fence, GLenum pname, GLint * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_679)(GLuint fence, GLenum pname, GLint * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_681)(GLuint fence, GLenum pname, GLint * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_679)(GLuint fence, GLenum pname, GLint * params)
{
DISPATCH(GetFenceivNV, (fence, pname, params), (F, "glGetFenceivNV(%d, 0x%x, %p);\n", fence, pname, (const void *) params));
}
-KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_682)(GLuint fence);
+KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_680)(GLuint fence);
-KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_682)(GLuint fence)
+KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_680)(GLuint fence)
{
RETURN_DISPATCH(IsFenceNV, (fence), (F, "glIsFenceNV(%d);\n", fence));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_683)(GLuint fence, GLenum condition);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_681)(GLuint fence, GLenum condition);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_683)(GLuint fence, GLenum condition)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_681)(GLuint fence, GLenum condition)
{
DISPATCH(SetFenceNV, (fence, condition), (F, "glSetFenceNV(%d, 0x%x);\n", fence, condition));
}
-KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_684)(GLuint fence);
+KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_682)(GLuint fence);
-KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_684)(GLuint fence)
+KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_682)(GLuint fence)
{
RETURN_DISPATCH(TestFenceNV, (fence), (F, "glTestFenceNV(%d);\n", fence));
}
@@ -5293,16 +5279,16 @@ KEYWORD1 void KEYWORD2 NAME(PointParameterivNV)(GLenum pname, const GLint * para
DISPATCH(PointParameterivNV, (pname, params), (F, "glPointParameterivNV(0x%x, %p);\n", pname, (const void *) params));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_765)(GLenum face);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_763)(GLenum face);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_765)(GLenum face)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_763)(GLenum face)
{
DISPATCH(ActiveStencilFaceEXT, (face), (F, "glActiveStencilFaceEXT(0x%x);\n", face));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_766)(GLuint array);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_764)(GLuint array);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_766)(GLuint array)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_764)(GLuint array)
{
DISPATCH(BindVertexArrayAPPLE, (array), (F, "glBindVertexArrayAPPLE(%d);\n", array));
}
@@ -5312,16 +5298,16 @@ KEYWORD1 void KEYWORD2 NAME(DeleteVertexArrays)(GLsizei n, const GLuint * arrays
DISPATCH(DeleteVertexArraysAPPLE, (n, arrays), (F, "glDeleteVertexArrays(%d, %p);\n", n, (const void *) arrays));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_767)(GLsizei n, const GLuint * arrays);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_765)(GLsizei n, const GLuint * arrays);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_767)(GLsizei n, const GLuint * arrays)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_765)(GLsizei n, const GLuint * arrays)
{
DISPATCH(DeleteVertexArraysAPPLE, (n, arrays), (F, "glDeleteVertexArraysAPPLE(%d, %p);\n", n, (const void *) arrays));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_768)(GLsizei n, GLuint * arrays);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_766)(GLsizei n, GLuint * arrays);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_768)(GLsizei n, GLuint * arrays)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_766)(GLsizei n, GLuint * arrays)
{
DISPATCH(GenVertexArraysAPPLE, (n, arrays), (F, "glGenVertexArraysAPPLE(%d, %p);\n", n, (const void *) arrays));
}
@@ -5331,9 +5317,9 @@ KEYWORD1 GLboolean KEYWORD2 NAME(IsVertexArray)(GLuint array)
RETURN_DISPATCH(IsVertexArrayAPPLE, (array), (F, "glIsVertexArray(%d);\n", array));
}
-KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_769)(GLuint array);
+KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_767)(GLuint array);
-KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_769)(GLuint array)
+KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_767)(GLuint array)
{
RETURN_DISPATCH(IsVertexArrayAPPLE, (array), (F, "glIsVertexArrayAPPLE(%d);\n", array));
}
@@ -5368,9 +5354,9 @@ KEYWORD1 void KEYWORD2 NAME(ProgramNamedParameter4fvNV)(GLuint id, GLsizei len,
DISPATCH(ProgramNamedParameter4fvNV, (id, len, name, v), (F, "glProgramNamedParameter4fvNV(%d, %d, %p, %p);\n", id, len, (const void *) name, (const void *) v));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_776)(GLclampd zmin, GLclampd zmax);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_774)(GLclampd zmin, GLclampd zmax);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_776)(GLclampd zmin, GLclampd zmax)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_774)(GLclampd zmin, GLclampd zmax)
{
DISPATCH(DepthBoundsEXT, (zmin, zmax), (F, "glDepthBoundsEXT(%f, %f);\n", zmin, zmax));
}
@@ -5380,9 +5366,9 @@ KEYWORD1 void KEYWORD2 NAME(BlendEquationSeparate)(GLenum modeRGB, GLenum modeA)
DISPATCH(BlendEquationSeparateEXT, (modeRGB, modeA), (F, "glBlendEquationSeparate(0x%x, 0x%x);\n", modeRGB, modeA));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_777)(GLenum modeRGB, GLenum modeA);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_775)(GLenum modeRGB, GLenum modeA);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_777)(GLenum modeRGB, GLenum modeA)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_775)(GLenum modeRGB, GLenum modeA)
{
DISPATCH(BlendEquationSeparateEXT, (modeRGB, modeA), (F, "glBlendEquationSeparateEXT(0x%x, 0x%x);\n", modeRGB, modeA));
}
@@ -5562,23 +5548,23 @@ KEYWORD1 void KEYWORD2 NAME(BlitFramebuffer)(GLint srcX0, GLint srcY0, GLint src
DISPATCH(BlitFramebufferEXT, (srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter), (F, "glBlitFramebuffer(%d, %d, %d, %d, %d, %d, %d, %d, %d, 0x%x);\n", srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_795)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_793)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_795)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_793)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter)
{
DISPATCH(BlitFramebufferEXT, (srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter), (F, "glBlitFramebufferEXT(%d, %d, %d, %d, %d, %d, %d, %d, %d, 0x%x);\n", srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_796)(GLenum target, GLenum pname, GLint param);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_794)(GLenum target, GLenum pname, GLint param);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_796)(GLenum target, GLenum pname, GLint param)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_794)(GLenum target, GLenum pname, GLint param)
{
DISPATCH(BufferParameteriAPPLE, (target, pname, param), (F, "glBufferParameteriAPPLE(0x%x, 0x%x, %d);\n", target, pname, param));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_797)(GLenum target, GLintptr offset, GLsizeiptr size);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_795)(GLenum target, GLintptr offset, GLsizeiptr size);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_797)(GLenum target, GLintptr offset, GLsizeiptr size)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_795)(GLenum target, GLintptr offset, GLsizeiptr size)
{
DISPATCH(FlushMappedBufferRangeAPPLE, (target, offset, size), (F, "glFlushMappedBufferRangeAPPLE(0x%x, %d, %d);\n", target, offset, size));
}
@@ -5708,16 +5694,16 @@ KEYWORD1 void KEYWORD2 NAME(ProvokingVertex)(GLenum mode)
DISPATCH(ProvokingVertexEXT, (mode), (F, "glProvokingVertex(0x%x);\n", mode));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_815)(GLenum target, GLenum pname, GLvoid ** params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_813)(GLenum target, GLenum pname, GLvoid ** params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_815)(GLenum target, GLenum pname, GLvoid ** params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_813)(GLenum target, GLenum pname, GLvoid ** params)
{
DISPATCH(GetTexParameterPointervAPPLE, (target, pname, params), (F, "glGetTexParameterPointervAPPLE(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_816)(GLenum target, GLsizei length, GLvoid * pointer);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_814)(GLenum target, GLsizei length, GLvoid * pointer);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_816)(GLenum target, GLsizei length, GLvoid * pointer)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_814)(GLenum target, GLsizei length, GLvoid * pointer)
{
DISPATCH(TextureRangeAPPLE, (target, length, pointer), (F, "glTextureRangeAPPLE(0x%x, %d, %p);\n", target, length, (const void *) pointer));
}
@@ -5737,37 +5723,37 @@ KEYWORD1 GLenum KEYWORD2 NAME(ObjectUnpurgeableAPPLE)(GLenum objectType, GLuint
RETURN_DISPATCH(ObjectUnpurgeableAPPLE, (objectType, name, option), (F, "glObjectUnpurgeableAPPLE(0x%x, %d, 0x%x);\n", objectType, name, option));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_820)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_818)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_820)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_818)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask)
{
DISPATCH(StencilFuncSeparateATI, (frontfunc, backfunc, ref, mask), (F, "glStencilFuncSeparateATI(0x%x, 0x%x, %d, %d);\n", frontfunc, backfunc, ref, mask));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_821)(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_819)(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_821)(GLenum target, GLuint index, GLsizei count, const GLfloat * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_819)(GLenum target, GLuint index, GLsizei count, const GLfloat * params)
{
DISPATCH(ProgramEnvParameters4fvEXT, (target, index, count, params), (F, "glProgramEnvParameters4fvEXT(0x%x, %d, %d, %p);\n", target, index, count, (const void *) params));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_822)(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_820)(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_822)(GLenum target, GLuint index, GLsizei count, const GLfloat * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_820)(GLenum target, GLuint index, GLsizei count, const GLfloat * params)
{
DISPATCH(ProgramLocalParameters4fvEXT, (target, index, count, params), (F, "glProgramLocalParameters4fvEXT(0x%x, %d, %d, %p);\n", target, index, count, (const void *) params));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_823)(GLuint id, GLenum pname, GLint64EXT * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_821)(GLuint id, GLenum pname, GLint64EXT * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_823)(GLuint id, GLenum pname, GLint64EXT * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_821)(GLuint id, GLenum pname, GLint64EXT * params)
{
DISPATCH(GetQueryObjecti64vEXT, (id, pname, params), (F, "glGetQueryObjecti64vEXT(%d, 0x%x, %p);\n", id, pname, (const void *) params));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_824)(GLuint id, GLenum pname, GLuint64EXT * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_822)(GLuint id, GLenum pname, GLuint64EXT * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_824)(GLuint id, GLenum pname, GLuint64EXT * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_822)(GLuint id, GLenum pname, GLuint64EXT * params)
{
DISPATCH(GetQueryObjectui64vEXT, (id, pname, params), (F, "glGetQueryObjectui64vEXT(%d, 0x%x, %p);\n", id, pname, (const void *) params));
}
@@ -6543,8 +6529,6 @@ _glapi_proc DISPATCH_TABLE_NAME[] = {
TABLE_ENTRY(PointParameterfvEXT),
TABLE_ENTRY(LockArraysEXT),
TABLE_ENTRY(UnlockArraysEXT),
- TABLE_ENTRY(_dispatch_stub_608),
- TABLE_ENTRY(_dispatch_stub_609),
TABLE_ENTRY(SecondaryColor3bEXT),
TABLE_ENTRY(SecondaryColor3bvEXT),
TABLE_ENTRY(SecondaryColor3dEXT),
@@ -6569,7 +6553,7 @@ _glapi_proc DISPATCH_TABLE_NAME[] = {
TABLE_ENTRY(FogCoorddvEXT),
TABLE_ENTRY(FogCoordfEXT),
TABLE_ENTRY(FogCoordfvEXT),
- TABLE_ENTRY(_dispatch_stub_634),
+ TABLE_ENTRY(_dispatch_stub_632),
TABLE_ENTRY(BlendFuncSeparateEXT),
TABLE_ENTRY(FlushVertexArrayRangeNV),
TABLE_ENTRY(VertexArrayRangeNV),
@@ -6611,6 +6595,8 @@ _glapi_proc DISPATCH_TABLE_NAME[] = {
TABLE_ENTRY(WindowPos4ivMESA),
TABLE_ENTRY(WindowPos4sMESA),
TABLE_ENTRY(WindowPos4svMESA),
+ TABLE_ENTRY(_dispatch_stub_674),
+ TABLE_ENTRY(_dispatch_stub_675),
TABLE_ENTRY(_dispatch_stub_676),
TABLE_ENTRY(_dispatch_stub_677),
TABLE_ENTRY(_dispatch_stub_678),
@@ -6618,8 +6604,6 @@ _glapi_proc DISPATCH_TABLE_NAME[] = {
TABLE_ENTRY(_dispatch_stub_680),
TABLE_ENTRY(_dispatch_stub_681),
TABLE_ENTRY(_dispatch_stub_682),
- TABLE_ENTRY(_dispatch_stub_683),
- TABLE_ENTRY(_dispatch_stub_684),
TABLE_ENTRY(AreProgramsResidentNV),
TABLE_ENTRY(BindProgramNV),
TABLE_ENTRY(DeleteProgramsNV),
@@ -6700,19 +6684,19 @@ _glapi_proc DISPATCH_TABLE_NAME[] = {
TABLE_ENTRY(SetFragmentShaderConstantATI),
TABLE_ENTRY(PointParameteriNV),
TABLE_ENTRY(PointParameterivNV),
+ TABLE_ENTRY(_dispatch_stub_763),
+ TABLE_ENTRY(_dispatch_stub_764),
TABLE_ENTRY(_dispatch_stub_765),
TABLE_ENTRY(_dispatch_stub_766),
TABLE_ENTRY(_dispatch_stub_767),
- TABLE_ENTRY(_dispatch_stub_768),
- TABLE_ENTRY(_dispatch_stub_769),
TABLE_ENTRY(GetProgramNamedParameterdvNV),
TABLE_ENTRY(GetProgramNamedParameterfvNV),
TABLE_ENTRY(ProgramNamedParameter4dNV),
TABLE_ENTRY(ProgramNamedParameter4dvNV),
TABLE_ENTRY(ProgramNamedParameter4fNV),
TABLE_ENTRY(ProgramNamedParameter4fvNV),
- TABLE_ENTRY(_dispatch_stub_776),
- TABLE_ENTRY(_dispatch_stub_777),
+ TABLE_ENTRY(_dispatch_stub_774),
+ TABLE_ENTRY(_dispatch_stub_775),
TABLE_ENTRY(BindFramebufferEXT),
TABLE_ENTRY(BindRenderbufferEXT),
TABLE_ENTRY(CheckFramebufferStatusEXT),
@@ -6730,9 +6714,9 @@ _glapi_proc DISPATCH_TABLE_NAME[] = {
TABLE_ENTRY(IsFramebufferEXT),
TABLE_ENTRY(IsRenderbufferEXT),
TABLE_ENTRY(RenderbufferStorageEXT),
+ TABLE_ENTRY(_dispatch_stub_793),
+ TABLE_ENTRY(_dispatch_stub_794),
TABLE_ENTRY(_dispatch_stub_795),
- TABLE_ENTRY(_dispatch_stub_796),
- TABLE_ENTRY(_dispatch_stub_797),
TABLE_ENTRY(FramebufferTextureLayerEXT),
TABLE_ENTRY(ColorMaskIndexedEXT),
TABLE_ENTRY(DisableIndexedEXT),
@@ -6750,16 +6734,16 @@ _glapi_proc DISPATCH_TABLE_NAME[] = {
TABLE_ENTRY(GetTransformFeedbackVaryingEXT),
TABLE_ENTRY(TransformFeedbackVaryingsEXT),
TABLE_ENTRY(ProvokingVertexEXT),
- TABLE_ENTRY(_dispatch_stub_815),
- TABLE_ENTRY(_dispatch_stub_816),
+ TABLE_ENTRY(_dispatch_stub_813),
+ TABLE_ENTRY(_dispatch_stub_814),
TABLE_ENTRY(GetObjectParameterivAPPLE),
TABLE_ENTRY(ObjectPurgeableAPPLE),
TABLE_ENTRY(ObjectUnpurgeableAPPLE),
+ TABLE_ENTRY(_dispatch_stub_818),
+ TABLE_ENTRY(_dispatch_stub_819),
TABLE_ENTRY(_dispatch_stub_820),
TABLE_ENTRY(_dispatch_stub_821),
TABLE_ENTRY(_dispatch_stub_822),
- TABLE_ENTRY(_dispatch_stub_823),
- TABLE_ENTRY(_dispatch_stub_824),
TABLE_ENTRY(EGLImageTargetRenderbufferStorageOES),
TABLE_ENTRY(EGLImageTargetTexture2DOES),
/* A whole bunch of no-op functions. These might be called
@@ -7095,7 +7079,7 @@ _glapi_proc UNUSED_TABLE_NAME[] = {
TABLE_ENTRY(FogCoordf),
TABLE_ENTRY(FogCoordfv),
TABLE_ENTRY(BlendFuncSeparate),
- TABLE_ENTRY(_dispatch_stub_635),
+ TABLE_ENTRY(_dispatch_stub_633),
TABLE_ENTRY(WindowPos2d),
TABLE_ENTRY(WindowPos2dARB),
TABLE_ENTRY(WindowPos2dv),