diff options
author | Brian Paul <[email protected]> | 2010-10-28 21:17:41 -0600 |
---|---|---|
committer | Brian Paul <[email protected]> | 2010-10-28 21:17:41 -0600 |
commit | a6fb2acfdbae273857ee0aceccbf5671539c769f (patch) | |
tree | 3402ac92f9f66d224b15b368cb82292415a0791e /src/mapi/glapi/glapi_sparc.S | |
parent | 20371d40b850cfe5c5602a015d675656fb92cb37 (diff) |
glapi: regenerated API files
Diffstat (limited to 'src/mapi/glapi/glapi_sparc.S')
-rw-r--r-- | src/mapi/glapi/glapi_sparc.S | 62 |
1 files changed, 48 insertions, 14 deletions
diff --git a/src/mapi/glapi/glapi_sparc.S b/src/mapi/glapi/glapi_sparc.S index a328d44a8bd..d73eb349a79 100644 --- a/src/mapi/glapi/glapi_sparc.S +++ b/src/mapi/glapi/glapi_sparc.S @@ -1023,6 +1023,40 @@ gl_dispatch_functions_start: HIDDEN(gl_dispatch_stub_796) GL_STUB(gl_dispatch_stub_797, _gloffset_FlushMappedBufferRangeAPPLE) HIDDEN(gl_dispatch_stub_797) + GL_STUB(glBindFragDataLocationEXT, _gloffset_BindFragDataLocationEXT) + GL_STUB(glGetFragDataLocationEXT, _gloffset_GetFragDataLocationEXT) + GL_STUB(glGetUniformuivEXT, _gloffset_GetUniformuivEXT) + GL_STUB(glGetVertexAttribIivEXT, _gloffset_GetVertexAttribIivEXT) + GL_STUB(glGetVertexAttribIuivEXT, _gloffset_GetVertexAttribIuivEXT) + GL_STUB(glUniform1uiEXT, _gloffset_Uniform1uiEXT) + GL_STUB(glUniform1uivEXT, _gloffset_Uniform1uivEXT) + GL_STUB(glUniform2uiEXT, _gloffset_Uniform2uiEXT) + GL_STUB(glUniform2uivEXT, _gloffset_Uniform2uivEXT) + GL_STUB(glUniform3uiEXT, _gloffset_Uniform3uiEXT) + GL_STUB(glUniform3uivEXT, _gloffset_Uniform3uivEXT) + GL_STUB(glUniform4uiEXT, _gloffset_Uniform4uiEXT) + GL_STUB(glUniform4uivEXT, _gloffset_Uniform4uivEXT) + GL_STUB(glVertexAttribI1iEXT, _gloffset_VertexAttribI1iEXT) + GL_STUB(glVertexAttribI1ivEXT, _gloffset_VertexAttribI1ivEXT) + GL_STUB(glVertexAttribI1uiEXT, _gloffset_VertexAttribI1uiEXT) + GL_STUB(glVertexAttribI1uivEXT, _gloffset_VertexAttribI1uivEXT) + GL_STUB(glVertexAttribI2iEXT, _gloffset_VertexAttribI2iEXT) + GL_STUB(glVertexAttribI2ivEXT, _gloffset_VertexAttribI2ivEXT) + GL_STUB(glVertexAttribI2uiEXT, _gloffset_VertexAttribI2uiEXT) + GL_STUB(glVertexAttribI2uivEXT, _gloffset_VertexAttribI2uivEXT) + GL_STUB(glVertexAttribI3iEXT, _gloffset_VertexAttribI3iEXT) + GL_STUB(glVertexAttribI3ivEXT, _gloffset_VertexAttribI3ivEXT) + GL_STUB(glVertexAttribI3uiEXT, _gloffset_VertexAttribI3uiEXT) + GL_STUB(glVertexAttribI3uivEXT, _gloffset_VertexAttribI3uivEXT) + GL_STUB(glVertexAttribI4bvEXT, _gloffset_VertexAttribI4bvEXT) + GL_STUB(glVertexAttribI4iEXT, _gloffset_VertexAttribI4iEXT) + GL_STUB(glVertexAttribI4ivEXT, _gloffset_VertexAttribI4ivEXT) + GL_STUB(glVertexAttribI4svEXT, _gloffset_VertexAttribI4svEXT) + GL_STUB(glVertexAttribI4ubvEXT, _gloffset_VertexAttribI4ubvEXT) + GL_STUB(glVertexAttribI4uiEXT, _gloffset_VertexAttribI4uiEXT) + GL_STUB(glVertexAttribI4uivEXT, _gloffset_VertexAttribI4uivEXT) + GL_STUB(glVertexAttribI4usvEXT, _gloffset_VertexAttribI4usvEXT) + GL_STUB(glVertexAttribIPointerEXT, _gloffset_VertexAttribIPointerEXT) GL_STUB(glFramebufferTextureLayerEXT, _gloffset_FramebufferTextureLayerEXT) GL_STUB(glColorMaskIndexedEXT, _gloffset_ColorMaskIndexedEXT) GL_STUB(glDisableIndexedEXT, _gloffset_DisableIndexedEXT) @@ -1046,26 +1080,26 @@ gl_dispatch_functions_start: GL_STUB(glGetTransformFeedbackVaryingEXT, _gloffset_GetTransformFeedbackVaryingEXT) GL_STUB(glTransformFeedbackVaryingsEXT, _gloffset_TransformFeedbackVaryingsEXT) GL_STUB(glProvokingVertexEXT, _gloffset_ProvokingVertexEXT) - GL_STUB(gl_dispatch_stub_821, _gloffset_GetTexParameterPointervAPPLE) - HIDDEN(gl_dispatch_stub_821) - GL_STUB(gl_dispatch_stub_822, _gloffset_TextureRangeAPPLE) - HIDDEN(gl_dispatch_stub_822) + GL_STUB(gl_dispatch_stub_855, _gloffset_GetTexParameterPointervAPPLE) + HIDDEN(gl_dispatch_stub_855) + GL_STUB(gl_dispatch_stub_856, _gloffset_TextureRangeAPPLE) + HIDDEN(gl_dispatch_stub_856) GL_STUB(glGetObjectParameterivAPPLE, _gloffset_GetObjectParameterivAPPLE) GL_STUB(glObjectPurgeableAPPLE, _gloffset_ObjectPurgeableAPPLE) GL_STUB(glObjectUnpurgeableAPPLE, _gloffset_ObjectUnpurgeableAPPLE) GL_STUB(glActiveProgramEXT, _gloffset_ActiveProgramEXT) GL_STUB(glCreateShaderProgramEXT, _gloffset_CreateShaderProgramEXT) GL_STUB(glUseShaderProgramEXT, _gloffset_UseShaderProgramEXT) - GL_STUB(gl_dispatch_stub_829, _gloffset_StencilFuncSeparateATI) - HIDDEN(gl_dispatch_stub_829) - GL_STUB(gl_dispatch_stub_830, _gloffset_ProgramEnvParameters4fvEXT) - HIDDEN(gl_dispatch_stub_830) - GL_STUB(gl_dispatch_stub_831, _gloffset_ProgramLocalParameters4fvEXT) - HIDDEN(gl_dispatch_stub_831) - GL_STUB(gl_dispatch_stub_832, _gloffset_GetQueryObjecti64vEXT) - HIDDEN(gl_dispatch_stub_832) - GL_STUB(gl_dispatch_stub_833, _gloffset_GetQueryObjectui64vEXT) - HIDDEN(gl_dispatch_stub_833) + GL_STUB(gl_dispatch_stub_863, _gloffset_StencilFuncSeparateATI) + HIDDEN(gl_dispatch_stub_863) + GL_STUB(gl_dispatch_stub_864, _gloffset_ProgramEnvParameters4fvEXT) + HIDDEN(gl_dispatch_stub_864) + GL_STUB(gl_dispatch_stub_865, _gloffset_ProgramLocalParameters4fvEXT) + HIDDEN(gl_dispatch_stub_865) + GL_STUB(gl_dispatch_stub_866, _gloffset_GetQueryObjecti64vEXT) + HIDDEN(gl_dispatch_stub_866) + GL_STUB(gl_dispatch_stub_867, _gloffset_GetQueryObjectui64vEXT) + HIDDEN(gl_dispatch_stub_867) GL_STUB(glEGLImageTargetRenderbufferStorageOES, _gloffset_EGLImageTargetRenderbufferStorageOES) GL_STUB(glEGLImageTargetTexture2DOES, _gloffset_EGLImageTargetTexture2DOES) GL_STUB_ALIAS(glArrayElementEXT, glArrayElement) |