diff options
author | Ian Romanick <[email protected]> | 2010-09-18 16:43:08 +0200 |
---|---|---|
committer | Ian Romanick <[email protected]> | 2010-09-27 15:23:14 -0700 |
commit | 78db8c8b66370ba3af3880c08b59f59a87137a0c (patch) | |
tree | 320c3d10bd32be8de6d0d496d76bf8576123773d /src/mapi/glapi/glapi_sparc.S | |
parent | 02984e3536bf9a4f149916b45d727659c8dc9a7c (diff) |
Regenerate files changed by previous commit
Diffstat (limited to 'src/mapi/glapi/glapi_sparc.S')
-rw-r--r-- | src/mapi/glapi/glapi_sparc.S | 84 |
1 files changed, 40 insertions, 44 deletions
diff --git a/src/mapi/glapi/glapi_sparc.S b/src/mapi/glapi/glapi_sparc.S index c353ece567f..da823282e54 100644 --- a/src/mapi/glapi/glapi_sparc.S +++ b/src/mapi/glapi/glapi_sparc.S @@ -813,10 +813,6 @@ gl_dispatch_functions_start: GL_STUB(glPointParameterfvEXT, _gloffset_PointParameterfvEXT) GL_STUB(glLockArraysEXT, _gloffset_LockArraysEXT) GL_STUB(glUnlockArraysEXT, _gloffset_UnlockArraysEXT) - GL_STUB(gl_dispatch_stub_608, _gloffset_CullParameterdvEXT) - HIDDEN(gl_dispatch_stub_608) - GL_STUB(gl_dispatch_stub_609, _gloffset_CullParameterfvEXT) - HIDDEN(gl_dispatch_stub_609) GL_STUB(glSecondaryColor3bEXT, _gloffset_SecondaryColor3bEXT) GL_STUB(glSecondaryColor3bvEXT, _gloffset_SecondaryColor3bvEXT) GL_STUB(glSecondaryColor3dEXT, _gloffset_SecondaryColor3dEXT) @@ -841,8 +837,8 @@ gl_dispatch_functions_start: GL_STUB(glFogCoorddvEXT, _gloffset_FogCoorddvEXT) GL_STUB(glFogCoordfEXT, _gloffset_FogCoordfEXT) GL_STUB(glFogCoordfvEXT, _gloffset_FogCoordfvEXT) - GL_STUB(gl_dispatch_stub_634, _gloffset_PixelTexGenSGIX) - HIDDEN(gl_dispatch_stub_634) + GL_STUB(gl_dispatch_stub_632, _gloffset_PixelTexGenSGIX) + HIDDEN(gl_dispatch_stub_632) GL_STUB(glBlendFuncSeparateEXT, _gloffset_BlendFuncSeparateEXT) GL_STUB(glFlushVertexArrayRangeNV, _gloffset_FlushVertexArrayRangeNV) GL_STUB(glVertexArrayRangeNV, _gloffset_VertexArrayRangeNV) @@ -884,24 +880,24 @@ gl_dispatch_functions_start: GL_STUB(glWindowPos4ivMESA, _gloffset_WindowPos4ivMESA) GL_STUB(glWindowPos4sMESA, _gloffset_WindowPos4sMESA) GL_STUB(glWindowPos4svMESA, _gloffset_WindowPos4svMESA) - GL_STUB(gl_dispatch_stub_676, _gloffset_MultiModeDrawArraysIBM) + GL_STUB(gl_dispatch_stub_674, _gloffset_MultiModeDrawArraysIBM) + HIDDEN(gl_dispatch_stub_674) + GL_STUB(gl_dispatch_stub_675, _gloffset_MultiModeDrawElementsIBM) + HIDDEN(gl_dispatch_stub_675) + GL_STUB(gl_dispatch_stub_676, _gloffset_DeleteFencesNV) HIDDEN(gl_dispatch_stub_676) - GL_STUB(gl_dispatch_stub_677, _gloffset_MultiModeDrawElementsIBM) + GL_STUB(gl_dispatch_stub_677, _gloffset_FinishFenceNV) HIDDEN(gl_dispatch_stub_677) - GL_STUB(gl_dispatch_stub_678, _gloffset_DeleteFencesNV) + GL_STUB(gl_dispatch_stub_678, _gloffset_GenFencesNV) HIDDEN(gl_dispatch_stub_678) - GL_STUB(gl_dispatch_stub_679, _gloffset_FinishFenceNV) + GL_STUB(gl_dispatch_stub_679, _gloffset_GetFenceivNV) HIDDEN(gl_dispatch_stub_679) - GL_STUB(gl_dispatch_stub_680, _gloffset_GenFencesNV) + GL_STUB(gl_dispatch_stub_680, _gloffset_IsFenceNV) HIDDEN(gl_dispatch_stub_680) - GL_STUB(gl_dispatch_stub_681, _gloffset_GetFenceivNV) + GL_STUB(gl_dispatch_stub_681, _gloffset_SetFenceNV) HIDDEN(gl_dispatch_stub_681) - GL_STUB(gl_dispatch_stub_682, _gloffset_IsFenceNV) + GL_STUB(gl_dispatch_stub_682, _gloffset_TestFenceNV) HIDDEN(gl_dispatch_stub_682) - GL_STUB(gl_dispatch_stub_683, _gloffset_SetFenceNV) - HIDDEN(gl_dispatch_stub_683) - GL_STUB(gl_dispatch_stub_684, _gloffset_TestFenceNV) - HIDDEN(gl_dispatch_stub_684) GL_STUB(glAreProgramsResidentNV, _gloffset_AreProgramsResidentNV) GL_STUB(glBindProgramNV, _gloffset_BindProgramNV) GL_STUB(glDeleteProgramsNV, _gloffset_DeleteProgramsNV) @@ -982,26 +978,26 @@ gl_dispatch_functions_start: GL_STUB(glSetFragmentShaderConstantATI, _gloffset_SetFragmentShaderConstantATI) GL_STUB(glPointParameteriNV, _gloffset_PointParameteriNV) GL_STUB(glPointParameterivNV, _gloffset_PointParameterivNV) - GL_STUB(gl_dispatch_stub_765, _gloffset_ActiveStencilFaceEXT) + GL_STUB(gl_dispatch_stub_763, _gloffset_ActiveStencilFaceEXT) + HIDDEN(gl_dispatch_stub_763) + GL_STUB(gl_dispatch_stub_764, _gloffset_BindVertexArrayAPPLE) + HIDDEN(gl_dispatch_stub_764) + GL_STUB(gl_dispatch_stub_765, _gloffset_DeleteVertexArraysAPPLE) HIDDEN(gl_dispatch_stub_765) - GL_STUB(gl_dispatch_stub_766, _gloffset_BindVertexArrayAPPLE) + GL_STUB(gl_dispatch_stub_766, _gloffset_GenVertexArraysAPPLE) HIDDEN(gl_dispatch_stub_766) - GL_STUB(gl_dispatch_stub_767, _gloffset_DeleteVertexArraysAPPLE) + GL_STUB(gl_dispatch_stub_767, _gloffset_IsVertexArrayAPPLE) HIDDEN(gl_dispatch_stub_767) - GL_STUB(gl_dispatch_stub_768, _gloffset_GenVertexArraysAPPLE) - HIDDEN(gl_dispatch_stub_768) - GL_STUB(gl_dispatch_stub_769, _gloffset_IsVertexArrayAPPLE) - HIDDEN(gl_dispatch_stub_769) GL_STUB(glGetProgramNamedParameterdvNV, _gloffset_GetProgramNamedParameterdvNV) GL_STUB(glGetProgramNamedParameterfvNV, _gloffset_GetProgramNamedParameterfvNV) GL_STUB(glProgramNamedParameter4dNV, _gloffset_ProgramNamedParameter4dNV) GL_STUB(glProgramNamedParameter4dvNV, _gloffset_ProgramNamedParameter4dvNV) GL_STUB(glProgramNamedParameter4fNV, _gloffset_ProgramNamedParameter4fNV) GL_STUB(glProgramNamedParameter4fvNV, _gloffset_ProgramNamedParameter4fvNV) - GL_STUB(gl_dispatch_stub_776, _gloffset_DepthBoundsEXT) - HIDDEN(gl_dispatch_stub_776) - GL_STUB(gl_dispatch_stub_777, _gloffset_BlendEquationSeparateEXT) - HIDDEN(gl_dispatch_stub_777) + GL_STUB(gl_dispatch_stub_774, _gloffset_DepthBoundsEXT) + HIDDEN(gl_dispatch_stub_774) + GL_STUB(gl_dispatch_stub_775, _gloffset_BlendEquationSeparateEXT) + HIDDEN(gl_dispatch_stub_775) GL_STUB(glBindFramebufferEXT, _gloffset_BindFramebufferEXT) GL_STUB(glBindRenderbufferEXT, _gloffset_BindRenderbufferEXT) GL_STUB(glCheckFramebufferStatusEXT, _gloffset_CheckFramebufferStatusEXT) @@ -1019,12 +1015,12 @@ gl_dispatch_functions_start: GL_STUB(glIsFramebufferEXT, _gloffset_IsFramebufferEXT) GL_STUB(glIsRenderbufferEXT, _gloffset_IsRenderbufferEXT) GL_STUB(glRenderbufferStorageEXT, _gloffset_RenderbufferStorageEXT) - GL_STUB(gl_dispatch_stub_795, _gloffset_BlitFramebufferEXT) + GL_STUB(gl_dispatch_stub_793, _gloffset_BlitFramebufferEXT) + HIDDEN(gl_dispatch_stub_793) + GL_STUB(gl_dispatch_stub_794, _gloffset_BufferParameteriAPPLE) + HIDDEN(gl_dispatch_stub_794) + GL_STUB(gl_dispatch_stub_795, _gloffset_FlushMappedBufferRangeAPPLE) HIDDEN(gl_dispatch_stub_795) - GL_STUB(gl_dispatch_stub_796, _gloffset_BufferParameteriAPPLE) - HIDDEN(gl_dispatch_stub_796) - GL_STUB(gl_dispatch_stub_797, _gloffset_FlushMappedBufferRangeAPPLE) - HIDDEN(gl_dispatch_stub_797) GL_STUB(glFramebufferTextureLayerEXT, _gloffset_FramebufferTextureLayerEXT) GL_STUB(glColorMaskIndexedEXT, _gloffset_ColorMaskIndexedEXT) GL_STUB(glDisableIndexedEXT, _gloffset_DisableIndexedEXT) @@ -1042,23 +1038,23 @@ gl_dispatch_functions_start: GL_STUB(glGetTransformFeedbackVaryingEXT, _gloffset_GetTransformFeedbackVaryingEXT) GL_STUB(glTransformFeedbackVaryingsEXT, _gloffset_TransformFeedbackVaryingsEXT) GL_STUB(glProvokingVertexEXT, _gloffset_ProvokingVertexEXT) - GL_STUB(gl_dispatch_stub_815, _gloffset_GetTexParameterPointervAPPLE) - HIDDEN(gl_dispatch_stub_815) - GL_STUB(gl_dispatch_stub_816, _gloffset_TextureRangeAPPLE) - HIDDEN(gl_dispatch_stub_816) + GL_STUB(gl_dispatch_stub_813, _gloffset_GetTexParameterPointervAPPLE) + HIDDEN(gl_dispatch_stub_813) + GL_STUB(gl_dispatch_stub_814, _gloffset_TextureRangeAPPLE) + HIDDEN(gl_dispatch_stub_814) GL_STUB(glGetObjectParameterivAPPLE, _gloffset_GetObjectParameterivAPPLE) GL_STUB(glObjectPurgeableAPPLE, _gloffset_ObjectPurgeableAPPLE) GL_STUB(glObjectUnpurgeableAPPLE, _gloffset_ObjectUnpurgeableAPPLE) - GL_STUB(gl_dispatch_stub_820, _gloffset_StencilFuncSeparateATI) + GL_STUB(gl_dispatch_stub_818, _gloffset_StencilFuncSeparateATI) + HIDDEN(gl_dispatch_stub_818) + GL_STUB(gl_dispatch_stub_819, _gloffset_ProgramEnvParameters4fvEXT) + HIDDEN(gl_dispatch_stub_819) + GL_STUB(gl_dispatch_stub_820, _gloffset_ProgramLocalParameters4fvEXT) HIDDEN(gl_dispatch_stub_820) - GL_STUB(gl_dispatch_stub_821, _gloffset_ProgramEnvParameters4fvEXT) + GL_STUB(gl_dispatch_stub_821, _gloffset_GetQueryObjecti64vEXT) HIDDEN(gl_dispatch_stub_821) - GL_STUB(gl_dispatch_stub_822, _gloffset_ProgramLocalParameters4fvEXT) + GL_STUB(gl_dispatch_stub_822, _gloffset_GetQueryObjectui64vEXT) HIDDEN(gl_dispatch_stub_822) - GL_STUB(gl_dispatch_stub_823, _gloffset_GetQueryObjecti64vEXT) - HIDDEN(gl_dispatch_stub_823) - GL_STUB(gl_dispatch_stub_824, _gloffset_GetQueryObjectui64vEXT) - HIDDEN(gl_dispatch_stub_824) GL_STUB(glEGLImageTargetRenderbufferStorageOES, _gloffset_EGLImageTargetRenderbufferStorageOES) GL_STUB(glEGLImageTargetTexture2DOES, _gloffset_EGLImageTargetTexture2DOES) GL_STUB_ALIAS(glArrayElementEXT, glArrayElement) |