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authorMarek Olšák <[email protected]>2011-03-08 11:30:54 +0100
committerMarek Olšák <[email protected]>2011-03-15 15:58:00 +0100
commit7fa53f37e632880c9760aee31270841c83325709 (patch)
treeaa05299a465ee49f6c01c853c8ac00bac0874210 /src/mapi/glapi/glapi_sparc.S
parent867f9b07d42c2b49ddb9e5bb17f0ac5c4a80d8ac (diff)
mesa: regenerate glapi files
Be sure to type "make clean" after this commit, otherwise your binaries will segfault.
Diffstat (limited to 'src/mapi/glapi/glapi_sparc.S')
-rw-r--r--src/mapi/glapi/glapi_sparc.S9
1 files changed, 5 insertions, 4 deletions
diff --git a/src/mapi/glapi/glapi_sparc.S b/src/mapi/glapi/glapi_sparc.S
index 099adb10113..ca39b175d81 100644
--- a/src/mapi/glapi/glapi_sparc.S
+++ b/src/mapi/glapi/glapi_sparc.S
@@ -1109,8 +1109,7 @@ gl_dispatch_functions_start:
GL_STUB(glActiveProgramEXT, 881)
GL_STUB(glCreateShaderProgramEXT, 882)
GL_STUB(glUseShaderProgramEXT, 883)
- GL_STUB(gl_dispatch_stub_884, 884)
- HIDDEN(gl_dispatch_stub_884)
+ GL_STUB(glTextureBarrierNV, 884)
GL_STUB(gl_dispatch_stub_885, 885)
HIDDEN(gl_dispatch_stub_885)
GL_STUB(gl_dispatch_stub_886, 886)
@@ -1119,8 +1118,10 @@ gl_dispatch_functions_start:
HIDDEN(gl_dispatch_stub_887)
GL_STUB(gl_dispatch_stub_888, 888)
HIDDEN(gl_dispatch_stub_888)
- GL_STUB(glEGLImageTargetRenderbufferStorageOES, 889)
- GL_STUB(glEGLImageTargetTexture2DOES, 890)
+ GL_STUB(gl_dispatch_stub_889, 889)
+ HIDDEN(gl_dispatch_stub_889)
+ GL_STUB(glEGLImageTargetRenderbufferStorageOES, 890)
+ GL_STUB(glEGLImageTargetTexture2DOES, 891)
GL_STUB_ALIAS(glArrayElementEXT, glArrayElement)
GL_STUB_ALIAS(glBindTextureEXT, glBindTexture)
GL_STUB_ALIAS(glDrawArraysEXT, glDrawArrays)