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authorJon Turney <[email protected]>2018-01-16 16:26:57 +0000
committerJon Turney <[email protected]>2018-02-01 15:14:08 +0000
commitd3540b405b975450b9c2f9d8eb273be062cbf73a (patch)
tree7e0032980416f8116872b3e44b5f436846d03e48 /src/mapi/glapi/glapi.h
parentb37b7b42dcc33d636c3db0558d032d7d95664c56 (diff)
glx/apple: locate dispatch table functions to wrap by name
Avoid reaching into the dispatch table internals (and thus having to deal with the complexities of remap etc.) by identifying functions to wrap by name. See: https://lists.freedesktop.org/archives/mesa-dev/2015-June/086721.html et seq. https://bugs.freedesktop.org/show_bug.cgi?id=90311 Signed-off-by: Jon Turney <[email protected]> Reviewed-by: Emil Velikov <[email protected]>
Diffstat (limited to 'src/mapi/glapi/glapi.h')
-rw-r--r--src/mapi/glapi/glapi.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/mapi/glapi/glapi.h b/src/mapi/glapi/glapi.h
index f1ad4c1b5e8..d5d4e0a03a6 100644
--- a/src/mapi/glapi/glapi.h
+++ b/src/mapi/glapi/glapi.h
@@ -161,6 +161,9 @@ _glapi_get_proc_name(unsigned int offset);
#if defined(GLX_USE_APPLEGL) || defined(GLX_USE_WINDOWSGL)
_GLAPI_EXPORT struct _glapi_table *
_glapi_create_table_from_handle(void *handle, const char *symbol_prefix);
+
+_GLAPI_EXPORT void
+_glapi_table_patch(struct _glapi_table *, const char *name, void *wrapper);
#endif