diff options
author | Paul Berry <[email protected]> | 2012-10-15 10:52:13 -0700 |
---|---|---|
committer | Paul Berry <[email protected]> | 2012-11-06 12:57:41 -0800 |
commit | 89a577080fd0d17b17dd096549d0d6cd4a358888 (patch) | |
tree | e096817d53ac4bbfaf91b592694743c81810210d /src/mapi/glapi/gen | |
parent | 11e9d8dd05b3adf92a4fed8225e37cddcd4e7e90 (diff) |
glapi: Annotate XML with deprecated="3.1" for deprecated functions.
Future patches will use this annotation when code generating
_mesa_create_exec_table(), to determine which functions should be
skipped in core contexts.
Reviewed-by: Jordan Justen <[email protected]>
Reviewed-by: Matt Turner <[email protected]>
Diffstat (limited to 'src/mapi/glapi/gen')
-rw-r--r-- | src/mapi/glapi/gen/APPLE_vertex_array_object.xml | 6 | ||||
-rw-r--r-- | src/mapi/glapi/gen/ARB_robustness.xml | 22 | ||||
-rw-r--r-- | src/mapi/glapi/gen/ARB_vertex_type_2_10_10_10_rev.xml | 60 | ||||
-rw-r--r-- | src/mapi/glapi/gen/EXT_separate_shader_objects.xml | 6 | ||||
-rw-r--r-- | src/mapi/glapi/gen/NV_primitive_restart.xml | 2 | ||||
-rw-r--r-- | src/mapi/glapi/gen/gl_API.dtd | 3 | ||||
-rw-r--r-- | src/mapi/glapi/gen/gl_API.xml | 1159 |
7 files changed, 710 insertions, 548 deletions
diff --git a/src/mapi/glapi/gen/APPLE_vertex_array_object.xml b/src/mapi/glapi/gen/APPLE_vertex_array_object.xml index bd8427eaf62..2bffc4e084d 100644 --- a/src/mapi/glapi/gen/APPLE_vertex_array_object.xml +++ b/src/mapi/glapi/gen/APPLE_vertex_array_object.xml @@ -5,7 +5,8 @@ <category name="GL_APPLE_vertex_array_object" number="273"> <enum name="VERTEX_ARRAY_BINDING_APPLE" value="0x85B5"/> - <function name="BindVertexArrayAPPLE" offset="assign" static_dispatch="false"> + <function name="BindVertexArrayAPPLE" offset="assign" + static_dispatch="false" deprecated="3.1"> <param name="array" type="GLuint"/> </function> @@ -14,7 +15,8 @@ <param name="arrays" type="const GLuint *" count="n"/> </function> - <function name="GenVertexArraysAPPLE" offset="assign" static_dispatch="false"> + <function name="GenVertexArraysAPPLE" offset="assign" + static_dispatch="false" deprecated="3.1"> <param name="n" type="GLsizei"/> <param name="arrays" type="GLuint *" count="n" output="true"/> </function> diff --git a/src/mapi/glapi/gen/ARB_robustness.xml b/src/mapi/glapi/gen/ARB_robustness.xml index b347ef35c55..14048bf49cc 100644 --- a/src/mapi/glapi/gen/ARB_robustness.xml +++ b/src/mapi/glapi/gen/ARB_robustness.xml @@ -25,21 +25,21 @@ </function> <!-- OpenGL 1.0 sized buffer queries --> - <function name="GetnMapdvARB" offset="assign"> + <function name="GetnMapdvARB" offset="assign" deprecated="3.1"> <param name="target" type="GLenum"/> <param name="query" type="GLenum"/> <param name="bufSize" type="GLsizei"/> <param name="v" type="GLdouble *" output="true"/> </function> - <function name="GetnMapfvARB" offset="assign"> + <function name="GetnMapfvARB" offset="assign" deprecated="3.1"> <param name="target" type="GLenum"/> <param name="query" type="GLenum"/> <param name="bufSize" type="GLsizei"/> <param name="v" type="GLfloat *" output="true"/> </function> - <function name="GetnMapivARB" offset="assign"> + <function name="GetnMapivARB" offset="assign" deprecated="3.1"> <param name="target" type="GLenum"/> <param name="query" type="GLenum"/> <param name="bufSize" type="GLsizei"/> @@ -48,19 +48,19 @@ - <function name="GetnPixelMapfvARB" offset="assign"> + <function name="GetnPixelMapfvARB" offset="assign" deprecated="3.1"> <param name="map" type="GLenum"/> <param name="bufSize" type="GLsizei"/> <param name="values" type="GLfloat *" output="true"/> </function> - <function name="GetnPixelMapuivARB" offset="assign"> + <function name="GetnPixelMapuivARB" offset="assign" deprecated="3.1"> <param name="map" type="GLenum"/> <param name="bufSize" type="GLsizei"/> <param name="values" type="GLuint *" output="true"/> </function> - <function name="GetnPixelMapusvARB" offset="assign"> + <function name="GetnPixelMapusvARB" offset="assign" deprecated="3.1"> <param name="map" type="GLenum"/> <param name="bufSize" type="GLsizei"/> <param name="values" type="GLushort *" output="true"/> @@ -95,7 +95,7 @@ <!-- ARB_imaging sized buffer queries --> - <function name="GetnColorTableARB" offset="assign"> + <function name="GetnColorTableARB" offset="assign" deprecated="3.1"> <param name="target" type="GLenum"/> <param name="format" type="GLenum"/> <param name="type" type="GLenum"/> @@ -103,7 +103,7 @@ <param name="table" type="GLvoid *" output="true"/> </function> - <function name="GetnConvolutionFilterARB" offset="assign"> + <function name="GetnConvolutionFilterARB" offset="assign" deprecated="3.1"> <param name="target" type="GLenum"/> <param name="format" type="GLenum"/> <param name="type" type="GLenum"/> @@ -111,7 +111,7 @@ <param name="image" type="GLvoid *" output="true"/> </function> - <function name="GetnSeparableFilterARB" offset="assign"> + <function name="GetnSeparableFilterARB" offset="assign" deprecated="3.1"> <param name="target" type="GLenum"/> <param name="format" type="GLenum"/> <param name="type" type="GLenum"/> @@ -122,7 +122,7 @@ <param name="span" type="GLvoid *" output="true"/> </function> - <function name="GetnHistogramARB" offset="assign"> + <function name="GetnHistogramARB" offset="assign" deprecated="3.1"> <param name="target" type="GLenum"/> <param name="reset" type="GLboolean"/> <param name="format" type="GLenum"/> @@ -131,7 +131,7 @@ <param name="values" type="GLvoid *" output="true"/> </function> - <function name="GetnMinmaxARB" offset="assign"> + <function name="GetnMinmaxARB" offset="assign" deprecated="3.1"> <param name="target" type="GLenum"/> <param name="reset" type="GLboolean"/> <param name="format" type="GLenum"/> diff --git a/src/mapi/glapi/gen/ARB_vertex_type_2_10_10_10_rev.xml b/src/mapi/glapi/gen/ARB_vertex_type_2_10_10_10_rev.xml index 7d12d977494..2fa207a2405 100644 --- a/src/mapi/glapi/gen/ARB_vertex_type_2_10_10_10_rev.xml +++ b/src/mapi/glapi/gen/ARB_vertex_type_2_10_10_10_rev.xml @@ -7,160 +7,160 @@ <enum name="INT_2_10_10_10_REV" value = "0x8D9F"/> - <function name="VertexP2ui" offset="assign"> + <function name="VertexP2ui" offset="assign" deprecated="3.1"> <param name="type" type="GLenum"/> <param name="value" type="GLuint"/> </function> - <function name="VertexP3ui" offset="assign"> + <function name="VertexP3ui" offset="assign" deprecated="3.1"> <param name="type" type="GLenum"/> <param name="value" type="GLuint"/> </function> - <function name="VertexP4ui" offset="assign"> + <function name="VertexP4ui" offset="assign" deprecated="3.1"> <param name="type" type="GLenum"/> <param name="value" type="GLuint"/> </function> - <function name="VertexP2uiv" offset="assign"> + <function name="VertexP2uiv" offset="assign" deprecated="3.1"> <param name="type" type="GLenum"/> <param name="value" type="const GLuint *"/> </function> - <function name="VertexP3uiv" offset="assign"> + <function name="VertexP3uiv" offset="assign" deprecated="3.1"> <param name="type" type="GLenum"/> <param name="value" type="const GLuint *"/> </function> - <function name="VertexP4uiv" offset="assign"> + <function name="VertexP4uiv" offset="assign" deprecated="3.1"> <param name="type" type="GLenum"/> <param name="value" type="const GLuint *"/> </function> - <function name="TexCoordP1ui" offset="assign"> + <function name="TexCoordP1ui" offset="assign" deprecated="3.1"> <param name="type" type="GLenum"/> <param name="coords" type="GLuint"/> </function> - <function name="TexCoordP2ui" offset="assign"> + <function name="TexCoordP2ui" offset="assign" deprecated="3.1"> <param name="type" type="GLenum"/> <param name="coords" type="GLuint"/> </function> - <function name="TexCoordP3ui" offset="assign"> + <function name="TexCoordP3ui" offset="assign" deprecated="3.1"> <param name="type" type="GLenum"/> <param name="coords" type="GLuint"/> </function> - <function name="TexCoordP4ui" offset="assign"> + <function name="TexCoordP4ui" offset="assign" deprecated="3.1"> <param name="type" type="GLenum"/> <param name="coords" type="GLuint"/> </function> - <function name="TexCoordP1uiv" offset="assign"> + <function name="TexCoordP1uiv" offset="assign" deprecated="3.1"> <param name="type" type="GLenum"/> <param name="coords" type="const GLuint *"/> </function> - <function name="TexCoordP2uiv" offset="assign"> + <function name="TexCoordP2uiv" offset="assign" deprecated="3.1"> <param name="type" type="GLenum"/> <param name="coords" type="const GLuint *"/> </function> - <function name="TexCoordP3uiv" offset="assign"> + <function name="TexCoordP3uiv" offset="assign" deprecated="3.1"> <param name="type" type="GLenum"/> <param name="coords" type="const GLuint *"/> </function> - <function name="TexCoordP4uiv" offset="assign"> + <function name="TexCoordP4uiv" offset="assign" deprecated="3.1"> <param name="type" type="GLenum"/> <param name="coords" type="const GLuint *"/> </function> - <function name="MultiTexCoordP1ui" offset="assign"> + <function name="MultiTexCoordP1ui" offset="assign" deprecated="3.1"> <param name="texture" type="GLenum"/> <param name="type" type="GLenum"/> <param name="coords" type="GLuint"/> </function> - <function name="MultiTexCoordP2ui" offset="assign"> + <function name="MultiTexCoordP2ui" offset="assign" deprecated="3.1"> <param name="texture" type="GLenum"/> <param name="type" type="GLenum"/> <param name="coords" type="GLuint"/> </function> - <function name="MultiTexCoordP3ui" offset="assign"> + <function name="MultiTexCoordP3ui" offset="assign" deprecated="3.1"> <param name="texture" type="GLenum"/> <param name="type" type="GLenum"/> <param name="coords" type="GLuint"/> </function> - <function name="MultiTexCoordP4ui" offset="assign"> + <function name="MultiTexCoordP4ui" offset="assign" deprecated="3.1"> <param name="texture" type="GLenum"/> <param name="type" type="GLenum"/> <param name="coords" type="GLuint"/> </function> - <function name="MultiTexCoordP1uiv" offset="assign"> + <function name="MultiTexCoordP1uiv" offset="assign" deprecated="3.1"> <param name="texture" type="GLenum"/> <param name="type" type="GLenum"/> <param name="coords" type="const GLuint *"/> </function> - <function name="MultiTexCoordP2uiv" offset="assign"> + <function name="MultiTexCoordP2uiv" offset="assign" deprecated="3.1"> <param name="texture" type="GLenum"/> <param name="type" type="GLenum"/> <param name="coords" type="const GLuint *"/> </function> - <function name="MultiTexCoordP3uiv" offset="assign"> + <function name="MultiTexCoordP3uiv" offset="assign" deprecated="3.1"> <param name="texture" type="GLenum"/> <param name="type" type="GLenum"/> <param name="coords" type="const GLuint *"/> </function> - <function name="MultiTexCoordP4uiv" offset="assign"> + <function name="MultiTexCoordP4uiv" offset="assign" deprecated="3.1"> <param name="texture" type="GLenum"/> <param name="type" type="GLenum"/> <param name="coords" type="const GLuint *"/> </function> - <function name="NormalP3ui" offset="assign"> + <function name="NormalP3ui" offset="assign" deprecated="3.1"> <param name="type" type="GLenum"/> <param name="coords" type="GLuint"/> </function> - <function name="NormalP3uiv" offset="assign"> + <function name="NormalP3uiv" offset="assign" deprecated="3.1"> <param name="type" type="GLenum"/> <param name="coords" type="const GLuint *"/> </function> - <function name="ColorP3ui" offset="assign"> + <function name="ColorP3ui" offset="assign" deprecated="3.1"> <param name="type" type="GLenum"/> <param name="color" type="GLuint"/> </function> - <function name="ColorP4ui" offset="assign"> + <function name="ColorP4ui" offset="assign" deprecated="3.1"> <param name="type" type="GLenum"/> <param name="color" type="GLuint"/> </function> - <function name="ColorP3uiv" offset="assign"> + <function name="ColorP3uiv" offset="assign" deprecated="3.1"> <param name="type" type="GLenum"/> <param name="color" type="const GLuint *"/> </function> - <function name="ColorP4uiv" offset="assign"> + <function name="ColorP4uiv" offset="assign" deprecated="3.1"> <param name="type" type="GLenum"/> <param name="color" type="const GLuint *"/> </function> - <function name="SecondaryColorP3ui" offset="assign"> + <function name="SecondaryColorP3ui" offset="assign" deprecated="3.1"> <param name="type" type="GLenum"/> <param name="color" type="GLuint"/> </function> - <function name="SecondaryColorP3uiv" offset="assign"> + <function name="SecondaryColorP3uiv" offset="assign" deprecated="3.1"> <param name="type" type="GLenum"/> <param name="color" type="const GLuint *"/> </function> diff --git a/src/mapi/glapi/gen/EXT_separate_shader_objects.xml b/src/mapi/glapi/gen/EXT_separate_shader_objects.xml index 6ec56157c07..03f90a1b164 100644 --- a/src/mapi/glapi/gen/EXT_separate_shader_objects.xml +++ b/src/mapi/glapi/gen/EXT_separate_shader_objects.xml @@ -8,16 +8,16 @@ <!-- Alias of CURRENT_PROGRAM --> <enum name="ACTIVE_PROGRAM_EXT" value="0x8B8D"/> - <function name="UseShaderProgramEXT" offset="assign"> + <function name="UseShaderProgramEXT" deprecated="3.1" offset="assign"> <param name="type" type="GLenum"/> <param name="program" type="GLuint"/> </function> - <function name="ActiveProgramEXT" offset="assign"> + <function name="ActiveProgramEXT" deprecated="3.1" offset="assign"> <param name="program" type="GLuint"/> </function> - <function name="CreateShaderProgramEXT" offset="assign"> + <function name="CreateShaderProgramEXT" deprecated="3.1" offset="assign"> <param name="type" type="GLenum"/> <param name="string" type="const GLchar *"/> <return type="GLuint"/> diff --git a/src/mapi/glapi/gen/NV_primitive_restart.xml b/src/mapi/glapi/gen/NV_primitive_restart.xml index abe7dda0076..aeaa03dd1b1 100644 --- a/src/mapi/glapi/gen/NV_primitive_restart.xml +++ b/src/mapi/glapi/gen/NV_primitive_restart.xml @@ -11,7 +11,7 @@ <enum name="PRIMITIVE_RESTART_NV" value="0x8558"/> <enum name="PRIMITIVE_RESTART_INDEX_NV" value="0x8559"/> - <function name="PrimitiveRestartNV" offset="assign"> + <function name="PrimitiveRestartNV" offset="assign" deprecated="3.1"> </function> <function name="PrimitiveRestartIndexNV" offset="assign"> diff --git a/src/mapi/glapi/gen/gl_API.dtd b/src/mapi/glapi/gen/gl_API.dtd index db33500c0f3..194a2fc1aec 100644 --- a/src/mapi/glapi/gen/gl_API.dtd +++ b/src/mapi/glapi/gen/gl_API.dtd @@ -37,7 +37,8 @@ static_dispatch (true | false) "true" vectorequiv NMTOKEN #IMPLIED es1 CDATA "none" - es2 CDATA "none"> + es2 CDATA "none" + deprecated CDATA "none"> <!ATTLIST size name NMTOKEN #REQUIRED count NMTOKEN #IMPLIED mode (get | set) "set"> diff --git a/src/mapi/glapi/gen/gl_API.xml b/src/mapi/glapi/gen/gl_API.xml index ca7f383e384..abb7ffd578c 100644 --- a/src/mapi/glapi/gen/gl_API.xml +++ b/src/mapi/glapi/gen/gl_API.xml @@ -1108,51 +1108,51 @@ <type name="DEBUGPROCARB" size="4" pointer="true"/> - <function name="NewList" offset="0"> + <function name="NewList" offset="0" deprecated="3.1"> <param name="list" type="GLuint"/> <param name="mode" type="GLenum"/> <glx sop="101"/> </function> - <function name="EndList" offset="1"> + <function name="EndList" offset="1" deprecated="3.1"> <glx sop="102"/> </function> - <function name="CallList" offset="2"> + <function name="CallList" offset="2" deprecated="3.1"> <param name="list" type="GLuint"/> <glx rop="1"/> </function> - <function name="CallLists" offset="3"> + <function name="CallLists" offset="3" deprecated="3.1"> <param name="n" type="GLsizei" counter="true"/> <param name="type" type="GLenum"/> <param name="lists" type="const GLvoid *" variable_param="type" count="n"/> <glx rop="2" large="true"/> </function> - <function name="DeleteLists" offset="4"> + <function name="DeleteLists" offset="4" deprecated="3.1"> <param name="list" type="GLuint"/> <param name="range" type="GLsizei"/> <glx sop="103"/> </function> - <function name="GenLists" offset="5"> + <function name="GenLists" offset="5" deprecated="3.1"> <param name="range" type="GLsizei"/> <return type="GLuint"/> <glx sop="104"/> </function> - <function name="ListBase" offset="6"> + <function name="ListBase" offset="6" deprecated="3.1"> <param name="base" type="GLuint"/> <glx rop="3"/> </function> - <function name="Begin" offset="7"> + <function name="Begin" offset="7" deprecated="3.1"> <param name="mode" type="GLenum"/> <glx rop="4"/> </function> - <function name="Bitmap" offset="8"> + <function name="Bitmap" offset="8" deprecated="3.1"> <param name="width" type="GLsizei"/> <param name="height" type="GLsizei"/> <param name="xorig" type="GLfloat"/> @@ -1163,785 +1163,847 @@ <glx rop="5" large="true"/> </function> - <function name="Color3b" offset="9" vectorequiv="Color3bv"> + <function name="Color3b" offset="9" vectorequiv="Color3bv" + deprecated="3.1"> <param name="red" type="GLbyte"/> <param name="green" type="GLbyte"/> <param name="blue" type="GLbyte"/> </function> - <function name="Color3bv" offset="10"> + <function name="Color3bv" offset="10" deprecated="3.1"> <param name="v" type="const GLbyte *" count="3"/> <glx rop="6"/> </function> - <function name="Color3d" offset="11" vectorequiv="Color3dv"> + <function name="Color3d" offset="11" vectorequiv="Color3dv" + deprecated="3.1"> <param name="red" type="GLdouble"/> <param name="green" type="GLdouble"/> <param name="blue" type="GLdouble"/> </function> - <function name="Color3dv" offset="12"> + <function name="Color3dv" offset="12" deprecated="3.1"> <param name="v" type="const GLdouble *" count="3"/> <glx rop="7"/> </function> - <function name="Color3f" offset="13" vectorequiv="Color3fv"> + <function name="Color3f" offset="13" vectorequiv="Color3fv" + deprecated="3.1"> <param name="red" type="GLfloat"/> <param name="green" type="GLfloat"/> <param name="blue" type="GLfloat"/> </function> - <function name="Color3fv" offset="14"> + <function name="Color3fv" offset="14" deprecated="3.1"> <param name="v" type="const GLfloat *" count="3"/> <glx rop="8"/> </function> - <function name="Color3i" offset="15" vectorequiv="Color3iv"> + <function name="Color3i" offset="15" vectorequiv="Color3iv" + deprecated="3.1"> <param name="red" type="GLint"/> <param name="green" type="GLint"/> <param name="blue" type="GLint"/> </function> - <function name="Color3iv" offset="16"> + <function name="Color3iv" offset="16" deprecated="3.1"> <param name="v" type="const GLint *" count="3"/> <glx rop="9"/> </function> - <function name="Color3s" offset="17" vectorequiv="Color3sv"> + <function name="Color3s" offset="17" vectorequiv="Color3sv" + deprecated="3.1"> <param name="red" type="GLshort"/> <param name="green" type="GLshort"/> <param name="blue" type="GLshort"/> </function> - <function name="Color3sv" offset="18"> + <function name="Color3sv" offset="18" deprecated="3.1"> <param name="v" type="const GLshort *" count="3"/> <glx rop="10"/> </function> - <function name="Color3ub" offset="19" vectorequiv="Color3ubv"> + <function name="Color3ub" offset="19" vectorequiv="Color3ubv" + deprecated="3.1"> <param name="red" type="GLubyte"/> <param name="green" type="GLubyte"/> <param name="blue" type="GLubyte"/> </function> - <function name="Color3ubv" offset="20"> + <function name="Color3ubv" offset="20" deprecated="3.1"> <param name="v" type="const GLubyte *" count="3"/> <glx rop="11"/> </function> - <function name="Color3ui" offset="21" vectorequiv="Color3uiv"> + <function name="Color3ui" offset="21" vectorequiv="Color3uiv" + deprecated="3.1"> <param name="red" type="GLuint"/> <param name="green" type="GLuint"/> <param name="blue" type="GLuint"/> </function> - <function name="Color3uiv" offset="22"> + <function name="Color3uiv" offset="22" deprecated="3.1"> <param name="v" type="const GLuint *" count="3"/> <glx rop="12"/> </function> - <function name="Color3us" offset="23" vectorequiv="Color3usv"> + <function name="Color3us" offset="23" vectorequiv="Color3usv" + deprecated="3.1"> <param name="red" type="GLushort"/> <param name="green" type="GLushort"/> <param name="blue" type="GLushort"/> </function> - <function name="Color3usv" offset="24"> + <function name="Color3usv" offset="24" deprecated="3.1"> <param name="v" type="const GLushort *" count="3"/> <glx rop="13"/> </function> - <function name="Color4b" offset="25" vectorequiv="Color4bv"> + <function name="Color4b" offset="25" vectorequiv="Color4bv" + deprecated="3.1"> <param name="red" type="GLbyte"/> <param name="green" type="GLbyte"/> <param name="blue" type="GLbyte"/> <param name="alpha" type="GLbyte"/> </function> - <function name="Color4bv" offset="26"> + <function name="Color4bv" offset="26" deprecated="3.1"> <param name="v" type="const GLbyte *" count="4"/> <glx rop="14"/> </function> - <function name="Color4d" offset="27" vectorequiv="Color4dv"> + <function name="Color4d" offset="27" vectorequiv="Color4dv" + deprecated="3.1"> <param name="red" type="GLdouble"/> <param name="green" type="GLdouble"/> <param name="blue" type="GLdouble"/> <param name="alpha" type="GLdouble"/> </function> - <function name="Color4dv" offset="28"> + <function name="Color4dv" offset="28" deprecated="3.1"> <param name="v" type="const GLdouble *" count="4"/> <glx rop="15"/> </function> - <function name="Color4f" offset="29" vectorequiv="Color4fv" es1="1.0"> + <function name="Color4f" offset="29" vectorequiv="Color4fv" es1="1.0" + deprecated="3.1"> <param name="red" type="GLfloat"/> <param name="green" type="GLfloat"/> <param name="blue" type="GLfloat"/> <param name="alpha" type="GLfloat"/> </function> - <function name="Color4fv" offset="30"> + <function name="Color4fv" offset="30" deprecated="3.1"> <param name="v" type="const GLfloat *" count="4"/> <glx rop="16"/> </function> - <function name="Color4i" offset="31" vectorequiv="Color4iv"> + <function name="Color4i" offset="31" vectorequiv="Color4iv" + deprecated="3.1"> <param name="red" type="GLint"/> <param name="green" type="GLint"/> <param name="blue" type="GLint"/> <param name="alpha" type="GLint"/> </function> - <function name="Color4iv" offset="32"> + <function name="Color4iv" offset="32" deprecated="3.1"> <param name="v" type="const GLint *" count="4"/> <glx rop="17"/> </function> - <function name="Color4s" offset="33" vectorequiv="Color4sv"> + <function name="Color4s" offset="33" vectorequiv="Color4sv" + deprecated="3.1"> <param name="red" type="GLshort"/> <param name="green" type="GLshort"/> <param name="blue" type="GLshort"/> <param name="alpha" type="GLshort"/> </function> - <function name="Color4sv" offset="34"> + <function name="Color4sv" offset="34" deprecated="3.1"> <param name="v" type="const GLshort *" count="4"/> <glx rop="18"/> </function> - <function name="Color4ub" offset="35" vectorequiv="Color4ubv" es1="1.1"> + <function name="Color4ub" offset="35" vectorequiv="Color4ubv" es1="1.1" + deprecated="3.1"> <param name="red" type="GLubyte"/> <param name="green" type="GLubyte"/> <param name="blue" type="GLubyte"/> <param name="alpha" type="GLubyte"/> </function> - <function name="Color4ubv" offset="36"> + <function name="Color4ubv" offset="36" deprecated="3.1"> <param name="v" type="const GLubyte *" count="4"/> <glx rop="19"/> </function> - <function name="Color4ui" offset="37" vectorequiv="Color4uiv"> + <function name="Color4ui" offset="37" vectorequiv="Color4uiv" + deprecated="3.1"> <param name="red" type="GLuint"/> <param name="green" type="GLuint"/> <param name="blue" type="GLuint"/> <param name="alpha" type="GLuint"/> </function> - <function name="Color4uiv" offset="38"> + <function name="Color4uiv" offset="38" deprecated="3.1"> <param name="v" type="const GLuint *" count="4"/> <glx rop="20"/> </function> - <function name="Color4us" offset="39" vectorequiv="Color4usv"> + <function name="Color4us" offset="39" vectorequiv="Color4usv" + deprecated="3.1"> <param name="red" type="GLushort"/> <param name="green" type="GLushort"/> <param name="blue" type="GLushort"/> <param name="alpha" type="GLushort"/> </function> - <function name="Color4usv" offset="40"> + <function name="Color4usv" offset="40" deprecated="3.1"> <param name="v" type="const GLushort *" count="4"/> <glx rop="21"/> </function> - <function name="EdgeFlag" offset="41" vectorequiv="EdgeFlagv"> + <function name="EdgeFlag" offset="41" vectorequiv="EdgeFlagv" + deprecated="3.1"> <param name="flag" type="GLboolean"/> </function> - <function name="EdgeFlagv" offset="42"> + <function name="EdgeFlagv" offset="42" deprecated="3.1"> <param name="flag" type="const GLboolean *" count="1"/> <glx rop="22"/> </function> - <function name="End" offset="43"> + <function name="End" offset="43" deprecated="3.1"> <glx rop="23"/> </function> - <function name="Indexd" offset="44" vectorequiv="Indexdv"> + <function name="Indexd" offset="44" vectorequiv="Indexdv" deprecated="3.1"> <param name="c" type="GLdouble"/> </function> - <function name="Indexdv" offset="45"> + <function name="Indexdv" offset="45" deprecated="3.1"> <param name="c" type="const GLdouble *" count="1"/> <glx rop="24"/> </function> - <function name="Indexf" offset="46" vectorequiv="Indexfv"> + <function name="Indexf" offset="46" vectorequiv="Indexfv" deprecated="3.1"> <param name="c" type="GLfloat"/> </function> - <function name="Indexfv" offset="47"> + <function name="Indexfv" offset="47" deprecated="3.1"> <param name="c" type="const GLfloat *" count="1"/> <glx rop="25"/> </function> - <function name="Indexi" offset="48" vectorequiv="Indexiv"> + <function name="Indexi" offset="48" vectorequiv="Indexiv" deprecated="3.1"> <param name="c" type="GLint"/> </function> - <function name="Indexiv" offset="49"> + <function name="Indexiv" offset="49" deprecated="3.1"> <param name="c" type="const GLint *" count="1"/> <glx rop="26"/> </function> - <function name="Indexs" offset="50" vectorequiv="Indexsv"> + <function name="Indexs" offset="50" vectorequiv="Indexsv" deprecated="3.1"> <param name="c" type="GLshort"/> </function> - <function name="Indexsv" offset="51"> + <function name="Indexsv" offset="51" deprecated="3.1"> <param name="c" type="const GLshort *" count="1"/> <glx rop="27"/> </function> - <function name="Normal3b" offset="52" vectorequiv="Normal3bv"> + <function name="Normal3b" offset="52" vectorequiv="Normal3bv" + deprecated="3.1"> <param name="nx" type="GLbyte"/> <param name="ny" type="GLbyte"/> <param name="nz" type="GLbyte"/> </function> - <function name="Normal3bv" offset="53"> + <function name="Normal3bv" offset="53" deprecated="3.1"> <param name="v" type="const GLbyte *" count="3"/> <glx rop="28"/> </function> - <function name="Normal3d" offset="54" vectorequiv="Normal3dv"> + <function name="Normal3d" offset="54" vectorequiv="Normal3dv" + deprecated="3.1"> <param name="nx" type="GLdouble"/> <param name="ny" type="GLdouble"/> <param name="nz" type="GLdouble"/> </function> - <function name="Normal3dv" offset="55"> + <function name="Normal3dv" offset="55" deprecated="3.1"> <param name="v" type="const GLdouble *" count="3"/> <glx rop="29"/> </function> - <function name="Normal3f" offset="56" vectorequiv="Normal3fv" es1="1.0"> + <function name="Normal3f" offset="56" vectorequiv="Normal3fv" es1="1.0" + deprecated="3.1"> <param name="nx" type="GLfloat"/> <param name="ny" type="GLfloat"/> <param name="nz" type="GLfloat"/> </function> - <function name="Normal3fv" offset="57"> + <function name="Normal3fv" offset="57" deprecated="3.1"> <param name="v" type="const GLfloat *" count="3"/> <glx rop="30"/> </function> - <function name="Normal3i" offset="58" vectorequiv="Normal3iv"> + <function name="Normal3i" offset="58" vectorequiv="Normal3iv" + deprecated="3.1"> <param name="nx" type="GLint"/> <param name="ny" type="GLint"/> <param name="nz" type="GLint"/> </function> - <function name="Normal3iv" offset="59"> + <function name="Normal3iv" offset="59" deprecated="3.1"> <param name="v" type="const GLint *" count="3"/> <glx rop="31"/> </function> - <function name="Normal3s" offset="60" vectorequiv="Normal3sv"> + <function name="Normal3s" offset="60" vectorequiv="Normal3sv" + deprecated="3.1"> <param name="nx" type="GLshort"/> <param name="ny" type="GLshort"/> <param name="nz" type="GLshort"/> </function> - <function name="Normal3sv" offset="61"> + <function name="Normal3sv" offset="61" deprecated="3.1"> <param name="v" type="const GLshort *" count="3"/> <glx rop="32"/> </function> - <function name="RasterPos2d" offset="62" vectorequiv="RasterPos2dv"> + <function name="RasterPos2d" offset="62" vectorequiv="RasterPos2dv" + deprecated="3.1"> <param name="x" type="GLdouble"/> <param name="y" type="GLdouble"/> </function> - <function name="RasterPos2dv" offset="63"> + <function name="RasterPos2dv" offset="63" deprecated="3.1"> <param name="v" type="const GLdouble *" count="2"/> <glx rop="33"/> </function> - <function name="RasterPos2f" offset="64" vectorequiv="RasterPos2fv"> + <function name="RasterPos2f" offset="64" vectorequiv="RasterPos2fv" + deprecated="3.1"> <param name="x" type="GLfloat"/> <param name="y" type="GLfloat"/> </function> - <function name="RasterPos2fv" offset="65"> + <function name="RasterPos2fv" offset="65" deprecated="3.1"> <param name="v" type="const GLfloat *" count="2"/> <glx rop="34"/> </function> - <function name="RasterPos2i" offset="66" vectorequiv="RasterPos2iv"> + <function name="RasterPos2i" offset="66" vectorequiv="RasterPos2iv" + deprecated="3.1"> <param name="x" type="GLint"/> <param name="y" type="GLint"/> </function> - <function name="RasterPos2iv" offset="67"> + <function name="RasterPos2iv" offset="67" deprecated="3.1"> <param name="v" type="const GLint *" count="2"/> <glx rop="35"/> </function> - <function name="RasterPos2s" offset="68" vectorequiv="RasterPos2sv"> + <function name="RasterPos2s" offset="68" vectorequiv="RasterPos2sv" + deprecated="3.1"> <param name="x" type="GLshort"/> <param name="y" type="GLshort"/> </function> - <function name="RasterPos2sv" offset="69"> + <function name="RasterPos2sv" offset="69" deprecated="3.1"> <param name="v" type="const GLshort *" count="2"/> <glx rop="36"/> </function> - <function name="RasterPos3d" offset="70" vectorequiv="RasterPos3dv"> + <function name="RasterPos3d" offset="70" vectorequiv="RasterPos3dv" + deprecated="3.1"> <param name="x" type="GLdouble"/> <param name="y" type="GLdouble"/> <param name="z" type="GLdouble"/> </function> - <function name="RasterPos3dv" offset="71"> + <function name="RasterPos3dv" offset="71" deprecated="3.1"> <param name="v" type="const GLdouble *" count="3"/> <glx rop="37"/> </function> - <function name="RasterPos3f" offset="72" vectorequiv="RasterPos3fv"> + <function name="RasterPos3f" offset="72" vectorequiv="RasterPos3fv" + deprecated="3.1"> <param name="x" type="GLfloat"/> <param name="y" type="GLfloat"/> <param name="z" type="GLfloat"/> </function> - <function name="RasterPos3fv" offset="73"> + <function name="RasterPos3fv" offset="73" deprecated="3.1"> <param name="v" type="const GLfloat *" count="3"/> <glx rop="38"/> </function> - <function name="RasterPos3i" offset="74" vectorequiv="RasterPos3iv"> + <function name="RasterPos3i" offset="74" vectorequiv="RasterPos3iv" + deprecated="3.1"> <param name="x" type="GLint"/> <param name="y" type="GLint"/> <param name="z" type="GLint"/> </function> - <function name="RasterPos3iv" offset="75"> + <function name="RasterPos3iv" offset="75" deprecated="3.1"> <param name="v" type="const GLint *" count="3"/> <glx rop="39"/> </function> - <function name="RasterPos3s" offset="76" vectorequiv="RasterPos3sv"> + <function name="RasterPos3s" offset="76" vectorequiv="RasterPos3sv" + deprecated="3.1"> <param name="x" type="GLshort"/> <param name="y" type="GLshort"/> <param name="z" type="GLshort"/> </function> - <function name="RasterPos3sv" offset="77"> + <function name="RasterPos3sv" offset="77" deprecated="3.1"> <param name="v" type="const GLshort *" count="3"/> <glx rop="40"/> </function> - <function name="RasterPos4d" offset="78" vectorequiv="RasterPos4dv"> + <function name="RasterPos4d" offset="78" vectorequiv="RasterPos4dv" + deprecated="3.1"> <param name="x" type="GLdouble"/> <param name="y" type="GLdouble"/> <param name="z" type="GLdouble"/> <param name="w" type="GLdouble"/> </function> - <function name="RasterPos4dv" offset="79"> + <function name="RasterPos4dv" offset="79" deprecated="3.1"> <param name="v" type="const GLdouble *" count="4"/> <glx rop="41"/> </function> - <function name="RasterPos4f" offset="80" vectorequiv="RasterPos4fv"> + <function name="RasterPos4f" offset="80" vectorequiv="RasterPos4fv" + deprecated="3.1"> <param name="x" type="GLfloat"/> <param name="y" type="GLfloat"/> <param name="z" type="GLfloat"/> <param name="w" type="GLfloat"/> </function> - <function name="RasterPos4fv" offset="81"> + <function name="RasterPos4fv" offset="81" deprecated="3.1"> <param name="v" type="const GLfloat *" count="4"/> <glx rop="42"/> </function> - <function name="RasterPos4i" offset="82" vectorequiv="RasterPos4iv"> + <function name="RasterPos4i" offset="82" vectorequiv="RasterPos4iv" + deprecated="3.1"> <param name="x" type="GLint"/> <param name="y" type="GLint"/> <param name="z" type="GLint"/> <param name="w" type="GLint"/> </function> - <function name="RasterPos4iv" offset="83"> + <function name="RasterPos4iv" offset="83" deprecated="3.1"> <param name="v" type="const GLint *" count="4"/> <glx rop="43"/> </function> - <function name="RasterPos4s" offset="84" vectorequiv="RasterPos4sv"> + <function name="RasterPos4s" offset="84" vectorequiv="RasterPos4sv" + deprecated="3.1"> <param name="x" type="GLshort"/> <param name="y" type="GLshort"/> <param name="z" type="GLshort"/> <param name="w" type="GLshort"/> </function> - <function name="RasterPos4sv" offset="85"> + <function name="RasterPos4sv" offset="85" deprecated="3.1"> <param name="v" type="const GLshort *" count="4"/> <glx rop="44"/> </function> - <function name="Rectd" offset="86" vectorequiv="Rectdv"> + <function name="Rectd" offset="86" vectorequiv="Rectdv" deprecated="3.1"> <param name="x1" type="GLdouble"/> <param name="y1" type="GLdouble"/> <param name="x2" type="GLdouble"/> <param name="y2" type="GLdouble"/> </function> - <function name="Rectdv" offset="87"> + <function name="Rectdv" offset="87" deprecated="3.1"> <param name="v1" type="const GLdouble *" count="2"/> <param name="v2" type="const GLdouble *" count="2"/> <glx rop="45"/> </function> - <function name="Rectf" offset="88" vectorequiv="Rectfv"> + <function name="Rectf" offset="88" vectorequiv="Rectfv" deprecated="3.1"> <param name="x1" type="GLfloat"/> <param name="y1" type="GLfloat"/> <param name="x2" type="GLfloat"/> <param name="y2" type="GLfloat"/> </function> - <function name="Rectfv" offset="89"> + <function name="Rectfv" offset="89" deprecated="3.1"> <param name="v1" type="const GLfloat *" count="2"/> <param name="v2" type="const GLfloat *" count="2"/> <glx rop="46"/> </function> - <function name="Recti" offset="90" vectorequiv="Rectiv"> + <function name="Recti" offset="90" vectorequiv="Rectiv" deprecated="3.1"> <param name="x1" type="GLint"/> <param name="y1" type="GLint"/> <param name="x2" type="GLint"/> <param name="y2" type="GLint"/> </function> - <function name="Rectiv" offset="91"> + <function name="Rectiv" offset="91" deprecated="3.1"> <param name="v1" type="const GLint *" count="2"/> <param name="v2" type="const GLint *" count="2"/> <glx rop="47"/> </function> - <function name="Rects" offset="92" vectorequiv="Rectsv"> + <function name="Rects" offset="92" vectorequiv="Rectsv" deprecated="3.1"> <param name="x1" type="GLshort"/> <param name="y1" type="GLshort"/> <param name="x2" type="GLshort"/> <param name="y2" type="GLshort"/> </function> - <function name="Rectsv" offset="93"> + <function name="Rectsv" offset="93" deprecated="3.1"> <param name="v1" type="const GLshort *" count="2"/> <param name="v2" type="const GLshort *" count="2"/> <glx rop="48"/> </function> - <function name="TexCoord1d" offset="94" vectorequiv="TexCoord1dv"> + <function name="TexCoord1d" offset="94" vectorequiv="TexCoord1dv" + deprecated="3.1"> <param name="s" type="GLdouble"/> </function> - <function name="TexCoord1dv" offset="95"> + <function name="TexCoord1dv" offset="95" deprecated="3.1"> <param name="v" type="const GLdouble *" count="1"/> <glx rop="49"/> </function> - <function name="TexCoord1f" offset="96" vectorequiv="TexCoord1fv"> + <function name="TexCoord1f" offset="96" vectorequiv="TexCoord1fv" + deprecated="3.1"> <param name="s" type="GLfloat"/> </function> - <function name="TexCoord1fv" offset="97"> + <function name="TexCoord1fv" offset="97" deprecated="3.1"> <param name="v" type="const GLfloat *" count="1"/> <glx rop="50"/> </function> - <function name="TexCoord1i" offset="98" vectorequiv="TexCoord1iv"> + <function name="TexCoord1i" offset="98" vectorequiv="TexCoord1iv" + deprecated="3.1"> <param name="s" type="GLint"/> </function> - <function name="TexCoord1iv" offset="99"> + <function name="TexCoord1iv" offset="99" deprecated="3.1"> <param name="v" type="const GLint *" count="1"/> <glx rop="51"/> </function> - <function name="TexCoord1s" offset="100" vectorequiv="TexCoord1sv"> + <function name="TexCoord1s" offset="100" vectorequiv="TexCoord1sv" + deprecated="3.1"> <param name="s" type="GLshort"/> </function> - <function name="TexCoord1sv" offset="101"> + <function name="TexCoord1sv" offset="101" deprecated="3.1"> <param name="v" type="const GLshort *" count="1"/> <glx rop="52"/> </function> - <function name="TexCoord2d" offset="102" vectorequiv="TexCoord2dv"> + <function name="TexCoord2d" offset="102" vectorequiv="TexCoord2dv" + deprecated="3.1"> <param name="s" type="GLdouble"/> <param name="t" type="GLdouble"/> </function> - <function name="TexCoord2dv" offset="103"> + <function name="TexCoord2dv" offset="103" deprecated="3.1"> <param name="v" type="const GLdouble *" count="2"/> <glx rop="53"/> </function> - <function name="TexCoord2f" offset="104" vectorequiv="TexCoord2fv"> + <function name="TexCoord2f" offset="104" vectorequiv="TexCoord2fv" + deprecated="3.1"> <param name="s" type="GLfloat"/> <param name="t" type="GLfloat"/> </function> - <function name="TexCoord2fv" offset="105"> + <function name="TexCoord2fv" offset="105" deprecated="3.1"> <param name="v" type="const GLfloat *" count="2"/> <glx rop="54"/> </function> - <function name="TexCoord2i" offset="106" vectorequiv="TexCoord2iv"> + <function name="TexCoord2i" offset="106" vectorequiv="TexCoord2iv" + deprecated="3.1"> <param name="s" type="GLint"/> <param name="t" type="GLint"/> </function> - <function name="TexCoord2iv" offset="107"> + <function name="TexCoord2iv" offset="107" deprecated="3.1"> <param name="v" type="const GLint *" count="2"/> <glx rop="55"/> </function> - <function name="TexCoord2s" offset="108" vectorequiv="TexCoord2sv"> + <function name="TexCoord2s" offset="108" vectorequiv="TexCoord2sv" + deprecated="3.1"> <param name="s" type="GLshort"/> <param name="t" type="GLshort"/> </function> - <function name="TexCoord2sv" offset="109"> + <function name="TexCoord2sv" offset="109" deprecated="3.1"> <param name="v" type="const GLshort *" count="2"/> <glx rop="56"/> </function> - <function name="TexCoord3d" offset="110" vectorequiv="TexCoord3dv"> + <function name="TexCoord3d" offset="110" vectorequiv="TexCoord3dv" + deprecated="3.1"> <param name="s" type="GLdouble"/> <param name="t" type="GLdouble"/> <param name="r" type="GLdouble"/> </function> - <function name="TexCoord3dv" offset="111"> + <function name="TexCoord3dv" offset="111" deprecated="3.1"> <param name="v" type="const GLdouble *" count="3"/> <glx rop="57"/> </function> - <function name="TexCoord3f" offset="112" vectorequiv="TexCoord3fv"> + <function name="TexCoord3f" offset="112" vectorequiv="TexCoord3fv" + deprecated="3.1"> <param name="s" type="GLfloat"/> <param name="t" type="GLfloat"/> <param name="r" type="GLfloat"/> </function> - <function name="TexCoord3fv" offset="113"> + <function name="TexCoord3fv" offset="113" deprecated="3.1"> <param name="v" type="const GLfloat *" count="3"/> <glx rop="58"/> </function> - <function name="TexCoord3i" offset="114" vectorequiv="TexCoord3iv"> + <function name="TexCoord3i" offset="114" vectorequiv="TexCoord3iv" + deprecated="3.1"> <param name="s" type="GLint"/> <param name="t" type="GLint"/> <param name="r" type="GLint"/> </function> - <function name="TexCoord3iv" offset="115"> + <function name="TexCoord3iv" offset="115" deprecated="3.1"> <param name="v" type="const GLint *" count="3"/> <glx rop="59"/> </function> - <function name="TexCoord3s" offset="116" vectorequiv="TexCoord3sv"> + <function name="TexCoord3s" offset="116" vectorequiv="TexCoord3sv" + deprecated="3.1"> <param name="s" type="GLshort"/> <param name="t" type="GLshort"/> <param name="r" type="GLshort"/> </function> - <function name="TexCoord3sv" offset="117"> + <function name="TexCoord3sv" offset="117" deprecated="3.1"> <param name="v" type="const GLshort *" count="3"/> <glx rop="60"/> </function> - <function name="TexCoord4d" offset="118" vectorequiv="TexCoord4dv"> + <function name="TexCoord4d" offset="118" vectorequiv="TexCoord4dv" + deprecated="3.1"> <param name="s" type="GLdouble"/> <param name="t" type="GLdouble"/> <param name="r" type="GLdouble"/> <param name="q" type="GLdouble"/> </function> - <function name="TexCoord4dv" offset="119"> + <function name="TexCoord4dv" offset="119" deprecated="3.1"> <param name="v" type="const GLdouble *" count="4"/> <glx rop="61"/> </function> - <function name="TexCoord4f" offset="120" vectorequiv="TexCoord4fv"> + <function name="TexCoord4f" offset="120" vectorequiv="TexCoord4fv" + deprecated="3.1"> <param name="s" type="GLfloat"/> <param name="t" type="GLfloat"/> <param name="r" type="GLfloat"/> <param name="q" type="GLfloat"/> </function> - <function name="TexCoord4fv" offset="121"> + <function name="TexCoord4fv" offset="121" deprecated="3.1"> <param name="v" type="const GLfloat *" count="4"/> <glx rop="62"/> </function> - <function name="TexCoord4i" offset="122" vectorequiv="TexCoord4iv"> + <function name="TexCoord4i" offset="122" vectorequiv="TexCoord4iv" + deprecated="3.1"> <param name="s" type="GLint"/> <param name="t" type="GLint"/> <param name="r" type="GLint"/> <param name="q" type="GLint"/> </function> - <function name="TexCoord4iv" offset="123"> + <function name="TexCoord4iv" offset="123" deprecated="3.1"> <param name="v" type="const GLint *" count="4"/> <glx rop="63"/> </function> - <function name="TexCoord4s" offset="124" vectorequiv="TexCoord4sv"> + <function name="TexCoord4s" offset="124" vectorequiv="TexCoord4sv" + deprecated="3.1"> <param name="s" type="GLshort"/> <param name="t" type="GLshort"/> <param name="r" type="GLshort"/> <param name="q" type="GLshort"/> </function> - <function name="TexCoord4sv" offset="125"> + <function name="TexCoord4sv" offset="125" deprecated="3.1"> <param name="v" type="const GLshort *" count="4"/> <glx rop="64"/> </function> - <function name="Vertex2d" offset="126" vectorequiv="Vertex2dv"> + <function name="Vertex2d" offset="126" vectorequiv="Vertex2dv" + deprecated="3.1"> <param name="x" type="GLdouble"/> <param name="y" type="GLdouble"/> </function> - <function name="Vertex2dv" offset="127"> + <function name="Vertex2dv" offset="127" deprecated="3.1"> <param name="v" type="const GLdouble *" count="2"/> <glx rop="65"/> </function> - <function name="Vertex2f" offset="128" vectorequiv="Vertex2fv"> + <function name="Vertex2f" offset="128" vectorequiv="Vertex2fv" + deprecated="3.1"> <param name="x" type="GLfloat"/> <param name="y" type="GLfloat"/> </function> - <function name="Vertex2fv" offset="129"> + <function name="Vertex2fv" offset="129" deprecated="3.1"> <param name="v" type="const GLfloat *" count="2"/> <glx rop="66"/> </function> - <function name="Vertex2i" offset="130" vectorequiv="Vertex2iv"> + <function name="Vertex2i" offset="130" vectorequiv="Vertex2iv" + deprecated="3.1"> <param name="x" type="GLint"/> <param name="y" type="GLint"/> </function> - <function name="Vertex2iv" offset="131"> + <function name="Vertex2iv" offset="131" deprecated="3.1"> <param name="v" type="const GLint *" count="2"/> <glx rop="67"/> </function> - <function name="Vertex2s" offset="132" vectorequiv="Vertex2sv"> + <function name="Vertex2s" offset="132" vectorequiv="Vertex2sv" + deprecated="3.1"> <param name="x" type="GLshort"/> <param name="y" type="GLshort"/> </function> - <function name="Vertex2sv" offset="133"> + <function name="Vertex2sv" offset="133" deprecated="3.1"> <param name="v" type="const GLshort *" count="2"/> <glx rop="68"/> </function> - <function name="Vertex3d" offset="134" vectorequiv="Vertex3dv"> + <function name="Vertex3d" offset="134" vectorequiv="Vertex3dv" + deprecated="3.1"> <param name="x" type="GLdouble"/> <param name="y" type="GLdouble"/> <param name="z" type="GLdouble"/> </function> - <function name="Vertex3dv" offset="135"> + <function name="Vertex3dv" offset="135" deprecated="3.1"> <param name="v" type="const GLdouble *" count="3"/> <glx rop="69"/> </function> - <function name="Vertex3f" offset="136" vectorequiv="Vertex3fv"> + <function name="Vertex3f" offset="136" vectorequiv="Vertex3fv" + deprecated="3.1"> <param name="x" type="GLfloat"/> <param name="y" type="GLfloat"/> <param name="z" type="GLfloat"/> </function> - <function name="Vertex3fv" offset="137"> + <function name="Vertex3fv" offset="137" deprecated="3.1"> <param name="v" type="const GLfloat *" count="3"/> <glx rop="70"/> </function> - <function name="Vertex3i" offset="138" vectorequiv="Vertex3iv"> + <function name="Vertex3i" offset="138" vectorequiv="Vertex3iv" + deprecated="3.1"> <param name="x" type="GLint"/> <param name="y" type="GLint"/> <param name="z" type="GLint"/> </function> - <function name="Vertex3iv" offset="139"> + <function name="Vertex3iv" offset="139" deprecated="3.1"> <param name="v" type="const GLint *" count="3"/> <glx rop="71"/> </function> - <function name="Vertex3s" offset="140" vectorequiv="Vertex3sv"> + <function name="Vertex3s" offset="140" vectorequiv="Vertex3sv" + deprecated="3.1"> <param name="x" type="GLshort"/> <param name="y" type="GLshort"/> <param name="z" type="GLshort"/> </function> - <function name="Vertex3sv" offset="141"> + <function name="Vertex3sv" offset="141" deprecated="3.1"> <param name="v" type="const GLshort *" count="3"/> <glx rop="72"/> </function> - <function name="Vertex4d" offset="142" vectorequiv="Vertex4dv"> + <function name="Vertex4d" offset="142" vectorequiv="Vertex4dv" + deprecated="3.1"> <param name="x" type="GLdouble"/> <param name="y" type="GLdouble"/> <param name="z" type="GLdouble"/> <param name="w" type="GLdouble"/> </function> - <function name="Vertex4dv" offset="143"> + <function name="Vertex4dv" offset="143" deprecated="3.1"> <param name="v" type="const GLdouble *" count="4"/> <glx rop="73"/> </function> - <function name="Vertex4f" offset="144" vectorequiv="Vertex4fv"> + <function name="Vertex4f" offset="144" vectorequiv="Vertex4fv" + deprecated="3.1"> <param name="x" type="GLfloat"/> <param name="y" type="GLfloat"/> <param name="z" type="GLfloat"/> <param name="w" type="GLfloat"/> </function> - <function name="Vertex4fv" offset="145"> + <function name="Vertex4fv" offset="145" deprecated="3.1"> <param name="v" type="const GLfloat *" count="4"/> <glx rop="74"/> </function> - <function name="Vertex4i" offset="146" vectorequiv="Vertex4iv"> + <function name="Vertex4i" offset="146" vectorequiv="Vertex4iv" + deprecated="3.1"> <param name="x" type="GLint"/> <param name="y" type="GLint"/> <param name="z" type="GLint"/> <param name="w" type="GLint"/> </function> - <function name="Vertex4iv" offset="147"> + <function name="Vertex4iv" offset="147" deprecated="3.1"> <param name="v" type="const GLint *" count="4"/> <glx rop="75"/> </function> - <function name="Vertex4s" offset="148" vectorequiv="Vertex4sv"> + <function name="Vertex4s" offset="148" vectorequiv="Vertex4sv" + deprecated="3.1"> <param name="x" type="GLshort"/> <param name="y" type="GLshort"/> <param name="z" type="GLshort"/> <param name="w" type="GLshort"/> </function> - <function name="Vertex4sv" offset="149"> + <function name="Vertex4sv" offset="149" deprecated="3.1"> <param name="v" type="const GLshort *" count="4"/> <glx rop="76"/> </function> - <function name="ClipPlane" offset="150"> + <function name="ClipPlane" offset="150" deprecated="3.1"> <param name="plane" type="GLenum"/> <param name="equation" type="const GLdouble *" count="4"/> <glx rop="77"/> </function> - <function name="ColorMaterial" offset="151"> + <function name="ColorMaterial" offset="151" deprecated="3.1"> <param name="face" type="GLenum"/> <param name="mode" type="GLenum"/> <glx rop="78"/> @@ -1952,25 +2014,25 @@ <glx rop="79"/> </function> - <function name="Fogf" offset="153" es1="1.0"> + <function name="Fogf" offset="153" es1="1.0" deprecated="3.1"> <param name="pname" type="GLenum"/> <param name="param" type="GLfloat"/> <glx rop="80"/> </function> - <function name="Fogfv" offset="154" es1="1.0"> + <function name="Fogfv" offset="154" es1="1.0" deprecated="3.1"> <param name="pname" type="GLenum"/> <param name="params" type="const GLfloat *" variable_param="pname"/> <glx rop="81"/> </function> - <function name="Fogi" offset="155"> + <function name="Fogi" offset="155" deprecated="3.1"> <param name="pname" type="GLenum"/> <param name="param" type="GLint"/> <glx rop="82"/> </function> - <function name="Fogiv" offset="156"> + <function name="Fogiv" offset="156" deprecated="3.1"> <param name="pname" type="GLenum"/> <param name="params" type="const GLint *" variable_param="pname"/> <glx rop="83"/> @@ -1987,59 +2049,59 @@ <glx rop="85"/> </function> - <function name="Lightf" offset="159" es1="1.0"> + <function name="Lightf" offset="159" es1="1.0" deprecated="3.1"> <param name="light" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="param" type="GLfloat"/> <glx rop="86"/> </function> - <function name="Lightfv" offset="160" es1="1.0"> + <function name="Lightfv" offset="160" es1="1.0" deprecated="3.1"> <param name="light" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="params" type="const GLfloat *" variable_param="pname"/> <glx rop="87"/> </function> - <function name="Lighti" offset="161"> + <function name="Lighti" offset="161" deprecated="3.1"> <param name="light" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="param" type="GLint"/> <glx rop="88"/> </function> - <function name="Lightiv" offset="162"> + <function name="Lightiv" offset="162" deprecated="3.1"> <param name="light" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="params" type="const GLint *" variable_param="pname"/> <glx rop="89"/> </function> - <function name="LightModelf" offset="163" es1="1.0"> + <function name="LightModelf" offset="163" es1="1.0" deprecated="3.1"> <param name="pname" type="GLenum"/> <param name="param" type="GLfloat"/> <glx rop="90"/> </function> - <function name="LightModelfv" offset="164" es1="1.0"> + <function name="LightModelfv" offset="164" es1="1.0" deprecated="3.1"> <param name="pname" type="GLenum"/> <param name="params" type="const GLfloat *" variable_param="pname"/> <glx rop="91"/> </function> - <function name="LightModeli" offset="165"> + <function name="LightModeli" offset="165" deprecated="3.1"> <param name="pname" type="GLenum"/> <param name="param" type="GLint"/> <glx rop="92"/> </function> - <function name="LightModeliv" offset="166"> + <function name="LightModeliv" offset="166" deprecated="3.1"> <param name="pname" type="GLenum"/> <param name="params" type="const GLint *" variable_param="pname"/> <glx rop="93"/> </function> - <function name="LineStipple" offset="167"> + <function name="LineStipple" offset="167" deprecated="3.1"> <param name="factor" type="GLint"/> <param name="pattern" type="GLushort"/> <glx rop="94"/> @@ -2050,28 +2112,28 @@ <glx rop="95"/> </function> - <function name="Materialf" offset="169" es1="1.0"> + <function name="Materialf" offset="169" es1="1.0" deprecated="3.1"> <param name="face" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="param" type="GLfloat"/> <glx rop="96"/> </function> - <function name="Materialfv" offset="170" es1="1.0"> + <function name="Materialfv" offset="170" es1="1.0" deprecated="3.1"> <param name="face" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="params" type="const GLfloat *" variable_param="pname"/> <glx rop="97"/> </function> - <function name="Materiali" offset="171"> + <function name="Materiali" offset="171" deprecated="3.1"> <param name="face" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="param" type="GLint"/> <glx rop="98"/> </function> - <function name="Materialiv" offset="172"> + <function name="Materialiv" offset="172" deprecated="3.1"> <param name="face" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="params" type="const GLint *" variable_param="pname"/> @@ -2089,7 +2151,7 @@ <glx rop="101"/> </function> - <function name="PolygonStipple" offset="175"> + <function name="PolygonStipple" offset="175" deprecated="3.1"> <param name="mask" type="const GLubyte *" img_width="32" img_height="32" img_format="GL_COLOR_INDEX" img_type="GL_BITMAP" img_target="0" img_pad_dimensions="false"/> <glx rop="102"/> </function> @@ -2102,7 +2164,7 @@ <glx rop="103"/> </function> - <function name="ShadeModel" offset="177" es1="1.0"> + <function name="ShadeModel" offset="177" es1="1.0" deprecated="3.1"> <param name="mode" type="GLenum"/> <glx rop="104"/> </function> @@ -2160,114 +2222,114 @@ <glx rop="110" large="true"/> </function> - <function name="TexEnvf" offset="184" es1="1.0"> + <function name="TexEnvf" offset="184" es1="1.0" deprecated="3.1"> <param name="target" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="param" type="GLfloat"/> <glx rop="111"/> </function> - <function name="TexEnvfv" offset="185" es1="1.0"> + <function name="TexEnvfv" offset="185" es1="1.0" deprecated="3.1"> <param name="target" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="params" type="const GLfloat *" variable_param="pname"/> <glx rop="112"/> </function> - <function name="TexEnvi" offset="186" es1="1.1"> + <function name="TexEnvi" offset="186" es1="1.1" deprecated="3.1"> <param name="target" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="param" type="GLint"/> <glx rop="113"/> </function> - <function name="TexEnviv" offset="187" es1="1.1"> + <function name="TexEnviv" offset="187" es1="1.1" deprecated="3.1"> <param name="target" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="params" type="const GLint *" variable_param="pname"/> <glx rop="114"/> </function> - <function name="TexGend" offset="188"> + <function name="TexGend" offset="188" deprecated="3.1"> <param name="coord" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="param" type="GLdouble"/> <glx rop="115"/> </function> - <function name="TexGendv" offset="189"> + <function name="TexGendv" offset="189" deprecated="3.1"> <param name="coord" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="params" type="const GLdouble *" variable_param="pname"/> <glx rop="116"/> </function> - <function name="TexGenf" offset="190"> + <function name="TexGenf" offset="190" deprecated="3.1"> <param name="coord" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="param" type="GLfloat"/> <glx rop="117"/> </function> - <function name="TexGenfv" offset="191"> + <function name="TexGenfv" offset="191" deprecated="3.1"> <param name="coord" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="params" type="const GLfloat *" variable_param="pname"/> <glx rop="118"/> </function> - <function name="TexGeni" offset="192"> + <function name="TexGeni" offset="192" deprecated="3.1"> <param name="coord" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="param" type="GLint"/> <glx rop="119"/> </function> - <function name="TexGeniv" offset="193"> + <function name="TexGeniv" offset="193" deprecated="3.1"> <param name="coord" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="params" type="const GLint *" variable_param="pname"/> <glx rop="120"/> </function> - <function name="FeedbackBuffer" offset="194"> + <function name="FeedbackBuffer" offset="194" deprecated="3.1"> <param name="size" type="GLsizei"/> <param name="type" type="GLenum"/> <param name="buffer" type="GLfloat *" output="true"/> <glx sop="105" handcode="true"/> </function> - <function name="SelectBuffer" offset="195"> + <function name="SelectBuffer" offset="195" deprecated="3.1"> <param name="size" type="GLsizei"/> <param name="buffer" type="GLuint *" output="true"/> <glx sop="106" handcode="true"/> </function> - <function name="RenderMode" offset="196"> + <function name="RenderMode" offset="196" deprecated="3.1"> <param name="mode" type="GLenum"/> <return type="GLint"/> <glx sop="107" handcode="true"/> </function> - <function name="InitNames" offset="197"> + <function name="InitNames" offset="197" deprecated="3.1"> <glx rop="121"/> </function> - <function name="LoadName" offset="198"> + <function name="LoadName" offset="198" deprecated="3.1"> <param name="name" type="GLuint"/> <glx rop="122"/> </function> - <function name="PassThrough" offset="199"> + <function name="PassThrough" offset="199" deprecated="3.1"> <param name="token" type="GLfloat"/> <glx rop="123"/> </function> - <function name="PopName" offset="200"> + <function name="PopName" offset="200" deprecated="3.1"> <glx rop="124"/> </function> - <function name="PushName" offset="201"> + <function name="PushName" offset="201" deprecated="3.1"> <param name="name" type="GLuint"/> <glx rop="125"/> </function> @@ -2282,7 +2344,7 @@ <glx rop="127"/> </function> - <function name="ClearAccum" offset="204"> + <function name="ClearAccum" offset="204" deprecated="3.1"> <param name="red" type="GLfloat"/> <param name="green" type="GLfloat"/> <param name="blue" type="GLfloat"/> @@ -2290,7 +2352,7 @@ <glx rop="128"/> </function> - <function name="ClearIndex" offset="205"> + <function name="ClearIndex" offset="205" deprecated="3.1"> <param name="c" type="GLfloat"/> <glx rop="129"/> </function> @@ -2331,12 +2393,12 @@ <glx rop="135"/> </function> - <function name="IndexMask" offset="212"> + <function name="IndexMask" offset="212" deprecated="3.1"> <param name="mask" type="GLuint"/> <glx rop="136"/> </function> - <function name="Accum" offset="213"> + <function name="Accum" offset="213" deprecated="3.1"> <param name="op" type="GLenum"/> <param name="value" type="GLfloat"/> <glx rop="137"/> @@ -2360,16 +2422,16 @@ <glx sop="142" handcode="true"/> </function> - <function name="PopAttrib" offset="218"> + <function name="PopAttrib" offset="218" deprecated="3.1"> <glx rop="141"/> </function> - <function name="PushAttrib" offset="219"> + <function name="PushAttrib" offset="219" deprecated="3.1"> <param name="mask" type="GLbitfield"/> <glx rop="142"/> </function> - <function name="Map1d" offset="220"> + <function name="Map1d" offset="220" deprecated="3.1"> <param name="target" type="GLenum"/> <param name="u1" type="GLdouble"/> <param name="u2" type="GLdouble"/> @@ -2379,7 +2441,7 @@ <glx rop="143" handcode="true"/> </function> - <function name="Map1f" offset="221"> + <function name="Map1f" offset="221" deprecated="3.1"> <param name="target" type="GLenum"/> <param name="u1" type="GLfloat"/> <param name="u2" type="GLfloat"/> @@ -2389,7 +2451,7 @@ <glx rop="144" handcode="true"/> </function> - <function name="Map2d" offset="222"> + <function name="Map2d" offset="222" deprecated="3.1"> <param name="target" type="GLenum"/> <param name="u1" type="GLdouble"/> <param name="u2" type="GLdouble"/> @@ -2403,7 +2465,7 @@ <glx rop="145" handcode="true"/> </function> - <function name="Map2f" offset="223"> + <function name="Map2f" offset="223" deprecated="3.1"> <param name="target" type="GLenum"/> <param name="u1" type="GLfloat"/> <param name="u2" type="GLfloat"/> @@ -2417,21 +2479,21 @@ <glx rop="146" handcode="true"/> </function> - <function name="MapGrid1d" offset="224"> + <function name="MapGrid1d" offset="224" deprecated="3.1"> <param name="un" type="GLint"/> <param name="u1" type="GLdouble"/> <param name="u2" type="GLdouble"/> <glx rop="147"/> </function> - <function name="MapGrid1f" offset="225"> + <function name="MapGrid1f" offset="225" deprecated="3.1"> <param name="un" type="GLint"/> <param name="u1" type="GLfloat"/> <param name="u2" type="GLfloat"/> <glx rop="148"/> </function> - <function name="MapGrid2d" offset="226"> + <function name="MapGrid2d" offset="226" deprecated="3.1"> <param name="un" type="GLint"/> <param name="u1" type="GLdouble"/> <param name="u2" type="GLdouble"/> @@ -2441,7 +2503,7 @@ <glx rop="149"/> </function> - <function name="MapGrid2f" offset="227"> + <function name="MapGrid2f" offset="227" deprecated="3.1"> <param name="un" type="GLint"/> <param name="u1" type="GLfloat"/> <param name="u2" type="GLfloat"/> @@ -2451,57 +2513,61 @@ <glx rop="150"/> </function> - <function name="EvalCoord1d" offset="228" vectorequiv="EvalCoord1dv"> + <function name="EvalCoord1d" offset="228" vectorequiv="EvalCoord1dv" + deprecated="3.1"> <param name="u" type="GLdouble"/> </function> - <function name="EvalCoord1dv" offset="229"> + <function name="EvalCoord1dv" offset="229" deprecated="3.1"> <param name="u" type="const GLdouble *" count="1"/> <glx rop="151"/> </function> - <function name="EvalCoord1f" offset="230" vectorequiv="EvalCoord1fv"> + <function name="EvalCoord1f" offset="230" vectorequiv="EvalCoord1fv" + deprecated="3.1"> <param name="u" type="GLfloat"/> </function> - <function name="EvalCoord1fv" offset="231"> + <function name="EvalCoord1fv" offset="231" deprecated="3.1"> <param name="u" type="const GLfloat *" count="1"/> <glx rop="152"/> </function> - <function name="EvalCoord2d" offset="232" vectorequiv="EvalCoord2dv"> + <function name="EvalCoord2d" offset="232" vectorequiv="EvalCoord2dv" + deprecated="3.1"> <param name="u" type="GLdouble"/> <param name="v" type="GLdouble"/> </function> - <function name="EvalCoord2dv" offset="233"> + <function name="EvalCoord2dv" offset="233" deprecated="3.1"> <param name="u" type="const GLdouble *" count="2"/> <glx rop="153"/> </function> - <function name="EvalCoord2f" offset="234" vectorequiv="EvalCoord2fv"> + <function name="EvalCoord2f" offset="234" vectorequiv="EvalCoord2fv" + deprecated="3.1"> <param name="u" type="GLfloat"/> <param name="v" type="GLfloat"/> </function> - <function name="EvalCoord2fv" offset="235"> + <function name="EvalCoord2fv" offset="235" deprecated="3.1"> <param name="u" type="const GLfloat *" count="2"/> <glx rop="154"/> </function> - <function name="EvalMesh1" offset="236"> + <function name="EvalMesh1" offset="236" deprecated="3.1"> <param name="mode" type="GLenum"/> <param name="i1" type="GLint"/> <param name="i2" type="GLint"/> <glx rop="155"/> </function> - <function name="EvalPoint1" offset="237"> + <function name="EvalPoint1" offset="237" deprecated="3.1"> <param name="i" type="GLint"/> <glx rop="156"/> </function> - <function name="EvalMesh2" offset="238"> + <function name="EvalMesh2" offset="238" deprecated="3.1"> <param name="mode" type="GLenum"/> <param name="i1" type="GLint"/> <param name="i2" type="GLint"/> @@ -2510,13 +2576,13 @@ <glx rop="157"/> </function> - <function name="EvalPoint2" offset="239"> + <function name="EvalPoint2" offset="239" deprecated="3.1"> <param name="i" type="GLint"/> <param name="j" type="GLint"/> <glx rop="158"/> </function> - <function name="AlphaFunc" offset="240" es1="1.0"> + <function name="AlphaFunc" offset="240" es1="1.0" deprecated="3.1"> <param name="func" type="GLenum"/> <param name="ref" type="GLclampf"/> <glx rop="159"/> @@ -2552,19 +2618,19 @@ <glx rop="164"/> </function> - <function name="PixelZoom" offset="246"> + <function name="PixelZoom" offset="246" deprecated="3.1"> <param name="xfactor" type="GLfloat"/> <param name="yfactor" type="GLfloat"/> <glx rop="165"/> </function> - <function name="PixelTransferf" offset="247"> + <function name="PixelTransferf" offset="247" deprecated="3.1"> <param name="pname" type="GLenum"/> <param name="param" type="GLfloat"/> <glx rop="166"/> </function> - <function name="PixelTransferi" offset="248"> + <function name="PixelTransferi" offset="248" deprecated="3.1"> <param name="pname" type="GLenum"/> <param name="param" type="GLint"/> <glx rop="167"/> @@ -2582,21 +2648,21 @@ <glx sop="110" handcode="client"/> </function> - <function name="PixelMapfv" offset="251"> + <function name="PixelMapfv" offset="251" deprecated="3.1"> <param name="map" type="GLenum"/> <param name="mapsize" type="GLsizei" counter="true"/> <param name="values" type="const GLfloat *" count="mapsize"/> <glx rop="168" large="true"/> </function> - <function name="PixelMapuiv" offset="252"> + <function name="PixelMapuiv" offset="252" deprecated="3.1"> <param name="map" type="GLenum"/> <param name="mapsize" type="GLsizei" counter="true"/> <param name="values" type="const GLuint *" count="mapsize"/> <glx rop="169" large="true"/> </function> - <function name="PixelMapusv" offset="253"> + <function name="PixelMapusv" offset="253" deprecated="3.1"> <param name="map" type="GLenum"/> <param name="mapsize" type="GLsizei" counter="true"/> <param name="values" type="const GLushort *" count="mapsize"/> @@ -2608,7 +2674,7 @@ <glx rop="171"/> </function> - <function name="CopyPixels" offset="255"> + <function name="CopyPixels" offset="255" deprecated="3.1"> <param name="x" type="GLint"/> <param name="y" type="GLint"/> <param name="width" type="GLsizei"/> @@ -2628,7 +2694,7 @@ <glx sop="111"/> </function> - <function name="DrawPixels" offset="257"> + <function name="DrawPixels" offset="257" deprecated="3.1"> <param name="width" type="GLsizei"/> <param name="height" type="GLsizei"/> <param name="format" type="GLenum"/> @@ -2643,7 +2709,7 @@ <glx sop="112" handcode="client"/> </function> - <function name="GetClipPlane" offset="259"> + <function name="GetClipPlane" offset="259" deprecated="3.1"> <param name="plane" type="GLenum"/> <param name="equation" type="GLdouble *" output="true" count="4"/> <glx sop="113" always_array="true"/> @@ -2672,74 +2738,74 @@ <glx sop="117" handcode="client"/> </function> - <function name="GetLightfv" offset="264" es1="1.1"> + <function name="GetLightfv" offset="264" es1="1.1" deprecated="3.1"> <param name="light" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="params" type="GLfloat *" output="true" variable_param="pname"/> <glx sop="118"/> </function> - <function name="GetLightiv" offset="265"> + <function name="GetLightiv" offset="265" deprecated="3.1"> <param name="light" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="params" type="GLint *" output="true" variable_param="pname"/> <glx sop="119"/> </function> - <function name="GetMapdv" offset="266"> + <function name="GetMapdv" offset="266" deprecated="3.1"> <param name="target" type="GLenum"/> <param name="query" type="GLenum"/> <param name="v" type="GLdouble *" output="true" variable_param="target query"/> <glx sop="120"/> </function> - <function name="GetMapfv" offset="267"> + <function name="GetMapfv" offset="267" deprecated="3.1"> <param name="target" type="GLenum"/> <param name="query" type="GLenum"/> <param name="v" type="GLfloat *" output="true" variable_param="target query"/> <glx sop="121"/> </function> - <function name="GetMapiv" offset="268"> + <function name="GetMapiv" offset="268" deprecated="3.1"> <param name="target" type="GLenum"/> <param name="query" type="GLenum"/> <param name="v" type="GLint *" output="true" variable_param="target query"/> <glx sop="122"/> </function> - <function name="GetMaterialfv" offset="269" es1="1.1"> + <function name="GetMaterialfv" offset="269" es1="1.1" deprecated="3.1"> <param name="face" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="params" type="GLfloat *" output="true" variable_param="pname"/> <glx sop="123"/> </function> - <function name="GetMaterialiv" offset="270"> + <function name="GetMaterialiv" offset="270" deprecated="3.1"> <param name="face" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="params" type="GLint *" output="true" variable_param="pname"/> <glx sop="124"/> </function> - <function name="GetPixelMapfv" offset="271"> + <function name="GetPixelMapfv" offset="271" deprecated="3.1"> <param name="map" type="GLenum"/> <param name="values" type="GLfloat *" output="true" variable_param="map"/> <glx sop="125"/> </function> - <function name="GetPixelMapuiv" offset="272"> + <function name="GetPixelMapuiv" offset="272" deprecated="3.1"> <param name="map" type="GLenum"/> <param name="values" type="GLuint *" output="true" variable_param="map"/> <glx sop="126"/> </function> - <function name="GetPixelMapusv" offset="273"> + <function name="GetPixelMapusv" offset="273" deprecated="3.1"> <param name="map" type="GLenum"/> <param name="values" type="GLushort *" output="true" variable_param="map"/> <glx sop="127"/> </function> - <function name="GetPolygonStipple" offset="274"> + <function name="GetPolygonStipple" offset="274" deprecated="3.1"> <param name="mask" type="GLubyte *" output="true" img_width="32" img_height="32" img_format="GL_COLOR_INDEX" img_type="GL_BITMAP"/> <glx sop="128"/> </function> @@ -2750,35 +2816,35 @@ <glx sop="129" handcode="true"/> </function> - <function name="GetTexEnvfv" offset="276" es1="1.1"> + <function name="GetTexEnvfv" offset="276" es1="1.1" deprecated="3.1"> <param name="target" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="params" type="GLfloat *" output="true" variable_param="pname"/> <glx sop="130"/> </function> - <function name="GetTexEnviv" offset="277" es1="1.1"> + <function name="GetTexEnviv" offset="277" es1="1.1" deprecated="3.1"> <param name="target" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="params" type="GLint *" output="true" variable_param="pname"/> <glx sop="131"/> </function> - <function name="GetTexGendv" offset="278"> + <function name="GetTexGendv" offset="278" deprecated="3.1"> <param name="coord" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="params" type="GLdouble *" output="true" variable_param="pname"/> <glx sop="132"/> </function> - <function name="GetTexGenfv" offset="279"> + <function name="GetTexGenfv" offset="279" deprecated="3.1"> <param name="coord" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="params" type="GLfloat *" output="true" variable_param="pname"/> <glx sop="133"/> </function> - <function name="GetTexGeniv" offset="280"> + <function name="GetTexGeniv" offset="280" deprecated="3.1"> <param name="coord" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="params" type="GLint *" output="true" variable_param="pname"/> @@ -2830,7 +2896,7 @@ <glx sop="140" handcode="client"/> </function> - <function name="IsList" offset="287"> + <function name="IsList" offset="287" deprecated="3.1"> <param name="list" type="GLuint"/> <return type="GLboolean"/> <glx sop="141"/> @@ -2842,7 +2908,7 @@ <glx rop="174"/> </function> - <function name="Frustum" offset="289"> + <function name="Frustum" offset="289" deprecated="3.1"> <param name="left" type="GLdouble"/> <param name="right" type="GLdouble"/> <param name="bottom" type="GLdouble"/> @@ -2852,36 +2918,36 @@ <glx rop="175"/> </function> - <function name="LoadIdentity" offset="290" es1="1.0"> + <function name="LoadIdentity" offset="290" es1="1.0" deprecated="3.1"> <glx rop="176"/> </function> - <function name="LoadMatrixf" offset="291" es1="1.0"> + <function name="LoadMatrixf" offset="291" es1="1.0" deprecated="3.1"> <param name="m" type="const GLfloat *" count="16"/> <glx rop="177"/> </function> - <function name="LoadMatrixd" offset="292"> + <function name="LoadMatrixd" offset="292" deprecated="3.1"> <param name="m" type="const GLdouble *" count="16"/> <glx rop="178"/> </function> - <function name="MatrixMode" offset="293" es1="1.0"> + <function name="MatrixMode" offset="293" es1="1.0" deprecated="3.1"> <param name="mode" type="GLenum"/> <glx rop="179"/> </function> - <function name="MultMatrixf" offset="294" es1="1.0"> + <function name="MultMatrixf" offset="294" es1="1.0" deprecated="3.1"> <param name="m" type="const GLfloat *" count="16"/> <glx rop="180"/> </function> - <function name="MultMatrixd" offset="295"> + <function name="MultMatrixd" offset="295" deprecated="3.1"> <param name="m" type="const GLdouble *" count="16"/> <glx rop="181"/> </function> - <function name="Ortho" offset="296"> + <function name="Ortho" offset="296" deprecated="3.1"> <param name="left" type="GLdouble"/> <param name="right" type="GLdouble"/> <param name="bottom" type="GLdouble"/> @@ -2891,15 +2957,15 @@ <glx rop="182"/> </function> - <function name="PopMatrix" offset="297" es1="1.0"> + <function name="PopMatrix" offset="297" es1="1.0" deprecated="3.1"> <glx rop="183"/> </function> - <function name="PushMatrix" offset="298" es1="1.0"> + <function name="PushMatrix" offset="298" es1="1.0" deprecated="3.1"> <glx rop="184"/> </function> - <function name="Rotated" offset="299"> + <function name="Rotated" offset="299" deprecated="3.1"> <param name="angle" type="GLdouble"/> <param name="x" type="GLdouble"/> <param name="y" type="GLdouble"/> @@ -2907,7 +2973,7 @@ <glx rop="185"/> </function> - <function name="Rotatef" offset="300" es1="1.0"> + <function name="Rotatef" offset="300" es1="1.0" deprecated="3.1"> <param name="angle" type="GLfloat"/> <param name="x" type="GLfloat"/> <param name="y" type="GLfloat"/> @@ -2915,28 +2981,28 @@ <glx rop="186"/> </function> - <function name="Scaled" offset="301"> + <function name="Scaled" offset="301" deprecated="3.1"> <param name="x" type="GLdouble"/> <param name="y" type="GLdouble"/> <param name="z" type="GLdouble"/> <glx rop="187"/> </function> - <function name="Scalef" offset="302" es1="1.0"> + <function name="Scalef" offset="302" es1="1.0" deprecated="3.1"> <param name="x" type="GLfloat"/> <param name="y" type="GLfloat"/> <param name="z" type="GLfloat"/> <glx rop="188"/> </function> - <function name="Translated" offset="303"> + <function name="Translated" offset="303" deprecated="3.1"> <param name="x" type="GLdouble"/> <param name="y" type="GLdouble"/> <param name="z" type="GLdouble"/> <glx rop="189"/> </function> - <function name="Translatef" offset="304" es1="1.0"> + <function name="Translatef" offset="304" es1="1.0" deprecated="3.1"> <param name="x" type="GLfloat"/> <param name="y" type="GLfloat"/> <param name="z" type="GLfloat"/> @@ -3126,12 +3192,12 @@ <enum name="ALL_CLIENT_ATTRIB_BITS" value="0xFFFFFFFF"/> <enum name="CLIENT_ALL_ATTRIB_BITS" value="0xFFFFFFFF"/> - <function name="ArrayElement" offset="306"> + <function name="ArrayElement" offset="306" deprecated="3.1"> <param name="i" type="GLint"/> <glx handcode="true"/> </function> - <function name="ColorPointer" offset="308" es1="1.0"> + <function name="ColorPointer" offset="308" es1="1.0" deprecated="3.1"> <param name="size" type="GLint"/> <param name="type" type="GLenum"/> <param name="stride" type="GLsizei"/> @@ -3139,7 +3205,8 @@ <glx handcode="true"/> </function> - <function name="DisableClientState" offset="309" es1="1.0"> + <function name="DisableClientState" offset="309" es1="1.0" + deprecated="3.1"> <param name="array" type="GLenum"/> <glx handcode="true"/> </function> @@ -3159,13 +3226,13 @@ <glx handcode="true"/> </function> - <function name="EdgeFlagPointer" offset="312"> + <function name="EdgeFlagPointer" offset="312" deprecated="3.1"> <param name="stride" type="GLsizei"/> <param name="pointer" type="const GLvoid *"/> <glx handcode="true"/> </function> - <function name="EnableClientState" offset="313" es1="1.0"> + <function name="EnableClientState" offset="313" es1="1.0" deprecated="3.1"> <param name="array" type="GLenum"/> <glx handcode="true"/> </function> @@ -3176,28 +3243,28 @@ <glx handcode="true"/> </function> - <function name="IndexPointer" offset="314"> + <function name="IndexPointer" offset="314" deprecated="3.1"> <param name="type" type="GLenum"/> <param name="stride" type="GLsizei"/> <param name="pointer" type="const GLvoid *"/> <glx handcode="true"/> </function> - <function name="InterleavedArrays" offset="317"> + <function name="InterleavedArrays" offset="317" deprecated="3.1"> <param name="format" type="GLenum"/> <param name="stride" type="GLsizei"/> <param name="pointer" type="const GLvoid *"/> <glx handcode="true"/> </function> - <function name="NormalPointer" offset="318" es1="1.0"> + <function name="NormalPointer" offset="318" es1="1.0" deprecated="3.1"> <param name="type" type="GLenum"/> <param name="stride" type="GLsizei"/> <param name="pointer" type="const GLvoid *"/> <glx handcode="true"/> </function> - <function name="TexCoordPointer" offset="320" es1="1.0"> + <function name="TexCoordPointer" offset="320" es1="1.0" deprecated="3.1"> <param name="size" type="GLint"/> <param name="type" type="GLenum"/> <param name="stride" type="GLsizei"/> @@ -3205,7 +3272,7 @@ <glx handcode="true"/> </function> - <function name="VertexPointer" offset="321" es1="1.0"> + <function name="VertexPointer" offset="321" es1="1.0" deprecated="3.1"> <param name="size" type="GLint"/> <param name="type" type="GLenum"/> <param name="stride" type="GLsizei"/> @@ -3290,7 +3357,7 @@ <glx rop="4100" large="true"/> </function> - <function name="AreTexturesResident" offset="322"> + <function name="AreTexturesResident" offset="322" deprecated="3.1"> <param name="n" type="GLsizei" counter="true"/> <param name="textures" type="const GLuint *" count="n"/> <param name="residences" type="GLboolean *" output="true" count="n"/> @@ -3322,27 +3389,28 @@ <glx sop="146"/> </function> - <function name="PrioritizeTextures" offset="331"> + <function name="PrioritizeTextures" offset="331" deprecated="3.1"> <param name="n" type="GLsizei" counter="true"/> <param name="textures" type="const GLuint *" count="n"/> <param name="priorities" type="const GLclampf *" count="n"/> <glx rop="4118"/> </function> - <function name="Indexub" offset="315" vectorequiv="Indexubv"> + <function name="Indexub" offset="315" vectorequiv="Indexubv" + deprecated="3.1"> <param name="c" type="GLubyte"/> </function> - <function name="Indexubv" offset="316"> + <function name="Indexubv" offset="316" deprecated="3.1"> <param name="c" type="const GLubyte *" count="1"/> <glx rop="194"/> </function> - <function name="PopClientAttrib" offset="334"> + <function name="PopClientAttrib" offset="334" deprecated="3.1"> <glx handcode="true"/> </function> - <function name="PushClientAttrib" offset="335"> + <function name="PushClientAttrib" offset="335" deprecated="3.1"> <param name="mask" type="GLbitfield"/> <glx handcode="true"/> </function> @@ -3718,7 +3786,7 @@ <glx handcode="true"/> </function> - <function name="ColorTable" offset="339"> + <function name="ColorTable" offset="339" deprecated="3.1"> <param name="target" type="GLenum"/> <param name="internalformat" type="GLenum"/> <param name="width" type="GLsizei"/> @@ -3728,21 +3796,21 @@ <glx rop="2053" large="true"/> </function> - <function name="ColorTableParameterfv" offset="340"> + <function name="ColorTableParameterfv" offset="340" deprecated="3.1"> <param name="target" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="params" type="const GLfloat *" variable_param="pname"/> <glx rop="2054"/> </function> - <function name="ColorTableParameteriv" offset="341"> + <function name="ColorTableParameteriv" offset="341" deprecated="3.1"> <param name="target" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="params" type="const GLint *" variable_param="pname"/> <glx rop="2055"/> </function> - <function name="CopyColorTable" offset="342"> + <function name="CopyColorTable" offset="342" deprecated="3.1"> <param name="target" type="GLenum"/> <param name="internalformat" type="GLenum"/> <param name="x" type="GLint"/> @@ -3751,7 +3819,7 @@ <glx rop="2056"/> </function> - <function name="GetColorTable" offset="343"> + <function name="GetColorTable" offset="343" deprecated="3.1"> <param name="target" type="GLenum"/> <param name="format" type="GLenum"/> <param name="type" type="GLenum"/> @@ -3759,21 +3827,21 @@ <glx sop="147" dimensions_in_reply="true"/> </function> - <function name="GetColorTableParameterfv" offset="344"> + <function name="GetColorTableParameterfv" offset="344" deprecated="3.1"> <param name="target" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="params" type="GLfloat *" output="true" variable_param="pname"/> <glx sop="148"/> </function> - <function name="GetColorTableParameteriv" offset="345"> + <function name="GetColorTableParameteriv" offset="345" deprecated="3.1"> <param name="target" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="params" type="GLint *" output="true" variable_param="pname"/> <glx sop="149"/> </function> - <function name="ColorSubTable" offset="346"> + <function name="ColorSubTable" offset="346" deprecated="3.1"> <param name="target" type="GLenum"/> <param name="start" type="GLsizei"/> <param name="count" type="GLsizei"/> @@ -3783,7 +3851,7 @@ <glx rop="195" large="true"/> </function> - <function name="CopyColorSubTable" offset="347"> + <function name="CopyColorSubTable" offset="347" deprecated="3.1"> <param name="target" type="GLenum"/> <param name="start" type="GLsizei"/> <param name="x" type="GLint"/> @@ -3792,7 +3860,7 @@ <glx rop="196"/> </function> - <function name="ConvolutionFilter1D" offset="348"> + <function name="ConvolutionFilter1D" offset="348" deprecated="3.1"> <param name="target" type="GLenum"/> <param name="internalformat" type="GLenum"/> <param name="width" type="GLsizei"/> @@ -3802,7 +3870,7 @@ <glx rop="4101" large="true"/> </function> - <function name="ConvolutionFilter2D" offset="349"> + <function name="ConvolutionFilter2D" offset="349" deprecated="3.1"> <param name="target" type="GLenum"/> <param name="internalformat" type="GLenum"/> <param name="width" type="GLsizei"/> @@ -3813,35 +3881,35 @@ <glx rop="4102" large="true"/> </function> - <function name="ConvolutionParameterf" offset="350"> + <function name="ConvolutionParameterf" offset="350" deprecated="3.1"> <param name="target" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="params" type="GLfloat"/> <glx rop="4103"/> </function> - <function name="ConvolutionParameterfv" offset="351"> + <function name="ConvolutionParameterfv" offset="351" deprecated="3.1"> <param name="target" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="params" type="const GLfloat *" variable_param="pname"/> <glx rop="4104"/> </function> - <function name="ConvolutionParameteri" offset="352"> + <function name="ConvolutionParameteri" offset="352" deprecated="3.1"> <param name="target" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="params" type="GLint"/> <glx rop="4105"/> </function> - <function name="ConvolutionParameteriv" offset="353"> + <function name="ConvolutionParameteriv" offset="353" deprecated="3.1"> <param name="target" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="params" type="const GLint *" variable_param="pname"/> <glx rop="4106"/> </function> - <function name="CopyConvolutionFilter1D" offset="354"> + <function name="CopyConvolutionFilter1D" offset="354" deprecated="3.1"> <param name="target" type="GLenum"/> <param name="internalformat" type="GLenum"/> <param name="x" type="GLint"/> @@ -3850,7 +3918,7 @@ <glx rop="4107"/> </function> - <function name="CopyConvolutionFilter2D" offset="355"> + <function name="CopyConvolutionFilter2D" offset="355" deprecated="3.1"> <param name="target" type="GLenum"/> <param name="internalformat" type="GLenum"/> <param name="x" type="GLint"/> @@ -3860,7 +3928,7 @@ <glx rop="4108"/> </function> - <function name="GetConvolutionFilter" offset="356"> + <function name="GetConvolutionFilter" offset="356" deprecated="3.1"> <param name="target" type="GLenum"/> <param name="format" type="GLenum"/> <param name="type" type="GLenum"/> @@ -3868,21 +3936,21 @@ <glx sop="150" dimensions_in_reply="true"/> </function> - <function name="GetConvolutionParameterfv" offset="357"> + <function name="GetConvolutionParameterfv" offset="357" deprecated="3.1"> <param name="target" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="params" type="GLfloat *" output="true" variable_param="pname"/> <glx sop="151"/> </function> - <function name="GetConvolutionParameteriv" offset="358"> + <function name="GetConvolutionParameteriv" offset="358" deprecated="3.1"> <param name="target" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="params" type="GLint *" output="true" variable_param="pname"/> <glx sop="152"/> </function> - <function name="GetSeparableFilter" offset="359"> + <function name="GetSeparableFilter" offset="359" deprecated="3.1"> <param name="target" type="GLenum"/> <param name="format" type="GLenum"/> <param name="type" type="GLenum"/> @@ -3892,7 +3960,7 @@ <glx sop="153" handcode="true"/> </function> - <function name="SeparableFilter2D" offset="360"> + <function name="SeparableFilter2D" offset="360" deprecated="3.1"> <param name="target" type="GLenum"/> <param name="internalformat" type="GLenum"/> <param name="width" type="GLsizei"/> @@ -3904,7 +3972,7 @@ <glx rop="4109" handcode="true"/> </function> - <function name="GetHistogram" offset="361"> + <function name="GetHistogram" offset="361" deprecated="3.1"> <param name="target" type="GLenum"/> <param name="reset" type="GLboolean"/> <param name="format" type="GLenum"/> @@ -3913,21 +3981,21 @@ <glx sop="154" dimensions_in_reply="true" img_reset="reset"/> </function> - <function name="GetHistogramParameterfv" offset="362"> + <function name="GetHistogramParameterfv" offset="362" deprecated="3.1"> <param name="target" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="params" type="GLfloat *" output="true" variable_param="pname"/> <glx sop="155"/> </function> - <function name="GetHistogramParameteriv" offset="363"> + <function name="GetHistogramParameteriv" offset="363" deprecated="3.1"> <param name="target" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="params" type="GLint *" output="true" variable_param="pname"/> <glx sop="156"/> </function> - <function name="GetMinmax" offset="364"> + <function name="GetMinmax" offset="364" deprecated="3.1"> <param name="target" type="GLenum"/> <param name="reset" type="GLboolean"/> <param name="format" type="GLenum"/> @@ -3936,21 +4004,21 @@ <glx sop="157" img_reset="reset"/> </function> - <function name="GetMinmaxParameterfv" offset="365"> + <function name="GetMinmaxParameterfv" offset="365" deprecated="3.1"> <param name="target" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="params" type="GLfloat *" output="true" variable_param="pname"/> <glx sop="158"/> </function> - <function name="GetMinmaxParameteriv" offset="366"> + <function name="GetMinmaxParameteriv" offset="366" deprecated="3.1"> <param name="target" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="params" type="GLint *" output="true" variable_param="pname"/> <glx sop="159"/> </function> - <function name="Histogram" offset="367"> + <function name="Histogram" offset="367" deprecated="3.1"> <param name="target" type="GLenum"/> <param name="width" type="GLsizei"/> <param name="internalformat" type="GLenum"/> @@ -3958,19 +4026,19 @@ <glx rop="4110"/> </function> - <function name="Minmax" offset="368"> + <function name="Minmax" offset="368" deprecated="3.1"> <param name="target" type="GLenum"/> <param name="internalformat" type="GLenum"/> <param name="sink" type="GLboolean"/> <glx rop="4111"/> </function> - <function name="ResetHistogram" offset="369"> + <function name="ResetHistogram" offset="369" deprecated="3.1"> <param name="target" type="GLenum"/> <glx rop="4112"/> </function> - <function name="ResetMinmax" offset="370"> + <function name="ResetMinmax" offset="370" deprecated="3.1"> <param name="target" type="GLenum"/> <glx rop="4113"/> </function> @@ -4238,143 +4306,168 @@ </function> <function name="ClientActiveTexture" alias="ClientActiveTextureARB" - es1="1.0"> + es1="1.0" deprecated="3.1"> <param name="texture" type="GLenum"/> </function> - <function name="MultiTexCoord1d" alias="MultiTexCoord1dARB"> + <function name="MultiTexCoord1d" alias="MultiTexCoord1dARB" + deprecated="3.1"> <param name="target" type="GLenum"/> <param name="s" type="GLdouble"/> </function> - <function name="MultiTexCoord1dv" alias="MultiTexCoord1dvARB"> + <function name="MultiTexCoord1dv" alias="MultiTexCoord1dvARB" + deprecated="3.1"> <param name="target" type="GLenum"/> <param name="v" type="const GLdouble *"/> </function> - <function name="MultiTexCoord1f" alias="MultiTexCoord1fARB"> + <function name="MultiTexCoord1f" alias="MultiTexCoord1fARB" + deprecated="3.1"> <param name="target" type="GLenum"/> <param name="s" type="GLfloat"/> </function> - <function name="MultiTexCoord1fv" alias="MultiTexCoord1fvARB"> + <function name="MultiTexCoord1fv" alias="MultiTexCoord1fvARB" + deprecated="3.1"> <param name="target" type="GLenum"/> <param name="v" type="const GLfloat *"/> </function> - <function name="MultiTexCoord1i" alias="MultiTexCoord1iARB"> + <function name="MultiTexCoord1i" alias="MultiTexCoord1iARB" + deprecated="3.1"> <param name="target" type="GLenum"/> <param name="s" type="GLint"/> </function> - <function name="MultiTexCoord1iv" alias="MultiTexCoord1ivARB"> + <function name="MultiTexCoord1iv" alias="MultiTexCoord1ivARB" + deprecated="3.1"> <param name="target" type="GLenum"/> <param name="v" type="const GLint *"/> </function> - <function name="MultiTexCoord1s" alias="MultiTexCoord1sARB"> + <function name="MultiTexCoord1s" alias="MultiTexCoord1sARB" + deprecated="3.1"> <param name="target" type="GLenum"/> <param name="s" type="GLshort"/> </function> - <function name="MultiTexCoord1sv" alias="MultiTexCoord1svARB"> + <function name="MultiTexCoord1sv" alias="MultiTexCoord1svARB" + deprecated="3.1"> <param name="target" type="GLenum"/> <param name="v" type="const GLshort *"/> </function> - <function name="MultiTexCoord2d" alias="MultiTexCoord2dARB"> + <function name="MultiTexCoord2d" alias="MultiTexCoord2dARB" + deprecated="3.1"> <param name="target" type="GLenum"/> <param name="s" type="GLdouble"/> <param name="t" type="GLdouble"/> </function> - <function name="MultiTexCoord2dv" alias="MultiTexCoord2dvARB"> + <function name="MultiTexCoord2dv" alias="MultiTexCoord2dvARB" + deprecated="3.1"> <param name="target" type="GLenum"/> <param name="v" type="const GLdouble *"/> </function> - <function name="MultiTexCoord2f" alias="MultiTexCoord2fARB"> + <function name="MultiTexCoord2f" alias="MultiTexCoord2fARB" + deprecated="3.1"> <param name="target" type="GLenum"/> <param name="s" type="GLfloat"/> <param name="t" type="GLfloat"/> </function> - <function name="MultiTexCoord2fv" alias="MultiTexCoord2fvARB"> + <function name="MultiTexCoord2fv" alias="MultiTexCoord2fvARB" + deprecated="3.1"> <param name="target" type="GLenum"/> <param name="v" type="const GLfloat *"/> </function> - <function name="MultiTexCoord2i" alias="MultiTexCoord2iARB"> + <function name="MultiTexCoord2i" alias="MultiTexCoord2iARB" + deprecated="3.1"> <param name="target" type="GLenum"/> <param name="s" type="GLint"/> <param name="t" type="GLint"/> </function> - <function name="MultiTexCoord2iv" alias="MultiTexCoord2ivARB"> + <function name="MultiTexCoord2iv" alias="MultiTexCoord2ivARB" + deprecated="3.1"> <param name="target" type="GLenum"/> <param name="v" type="const GLint *"/> </function> - <function name="MultiTexCoord2s" alias="MultiTexCoord2sARB"> + <function name="MultiTexCoord2s" alias="MultiTexCoord2sARB" + deprecated="3.1"> <param name="target" type="GLenum"/> <param name="s" type="GLshort"/> <param name="t" type="GLshort"/> </function> - <function name="MultiTexCoord2sv" alias="MultiTexCoord2svARB"> + <function name="MultiTexCoord2sv" alias="MultiTexCoord2svARB" + deprecated="3.1"> <param name="target" type="GLenum"/> <param name="v" type="const GLshort *"/> </function> - <function name="MultiTexCoord3d" alias="MultiTexCoord3dARB"> + <function name="MultiTexCoord3d" alias="MultiTexCoord3dARB" + deprecated="3.1"> <param name="target" type="GLenum"/> <param name="s" type="GLdouble"/> <param name="t" type="GLdouble"/> <param name="r" type="GLdouble"/> </function> - <function name="MultiTexCoord3dv" alias="MultiTexCoord3dvARB"> + <function name="MultiTexCoord3dv" alias="MultiTexCoord3dvARB" + deprecated="3.1"> <param name="target" type="GLenum"/> <param name="v" type="const GLdouble *"/> </function> - <function name="MultiTexCoord3f" alias="MultiTexCoord3fARB"> + <function name="MultiTexCoord3f" alias="MultiTexCoord3fARB" + deprecated="3.1"> <param name="target" type="GLenum"/> <param name="s" type="GLfloat"/> <param name="t" type="GLfloat"/> <param name="r" type="GLfloat"/> </function> - <function name="MultiTexCoord3fv" alias="MultiTexCoord3fvARB"> + <function name="MultiTexCoord3fv" alias="MultiTexCoord3fvARB" + deprecated="3.1"> <param name="target" type="GLenum"/> <param name="v" type="const GLfloat *"/> </function> - <function name="MultiTexCoord3i" alias="MultiTexCoord3iARB"> + <function name="MultiTexCoord3i" alias="MultiTexCoord3iARB" + deprecated="3.1"> <param name="target" type="GLenum"/> <param name="s" type="GLint"/> <param name="t" type="GLint"/> <param name="r" type="GLint"/> </function> - <function name="MultiTexCoord3iv" alias="MultiTexCoord3ivARB"> + <function name="MultiTexCoord3iv" alias="MultiTexCoord3ivARB" + deprecated="3.1"> <param name="target" type="GLenum"/> <param name="v" type="const GLint *"/> </function> - <function name="MultiTexCoord3s" alias="MultiTexCoord3sARB"> + <function name="MultiTexCoord3s" alias="MultiTexCoord3sARB" + deprecated="3.1"> <param name="target" type="GLenum"/> <param name="s" type="GLshort"/> <param name="t" type="GLshort"/> <param name="r" type="GLshort"/> </function> - <function name="MultiTexCoord3sv" alias="MultiTexCoord3svARB"> + <function name="MultiTexCoord3sv" alias="MultiTexCoord3svARB" + deprecated="3.1"> <param name="target" type="GLenum"/> <param name="v" type="const GLshort *"/> </function> - <function name="MultiTexCoord4d" alias="MultiTexCoord4dARB"> + <function name="MultiTexCoord4d" alias="MultiTexCoord4dARB" + deprecated="3.1"> <param name="target" type="GLenum"/> <param name="s" type="GLdouble"/> <param name="t" type="GLdouble"/> @@ -4382,12 +4475,14 @@ <param name="q" type="GLdouble"/> </function> - <function name="MultiTexCoord4dv" alias="MultiTexCoord4dvARB"> + <function name="MultiTexCoord4dv" alias="MultiTexCoord4dvARB" + deprecated="3.1"> <param name="target" type="GLenum"/> <param name="v" type="const GLdouble *"/> </function> - <function name="MultiTexCoord4f" alias="MultiTexCoord4fARB" es1="1.0"> + <function name="MultiTexCoord4f" alias="MultiTexCoord4fARB" es1="1.0" + deprecated="3.1"> <param name="target" type="GLenum"/> <param name="s" type="GLfloat"/> <param name="t" type="GLfloat"/> @@ -4395,12 +4490,14 @@ <param name="q" type="GLfloat"/> </function> - <function name="MultiTexCoord4fv" alias="MultiTexCoord4fvARB"> + <function name="MultiTexCoord4fv" alias="MultiTexCoord4fvARB" + deprecated="3.1"> <param name="target" type="GLenum"/> <param name="v" type="const GLfloat *"/> </function> - <function name="MultiTexCoord4i" alias="MultiTexCoord4iARB"> + <function name="MultiTexCoord4i" alias="MultiTexCoord4iARB" + deprecated="3.1"> <param name="target" type="GLenum"/> <param name="s" type="GLint"/> <param name="t" type="GLint"/> @@ -4408,12 +4505,14 @@ <param name="q" type="GLint"/> </function> - <function name="MultiTexCoord4iv" alias="MultiTexCoord4ivARB"> + <function name="MultiTexCoord4iv" alias="MultiTexCoord4ivARB" + deprecated="3.1"> <param name="target" type="GLenum"/> <param name="v" type="const GLint *"/> </function> - <function name="MultiTexCoord4s" alias="MultiTexCoord4sARB"> + <function name="MultiTexCoord4s" alias="MultiTexCoord4sARB" + deprecated="3.1"> <param name="target" type="GLenum"/> <param name="s" type="GLshort"/> <param name="t" type="GLshort"/> @@ -4421,24 +4520,29 @@ <param name="q" type="GLshort"/> </function> - <function name="MultiTexCoord4sv" alias="MultiTexCoord4svARB"> + <function name="MultiTexCoord4sv" alias="MultiTexCoord4svARB" + deprecated="3.1"> <param name="target" type="GLenum"/> <param name="v" type="const GLshort *"/> </function> - <function name="LoadTransposeMatrixf" alias="LoadTransposeMatrixfARB"> + <function name="LoadTransposeMatrixf" alias="LoadTransposeMatrixfARB" + deprecated="3.1"> <param name="m" type="const GLfloat *"/> </function> - <function name="LoadTransposeMatrixd" alias="LoadTransposeMatrixdARB"> + <function name="LoadTransposeMatrixd" alias="LoadTransposeMatrixdARB" + deprecated="3.1"> <param name="m" type="const GLdouble *"/> </function> - <function name="MultTransposeMatrixf" alias="MultTransposeMatrixfARB"> + <function name="MultTransposeMatrixf" alias="MultTransposeMatrixfARB" + deprecated="3.1"> <param name="m" type="const GLfloat *"/> </function> - <function name="MultTransposeMatrixd" alias="MultTransposeMatrixdARB"> + <function name="MultTransposeMatrixd" alias="MultTransposeMatrixdARB" + deprecated="3.1"> <param name="m" type="const GLdouble *"/> </function> @@ -4648,23 +4752,24 @@ <param name="dfactorAlpha" type="GLenum"/> </function> - <function name="FogCoordf" alias="FogCoordfEXT"> + <function name="FogCoordf" alias="FogCoordfEXT" deprecated="3.1"> <param name="coord" type="GLfloat"/> </function> - <function name="FogCoordfv" alias="FogCoordfvEXT"> + <function name="FogCoordfv" alias="FogCoordfvEXT" deprecated="3.1"> <param name="coord" type="const GLfloat *"/> </function> - <function name="FogCoordd" alias="FogCoorddEXT"> + <function name="FogCoordd" alias="FogCoorddEXT" deprecated="3.1"> <param name="coord" type="GLdouble"/> </function> - <function name="FogCoorddv" alias="FogCoorddvEXT"> + <function name="FogCoorddv" alias="FogCoorddvEXT" deprecated="3.1"> <param name="coord" type="const GLdouble *"/> </function> - <function name="FogCoordPointer" alias="FogCoordPointerEXT"> + <function name="FogCoordPointer" alias="FogCoordPointerEXT" + deprecated="3.1"> <param name="type" type="GLenum"/> <param name="stride" type="GLsizei"/> <param name="pointer" type="const GLvoid *"/> @@ -4705,166 +4810,183 @@ <param name="params" type="const GLint *"/> </function> - <function name="SecondaryColor3b" alias="SecondaryColor3bEXT"> + <function name="SecondaryColor3b" alias="SecondaryColor3bEXT" + deprecated="3.1"> <param name="red" type="GLbyte"/> <param name="green" type="GLbyte"/> <param name="blue" type="GLbyte"/> </function> - <function name="SecondaryColor3bv" alias="SecondaryColor3bvEXT"> + <function name="SecondaryColor3bv" alias="SecondaryColor3bvEXT" + deprecated="3.1"> <param name="v" type="const GLbyte *"/> </function> - <function name="SecondaryColor3d" alias="SecondaryColor3dEXT"> + <function name="SecondaryColor3d" alias="SecondaryColor3dEXT" + deprecated="3.1"> <param name="red" type="GLdouble"/> <param name="green" type="GLdouble"/> <param name="blue" type="GLdouble"/> </function> - <function name="SecondaryColor3dv" alias="SecondaryColor3dvEXT"> + <function name="SecondaryColor3dv" alias="SecondaryColor3dvEXT" + deprecated="3.1"> <param name="v" type="const GLdouble *"/> </function> - <function name="SecondaryColor3f" alias="SecondaryColor3fEXT"> + <function name="SecondaryColor3f" alias="SecondaryColor3fEXT" + deprecated="3.1"> <param name="red" type="GLfloat"/> <param name="green" type="GLfloat"/> <param name="blue" type="GLfloat"/> </function> - <function name="SecondaryColor3fv" alias="SecondaryColor3fvEXT"> + <function name="SecondaryColor3fv" alias="SecondaryColor3fvEXT" + deprecated="3.1"> <param name="v" type="const GLfloat *"/> </function> - <function name="SecondaryColor3i" alias="SecondaryColor3iEXT"> + <function name="SecondaryColor3i" alias="SecondaryColor3iEXT" + deprecated="3.1"> <param name="red" type="GLint"/> <param name="green" type="GLint"/> <param name="blue" type="GLint"/> </function> - <function name="SecondaryColor3iv" alias="SecondaryColor3ivEXT"> + <function name="SecondaryColor3iv" alias="SecondaryColor3ivEXT" + deprecated="3.1"> <param name="v" type="const GLint *"/> </function> - <function name="SecondaryColor3s" alias="SecondaryColor3sEXT"> + <function name="SecondaryColor3s" alias="SecondaryColor3sEXT" + deprecated="3.1"> <param name="red" type="GLshort"/> <param name="green" type="GLshort"/> <param name="blue" type="GLshort"/> </function> - <function name="SecondaryColor3sv" alias="SecondaryColor3svEXT"> + <function name="SecondaryColor3sv" alias="SecondaryColor3svEXT" + deprecated="3.1"> <param name="v" type="const GLshort *"/> </function> - <function name="SecondaryColor3ub" alias="SecondaryColor3ubEXT"> + <function name="SecondaryColor3ub" alias="SecondaryColor3ubEXT" + deprecated="3.1"> <param name="red" type="GLubyte"/> <param name="green" type="GLubyte"/> <param name="blue" type="GLubyte"/> </function> - <function name="SecondaryColor3ubv" alias="SecondaryColor3ubvEXT"> + <function name="SecondaryColor3ubv" alias="SecondaryColor3ubvEXT" + deprecated="3.1"> <param name="v" type="const GLubyte *"/> </function> - <function name="SecondaryColor3ui" alias="SecondaryColor3uiEXT"> + <function name="SecondaryColor3ui" alias="SecondaryColor3uiEXT" + deprecated="3.1"> <param name="red" type="GLuint"/> <param name="green" type="GLuint"/> <param name="blue" type="GLuint"/> </function> - <function name="SecondaryColor3uiv" alias="SecondaryColor3uivEXT"> + <function name="SecondaryColor3uiv" alias="SecondaryColor3uivEXT" + deprecated="3.1"> <param name="v" type="const GLuint *"/> </function> - <function name="SecondaryColor3us" alias="SecondaryColor3usEXT"> + <function name="SecondaryColor3us" alias="SecondaryColor3usEXT" + deprecated="3.1"> <param name="red" type="GLushort"/> <param name="green" type="GLushort"/> <param name="blue" type="GLushort"/> </function> - <function name="SecondaryColor3usv" alias="SecondaryColor3usvEXT"> + <function name="SecondaryColor3usv" alias="SecondaryColor3usvEXT" + deprecated="3.1"> <param name="v" type="const GLushort *"/> </function> - <function name="SecondaryColorPointer" alias="SecondaryColorPointerEXT"> + <function name="SecondaryColorPointer" alias="SecondaryColorPointerEXT" + deprecated="3.1"> <param name="size" type="GLint"/> <param name="type" type="GLenum"/> <param name="stride" type="GLsizei"/> <param name="pointer" type="const GLvoid *"/> </function> - <function name="WindowPos2d" alias="WindowPos2dMESA"> + <function name="WindowPos2d" alias="WindowPos2dMESA" deprecated="3.1"> <param name="x" type="GLdouble"/> <param name="y" type="GLdouble"/> </function> - <function name="WindowPos2dv" alias="WindowPos2dvMESA"> + <function name="WindowPos2dv" alias="WindowPos2dvMESA" deprecated="3.1"> <param name="v" type="const GLdouble *"/> </function> - <function name="WindowPos2f" alias="WindowPos2fMESA"> + <function name="WindowPos2f" alias="WindowPos2fMESA" deprecated="3.1"> <param name="x" type="GLfloat"/> <param name="y" type="GLfloat"/> </function> - <function name="WindowPos2fv" alias="WindowPos2fvMESA"> + <function name="WindowPos2fv" alias="WindowPos2fvMESA" deprecated="3.1"> <param name="v" type="const GLfloat *"/> </function> - <function name="WindowPos2i" alias="WindowPos2iMESA"> + <function name="WindowPos2i" alias="WindowPos2iMESA" deprecated="3.1"> <param name="x" type="GLint"/> <param name="y" type="GLint"/> </function> - <function name="WindowPos2iv" alias="WindowPos2ivMESA"> + <function name="WindowPos2iv" alias="WindowPos2ivMESA" deprecated="3.1"> <param name="v" type="const GLint *"/> </function> - <function name="WindowPos2s" alias="WindowPos2sMESA"> + <function name="WindowPos2s" alias="WindowPos2sMESA" deprecated="3.1"> <param name="x" type="GLshort"/> <param name="y" type="GLshort"/> </function> - <function name="WindowPos2sv" alias="WindowPos2svMESA"> + <function name="WindowPos2sv" alias="WindowPos2svMESA" deprecated="3.1"> <param name="v" type="const GLshort *"/> </function> - <function name="WindowPos3d" alias="WindowPos3dMESA"> + <function name="WindowPos3d" alias="WindowPos3dMESA" deprecated="3.1"> <param name="x" type="GLdouble"/> <param name="y" type="GLdouble"/> <param name="z" type="GLdouble"/> </function> - <function name="WindowPos3dv" alias="WindowPos3dvMESA"> + <function name="WindowPos3dv" alias="WindowPos3dvMESA" deprecated="3.1"> <param name="v" type="const GLdouble *"/> </function> - <function name="WindowPos3f" alias="WindowPos3fMESA"> + <function name="WindowPos3f" alias="WindowPos3fMESA" deprecated="3.1"> <param name="x" type="GLfloat"/> <param name="y" type="GLfloat"/> <param name="z" type="GLfloat"/> </function> - <function name="WindowPos3fv" alias="WindowPos3fvMESA"> + <function name="WindowPos3fv" alias="WindowPos3fvMESA" deprecated="3.1"> <param name="v" type="const GLfloat *"/> </function> - <function name="WindowPos3i" alias="WindowPos3iMESA"> + <function name="WindowPos3i" alias="WindowPos3iMESA" deprecated="3.1"> <param name="x" type="GLint"/> <param name="y" type="GLint"/> <param name="z" type="GLint"/> </function> - <function name="WindowPos3iv" alias="WindowPos3ivMESA"> + <function name="WindowPos3iv" alias="WindowPos3ivMESA" deprecated="3.1"> <param name="v" type="const GLint *"/> </function> - <function name="WindowPos3s" alias="WindowPos3sMESA"> + <function name="WindowPos3s" alias="WindowPos3sMESA" deprecated="3.1"> <param name="x" type="GLshort"/> <param name="y" type="GLshort"/> <param name="z" type="GLshort"/> </function> - <function name="WindowPos3sv" alias="WindowPos3svMESA"> + <function name="WindowPos3sv" alias="WindowPos3svMESA" deprecated="3.1"> <param name="v" type="const GLshort *"/> </function> </category> @@ -7110,7 +7232,7 @@ <glx handcode="true"/> </function> - <function name="ProgramStringARB" offset="assign"> + <function name="ProgramStringARB" offset="assign" deprecated="3.1"> <param name="target" type="GLenum"/> <param name="format" type="GLenum"/> <param name="len" type="GLsizei" counter="true"/> @@ -7138,7 +7260,8 @@ <return type="GLboolean"/> </function> - <function name="ProgramEnvParameter4dARB" offset="assign" vectorequiv="ProgramEnvParameter4dvARB"> + <function name="ProgramEnvParameter4dARB" offset="assign" + vectorequiv="ProgramEnvParameter4dvARB" deprecated="3.1"> <param name="target" type="GLenum"/> <param name="index" type="GLuint"/> <param name="x" type="GLdouble"/> @@ -7147,14 +7270,16 @@ <param name="w" type="GLdouble"/> </function> - <function name="ProgramEnvParameter4dvARB" offset="assign"> + <function name="ProgramEnvParameter4dvARB" offset="assign" + deprecated="3.1"> <param name="target" type="GLenum"/> <param name="index" type="GLuint"/> <param name="params" type="const GLdouble *" count="4"/> <glx rop="4185" doubles_in_order="true"/> </function> - <function name="ProgramEnvParameter4fARB" offset="assign" vectorequiv="ProgramEnvParameter4fvARB"> + <function name="ProgramEnvParameter4fARB" offset="assign" + vectorequiv="ProgramEnvParameter4fvARB" deprecated="3.1"> <param name="target" type="GLenum"/> <param name="index" type="GLuint"/> <param name="x" type="GLfloat"/> @@ -7163,14 +7288,16 @@ <param name="w" type="GLfloat"/> </function> - <function name="ProgramEnvParameter4fvARB" offset="assign"> + <function name="ProgramEnvParameter4fvARB" offset="assign" + deprecated="3.1"> <param name="target" type="GLenum"/> <param name="index" type="GLuint"/> <param name="params" type="const GLfloat *" count="4"/> <glx rop="4184"/> </function> - <function name="ProgramLocalParameter4dARB" offset="assign" vectorequiv="ProgramLocalParameter4dvARB"> + <function name="ProgramLocalParameter4dARB" offset="assign" + vectorequiv="ProgramLocalParameter4dvARB" deprecated="3.1"> <param name="target" type="GLenum"/> <param name="index" type="GLuint"/> <param name="x" type="GLdouble"/> @@ -7179,14 +7306,16 @@ <param name="w" type="GLdouble"/> </function> - <function name="ProgramLocalParameter4dvARB" offset="assign"> + <function name="ProgramLocalParameter4dvARB" offset="assign" + deprecated="3.1"> <param name="target" type="GLenum"/> <param name="index" type="GLuint"/> <param name="params" type="const GLdouble *" count="4"/> <glx rop="4216" doubles_in_order="true"/> </function> - <function name="ProgramLocalParameter4fARB" offset="assign" vectorequiv="ProgramLocalParameter4fvARB"> + <function name="ProgramLocalParameter4fARB" offset="assign" + vectorequiv="ProgramLocalParameter4fvARB" deprecated="3.1"> <param name="target" type="GLenum"/> <param name="index" type="GLuint"/> <param name="x" type="GLfloat"/> @@ -7195,7 +7324,8 @@ <param name="w" type="GLfloat"/> </function> - <function name="ProgramLocalParameter4fvARB" offset="assign"> + <function name="ProgramLocalParameter4fvARB" offset="assign" + deprecated="3.1"> <param name="target" type="GLenum"/> <param name="index" type="GLuint"/> <param name="params" type="const GLfloat *" count="4"/> @@ -7214,28 +7344,32 @@ the ARB_vertex_program protocol to unused padding. --> - <function name="GetProgramEnvParameterdvARB" offset="assign"> + <function name="GetProgramEnvParameterdvARB" offset="assign" + deprecated="3.1"> <param name="target" type="GLenum"/> <param name="index" type="GLuint"/> <param name="params" type="GLdouble *" output="true" count="4"/> <glx vendorpriv="1297" handcode="client" doubles_in_order="true"/> </function> - <function name="GetProgramEnvParameterfvARB" offset="assign"> + <function name="GetProgramEnvParameterfvARB" offset="assign" + deprecated="3.1"> <param name="target" type="GLenum"/> <param name="index" type="GLuint"/> <param name="params" type="GLfloat *" output="true" count="4"/> <glx vendorpriv="1296" handcode="client"/> </function> - <function name="GetProgramLocalParameterdvARB" offset="assign"> + <function name="GetProgramLocalParameterdvARB" offset="assign" + deprecated="3.1"> <param name="target" type="GLenum"/> <param name="index" type="GLuint"/> <param name="params" type="GLdouble *" output="true" count="4"/> <glx vendorpriv="1306" handcode="client" doubles_in_order="true"/> </function> - <function name="GetProgramLocalParameterfvARB" offset="assign"> + <function name="GetProgramLocalParameterfvARB" offset="assign" + deprecated="3.1"> <param name="target" type="GLenum"/> <param name="index" type="GLuint"/> <param name="params" type="GLfloat *" output="true" count="4"/> @@ -7243,14 +7377,14 @@ </function> - <function name="GetProgramivARB" offset="assign"> + <function name="GetProgramivARB" offset="assign" deprecated="3.1"> <param name="target" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="params" type="GLint *" output="true" variable_param="pname"/> <glx vendorpriv="1307"/> </function> - <function name="GetProgramStringARB" offset="assign"> + <function name="GetProgramStringARB" offset="assign" deprecated="3.1"> <param name="target" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="string" type="GLvoid *" output="true"/> @@ -8111,7 +8245,7 @@ <category name="GL_EXT_polygon_offset" number="3"> <enum name="POLYGON_OFFSET_BIAS_EXT" value="0x8039"/> - <function name="PolygonOffsetEXT" offset="assign"> + <function name="PolygonOffsetEXT" offset="assign" deprecated="3.1"> <param name="factor" type="GLfloat"/> <param name="bias" type="GLfloat"/> <glx rop="4098" ignore="true"/> @@ -8898,7 +9032,7 @@ <param name="i" type="GLint"/> </function> - <function name="ColorPointerEXT" offset="assign"> + <function name="ColorPointerEXT" offset="assign" deprecated="3.1"> <param name="size" type="GLint"/> <param name="type" type="GLenum"/> <param name="stride" type="GLsizei"/> @@ -8913,7 +9047,7 @@ <param name="count" type="GLsizei"/> </function> - <function name="EdgeFlagPointerEXT" offset="assign"> + <function name="EdgeFlagPointerEXT" offset="assign" deprecated="3.1"> <param name="stride" type="GLsizei"/> <param name="count" type="GLsizei"/> <param name="pointer" type="const GLboolean *"/> @@ -8925,7 +9059,7 @@ <param name="params" type="GLvoid **" output="true"/> </function> - <function name="IndexPointerEXT" offset="assign"> + <function name="IndexPointerEXT" offset="assign" deprecated="3.1"> <param name="type" type="GLenum"/> <param name="stride" type="GLsizei"/> <param name="count" type="GLsizei"/> @@ -8933,7 +9067,7 @@ <glx handcode="true"/> </function> - <function name="NormalPointerEXT" offset="assign"> + <function name="NormalPointerEXT" offset="assign" deprecated="3.1"> <param name="type" type="GLenum"/> <param name="stride" type="GLsizei"/> <param name="count" type="GLsizei"/> @@ -8941,7 +9075,7 @@ <glx handcode="true"/> </function> - <function name="TexCoordPointerEXT" offset="assign"> + <function name="TexCoordPointerEXT" offset="assign" deprecated="3.1"> <param name="size" type="GLint"/> <param name="type" type="GLenum"/> <param name="stride" type="GLsizei"/> @@ -8950,7 +9084,7 @@ <glx handcode="true"/> </function> - <function name="VertexPointerEXT" offset="assign"> + <function name="VertexPointerEXT" offset="assign" deprecated="3.1"> <param name="size" type="GLint"/> <param name="type" type="GLenum"/> <param name="stride" type="GLsizei"/> @@ -9491,13 +9625,13 @@ <enum name="ARRAY_ELEMENT_LOCK_FIRST_EXT" value="0x81A8"/> <enum name="ARRAY_ELEMENT_LOCK_COUNT_EXT" value="0x81A9"/> - <function name="LockArraysEXT" offset="assign"> + <function name="LockArraysEXT" offset="assign" deprecated="3.1"> <param name="first" type="GLint"/> <param name="count" type="GLsizei"/> <glx handcode="true" ignore="true"/> </function> - <function name="UnlockArraysEXT" offset="assign"> + <function name="UnlockArraysEXT" offset="assign" deprecated="3.1"> <glx handcode="true" ignore="true"/> </function> </category> @@ -10889,7 +11023,7 @@ <glx handcode="true"/> </function> - <function name="WindowPos4dMESA" offset="assign"> + <function name="WindowPos4dMESA" offset="assign" deprecated="3.1"> <param name="x" type="GLdouble"/> <param name="y" type="GLdouble"/> <param name="z" type="GLdouble"/> @@ -10897,12 +11031,12 @@ <glx ignore="true"/> </function> - <function name="WindowPos4dvMESA" offset="assign"> + <function name="WindowPos4dvMESA" offset="assign" deprecated="3.1"> <param name="v" type="const GLdouble *"/> <glx ignore="true"/> </function> - <function name="WindowPos4fMESA" offset="assign"> + <function name="WindowPos4fMESA" offset="assign" deprecated="3.1"> <param name="x" type="GLfloat"/> <param name="y" type="GLfloat"/> <param name="z" type="GLfloat"/> @@ -10910,12 +11044,12 @@ <glx ignore="true"/> </function> - <function name="WindowPos4fvMESA" offset="assign"> + <function name="WindowPos4fvMESA" offset="assign" deprecated="3.1"> <param name="v" type="const GLfloat *"/> <glx ignore="true"/> </function> - <function name="WindowPos4iMESA" offset="assign"> + <function name="WindowPos4iMESA" offset="assign" deprecated="3.1"> <param name="x" type="GLint"/> <param name="y" type="GLint"/> <param name="z" type="GLint"/> @@ -10923,12 +11057,12 @@ <glx ignore="true"/> </function> - <function name="WindowPos4ivMESA" offset="assign"> + <function name="WindowPos4ivMESA" offset="assign" deprecated="3.1"> <param name="v" type="const GLint *"/> <glx ignore="true"/> </function> - <function name="WindowPos4sMESA" offset="assign"> + <function name="WindowPos4sMESA" offset="assign" deprecated="3.1"> <param name="x" type="GLshort"/> <param name="y" type="GLshort"/> <param name="z" type="GLshort"/> @@ -10936,7 +11070,7 @@ <glx ignore="true"/> </function> - <function name="WindowPos4svMESA" offset="assign"> + <function name="WindowPos4svMESA" offset="assign" deprecated="3.1"> <param name="v" type="const GLshort *"/> <glx ignore="true"/> </function> @@ -11358,7 +11492,7 @@ <enum name="MAP2_VERTEX_ATTRIB14_4_NV" value="0x867E"/> <enum name="MAP2_VERTEX_ATTRIB15_4_NV" value="0x867F"/> - <function name="AreProgramsResidentNV" offset="assign"> + <function name="AreProgramsResidentNV" offset="assign" deprecated="3.1"> <param name="n" type="GLsizei" counter="true"/> <param name="ids" type="const GLuint *" count="n"/> <param name="residences" type="GLboolean *" output="true" count="n"/> @@ -11366,26 +11500,26 @@ <glx vendorpriv="1293"/> </function> - <function name="BindProgramNV" offset="assign"> + <function name="BindProgramNV" offset="assign" deprecated="3.1"> <param name="target" type="GLenum"/> <param name="program" type="GLuint"/> <glx rop="4180"/> </function> - <function name="DeleteProgramsNV" offset="assign"> + <function name="DeleteProgramsNV" offset="assign" deprecated="3.1"> <param name="n" type="GLsizei" counter="true"/> <param name="programs" type="const GLuint *" count="n"/> <glx vendorpriv="1294"/> </function> - <function name="ExecuteProgramNV" offset="assign"> + <function name="ExecuteProgramNV" offset="assign" deprecated="3.1"> <param name="target" type="GLenum"/> <param name="id" type="GLuint"/> <param name="params" type="const GLfloat *" count="4"/> <glx rop="4181"/> </function> - <function name="GenProgramsNV" offset="assign"> + <function name="GenProgramsNV" offset="assign" deprecated="3.1"> <param name="n" type="GLsizei" counter="true"/> <param name="programs" type="GLuint *" output="true" count="n"/> <glx vendorpriv="1295" always_array="true"/> @@ -11397,7 +11531,7 @@ of these functions. --> - <function name="GetProgramParameterdvNV" offset="assign"> + <function name="GetProgramParameterdvNV" offset="assign" deprecated="3.1"> <param name="target" type="GLenum"/> <param name="index" type="GLuint"/> <param name="pname" type="GLenum"/> @@ -11405,7 +11539,7 @@ <glx vendorpriv="1297"/> </function> - <function name="GetProgramParameterfvNV" offset="assign"> + <function name="GetProgramParameterfvNV" offset="assign" deprecated="3.1"> <param name="target" type="GLenum"/> <param name="index" type="GLuint"/> <param name="pname" type="GLenum"/> @@ -11413,21 +11547,21 @@ <glx vendorpriv="1296"/> </function> - <function name="GetProgramivNV" offset="assign"> + <function name="GetProgramivNV" offset="assign" deprecated="3.1"> <param name="id" type="GLuint"/> <param name="pname" type="GLenum"/> <param name="params" type="GLint *" output="true" variable_param="pname"/> <glx vendorpriv="1298"/> </function> - <function name="GetProgramStringNV" offset="assign"> + <function name="GetProgramStringNV" offset="assign" deprecated="3.1"> <param name="id" type="GLuint"/> <param name="pname" type="GLenum"/> <param name="program" type="GLubyte *" output="true"/> <glx vendorpriv="1299" handcode="server" always_array="true"/> </function> - <function name="GetTrackMatrixivNV" offset="assign"> + <function name="GetTrackMatrixivNV" offset="assign" deprecated="3.1"> <param name="target" type="GLenum"/> <param name="address" type="GLuint"/> <param name="pname" type="GLenum"/> @@ -11435,21 +11569,21 @@ <glx vendorpriv="1300"/> </function> - <function name="GetVertexAttribdvNV" offset="assign"> + <function name="GetVertexAttribdvNV" offset="assign" deprecated="3.1"> <param name="index" type="GLuint"/> <param name="pname" type="GLenum"/> <param name="params" type="GLdouble *" output="true" variable_param="pname"/> <glx vendorpriv="1301"/> </function> - <function name="GetVertexAttribfvNV" offset="assign"> + <function name="GetVertexAttribfvNV" offset="assign" deprecated="3.1"> <param name="index" type="GLuint"/> <param name="pname" type="GLenum"/> <param name="params" type="GLfloat *" output="true" variable_param="pname"/> <glx vendorpriv="1302"/> </function> - <function name="GetVertexAttribivNV" offset="assign"> + <function name="GetVertexAttribivNV" offset="assign" deprecated="3.1"> <param name="index" type="GLuint"/> <param name="pname" type="GLenum"/> <param name="params" type="GLint *" output="true" variable_param="pname"/> @@ -11463,13 +11597,13 @@ <glx handcode="true"/> </function> - <function name="IsProgramNV" offset="assign"> + <function name="IsProgramNV" offset="assign" deprecated="3.1"> <param name="program" type="GLuint"/> <return type="GLboolean"/> <glx vendorpriv="1304"/> </function> - <function name="LoadProgramNV" offset="assign"> + <function name="LoadProgramNV" offset="assign" deprecated="3.1"> <param name="target" type="GLenum"/> <param name="id" type="GLuint"/> <param name="len" type="GLsizei" counter="true"/> @@ -11507,7 +11641,7 @@ <param name="params" type="const GLfloat *"/> </function> - <function name="ProgramParameters4dvNV" offset="assign"> + <function name="ProgramParameters4dvNV" offset="assign" deprecated="3.1"> <param name="target" type="GLenum"/> <param name="index" type="GLuint"/> <param name="num" type="GLsizei" counter="true"/> @@ -11515,7 +11649,7 @@ <glx rop="4187"/> </function> - <function name="ProgramParameters4fvNV" offset="assign"> + <function name="ProgramParameters4fvNV" offset="assign" deprecated="3.1"> <param name="target" type="GLenum"/> <param name="index" type="GLuint"/> <param name="num" type="GLsizei" counter="true"/> @@ -11523,13 +11657,14 @@ <glx rop="4186"/> </function> - <function name="RequestResidentProgramsNV" offset="assign"> + <function name="RequestResidentProgramsNV" offset="assign" + deprecated="3.1"> <param name="n" type="GLsizei" counter="true"/> <param name="ids" type="const GLuint *" count="n"/> <glx rop="4182"/> </function> - <function name="TrackMatrixNV" offset="assign"> + <function name="TrackMatrixNV" offset="assign" deprecated="3.1"> <param name="target" type="GLenum"/> <param name="address" type="GLuint"/> <param name="matrix" type="GLenum"/> @@ -11537,7 +11672,7 @@ <glx rop="4188"/> </function> - <function name="VertexAttribPointerNV" offset="assign"> + <function name="VertexAttribPointerNV" offset="assign" deprecated="3.1"> <param name="index" type="GLuint"/> <param name="size" type="GLint"/> <param name="type" type="GLenum"/> @@ -11546,43 +11681,47 @@ <glx handcode="true"/> </function> - <function name="VertexAttrib1sNV" offset="assign" vectorequiv="VertexAttrib1svNV"> + <function name="VertexAttrib1sNV" offset="assign" + vectorequiv="VertexAttrib1svNV" deprecated="3.1"> <param name="index" type="GLuint"/> <param name="x" type="GLshort"/> </function> - <function name="VertexAttrib1svNV" offset="assign"> + <function name="VertexAttrib1svNV" offset="assign" deprecated="3.1"> <param name="index" type="GLuint"/> <param name="v" type="const GLshort *" count="1"/> <glx rop="4265"/> </function> - <function name="VertexAttrib2sNV" offset="assign" vectorequiv="VertexAttrib2svNV"> + <function name="VertexAttrib2sNV" offset="assign" + vectorequiv="VertexAttrib2svNV" deprecated="3.1"> <param name="index" type="GLuint"/> <param name="x" type="GLshort"/> <param name="y" type="GLshort"/> </function> - <function name="VertexAttrib2svNV" offset="assign"> + <function name="VertexAttrib2svNV" offset="assign" deprecated="3.1"> <param name="index" type="GLuint"/> <param name="v" type="const GLshort *" count="2"/> <glx rop="4266"/> </function> - <function name="VertexAttrib3sNV" offset="assign" vectorequiv="VertexAttrib3svNV"> + <function name="VertexAttrib3sNV" offset="assign" + vectorequiv="VertexAttrib3svNV" deprecated="3.1"> <param name="index" type="GLuint"/> <param name="x" type="GLshort"/> <param name="y" type="GLshort"/> <param name="z" type="GLshort"/> </function> - <function name="VertexAttrib3svNV" offset="assign"> + <function name="VertexAttrib3svNV" offset="assign" deprecated="3.1"> <param name="index" type="GLuint"/> <param name="v" type="const GLshort *" count="3"/> <glx rop="4267"/> </function> - <function name="VertexAttrib4sNV" offset="assign" vectorequiv="VertexAttrib4svNV"> + <function name="VertexAttrib4sNV" offset="assign" + vectorequiv="VertexAttrib4svNV" deprecated="3.1"> <param name="index" type="GLuint"/> <param name="x" type="GLshort"/> <param name="y" type="GLshort"/> @@ -11590,49 +11729,53 @@ <param name="w" type="GLshort"/> </function> - <function name="VertexAttrib4svNV" offset="assign"> + <function name="VertexAttrib4svNV" offset="assign" deprecated="3.1"> <param name="index" type="GLuint"/> <param name="v" type="const GLshort *" count="4"/> <glx rop="4268"/> </function> - <function name="VertexAttrib1fNV" offset="assign" vectorequiv="VertexAttrib1fvNV"> + <function name="VertexAttrib1fNV" offset="assign" + vectorequiv="VertexAttrib1fvNV" deprecated="3.1"> <param name="index" type="GLuint"/> <param name="x" type="GLfloat"/> </function> - <function name="VertexAttrib1fvNV" offset="assign"> + <function name="VertexAttrib1fvNV" offset="assign" deprecated="3.1"> <param name="index" type="GLuint"/> <param name="v" type="const GLfloat *" count="1"/> <glx rop="4269"/> </function> - <function name="VertexAttrib2fNV" offset="assign" vectorequiv="VertexAttrib2fvNV"> + <function name="VertexAttrib2fNV" offset="assign" + vectorequiv="VertexAttrib2fvNV" deprecated="3.1"> <param name="index" type="GLuint"/> <param name="x" type="GLfloat"/> <param name="y" type="GLfloat"/> </function> - <function name="VertexAttrib2fvNV" offset="assign"> + <function name="VertexAttrib2fvNV" offset="assign" deprecated="3.1"> <param name="index" type="GLuint"/> <param name="v" type="const GLfloat *" count="2"/> <glx rop="4270"/> </function> - <function name="VertexAttrib3fNV" offset="assign" vectorequiv="VertexAttrib3fvNV"> + <function name="VertexAttrib3fNV" offset="assign" + vectorequiv="VertexAttrib3fvNV" deprecated="3.1"> <param name="index" type="GLuint"/> <param name="x" type="GLfloat"/> <param name="y" type="GLfloat"/> <param name="z" type="GLfloat"/> </function> - <function name="VertexAttrib3fvNV" offset="assign"> + <function name="VertexAttrib3fvNV" offset="assign" deprecated="3.1"> <param name="index" type="GLuint"/> <param name="v" type="const GLfloat *" count="3"/> <glx rop="4271"/> </function> - <function name="VertexAttrib4fNV" offset="assign" vectorequiv="VertexAttrib4fvNV"> + <function name="VertexAttrib4fNV" offset="assign" + vectorequiv="VertexAttrib4fvNV" deprecated="3.1"> <param name="index" type="GLuint"/> <param name="x" type="GLfloat"/> <param name="y" type="GLfloat"/> @@ -11640,49 +11783,53 @@ <param name="w" type="GLfloat"/> </function> - <function name="VertexAttrib4fvNV" offset="assign"> + <function name="VertexAttrib4fvNV" offset="assign" deprecated="3.1"> <param name="index" type="GLuint"/> <param name="v" type="const GLfloat *" count="4"/> <glx rop="4272"/> </function> - <function name="VertexAttrib1dNV" offset="assign" vectorequiv="VertexAttrib1dvNV"> + <function name="VertexAttrib1dNV" offset="assign" + vectorequiv="VertexAttrib1dvNV" deprecated="3.1"> <param name="index" type="GLuint"/> <param name="x" type="GLdouble"/> </function> - <function name="VertexAttrib1dvNV" offset="assign"> + <function name="VertexAttrib1dvNV" offset="assign" deprecated="3.1"> <param name="index" type="GLuint"/> <param name="v" type="const GLdouble *" count="1"/> <glx rop="4273" doubles_in_order="true"/> </function> - <function name="VertexAttrib2dNV" offset="assign" vectorequiv="VertexAttrib2dvNV"> + <function name="VertexAttrib2dNV" offset="assign" + vectorequiv="VertexAttrib2dvNV" deprecated="3.1"> <param name="index" type="GLuint"/> <param name="x" type="GLdouble"/> <param name="y" type="GLdouble"/> </function> - <function name="VertexAttrib2dvNV" offset="assign"> + <function name="VertexAttrib2dvNV" offset="assign" deprecated="3.1"> <param name="index" type="GLuint"/> <param name="v" type="const GLdouble *" count="2"/> <glx rop="4274" doubles_in_order="true"/> </function> - <function name="VertexAttrib3dNV" offset="assign" vectorequiv="VertexAttrib3dvNV"> + <function name="VertexAttrib3dNV" offset="assign" + vectorequiv="VertexAttrib3dvNV" deprecated="3.1"> <param name="index" type="GLuint"/> <param name="x" type="GLdouble"/> <param name="y" type="GLdouble"/> <param name="z" type="GLdouble"/> </function> - <function name="VertexAttrib3dvNV" offset="assign"> + <function name="VertexAttrib3dvNV" offset="assign" deprecated="3.1"> <param name="index" type="GLuint"/> <param name="v" type="const GLdouble *" count="3"/> <glx rop="4275" doubles_in_order="true"/> </function> - <function name="VertexAttrib4dNV" offset="assign" vectorequiv="VertexAttrib4dvNV"> + <function name="VertexAttrib4dNV" offset="assign" + vectorequiv="VertexAttrib4dvNV" deprecated="3.1"> <param name="index" type="GLuint"/> <param name="x" type="GLdouble"/> <param name="y" type="GLdouble"/> @@ -11690,13 +11837,14 @@ <param name="w" type="GLdouble"/> </function> - <function name="VertexAttrib4dvNV" offset="assign"> + <function name="VertexAttrib4dvNV" offset="assign" deprecated="3.1"> <param name="index" type="GLuint"/> <param name="v" type="const GLdouble *" count="4"/> <glx rop="4276" doubles_in_order="true"/> </function> - <function name="VertexAttrib4ubNV" offset="assign" vectorequiv="VertexAttrib4ubvNV"> + <function name="VertexAttrib4ubNV" offset="assign" + vectorequiv="VertexAttrib4ubvNV" deprecated="3.1"> <param name="index" type="GLuint"/> <param name="x" type="GLubyte"/> <param name="y" type="GLubyte"/> @@ -11704,97 +11852,97 @@ <param name="w" type="GLubyte"/> </function> - <function name="VertexAttrib4ubvNV" offset="assign"> + <function name="VertexAttrib4ubvNV" offset="assign" deprecated="3.1"> <param name="index" type="GLuint"/> <param name="v" type="const GLubyte *" count="4"/> <glx rop="4277"/> </function> - <function name="VertexAttribs1svNV" offset="assign"> + <function name="VertexAttribs1svNV" offset="assign" deprecated="3.1"> <param name="index" type="GLuint"/> <param name="n" type="GLsizei" counter="true"/> <param name="v" type="const GLshort *" count="n"/> <glx rop="4202"/> </function> - <function name="VertexAttribs2svNV" offset="assign"> + <function name="VertexAttribs2svNV" offset="assign" deprecated="3.1"> <param name="index" type="GLuint"/> <param name="n" type="GLsizei" counter="true"/> <param name="v" type="const GLshort *" count="n" count_scale="2"/> <glx rop="4203"/> </function> - <function name="VertexAttribs3svNV" offset="assign"> + <function name="VertexAttribs3svNV" offset="assign" deprecated="3.1"> <param name="index" type="GLuint"/> <param name="n" type="GLsizei" counter="true"/> <param name="v" type="const GLshort *" count="n" count_scale="3"/> <glx rop="4204"/> </function> - <function name="VertexAttribs4svNV" offset="assign"> + <function name="VertexAttribs4svNV" offset="assign" deprecated="3.1"> <param name="index" type="GLuint"/> <param name="n" type="GLsizei" counter="true"/> <param name="v" type="const GLshort *" count="n" count_scale="4"/> <glx rop="4205"/> </function> - <function name="VertexAttribs1fvNV" offset="assign"> + <function name="VertexAttribs1fvNV" offset="assign" deprecated="3.1"> <param name="index" type="GLuint"/> <param name="n" type="GLsizei" counter="true"/> <param name="v" type="const GLfloat *" count="n"/> <glx rop="4206"/> </function> - <function name="VertexAttribs2fvNV" offset="assign"> + <function name="VertexAttribs2fvNV" offset="assign" deprecated="3.1"> <param name="index" type="GLuint"/> <param name="n" type="GLsizei" counter="true"/> <param name="v" type="const GLfloat *" count="n" count_scale="2"/> <glx rop="4207"/> </function> - <function name="VertexAttribs3fvNV" offset="assign"> + <function name="VertexAttribs3fvNV" offset="assign" deprecated="3.1"> <param name="index" type="GLuint"/> <param name="n" type="GLsizei" counter="true"/> <param name="v" type="const GLfloat *" count="n" count_scale="3"/> <glx rop="4208"/> </function> - <function name="VertexAttribs4fvNV" offset="assign"> + <function name="VertexAttribs4fvNV" offset="assign" deprecated="3.1"> <param name="index" type="GLuint"/> <param name="n" type="GLsizei" counter="true"/> <param name="v" type="const GLfloat *" count="n" count_scale="4"/> <glx rop="4209"/> </function> - <function name="VertexAttribs1dvNV" offset="assign"> + <function name="VertexAttribs1dvNV" offset="assign" deprecated="3.1"> <param name="index" type="GLuint"/> <param name="n" type="GLsizei" counter="true"/> <param name="v" type="const GLdouble *" count="n"/> <glx rop="4210" doubles_in_order="true"/> </function> - <function name="VertexAttribs2dvNV" offset="assign"> + <function name="VertexAttribs2dvNV" offset="assign" deprecated="3.1"> <param name="index" type="GLuint"/> <param name="n" type="GLsizei" counter="true"/> <param name="v" type="const GLdouble *" count="n" count_scale="2"/> <glx rop="4211" doubles_in_order="true"/> </function> - <function name="VertexAttribs3dvNV" offset="assign"> + <function name="VertexAttribs3dvNV" offset="assign" deprecated="3.1"> <param name="index" type="GLuint"/> <param name="n" type="GLsizei" counter="true"/> <param name="v" type="const GLdouble *" count="n" count_scale="3"/> <glx rop="4212" doubles_in_order="true"/> </function> - <function name="VertexAttribs4dvNV" offset="assign"> + <function name="VertexAttribs4dvNV" offset="assign" deprecated="3.1"> <param name="index" type="GLuint"/> <param name="n" type="GLsizei" counter="true"/> <param name="v" type="const GLdouble *" count="n" count_scale="4"/> <glx rop="4213" doubles_in_order="true"/> </function> - <function name="VertexAttribs4ubvNV" offset="assign"> + <function name="VertexAttribs4ubvNV" offset="assign" deprecated="3.1"> <param name="index" type="GLuint"/> <param name="n" type="GLsizei" counter="true"/> <param name="v" type="const GLubyte *" count="n" count_scale="4"/> @@ -11863,22 +12011,22 @@ <size name="GetTexEnviv" mode="get"/> <size name="GetTexEnvfv" mode="get"/> </enum> - <function name="TexBumpParameterfvATI" offset="assign"> + <function name="TexBumpParameterfvATI" offset="assign" deprecated="3.1"> <param name="pname" type="GLenum"/> <param name="param" type="const GLfloat *" variable_param="pname"/> <glx ignore="true"/> </function> - <function name="TexBumpParameterivATI" offset="assign"> + <function name="TexBumpParameterivATI" offset="assign" deprecated="3.1"> <param name="pname" type="GLenum"/> <param name="param" type="const GLint *" variable_param="pname"/> <glx ignore="true"/> </function> - <function name="GetTexBumpParameterfvATI" offset="assign"> + <function name="GetTexBumpParameterfvATI" offset="assign" deprecated="3.1"> <param name="pname" type="GLenum"/> <param name="param" type="GLfloat *" variable_param="pname"/> <glx ignore="true"/> </function> - <function name="GetTexBumpParameterivATI" offset="assign"> + <function name="GetTexBumpParameterivATI" offset="assign" deprecated="3.1"> <param name="pname" type="GLenum"/> <param name="param" type="GLint *" variable_param="pname"/> <glx ignore="true"/> @@ -11997,45 +12145,45 @@ redudndant garbage. There are a lot of enums with the value 0x00000001. --> - <function name="GenFragmentShadersATI" offset="assign"> + <function name="GenFragmentShadersATI" offset="assign" deprecated="3.1"> <return type="GLuint"/> <param name="range" type="GLuint"/> <glx ignore="true"/> </function> - <function name="BindFragmentShaderATI" offset="assign"> + <function name="BindFragmentShaderATI" offset="assign" deprecated="3.1"> <param name="id" type="GLuint"/> <glx ignore="true"/> </function> - <function name="DeleteFragmentShaderATI" offset="assign"> + <function name="DeleteFragmentShaderATI" offset="assign" deprecated="3.1"> <param name="id" type="GLuint"/> <glx ignore="true"/> </function> - <function name="BeginFragmentShaderATI" offset="assign"> + <function name="BeginFragmentShaderATI" offset="assign" deprecated="3.1"> <glx ignore="true"/> </function> - <function name="EndFragmentShaderATI" offset="assign"> + <function name="EndFragmentShaderATI" offset="assign" deprecated="3.1"> <glx ignore="true"/> </function> - <function name="PassTexCoordATI" offset="assign"> + <function name="PassTexCoordATI" offset="assign" deprecated="3.1"> <param name="dst" type="GLuint"/> <param name="coord" type="GLuint"/> <param name="swizzle" type="GLenum"/> <glx ignore="true"/> </function> - <function name="SampleMapATI" offset="assign"> + <function name="SampleMapATI" offset="assign" deprecated="3.1"> <param name="dst" type="GLuint"/> <param name="interp" type="GLuint"/> <param name="swizzle" type="GLenum"/> <glx ignore="true"/> </function> - <function name="ColorFragmentOp1ATI" offset="assign"> + <function name="ColorFragmentOp1ATI" offset="assign" deprecated="3.1"> <param name="op" type="GLenum"/> <param name="dst" type="GLuint"/> <param name="dstMask" type="GLuint"/> @@ -12046,7 +12194,7 @@ <glx ignore="true"/> </function> - <function name="ColorFragmentOp2ATI" offset="assign"> + <function name="ColorFragmentOp2ATI" offset="assign" deprecated="3.1"> <param name="op" type="GLenum"/> <param name="dst" type="GLuint"/> <param name="dstMask" type="GLuint"/> @@ -12060,7 +12208,7 @@ <glx ignore="true"/> </function> - <function name="ColorFragmentOp3ATI" offset="assign"> + <function name="ColorFragmentOp3ATI" offset="assign" deprecated="3.1"> <param name="op" type="GLenum"/> <param name="dst" type="GLuint"/> <param name="dstMask" type="GLuint"/> @@ -12077,7 +12225,7 @@ <glx ignore="true"/> </function> - <function name="AlphaFragmentOp1ATI" offset="assign"> + <function name="AlphaFragmentOp1ATI" offset="assign" deprecated="3.1"> <param name="op" type="GLenum"/> <param name="dst" type="GLuint"/> <param name="dstMod" type="GLuint"/> @@ -12087,7 +12235,7 @@ <glx ignore="true"/> </function> - <function name="AlphaFragmentOp2ATI" offset="assign"> + <function name="AlphaFragmentOp2ATI" offset="assign" deprecated="3.1"> <param name="op" type="GLenum"/> <param name="dst" type="GLuint"/> <param name="dstMod" type="GLuint"/> @@ -12100,7 +12248,7 @@ <glx ignore="true"/> </function> - <function name="AlphaFragmentOp3ATI" offset="assign"> + <function name="AlphaFragmentOp3ATI" offset="assign" deprecated="3.1"> <param name="op" type="GLenum"/> <param name="dst" type="GLuint"/> <param name="dstMod" type="GLuint"/> @@ -12116,7 +12264,8 @@ <glx ignore="true"/> </function> - <function name="SetFragmentShaderConstantATI" offset="assign"> + <function name="SetFragmentShaderConstantATI" offset="assign" + deprecated="3.1"> <param name="dst" type="GLuint"/> <param name="value" type="const GLfloat *"/> <glx ignore="true"/> @@ -12218,7 +12367,8 @@ <size name="Get" mode="get"/> </enum> - <function name="ActiveStencilFaceEXT" offset="assign" static_dispatch="false"> + <function name="ActiveStencilFaceEXT" offset="assign" + static_dispatch="false" deprecated="3.1"> <param name="face" type="GLenum"/> <glx rop="4220"/> </function> @@ -12258,7 +12408,8 @@ <enum name="MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV" value="0x8868"/> <enum name="PROGRAM_ERROR_STRING_NV" value="0x8874"/> - <function name="ProgramNamedParameter4fNV" offset="assign" vectorequiv="ProgramNamedParameter4fvNV"> + <function name="ProgramNamedParameter4fNV" offset="assign" + vectorequiv="ProgramNamedParameter4fvNV" deprecated="3.1"> <param name="id" type="GLuint"/> <param name="len" type="GLsizei" counter="true"/> <param name="name" type="const GLubyte *" count="len"/> @@ -12268,7 +12419,8 @@ <param name="w" type="GLfloat"/> </function> - <function name="ProgramNamedParameter4dNV" offset="assign" vectorequiv="ProgramNamedParameter4dvNV"> + <function name="ProgramNamedParameter4dNV" offset="assign" + vectorequiv="ProgramNamedParameter4dvNV" deprecated="3.1"> <param name="id" type="GLuint"/> <param name="len" type="GLsizei" counter="true"/> <param name="name" type="const GLubyte *" count="len"/> @@ -12278,7 +12430,8 @@ <param name="w" type="GLdouble"/> </function> - <function name="ProgramNamedParameter4fvNV" offset="assign"> + <function name="ProgramNamedParameter4fvNV" offset="assign" + deprecated="3.1"> <param name="id" type="GLuint"/> <param name="len" type="GLsizei" counter="true"/> <param name="name" type="const GLubyte *" count="len"/> @@ -12286,7 +12439,8 @@ <glx rop="4218"/> </function> - <function name="ProgramNamedParameter4dvNV" offset="assign"> + <function name="ProgramNamedParameter4dvNV" offset="assign" + deprecated="3.1"> <param name="id" type="GLuint"/> <param name="len" type="GLsizei" counter="true"/> <param name="name" type="const GLubyte *" count="len"/> @@ -12294,7 +12448,8 @@ <glx rop="4219"/> </function> - <function name="GetProgramNamedParameterfvNV" offset="assign"> + <function name="GetProgramNamedParameterfvNV" offset="assign" + deprecated="3.1"> <param name="id" type="GLuint"/> <param name="len" type="GLsizei" counter="true"/> <param name="name" type="const GLubyte *" count="len"/> @@ -12302,7 +12457,8 @@ <glx vendorpriv="1310" always_array="true"/> </function> - <function name="GetProgramNamedParameterdvNV" offset="assign"> + <function name="GetProgramNamedParameterdvNV" offset="assign" + deprecated="3.1"> <param name="id" type="GLuint"/> <param name="len" type="GLsizei" counter="true"/> <param name="name" type="const GLubyte *" count="len"/> @@ -12553,7 +12709,8 @@ <param name="zfail" type="GLenum"/> <param name="zpass" type="GLenum"/> </function> - <function name="StencilFuncSeparateATI" offset="assign" static_dispatch="false"> + <function name="StencilFuncSeparateATI" offset="assign" + static_dispatch="false" deprecated="3.1"> <param name="frontfunc" type="GLenum"/> <param name="backfunc" type="GLenum"/> <param name="ref" type="GLint"/> @@ -12563,14 +12720,16 @@ </category> <category name="GL_EXT_gpu_program_parameters"> - <function name="ProgramEnvParameters4fvEXT" offset="assign" static_dispatch="false"> + <function name="ProgramEnvParameters4fvEXT" offset="assign" + static_dispatch="false" deprecated="3.1"> <param name="target" type="GLenum"/> <param name="index" type="GLuint"/> <param name="count" type="GLsizei"/> <param name="params" type="const GLfloat *"/> </function> - <function name="ProgramLocalParameters4fvEXT" offset="assign" static_dispatch="false"> + <function name="ProgramLocalParameters4fvEXT" offset="assign" + static_dispatch="false" deprecated="3.1"> <param name="target" type="GLenum"/> <param name="index" type="GLuint"/> <param name="count" type="GLsizei"/> |