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author | Grigori Goronzy <[email protected]> | 2014-03-02 12:57:04 +0100 |
---|---|---|
committer | Christian König <[email protected]> | 2014-03-03 18:37:59 +0100 |
commit | 070036ca399d88293ef51b40e859c06acf0c7606 (patch) | |
tree | 69ad2e0e749cd79e45d31c5a40bd719ffc9c1f35 /src/mapi/glapi/gen | |
parent | 86c06871a282ec60e81d0cbabc3b1d661bc33c75 (diff) |
NV_vdpau_interop: fix IsSurfaceNV return type
The spec incorrectly used void as return type, when it should have
been GLboolean. This has now been fixed. According to Nvidia, their
implementation always used GLboolean.
Reviewed-by: Christian König <[email protected]>
Diffstat (limited to 'src/mapi/glapi/gen')
-rw-r--r-- | src/mapi/glapi/gen/NV_vdpau_interop.xml | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/mapi/glapi/gen/NV_vdpau_interop.xml b/src/mapi/glapi/gen/NV_vdpau_interop.xml index cf5f0eddd25..0b19e1a85f6 100644 --- a/src/mapi/glapi/gen/NV_vdpau_interop.xml +++ b/src/mapi/glapi/gen/NV_vdpau_interop.xml @@ -29,6 +29,7 @@ </function> <function name="VDPAUIsSurfaceNV" offset="assign"> + <return type="GLboolean"/> <param name="surface" type="GLintptr"/> </function> |