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author | Eric Anholt <[email protected]> | 2014-09-29 12:26:21 -0700 |
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committer | Eric Anholt <[email protected]> | 2014-09-29 13:48:08 -0700 |
commit | ae22f5aa14db0a42f4b6adafa11aa9f7bfd5d115 (patch) | |
tree | 22b4e9e1f2d6de2beb516ee2c273cd9253ae5a2e /src/mapi/glapi/gen/gl_table.py | |
parent | b65761f764f2c03b375460b3d6e36227ec161c2d (diff) |
vc4: Add support for texture border color.
One spot in the docs says that it's stored at a miplevel just beyond the
last miplevel, which was scary. But really, you just load it as the R
coordinate (which conflicts with cubemaps, but you don't do border
clamping on cubes).
Diffstat (limited to 'src/mapi/glapi/gen/gl_table.py')
0 files changed, 0 insertions, 0 deletions