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author | Fabian Bieler <[email protected]> | 2014-03-07 09:59:11 +0100 |
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committer | Marek Olšák <[email protected]> | 2015-07-23 00:59:24 +0200 |
commit | e2b59a39cbb64f6759f463f7bad162f5f03807b4 (patch) | |
tree | ef7e87650aae5aa70a9ac90bc6931b24fd9d7d6a /src/mapi/glapi/gen/gl_enums.py | |
parent | 5ead448719f39d27bfbf4cabf138324dfee34a4f (diff) |
mapi: add ARB_tessellation_shader
Reviewed-by: Jordan Justen <[email protected]>
Reviewed-by: Matt Turner <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/mapi/glapi/gen/gl_enums.py')
-rw-r--r-- | src/mapi/glapi/gen/gl_enums.py | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/mapi/glapi/gen/gl_enums.py b/src/mapi/glapi/gen/gl_enums.py index a2d6c7ca2fd..041c2f8ddb8 100644 --- a/src/mapi/glapi/gen/gl_enums.py +++ b/src/mapi/glapi/gen/gl_enums.py @@ -118,6 +118,7 @@ static const char *prim_names[PRIM_MAX+3] = { "GL_LINE_STRIP_ADJACENCY", "GL_TRIANGLES_ADJACENCY", "GL_TRIANGLE_STRIP_ADJACENCY", + "GL_PATCHES", "outside begin/end", "unknown state" }; |