summaryrefslogtreecommitdiffstats
path: root/src/mapi/glapi/gen/gl_API.xml
diff options
context:
space:
mode:
authorBrian Paul <[email protected]>2013-10-19 08:21:38 -0600
committerBrian Paul <[email protected]>2013-10-22 08:20:45 -0600
commit971c74309e25a7f40a21582f9b16e101616fb6fb (patch)
treebea1f1d382147fd7fdb5e06de9a05ae920f29251 /src/mapi/glapi/gen/gl_API.xml
parent43b05b8fac68784bc8d61851125bd49783e5ebd0 (diff)
mesa: remove remnants of GL_MESA_shader_debug
This extension never saw any real use so remove it. v2: also update tests/num_strings.cpp for 'make check' Reviewed-by: Ian Romanick <[email protected]>
Diffstat (limited to 'src/mapi/glapi/gen/gl_API.xml')
-rw-r--r--src/mapi/glapi/gen/gl_API.xml32
1 files changed, 0 insertions, 32 deletions
diff --git a/src/mapi/glapi/gen/gl_API.xml b/src/mapi/glapi/gen/gl_API.xml
index 48fce36ab0d..30ab9c9c116 100644
--- a/src/mapi/glapi/gen/gl_API.xml
+++ b/src/mapi/glapi/gen/gl_API.xml
@@ -13027,38 +13027,6 @@
<enum name="RGBA8_SNORM" value="0x8F97"/>
</category>
-<category name="GL_MESA_shader_debug">
- <enum name="DEBUG_OBJECT_MESA" value="0x8759"/>
- <enum name="DEBUG_PRINT_MESA" value="0x875A"/>
- <enum name="DEBUG_ASSERT_MESA" value="0x875B"/>
- <function name="CreateDebugObjectMESA" exec="skip">
- <return type="GLhandleARB"/>
- <glx ignore="true"/>
- </function>
- <function name="ClearDebugLogMESA" exec="skip">
- <param name="obj" type="GLhandleARB"/>
- <param name="logType" type="GLenum"/>
- <param name="shaderType" type="GLenum"/>
- <glx ignore="true"/>
- </function>
- <function name="GetDebugLogMESA" exec="skip">
- <param name="obj" type="GLhandleARB"/>
- <param name="logType" type="GLenum"/>
- <param name="shaderType" type="GLenum"/>
- <param name="maxLength" type="GLsizei"/>
- <param name="length" type="GLsizei *" output="true"/>
- <param name="debugLog" type="GLcharARB *" output="true"/>
- <glx ignore="true"/>
- </function>
- <function name="GetDebugLogLengthMESA" exec="skip">
- <return type="GLsizei"/>
- <param name="obj" type="GLhandleARB"/>
- <param name="logType" type="GLenum"/>
- <param name="shaderType" type="GLenum"/>
- <glx ignore="true"/>
- </function>
-</category>
-
<category name="GL_SGIS_point_parameters">
<enum name="POINT_SIZE_MIN_SGIS" count="1" value="0x8126">
<size name="PointParameterfv"/>