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authorIlia Mirkin <[email protected]>2016-02-27 16:16:28 -0500
committerIlia Mirkin <[email protected]>2016-03-28 20:29:29 -0400
commitb4c0c514b10ed85b50e4fc3bbd9c740db21e5720 (patch)
tree15196c2adbb21a98cf1b714336b455849aab8907 /src/mapi/glapi/gen/es_EXT.xml
parent720670a615590e37a7e85852527a590778e6f273 (diff)
mesa: add OES_texture_buffer and EXT_texture_buffer support
Allow ES 3.1 contexts to access the texture buffer functionality. Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
Diffstat (limited to 'src/mapi/glapi/gen/es_EXT.xml')
-rw-r--r--src/mapi/glapi/gen/es_EXT.xml36
1 files changed, 36 insertions, 0 deletions
diff --git a/src/mapi/glapi/gen/es_EXT.xml b/src/mapi/glapi/gen/es_EXT.xml
index 178f7c027bc..8f8f997b20d 100644
--- a/src/mapi/glapi/gen/es_EXT.xml
+++ b/src/mapi/glapi/gen/es_EXT.xml
@@ -847,6 +847,24 @@
</category>
+<category name="GL_EXT_texture_buffer" number="183">
+
+ <function name="TexBufferEXT" es2="3.1" alias="TexBuffer">
+ <param name="target" type="GLenum"/>
+ <param name="internalFormat" type="GLenum"/>
+ <param name="buffer" type="GLuint"/>
+ </function>
+
+ <function name="TexBufferRangeEXT" es2="3.1" alias="TexBufferRange">
+ <param name="target" type="GLenum"/>
+ <param name="internalformat" type="GLenum"/>
+ <param name="buffer" type="GLuint"/>
+ <param name="offset" type="GLintptr"/>
+ <param name="size" type="GLsizeiptr"/>
+ </function>
+
+</category>
+
<category name="GL_EXT_draw_elements_base_vertex" number="204">
<function name="DrawElementsBaseVertexEXT" alias="DrawElementsBaseVertex"
@@ -891,6 +909,24 @@
</category>
+<category name="GL_OES_texture_buffer" number="216">
+
+ <function name="TexBufferOES" es2="3.1" alias="TexBuffer">
+ <param name="target" type="GLenum"/>
+ <param name="internalFormat" type="GLenum"/>
+ <param name="buffer" type="GLuint"/>
+ </function>
+
+ <function name="TexBufferRangeOES" es2="3.1" alias="TexBufferRange">
+ <param name="target" type="GLenum"/>
+ <param name="internalformat" type="GLenum"/>
+ <param name="buffer" type="GLuint"/>
+ <param name="offset" type="GLintptr"/>
+ <param name="size" type="GLsizeiptr"/>
+ </function>
+
+</category>
+
<category name="GL_OES_draw_elements_base_vertex" number="219">
<function name="DrawElementsBaseVertexOES" alias="DrawElementsBaseVertex"