diff options
author | Ian Romanick <[email protected]> | 2015-05-19 11:24:26 -0700 |
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committer | Ian Romanick <[email protected]> | 2015-05-28 16:56:32 -0700 |
commit | f20899b7276b73e1b60c3ed8d8abdf959e787c0c (patch) | |
tree | 1d6cd9151847c9ace0ab0cef06b3be24727995bb /src/mapi/glapi/gen/apiexec.py | |
parent | 5c4aab58ee79a8bfa3d96f3ec442f37da587ff45 (diff) |
glapi: Store exec table version info outside the XML
Currently on the functions that are exclusive to core-profile are
implemented. The remainder continue to live in the XML. Additional
functions can be moved later.
The functions for GL_ARB_draw_indirect and GL_ARB_multi_draw_indirect
are put in the dispatch table inside the VBO module, so they do not need
to be moved over.
The diff of src/mesa/main/api_exec.c before and after this patch is as
expected. All of the functions listed in apiexec.py moved out of a 'if
(_mesa_is_desktop(ctx))' block into a new 'if (ctx->API ==
API_OPENGL_CORE)' block.
v2: Remove stray shebang line in apiexec.py. Suggested by Ilia.
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Ilia Mirkin <[email protected]>
Cc: Dave Airlie <[email protected]>
Cc: Dylan Baker <[email protected]>
Cc: "10.6" <[email protected]>
Diffstat (limited to 'src/mapi/glapi/gen/apiexec.py')
-rw-r--r-- | src/mapi/glapi/gen/apiexec.py | 140 |
1 files changed, 140 insertions, 0 deletions
diff --git a/src/mapi/glapi/gen/apiexec.py b/src/mapi/glapi/gen/apiexec.py new file mode 100644 index 00000000000..4f16a0babee --- /dev/null +++ b/src/mapi/glapi/gen/apiexec.py @@ -0,0 +1,140 @@ +# Copyright (C) 2015 Intel Corporation +# +# Permission is hereby granted, free of charge, to any person obtaining a +# copy of this software and associated documentation files (the "Software"), +# to deal in the Software without restriction, including without limitation +# the rights to use, copy, modify, merge, publish, distribute, sublicense, +# and/or sell copies of the Software, and to permit persons to whom the +# Software is furnished to do so, subject to the following conditions: +# +# The above copyright notice and this permission notice (including the next +# paragraph) shall be included in all copies or substantial portions of the +# Software. +# +# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL +# THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING +# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS +# IN THE SOFTWARE. + +class exec_info(): + """Information relating GL APIs to a function. + + Each of the four attributes of this class, compatibility, core, es1, and + es2, specify the minimum API version where a function can possibly exist + in Mesa. The version is specified as an integer of (real GL version * + 10). For example, glCreateProgram was added in OpenGL 2.0, so + compatibility=20 and core=31. + + If the attribute is None, then it cannot be supported by that + API. For example, glNewList was removed from core profiles, so + compatibility=10 and core=None. + + Each of the attributes that is not None must have a valid value. The + valid ranges are: + + compatiblity: [10, 30] + core: [31, ) + es1: [10, 11] + es2: [20, ) + + These ranges are enforced by the constructor. + """ + def __init__(self, compatibility=None, core=None, es1=None, es2=None): + if compatibility is not None: + assert isinstance(compatibility, int) + assert compatibility >= 10 + assert compatibility <= 30 + + if core is not None: + assert isinstance(core, int) + assert core >= 31 + + if es1 is not None: + assert isinstance(es1, int) + assert es1 == 10 or es1 == 11 + + if es2 is not None: + assert isinstance(es2, int) + assert es2 >= 20 + + self.compatibility = compatibility + self.core = core + self.es1 = es1 + self.es2 = es2 + +functions = { + # OpenGL 3.1 / GL_ARB_texture_buffer_object. Mesa only exposes this + # extension with core profile. + "TexBuffer": exec_info(core=31), + + # OpenGL 3.2 / GL_ARB_geometry_shader4. Mesa does not support + # GL_ARB_geometry_shader4, so OpenGL 3.2 is required. + "FramebufferTexture": exec_info(core=32), + + # OpenGL 4.0 / GL_ARB_gpu_shader_fp64. The extension spec says: + # + # "OpenGL 3.2 and GLSL 1.50 are required." + "Uniform1d": exec_info(core=32), + "Uniform2d": exec_info(core=32), + "Uniform3d": exec_info(core=32), + "Uniform4d": exec_info(core=32), + "Uniform1dv": exec_info(core=32), + "Uniform2dv": exec_info(core=32), + "Uniform3dv": exec_info(core=32), + "Uniform4dv": exec_info(core=32), + "UniformMatrix2dv": exec_info(core=32), + "UniformMatrix3dv": exec_info(core=32), + "UniformMatrix4dv": exec_info(core=32), + "UniformMatrix2x3dv": exec_info(core=32), + "UniformMatrix2x4dv": exec_info(core=32), + "UniformMatrix3x2dv": exec_info(core=32), + "UniformMatrix3x4dv": exec_info(core=32), + "UniformMatrix4x2dv": exec_info(core=32), + "UniformMatrix4x3dv": exec_info(core=32), + "GetUniformdv": exec_info(core=32), + + # OpenGL 4.1 / GL_ARB_vertex_attrib_64bit. The extension spec says: + # + # "OpenGL 3.0 and GLSL 1.30 are required. + # + # ARB_gpu_shader_fp64 (or equivalent functionality) is required." + # + # For Mesa this effectively means OpenGL 3.2 is required. It seems + # unlikely that Mesa will ever get support for any of the NV extensions + # that add "equivalent functionality." + "VertexAttribL1d": exec_info(core=32), + "VertexAttribL2d": exec_info(core=32), + "VertexAttribL3d": exec_info(core=32), + "VertexAttribL4d": exec_info(core=32), + "VertexAttribL1dv": exec_info(core=32), + "VertexAttribL2dv": exec_info(core=32), + "VertexAttribL3dv": exec_info(core=32), + "VertexAttribL4dv": exec_info(core=32), + "VertexAttribLPointer": exec_info(core=32), + "GetVertexAttribLdv": exec_info(core=32), + + # OpenGL 4.1 / GL_ARB_viewport_array. The extension spec says: + # + # "OpenGL 3.2 or the EXT_geometry_shader4 or ARB_geometry_shader4 + # extensions are required." + # + # Mesa does not support either of the geometry shader extensions, so + # OpenGL 3.2 is required. + "ViewportArrayv": exec_info(core=32), + "ViewportIndexedf": exec_info(core=32), + "ViewportIndexedfv": exec_info(core=32), + "ScissorArrayv": exec_info(core=32), + "ScissorIndexed": exec_info(core=32), + "ScissorIndexedv": exec_info(core=32), + "DepthRangeArrayv": exec_info(core=32), + "DepthRangeIndexed": exec_info(core=32), + # GetFloati_v also GL_ARB_shader_atomic_counters + # GetDoublei_v also GL_ARB_shader_atomic_counters + + # OpenGL 4.3 / GL_ARB_texture_buffer_range. Mesa can expose the extension + # with OpenGL 3.1. + "TexBufferRange": exec_info(core=31), +} |