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authorEric Anholt <[email protected]>2013-02-27 12:47:09 -0800
committerEric Anholt <[email protected]>2013-04-19 10:13:00 -0700
commit1a3ea852ea659f22cb016b02bf2375817874266a (patch)
treee2384b03235114a986221b3f2a5e734378b48ed0 /src/mapi/glapi/gen/GL3x.xml
parent57b7c20ca59eb232cbd0a3a8368d603cbc06c215 (diff)
glapi: Add parameter count information for uniforms.
This is the kind of information that would have been present for GLX, if GLX supported modern GL. This allows these entrypoints to get automatic asynchronous marshalling code generated for glthread.
Diffstat (limited to 'src/mapi/glapi/gen/GL3x.xml')
-rw-r--r--src/mapi/glapi/gen/GL3x.xml16
1 files changed, 8 insertions, 8 deletions
diff --git a/src/mapi/glapi/gen/GL3x.xml b/src/mapi/glapi/gen/GL3x.xml
index c17a6440279..9ca3d47a7e9 100644
--- a/src/mapi/glapi/gen/GL3x.xml
+++ b/src/mapi/glapi/gen/GL3x.xml
@@ -424,26 +424,26 @@
<function name="Uniform1uiv" es2="3.0" offset="assign">
<param name="location" type="GLint"/>
- <param name="count" type="GLsizei"/>
- <param name="value" type="const GLuint *"/>
+ <param name="count" type="GLsizei" counter="true"/>
+ <param name="value" type="const GLuint *" count="count"/>
</function>
<function name="Uniform2uiv" es2="3.0" offset="assign">
<param name="location" type="GLint"/>
- <param name="count" type="GLsizei"/>
- <param name="value" type="const GLuint *"/>
+ <param name="count" type="GLsizei" counter="true"/>
+ <param name="value" type="const GLuint *" count="count" count_scale="2"/>
</function>
<function name="Uniform3uiv" es2="3.0" offset="assign">
<param name="location" type="GLint"/>
- <param name="count" type="GLsizei"/>
- <param name="value" type="const GLuint *"/>
+ <param name="count" type="GLsizei" counter="true"/>
+ <param name="value" type="const GLuint *" count="count" count_scale="3"/>
</function>
<function name="Uniform4uiv" es2="3.0" offset="assign">
<param name="location" type="GLint"/>
- <param name="count" type="GLsizei"/>
- <param name="value" type="const GLuint *"/>
+ <param name="count" type="GLsizei" counter="true"/>
+ <param name="value" type="const GLuint *" count="count" count_scale="4"/>
</function>
<!-- These functions alias ones from GL_EXT_texture_integer -->