diff options
author | Matt Turner <[email protected]> | 2012-10-15 15:09:38 -0700 |
---|---|---|
committer | Matt Turner <[email protected]> | 2012-10-16 19:31:22 -0700 |
commit | c9155c9317a4d338f26377ee2f269ac4e7c7f538 (patch) | |
tree | a45ea12b17cd247f4e30b58d5d17f4a9ff737bed /src/mapi/glapi/gen/GL3x.xml | |
parent | 1284543a447fe5ad416ceb6de4b92a08b7b16cb7 (diff) |
glapi: Add es2="3.0" attributes to XML.
Note that we are missing the ARB_internalformat_query extension, which
provides the glGetInternalformativ function needed by GL ES 3.0.
Reviewed-by: Paul Berry <[email protected]>
Diffstat (limited to 'src/mapi/glapi/gen/GL3x.xml')
-rw-r--r-- | src/mapi/glapi/gen/GL3x.xml | 68 |
1 files changed, 34 insertions, 34 deletions
diff --git a/src/mapi/glapi/gen/GL3x.xml b/src/mapi/glapi/gen/GL3x.xml index d287ac2b0f4..7642a27c4e6 100644 --- a/src/mapi/glapi/gen/GL3x.xml +++ b/src/mapi/glapi/gen/GL3x.xml @@ -119,32 +119,32 @@ <!-- These functions are unique to GL3 --> - <function name="ClearBufferiv" offset="assign"> + <function name="ClearBufferiv" offset="assign" es2="3.0"> <param name="buffer" type="GLenum"/> <param name="drawbuffer" type="GLint"/> <param name="value" type="const GLint *"/> </function> - <function name="ClearBufferuiv" offset="assign"> + <function name="ClearBufferuiv" offset="assign" es2="3.0"> <param name="buffer" type="GLenum"/> <param name="drawbuffer" type="GLint"/> <param name="value" type="const GLuint *"/> </function> - <function name="ClearBufferfv" offset="assign"> + <function name="ClearBufferfv" offset="assign" es2="3.0"> <param name="buffer" type="GLenum"/> <param name="drawbuffer" type="GLint"/> <param name="value" type="const GLfloat *"/> </function> - <function name="ClearBufferfi" offset="assign"> + <function name="ClearBufferfi" offset="assign" es2="3.0"> <param name="buffer" type="GLenum"/> <param name="drawbuffer" type="GLint"/> <param name="depth" type="GLfloat"/> <param name="stencil" type="GLint"/> </function> - <function name="GetStringi" offset="assign"> + <function name="GetStringi" offset="assign" es2="3.0"> <param name="name" type="GLenum"/> <param name="index" type="GLuint"/> <return type="const GLubyte *"/> @@ -171,7 +171,7 @@ <param name="data" type="GLboolean *"/> </function> - <function name="GetIntegeri_v" alias="GetIntegerIndexedvEXT"> + <function name="GetIntegeri_v" alias="GetIntegerIndexedvEXT" es2="3.0"> <param name="value" type="GLenum"/> <param name="index" type="GLuint"/> <param name="data" type="GLint *"/> @@ -195,7 +195,7 @@ <!-- These functions alias ones form GL_EXT_transform_feedback --> - <function name="GetFragDataLocation" alias="GetFragDataLocationEXT"> + <function name="GetFragDataLocation" alias="GetFragDataLocationEXT" es2="3.0"> <param name="program" type="GLuint"/> <param name="name" type="const GLchar *"/> <return type="GLint"/> @@ -207,14 +207,14 @@ <param name="name" type="const GLchar *"/> </function> - <function name="BeginTransformFeedback" alias="BeginTransformFeedbackEXT"> + <function name="BeginTransformFeedback" alias="BeginTransformFeedbackEXT" es2="3.0"> <param name="mode" type="GLenum"/> </function> - <function name="EndTransformFeedback" alias="EndTransformFeedbackEXT"> + <function name="EndTransformFeedback" alias="EndTransformFeedbackEXT" es2="3.0"> </function> - <function name="BindBufferRange" alias="BindBufferRangeEXT"> + <function name="BindBufferRange" alias="BindBufferRangeEXT" es2="3.0"> <param name="target" type="GLenum"/> <param name="index" type="GLuint"/> <param name="buffer" type="GLuint"/> @@ -222,20 +222,20 @@ <param name="size" type="GLsizeiptr"/> </function> - <function name="BindBufferBase" alias="BindBufferBaseEXT"> + <function name="BindBufferBase" alias="BindBufferBaseEXT" es2="3.0"> <param name="target" type="GLenum"/> <param name="index" type="GLuint"/> <param name="buffer" type="GLuint"/> </function> - <function name="TransformFeedbackVaryings" alias="TransformFeedbackVaryingsEXT"> + <function name="TransformFeedbackVaryings" alias="TransformFeedbackVaryingsEXT" es2="3.0"> <param name="program" type="GLuint"/> <param name="count" type="GLsizei"/> <param name="varyings" type="const GLchar * const *"/> <param name="bufferMode" type="GLenum"/> </function> - <function name="GetTransformFeedbackVarying" alias="GetTransformFeedbackVaryingEXT"> + <function name="GetTransformFeedbackVarying" alias="GetTransformFeedbackVaryingEXT" es2="3.0"> <param name="program" type="GLuint"/> <param name="index" type="GLuint"/> <param name="bufSize" type="GLsizei"/> @@ -257,7 +257,7 @@ <!-- These functions alias ones from GL_EXT_gpu_shader4 --> - <function name="VertexAttribIPointer" alias="VertexAttribIPointerEXT"> + <function name="VertexAttribIPointer" alias="VertexAttribIPointerEXT" es2="3.0"> <param name="index" type="GLuint"/> <param name="size" type="GLint"/> <param name="type" type="GLenum"/> @@ -265,13 +265,13 @@ <param name="pointer" type="const GLvoid *"/> </function> - <function name="GetVertexAttribIiv" alias="GetVertexAttribIivEXT"> + <function name="GetVertexAttribIiv" alias="GetVertexAttribIivEXT" es2="3.0"> <param name="index" type="GLuint"/> <param name="pname" type="GLenum"/> <param name="params" type="GLint *"/> </function> - <function name="GetVertexAttribIuiv" alias="GetVertexAttribIuivEXT"> + <function name="GetVertexAttribIuiv" alias="GetVertexAttribIuivEXT" es2="3.0"> <param name="index" type="GLuint"/> <param name="pname" type="GLenum"/> <param name="params" type="GLuint *"/> @@ -295,7 +295,7 @@ <param name="z" type="GLint"/> </function> - <function name="VertexAttribI4i" alias="VertexAttribI4iEXT"> + <function name="VertexAttribI4i" alias="VertexAttribI4iEXT" es2="3.0"> <param name="index" type="GLuint"/> <param name="x" type="GLint"/> <param name="y" type="GLint"/> @@ -321,7 +321,7 @@ <param name="z" type="GLuint"/> </function> - <function name="VertexAttribI4ui" alias="VertexAttribI4uiEXT"> + <function name="VertexAttribI4ui" alias="VertexAttribI4uiEXT" es2="3.0"> <param name="index" type="GLuint"/> <param name="x" type="GLuint"/> <param name="y" type="GLuint"/> @@ -344,7 +344,7 @@ <param name="v" type="const GLint *"/> </function> - <function name="VertexAttribI4iv" alias="VertexAttribI4ivEXT"> + <function name="VertexAttribI4iv" alias="VertexAttribI4ivEXT" es2="3.0"> <param name="index" type="GLuint"/> <param name="v" type="const GLint *"/> </function> @@ -364,7 +364,7 @@ <param name="v" type="const GLuint *"/> </function> - <function name="VertexAttribI4uiv" alias="VertexAttribI4uivEXT"> + <function name="VertexAttribI4uiv" alias="VertexAttribI4uivEXT" es2="3.0"> <param name="index" type="GLuint"/> <param name="v" type="const GLuint *"/> </function> @@ -389,31 +389,31 @@ <param name="v" type="const GLushort *"/> </function> - <function name="GetUniformuiv" alias="GetUniformuivEXT"> + <function name="GetUniformuiv" alias="GetUniformuivEXT" es2="3.0"> <param name="program" type="GLuint"/> <param name="location" type="GLint"/> <param name="params" type="GLuint *"/> </function> - <function name="Uniform1ui" alias="Uniform1uiEXT"> + <function name="Uniform1ui" alias="Uniform1uiEXT" es2="3.0"> <param name="location" type="GLint"/> <param name="x" type="GLuint"/> </function> - <function name="Uniform2ui" alias="Uniform2uiEXT"> + <function name="Uniform2ui" alias="Uniform2uiEXT" es2="3.0"> <param name="location" type="GLint"/> <param name="x" type="GLuint"/> <param name="y" type="GLuint"/> </function> - <function name="Uniform3ui" alias="Uniform3uiEXT"> + <function name="Uniform3ui" alias="Uniform3uiEXT" es2="3.0"> <param name="location" type="GLint"/> <param name="x" type="GLuint"/> <param name="y" type="GLuint"/> <param name="z" type="GLuint"/> </function> - <function name="Uniform4ui" alias="Uniform4uiEXT"> + <function name="Uniform4ui" alias="Uniform4uiEXT" es2="3.0"> <param name="location" type="GLint"/> <param name="x" type="GLuint"/> <param name="y" type="GLuint"/> @@ -421,25 +421,25 @@ <param name="w" type="GLuint"/> </function> - <function name="Uniform1uiv" alias="Uniform1uivEXT"> + <function name="Uniform1uiv" alias="Uniform1uivEXT" es2="3.0"> <param name="location" type="GLint"/> <param name="count" type="GLsizei"/> <param name="value" type="const GLuint *"/> </function> - <function name="Uniform2uiv" alias="Uniform2uivEXT"> + <function name="Uniform2uiv" alias="Uniform2uivEXT" es2="3.0"> <param name="location" type="GLint"/> <param name="count" type="GLsizei"/> <param name="value" type="const GLuint *"/> </function> - <function name="Uniform3uiv" alias="Uniform3uivEXT"> + <function name="Uniform3uiv" alias="Uniform3uivEXT" es2="3.0"> <param name="location" type="GLint"/> <param name="count" type="GLsizei"/> <param name="value" type="const GLuint *"/> </function> - <function name="Uniform4uiv" alias="Uniform4uivEXT"> + <function name="Uniform4uiv" alias="Uniform4uivEXT" es2="3.0"> <param name="location" type="GLint"/> <param name="count" type="GLsizei"/> <param name="value" type="const GLuint *"/> @@ -541,14 +541,14 @@ <enum name="PRIMITIVE_RESTART" value="0x8F9D"/> <enum name="PRIMITIVE_RESTART_INDEX" value="0x8F9E"/> - <function name="DrawArraysInstanced" alias="DrawArraysInstancedARB"> + <function name="DrawArraysInstanced" alias="DrawArraysInstancedARB" es2="3.0"> <param name="mode" type="GLenum"/> <param name="first" type="GLint"/> <param name="count" type="GLsizei"/> <param name="primcount" type="GLsizei"/> </function> - <function name="DrawElementsInstanced" alias="DrawElementsInstancedARB"> + <function name="DrawElementsInstanced" alias="DrawElementsInstancedARB" es2="3.0"> <param name="mode" type="GLenum"/> <param name="count" type="GLsizei"/> <param name="type" type="GLenum"/> @@ -594,13 +594,13 @@ <enum name="MAX_FRAGMENT_INPUT_COMPONENTS" value="0x9125"/> <enum name="CONTEXT_PROFILE_MASK" value="0x9126"/> - <function name="GetInteger64i_v" offset="assign"> + <function name="GetInteger64i_v" offset="assign" es2="3.0"> <param name="cap" type="GLenum"/> <param name="index" type="GLuint"/> <param name="data" type="GLint64 *"/> </function> - <function name="GetBufferParameteri64v" offset="assign"> + <function name="GetBufferParameteri64v" offset="assign" es2="3.0"> <param name="target" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="params" type="GLint64 *"/> @@ -624,7 +624,7 @@ <enum name="TEXTURE_SWIZZLE_A" value="0x8E45"/> <enum name="TEXTURE_SWIZZLE_RGBA" value="0x8E46"/> - <function name="VertexAttribDivisor" offset="assign"> + <function name="VertexAttribDivisor" offset="assign" es2="3.0"> <param name="index" type="GLuint"/> <param name="divisor" type="GLuint"/> </function> |