diff options
author | Fabian Bieler <[email protected]> | 2014-03-07 09:59:11 +0100 |
---|---|---|
committer | Marek Olšák <[email protected]> | 2015-07-23 00:59:24 +0200 |
commit | e2b59a39cbb64f6759f463f7bad162f5f03807b4 (patch) | |
tree | ef7e87650aae5aa70a9ac90bc6931b24fd9d7d6a /src/mapi/glapi/gen/ARB_tessellation_shader.xml | |
parent | 5ead448719f39d27bfbf4cabf138324dfee34a4f (diff) |
mapi: add ARB_tessellation_shader
Reviewed-by: Jordan Justen <[email protected]>
Reviewed-by: Matt Turner <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/mapi/glapi/gen/ARB_tessellation_shader.xml')
-rw-r--r-- | src/mapi/glapi/gen/ARB_tessellation_shader.xml | 62 |
1 files changed, 62 insertions, 0 deletions
diff --git a/src/mapi/glapi/gen/ARB_tessellation_shader.xml b/src/mapi/glapi/gen/ARB_tessellation_shader.xml new file mode 100644 index 00000000000..16a213933ef --- /dev/null +++ b/src/mapi/glapi/gen/ARB_tessellation_shader.xml @@ -0,0 +1,62 @@ +<?xml version="1.0"?> +<!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd"> + +<!-- Note: no GLX protocol info yet. --> + +<OpenGLAPI> + + +<category name="GL_ARB_tessellation_shader" number="91"> + + <!--<enum value="0" name="FALSE"/> + <enum value="1" name="TRUE"/> + <enum value="0x0004" name="TRIANGLES"/> + <enum value="0x0007" name="QUADS"/> + <enum value="0x0202" name="EQUAL"/> + <enum value="0x0900" name="CW"/> + <enum value="0x0901" name="CCW"/>--> + + <enum value="0x000E" name="PATCHES"/> + <enum value="0x84F0" name="UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER"/> + <enum value="0x84F1" name="UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER"/> + <enum value="0x886C" name="MAX_TESS_CONTROL_INPUT_COMPONENTS"/> + <enum value="0x886D" name="MAX_TESS_EVALUATION_INPUT_COMPONENTS"/> + <enum value="0x8E1E" name="MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS"/> + <enum value="0x8E1F" name="MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS"/> + <enum value="0x8E72" name="PATCH_VERTICES"/> + <enum value="0x8E73" name="PATCH_DEFAULT_INNER_LEVEL"/> + <enum value="0x8E74" name="PATCH_DEFAULT_OUTER_LEVEL"/> + <enum value="0x8E75" name="TESS_CONTROL_OUTPUT_VERTICES"/> + <enum value="0x8E76" name="TESS_GEN_MODE"/> + <enum value="0x8E77" name="TESS_GEN_SPACING"/> + <enum value="0x8E78" name="TESS_GEN_VERTEX_ORDER"/> + <enum value="0x8E79" name="TESS_GEN_POINT_MODE"/> + <enum value="0x8E7A" name="ISOLINES"/> + <enum value="0x8E7B" name="FRACTIONAL_ODD"/> + <enum value="0x8E7C" name="FRACTIONAL_EVEN"/> + <enum value="0x8E7D" name="MAX_PATCH_VERTICES"/> + <enum value="0x8E7E" name="MAX_TESS_GEN_LEVEL"/> + <enum value="0x8E7F" name="MAX_TESS_CONTROL_UNIFORM_COMPONENTS"/> + <enum value="0x8E80" name="MAX_TESS_EVALUATION_UNIFORM_COMPONENTS"/> + <enum value="0x8E81" name="MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS"/> + <enum value="0x8E82" name="MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS"/> + <enum value="0x8E83" name="MAX_TESS_CONTROL_OUTPUT_COMPONENTS"/> + <enum value="0x8E84" name="MAX_TESS_PATCH_COMPONENTS"/> + <enum value="0x8E85" name="MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS"/> + <enum value="0x8E86" name="MAX_TESS_EVALUATION_OUTPUT_COMPONENTS"/> + <enum value="0x8E87" name="TESS_EVALUATION_SHADER"/> + <enum value="0x8E88" name="TESS_CONTROL_SHADER"/> + <enum value="0x8E89" name="MAX_TESS_CONTROL_UNIFORM_BLOCKS"/> + <enum value="0x8E8A" name="MAX_TESS_EVALUATION_UNIFORM_BLOCKS"/> + + <function name="PatchParameteri" offset="assign"> + <param name="pname" type="GLenum"/> + <param name="value" type="GLint"/> + </function> + <function name="PatchParameterfv" offset="assign"> + <param name="pname" type="GLenum"/> + <param name="values" type="const GLfloat *"/> + </function> +</category> + +</OpenGLAPI> |