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authorZack Rusin <[email protected]>2010-06-28 17:31:21 -0400
committerZack Rusin <[email protected]>2010-06-28 22:53:21 -0400
commitda7bd6a90e1fee5c16327338fd251c0f6be34e36 (patch)
tree5f7e3d8f6d30799033afd78beec3e643ef4c7d6c /src/mapi/glapi/gen/ARB_geometry_shader4.xml
parent0b50fcbd556ead8d35c2b543f13de433996a5822 (diff)
mesa: initial support for ARB_geometry_shader4
laying down the foundation for everything and implementing most of the stuff. linking, gl_VerticesIn and multidimensional inputs are left.
Diffstat (limited to 'src/mapi/glapi/gen/ARB_geometry_shader4.xml')
-rw-r--r--src/mapi/glapi/gen/ARB_geometry_shader4.xml57
1 files changed, 57 insertions, 0 deletions
diff --git a/src/mapi/glapi/gen/ARB_geometry_shader4.xml b/src/mapi/glapi/gen/ARB_geometry_shader4.xml
new file mode 100644
index 00000000000..ca9a101a0ee
--- /dev/null
+++ b/src/mapi/glapi/gen/ARB_geometry_shader4.xml
@@ -0,0 +1,57 @@
+<?xml version="1.0"?>
+<!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd">
+
+<!-- Note: no GLX protocol info yet. -->
+
+<OpenGLAPI>
+
+
+<category name="GL_ARB_geometry_shader4" number="47">
+ <enum name="GEOMETRY_SHADER_ARB" value="0x8DD9"/>
+ <enum name="GEOMETRY_VERTICES_OUT_ARB" value="0x8DDA"/>
+ <enum name="GEOMETRY_INPUT_TYPE_ARB" value="0x8DDB"/>
+ <enum name="GEOMETRY_OUTPUT_TYPE_ARB" value="0x8DDC"/>
+ <enum name="MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB" value="0x8C29"/>
+ <enum name="MAX_GEOMETRY_VARYING_COMPONENTS_ARB" value="0x8DDD"/>
+ <enum name="MAX_VERTEX_VARYING_COMPONENTS_ARB" value="0x8DDE"/>
+ <enum name="MAX_VARYING_COMPONENTS" value="0x8B4B"/>
+ <enum name="MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB" value="0x8DDF"/>
+ <enum name="MAX_GEOMETRY_OUTPUT_VERTICES_ARB" value="0x8DE0"/>
+ <enum name="MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB" value="0x8DE1"/>
+ <enum name="LINES_ADJACENCY_ARB" value="0xA"/>
+ <enum name="LINE_STRIP_ADJACENCY_ARB" value="0xB"/>
+ <enum name="TRIANGLES_ADJACENCY_ARB" value="0xC"/>
+ <enum name="TRIANGLE_STRIP_ADJACENCY_ARB" value="0xD"/>
+ <enum name="FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB" value="0x8DA8"/>
+ <enum name="FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB" value="0x8DA9"/>
+ <enum name="FRAMEBUFFER_ATTACHMENT_LAYERED_ARB" value="0x8DA7"/>
+ <enum name="FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER" value="0x8CD4"/>
+ <enum name="PROGRAM_POINT_SIZE_ARB" value="0x8642"/>
+ <function name="ProgramParameteriARB" offset="assign">
+ <param name="program" type="GLuint"/>
+ <param name="pname" type="GLenum"/>
+ <param name="value" type="GLint"/>
+ </function>
+ <function name="FramebufferTextureARB" offset="assign">
+ <param name="target" type="GLenum"/>
+ <param name="attachment" type="GLenum"/>
+ <param name="texture" type="GLuint"/>
+ <param name="level" type="GLint"/>
+ </function>
+ <function name="FramebufferTextureLayerARB" alias="FramebufferTextureLayer">
+ <param name="target" type="GLenum"/>
+ <param name="attachment" type="GLenum"/>
+ <param name="texture" type="GLuint"/>
+ <param name="level" type="GLint"/>
+ <param name="layer" type="GLint"/>
+ </function>
+ <function name="FramebufferTextureFaceARB" offset="assign">
+ <param name="target" type="GLenum"/>
+ <param name="attachment" type="GLenum"/>
+ <param name="texture" type="GLuint"/>
+ <param name="level" type="GLint"/>
+ <param name="face" type="GLenum"/>
+ </function>
+</category>
+
+</OpenGLAPI>