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authorDave Airlie <[email protected]>2017-10-31 11:29:54 +1000
committerDave Airlie <[email protected]>2017-11-07 14:54:19 +1000
commit0084f4a42290ab54c185c9284a5670d4da4fc66e (patch)
tree01ba0fa90b6e32f59540347443045b6c72e720fc /src/mapi/es1api/meson.build
parentfb87c40a58ac8fd8518c9a8e39da13385dd10978 (diff)
ac/nir: for ubo load use correct num_components
I was hacking something stupid in doom, and hit an assert for the bitcast following this, it definitely looks like this should be the number of 32-bit components, not the instr level ones. Reviewed-by: Nicolai Hähnle <[email protected]> Signed-off-by: Dave Airlie <[email protected]>
Diffstat (limited to 'src/mapi/es1api/meson.build')
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