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authorChad Versace <[email protected]>2017-05-30 12:27:54 -0700
committerChad Versace <[email protected]>2017-06-27 16:56:30 -0700
commit74db56b97a65d488c38a8cfbb600b019439c2f91 (patch)
tree990fa8b809c3fbfb67ff8d349d2892947c118208 /src/mapi/entry_x86_tsd.h
parenta1983223d8839a0c9f5ca5aaf305ca6d2e01860b (diff)
i965: Add a RGBX->RGBA fallback for glEGLImageTextureTarget2D()
This enables support for importing RGBX8888 EGLImage textures on Skylake. Chrome OS needs support for RGBX8888 EGLImage textures because because the Android framework produces HAL_PIXEL_FORMAT_RGBX8888 winsys surfaces, which the Chrome OS compositor consumes as dma_bufs. On hardware for which RGBX is unsupported or disabled, normally core Mesa provides the RGBX->RGBA fallback during glTexStorage. But the DRIimage code bypasses core Mesa, so we must do the fallback in i965. Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/mapi/entry_x86_tsd.h')
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