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author | James Zhu <[email protected]> | 2019-03-29 15:57:51 -0400 |
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committer | Leo Liu <[email protected]> | 2019-04-05 09:50:52 -0400 |
commit | 4bbc9c493f4b923516d9ef40b41a0dd7648fdb1e (patch) | |
tree | 8f4ee8c630e8c4433d3116a8f2068951077ce16e /src/mapi/entry_x86_tsd.h | |
parent | 32b861d46d36178f43fd6ba3659fe5382471458b (diff) |
gallium/auxiliary/vl: Fixed blank issue with compute shader
Multiple init buffer within one open instance will cause blank issue.
Updating viewport per frame will fix this issue.
Signed-off-by: James Zhu <[email protected]>
Tested-by: Bruno Milreu <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
Diffstat (limited to 'src/mapi/entry_x86_tsd.h')
0 files changed, 0 insertions, 0 deletions