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author | James Zhu <[email protected]> | 2019-03-19 15:45:29 -0400 |
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committer | Leo Liu <[email protected]> | 2019-04-05 09:50:52 -0400 |
commit | 32b861d46d36178f43fd6ba3659fe5382471458b (patch) | |
tree | a1f25c21a4a138771df95849e9de5a86942f71ae /src/mapi/entry_x86_tls.h | |
parent | a28dc6b57f480fefbf215c055d2b80e6ea1efe9f (diff) |
gallium/auxiliary/vl: Fixed blur issue with weave compute shader
Correct wrong interpolatation with top/bottom row which caused blur issue.
Signed-off-by: James Zhu <[email protected]>
Tested-by: Bruno Milreu <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
Diffstat (limited to 'src/mapi/entry_x86_tls.h')
0 files changed, 0 insertions, 0 deletions