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author | Samuel Pitoiset <[email protected]> | 2019-08-01 10:43:41 +0200 |
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committer | Samuel Pitoiset <[email protected]> | 2019-08-02 09:37:34 +0200 |
commit | 953bbacc23bbf8b107a49187abc88cc2f4b1be43 (patch) | |
tree | c517755ef306750478091b30bccd1f469a5eb997 /src/mapi/entry_ppc64le_tls.h | |
parent | 18c2e09dc747bb4290e9c37bab1f8e039c6c8c7e (diff) |
radv/gfx10: add Wave32 support for fragment shaders
It can be enabled with RADV_PERFTEST=pswave32.
Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Bas Nieuwenhuizen <[email protected]>
Diffstat (limited to 'src/mapi/entry_ppc64le_tls.h')
0 files changed, 0 insertions, 0 deletions