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author | Jason Ekstrand <[email protected]> | 2015-04-22 09:30:30 -0700 |
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committer | Jason Ekstrand <[email protected]> | 2015-04-22 16:00:35 -0700 |
commit | 1948880720a631f959c6fa7f5bc533f26619a31a (patch) | |
tree | 396edb692afd666e1a38f4ef8cb2fd1d9f0c11d2 /src/mapi/entry.h | |
parent | ae3870df7043861632aa553e12cc9284a9aef827 (diff) |
mesa: remove the gl_sl_pragmas structure
This code was added by Brian Paul in 2009 but, as far as Matt and I can
tell, it's been dead ever since the new GLSL compiler was added.
Reviewed-by: Brian Paul <[email protected]>
Diffstat (limited to 'src/mapi/entry.h')
0 files changed, 0 insertions, 0 deletions