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authorJason Ekstrand <[email protected]>2018-06-04 17:27:53 -0700
committerJason Ekstrand <[email protected]>2018-06-06 16:32:38 -0700
commit44c614843c8785be57af06cc56208ad1497d05bc (patch)
tree793c2f25d5e09c3c07d10d388957a7548666709e /src/mapi/Makefile.am
parentb28a2510cc49711803b9ebcdc315c5011e9a282e (diff)
intel/blorp: Don't vertex fetch directly from clear values
On gen8+, we have to VF cache flush whenever a vertex binding aliases a previous binding at the same index modulo 4GiB. We deal with this in Vulkan by ensuring that vertex buffers and the dynamic state (from which BLORP pulls its vertex buffers) are in the same 4GiB region of the address space. That doesn't work if we're reading clear colors with the VF unit. In order to work around this we switch to using MI commands to copy the clear value into the vertex buffer we allocate for the normal constant data. Cc: [email protected] Reviewed-by: Kenneth Graunke <[email protected]>
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