diff options
author | Thomas Hellstrom <[email protected]> | 2017-08-10 15:35:39 +0200 |
---|---|---|
committer | Thomas Hellstrom <[email protected]> | 2017-08-17 07:39:42 +0200 |
commit | 2db95482964caf872f8f4b0ad6e0c34b3402c774 (patch) | |
tree | 88439f4993669e48a60935719b040d57f18543ab /src/loader | |
parent | 5198e48a0d9a991d897cf4c71fdb82ac0e43b025 (diff) |
loader_dri3/glx/egl: Optionally use a blit context for blitting operations
The code was relying on us always having a current context for client local
image blit operations. Otherwise the blit would be skipped. However,
glxSwapBuffers, for example, doesn't require a current context and that was a
common problem in the dri1 era. It seems the problem has resurfaced with dri3.
If we don't have a current context when we want to blit, try creating a private
dri context and maintain a context cache of a single context.
Signed-off-by: Thomas Hellstrom <[email protected]>
Reviewed-by: Michel Dänzer <[email protected]>
Diffstat (limited to 'src/loader')
-rw-r--r-- | src/loader/loader_dri3_helper.c | 243 | ||||
-rw-r--r-- | src/loader/loader_dri3_helper.h | 3 |
2 files changed, 180 insertions, 66 deletions
diff --git a/src/loader/loader_dri3_helper.c b/src/loader/loader_dri3_helper.c index 5346d0757df..131c9e9e87b 100644 --- a/src/loader/loader_dri3_helper.c +++ b/src/loader/loader_dri3_helper.c @@ -32,6 +32,7 @@ #include <X11/Xlib-xcb.h> +#include <c11/threads.h> #include "loader_dri3_helper.h" /* From xmlpool/options.h, user exposed so should be stable */ @@ -40,6 +41,121 @@ #define DRI_CONF_VBLANK_DEF_INTERVAL_1 2 #define DRI_CONF_VBLANK_ALWAYS_SYNC 3 +/** + * A cached blit context. + */ +struct loader_dri3_blit_context { + mtx_t mtx; + __DRIcontext *ctx; + __DRIscreen *cur_screen; + const __DRIcoreExtension *core; +}; + +/* For simplicity we maintain the cache only for a single screen at a time */ +static struct loader_dri3_blit_context blit_context = { + _MTX_INITIALIZER_NP, NULL +}; + +/** + * Do we have blit functionality in the image blit extension? + * + * \param draw[in] The drawable intended to blit from / to. + * \return true if we have blit functionality. false otherwise. + */ +static bool loader_dri3_have_image_blit(const struct loader_dri3_drawable *draw) +{ + return draw->ext->image->base.version >= 9 && + draw->ext->image->blitImage != NULL; +} + +/** + * Get and lock (for use with the current thread) a dri context associated + * with the drawable's dri screen. The context is intended to be used with + * the dri image extension's blitImage method. + * + * \param draw[in] Pointer to the drawable whose dri screen we want a + * dri context for. + * \return A dri context or NULL if context creation failed. + * + * When the caller is done with the context (even if the context returned was + * NULL), the caller must call loader_dri3_blit_context_put. + */ +static __DRIcontext * +loader_dri3_blit_context_get(struct loader_dri3_drawable *draw) +{ + mtx_lock(&blit_context.mtx); + + if (blit_context.ctx && blit_context.cur_screen != draw->dri_screen) { + blit_context.core->destroyContext(blit_context.ctx); + blit_context.ctx = NULL; + } + + if (!blit_context.ctx) { + blit_context.ctx = draw->ext->core->createNewContext(draw->dri_screen, + NULL, NULL, NULL); + blit_context.cur_screen = draw->dri_screen; + blit_context.core = draw->ext->core; + } + + return blit_context.ctx; +} + +/** + * Release (for use with other threads) a dri context previously obtained using + * loader_dri3_blit_context_get. + */ +static void +loader_dri3_blit_context_put(void) +{ + mtx_unlock(&blit_context.mtx); +} + +/** + * Blit (parts of) the contents of a DRI image to another dri image + * + * \param draw[in] The drawable which owns the images. + * \param dst[in] The destination image. + * \param src[in] The source image. + * \param dstx0[in] Start destination coordinate. + * \param dsty0[in] Start destination coordinate. + * \param width[in] Blit width. + * \param height[in] Blit height. + * \param srcx0[in] Start source coordinate. + * \param srcy0[in] Start source coordinate. + * \param flush_flag[in] Image blit flush flag. + * \return true iff successful. + */ +static bool +loader_dri3_blit_image(struct loader_dri3_drawable *draw, + __DRIimage *dst, __DRIimage *src, + int dstx0, int dsty0, int width, int height, + int srcx0, int srcy0, int flush_flag) +{ + __DRIcontext *dri_context; + bool use_blit_context = false; + + if (!loader_dri3_have_image_blit(draw)) + return false; + + dri_context = draw->vtable->get_dri_context(draw); + + if (!dri_context || !draw->vtable->in_current_context(draw)) { + dri_context = loader_dri3_blit_context_get(draw); + use_blit_context = true; + flush_flag |= __BLIT_FLAG_FLUSH; + } + + if (dri_context) + draw->ext->image->blitImage(dri_context, dst, src, dstx0, dsty0, + width, height, srcx0, srcy0, + width, height, flush_flag); + + if (use_blit_context) + loader_dri3_blit_context_put(); + + return dri_context != NULL; +} + static inline void dri3_fence_reset(xcb_connection_t *c, struct loader_dri3_buffer *buffer) { @@ -467,9 +583,6 @@ loader_dri3_copy_sub_buffer(struct loader_dri3_drawable *draw, { struct loader_dri3_buffer *back; unsigned flags = __DRI2_FLUSH_DRAWABLE; - __DRIcontext *dri_context; - - dri_context = draw->vtable->get_dri_context(draw); /* Check we have the right attachments */ if (!draw->have_back || draw->is_pixmap) @@ -482,25 +595,23 @@ loader_dri3_copy_sub_buffer(struct loader_dri3_drawable *draw, back = dri3_back_buffer(draw); y = draw->height - y - height; - if (draw->is_different_gpu && draw->vtable->in_current_context(draw)) { + if (draw->is_different_gpu) { /* Update the linear buffer part of the back buffer * for the dri3_copy_area operation */ - draw->ext->image->blitImage(dri_context, - back->linear_buffer, - back->image, - 0, 0, back->width, - back->height, - 0, 0, back->width, - back->height, __BLIT_FLAG_FLUSH); - /* We use blitImage to update our fake front, + (void) loader_dri3_blit_image(draw, + back->linear_buffer, + back->image, + 0, 0, back->width, back->height, + 0, 0, __BLIT_FLAG_FLUSH); + /* We use blit_image to update our fake front, */ if (draw->have_fake_front) - draw->ext->image->blitImage(dri_context, - dri3_fake_front_buffer(draw)->image, - back->image, - x, y, width, height, - x, y, width, height, __BLIT_FLAG_FLUSH); + (void) loader_dri3_blit_image(draw, + dri3_fake_front_buffer(draw)->image, + back->image, + x, y, width, height, + x, y, __BLIT_FLAG_FLUSH); } loader_dri3_swapbuffer_barrier(draw); @@ -547,13 +658,11 @@ void loader_dri3_wait_x(struct loader_dri3_drawable *draw) { struct loader_dri3_buffer *front; - __DRIcontext *dri_context; if (draw == NULL || !draw->have_fake_front) return; front = dri3_fake_front_buffer(draw); - dri_context = draw->vtable->get_dri_context(draw); loader_dri3_copy_drawable(draw, front->pixmap, draw->drawable); @@ -562,39 +671,33 @@ loader_dri3_wait_x(struct loader_dri3_drawable *draw) * Copy back to the tiled buffer we use for rendering. * Note that we don't need flushing. */ - if (draw->is_different_gpu && draw->vtable->in_current_context(draw)) - draw->ext->image->blitImage(dri_context, - front->image, - front->linear_buffer, - 0, 0, front->width, - front->height, - 0, 0, front->width, - front->height, 0); + if (draw->is_different_gpu) + (void) loader_dri3_blit_image(draw, + front->image, + front->linear_buffer, + 0, 0, front->width, front->height, + 0, 0, 0); } void loader_dri3_wait_gl(struct loader_dri3_drawable *draw) { struct loader_dri3_buffer *front; - __DRIcontext *dri_context; if (draw == NULL || !draw->have_fake_front) return; front = dri3_fake_front_buffer(draw); - dri_context = draw->vtable->get_dri_context(draw); /* In the psc->is_different_gpu case, we update the linear_buffer * before updating the real front. */ - if (draw->is_different_gpu && draw->vtable->in_current_context(draw)) - draw->ext->image->blitImage(dri_context, - front->linear_buffer, - front->image, - 0, 0, front->width, - front->height, - 0, 0, front->width, - front->height, __BLIT_FLAG_FLUSH); + if (draw->is_different_gpu) + (void) loader_dri3_blit_image(draw, + front->linear_buffer, + front->image, + 0, 0, front->width, front->height, + 0, 0, __BLIT_FLAG_FLUSH); loader_dri3_swapbuffer_barrier(draw); loader_dri3_copy_drawable(draw, draw->drawable, front->pixmap); } @@ -631,32 +734,26 @@ loader_dri3_swap_buffers_msc(struct loader_dri3_drawable *draw, bool force_copy) { struct loader_dri3_buffer *back; - __DRIcontext *dri_context; int64_t ret = 0; uint32_t options = XCB_PRESENT_OPTION_NONE; - dri_context = draw->vtable->get_dri_context(draw); - draw->vtable->flush_drawable(draw, flush_flags); back = draw->buffers[dri3_find_back(draw)]; if (draw->is_different_gpu && back) { /* Update the linear buffer before presenting the pixmap */ - draw->ext->image->blitImage(dri_context, - back->linear_buffer, - back->image, - 0, 0, back->width, - back->height, - 0, 0, back->width, - back->height, __BLIT_FLAG_FLUSH); + (void) loader_dri3_blit_image(draw, + back->linear_buffer, + back->image, + 0, 0, back->width, back->height, + 0, 0, __BLIT_FLAG_FLUSH); /* Update the fake front */ if (draw->have_fake_front) - draw->ext->image->blitImage(dri_context, - draw->buffers[LOADER_DRI3_FRONT_ID]->image, - back->image, - 0, 0, draw->width, draw->height, - 0, 0, draw->width, draw->height, - __BLIT_FLAG_FLUSH); + (void) loader_dri3_blit_image(draw, + draw->buffers[LOADER_DRI3_FRONT_ID]->image, + back->image, + 0, 0, draw->width, draw->height, + 0, 0, __BLIT_FLAG_FLUSH); } dri3_flush_present_events(draw); @@ -1188,9 +1285,6 @@ dri3_get_buffer(__DRIdrawable *driDrawable, { struct loader_dri3_buffer *buffer; int buf_id; - __DRIcontext *dri_context; - - dri_context = draw->vtable->get_dri_context(draw); if (buffer_type == loader_dri3_buffer_back) { buf_id = dri3_find_back(draw); @@ -1237,11 +1331,11 @@ dri3_get_buffer(__DRIdrawable *driDrawable, draw->width, draw->height); dri3_fence_trigger(draw->conn, new_buffer); } else if (draw->vtable->in_current_context(draw)) { - draw->ext->image->blitImage(dri_context, - new_buffer->image, - buffer->image, - 0, 0, draw->width, draw->height, - 0, 0, draw->width, draw->height, 0); + (void) loader_dri3_blit_image(draw, + new_buffer->image, + buffer->image, + 0, 0, draw->width, draw->height, + 0, 0, 0); } dri3_free_render_buffer(draw, buffer); } @@ -1260,11 +1354,11 @@ dri3_get_buffer(__DRIdrawable *driDrawable, if (new_buffer->linear_buffer && draw->vtable->in_current_context(draw)) { dri3_fence_await(draw->conn, new_buffer); - draw->ext->image->blitImage(dri_context, - new_buffer->image, - new_buffer->linear_buffer, - 0, 0, draw->width, draw->height, - 0, 0, draw->width, draw->height, 0); + (void) loader_dri3_blit_image(draw, + new_buffer->image, + new_buffer->linear_buffer, + 0, 0, draw->width, draw->height, + 0, 0, 0); } break; } @@ -1436,3 +1530,20 @@ loader_dri3_swapbuffer_barrier(struct loader_dri3_drawable *draw) (void) loader_dri3_wait_for_sbc(draw, 0, &ust, &msc, &sbc); } + +/** + * Perform any cleanup associated with a close screen operation. + * \param dri_screen[in,out] Pointer to __DRIscreen about to be closed. + * + * This function destroys the screen's cached swap context if any. + */ +void +loader_dri3_close_screen(__DRIscreen *dri_screen) +{ + mtx_lock(&blit_context.mtx); + if (blit_context.ctx && blit_context.cur_screen == dri_screen) { + blit_context.core->destroyContext(blit_context.ctx); + blit_context.ctx = NULL; + } + mtx_unlock(&blit_context.mtx); +} diff --git a/src/loader/loader_dri3_helper.h b/src/loader/loader_dri3_helper.h index 34498c93ff5..231d39db04d 100644 --- a/src/loader/loader_dri3_helper.h +++ b/src/loader/loader_dri3_helper.h @@ -241,4 +241,7 @@ loader_dri3_update_drawable_geometry(struct loader_dri3_drawable *draw); void loader_dri3_swapbuffer_barrier(struct loader_dri3_drawable *draw); + +void +loader_dri3_close_screen(__DRIscreen *dri_screen); #endif |