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authorMartin Peres <[email protected]>2016-10-06 17:07:22 +0300
committerMartin Peres <[email protected]>2016-10-07 11:11:44 +0300
commit0247e5ee3edd546b8598082d5b45d110f61853d0 (patch)
tree428c1747d1b7fb8a49569c9bde6a0e2ffec63e96 /src/loader
parent82b4f1c47b1d6ca326dbd863253d89337f565309 (diff)
loader/dri3: add get_dri_screen() to the vtable
This allows querying the current active screen from the loader's common code. Cc: [email protected] Reviewed-by: Emil Velikov <[email protected]> Signed-off-by: Martin Peres <[email protected]>
Diffstat (limited to 'src/loader')
-rw-r--r--src/loader/loader_dri3_helper.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/loader/loader_dri3_helper.h b/src/loader/loader_dri3_helper.h
index 5b8fd1d24ca..658e190a3d7 100644
--- a/src/loader/loader_dri3_helper.h
+++ b/src/loader/loader_dri3_helper.h
@@ -103,6 +103,7 @@ struct loader_dri3_vtable {
void (*set_drawable_size)(struct loader_dri3_drawable *, int, int);
bool (*in_current_context)(struct loader_dri3_drawable *);
__DRIcontext *(*get_dri_context)(struct loader_dri3_drawable *);
+ __DRIscreen *(*get_dri_screen)(struct loader_dri3_drawable *);
void (*flush_drawable)(struct loader_dri3_drawable *, unsigned);
void (*show_fps)(struct loader_dri3_drawable *, uint64_t);
};