diff options
author | Gregory Hainaut <[email protected]> | 2013-06-28 13:54:06 -0700 |
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committer | Ian Romanick <[email protected]> | 2014-02-21 15:41:02 -0800 |
commit | f4c13a890fa24ff1f998e7cac0ecc31505a29403 (patch) | |
tree | a5512875a085758f11c18f92c486f085da577a9f /src/loader | |
parent | 0f137a1d73c415dc8744d4b9e6c194232715f023 (diff) |
mesa/sso: Add pipeline container/state
V1:
* Extend gl_shader_state as pipeline object state
* Add a new container gl_pipeline_shader_state that contains
binding point of the previous object
* Update mesa init/free shader state due to the extension of
the attibute
* Add an init/free pipeline function for the context
V2:
* Rename gl_shader_state to gl_pipeline_object
* Rename Pipeline.PipelineObj to Pipeline.Current
* Formatting improvement
V3 (idr):
* Split out from previous uber patch.
* Remove '#if 0' debug printfs.
V4 (idr):
* Fix some errors in comments. Suggested by Jordan.
Reviewed-by: Ian Romanick <[email protected]>
Reviewed-by: Jordan Justen <[email protected]>
Diffstat (limited to 'src/loader')
0 files changed, 0 insertions, 0 deletions