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authorBrian Paul <[email protected]>2015-04-14 10:41:56 -0600
committerBrian Paul <[email protected]>2015-04-15 16:30:49 -0600
commit011cad806a6e42caecfef0e9fc77c6db0333dcfe (patch)
treef74f207c391806e1b87c794315d6bbae3c58b3c7 /src/loader
parent2926bbfb280b2eb195cc031991c956da38d89508 (diff)
mesa: log shaders, GLSL info log with _mesa_log()
Now, if we set MESA_LOG_FILE and MESA_GLSL=dump, all the shader info will get logged to the named file instead of stderr. Reviewed-by: José Fonseca <[email protected]>
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