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authorNicolai Hähnle <[email protected]>2016-05-17 23:45:24 -0500
committerNicolai Hähnle <[email protected]>2016-06-01 22:37:43 +0200
commit1cb4be94ae1b0ba83a941e707e962110c44b3f1a (patch)
tree91877b0169740285a472a5783dbc329883442c5e /src/loader/pci_id_driver_map.h
parent2bf6dfac8a090fb4a97441cfacdb78b141a3de3a (diff)
st/mesa: add layer_offset to PBO fragment shader
This will be used to select a slice of a 3D texture. v2: fix a comment (Marek) Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Marek Olšák <[email protected]>
Diffstat (limited to 'src/loader/pci_id_driver_map.h')
0 files changed, 0 insertions, 0 deletions