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author | Ilia Mirkin <[email protected]> | 2016-06-11 11:35:01 -0400 |
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committer | Ilia Mirkin <[email protected]> | 2016-06-18 12:59:12 -0400 |
commit | 82fab73246810332bb238e96335ba81d4d2182d6 (patch) | |
tree | aa3af2ac815d60acd7cba5086d651ac302361982 /src/loader/loader.h | |
parent | d68c1e2ac28bbf0ac6259e9619fb73958fc598b8 (diff) |
gallium: add API for setting window rectangles
Window rectangles apply to all framebuffer operations, either in
inclusive or exclusive mode. They may also be specified as part of a
blit operation.
In exclusive mode, any fragment inside any of the specified rectangles
will be discarded.
In inclusive mode, any fragment outside every rectangle will be
discarded.
The no-op state is to have 0 rectangles in exclusive mode.
Signed-off-by: Ilia Mirkin <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
Reviewed-by: Nicolai Hähnle <[email protected]>
Diffstat (limited to 'src/loader/loader.h')
0 files changed, 0 insertions, 0 deletions